MTG Arena Bugs & Product Suggestions
This page is for reporting bugs and submitting product suggestions. If you are experiencing issues with your account, with an order, or otherwise need customer support, please click here.
How to report a bug
1. Give us the steps to reproduce the bug
2. Note which platform you’re using (PC, Steam, Mac, Android, or iOS)
3. Enter the actual results you’re experiencing
4. Enter the expected results of the feature
5. Add any relevant screenshots/videos
6. If you found a workaround, please add workaround steps.
Examples of bugs: Incorrect rules interactions, wrong event rewards, issues with client functions like creating decks
How to submit product suggestions
- Select “Product Suggestion” as the Category for your suggestion
- Enter your feedback
- Add any relevant screenshots/videos
Examples of product suggestions: Feedback on visual effects, recommendations for user interface improvements, new feature requests
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No existing idea results
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9085 results found
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Incorrect rules interactions
I can't pay mana from Lion's Eye Diamond for Mana Leak.
1 vote -
In the companion selection, they do not appear
When you are creating decks and go to the customization section, once you enter the companions section, the companions do not appear, so they cannot be modified.
1 vote -
In the companion selection, they do not appear
While creating decks, when navigating to the customization section and accessing companions, they do not appear, making it impossible to modify them
1 vote -
Paying Life with Krrik
When attempting to pay life as an alternate cost for spell using “Krrik, Son of Yawgmoth”’s ability, the game will always crash.
Subsequently, when I relaunch the client following the crash, it will try to reconnect me to the game it just crashed out of, at which point the client will then crash again.
I have only ever played on iOS so I don’t know if this issue will happen on any other platform.
This has been happening for a few months now, I try it out every few weeks to see if it’s been fixed.1 vote -
Marauding Blight-priest interaction with Start Your Engines! events
I encountered an issue where the life-loss to the opponent when I gain life was not triggering from Marauding Blight-priest when the trigger event for Start Your Engines! occurs from combat damage. I saw no other effects on the field stopping the life-loss and the life-loss DID occur when Start your Engines! triggered as a result of it.
1 vote -
Shifting Woodland - Planeswalker Interaction Needs Warning
I tried to use Shifting Woodland’s ability to turn into a planeswalker. Having never played with the card before, I thought intuitively that I could do this. I was dismayed to learn after the game that doing so would have the shifting woodlands transform into a planeswalker with 0 loyalty counters, sacrificing it as a state based action.
The way this appears for the user is as a bug, without any animation or explanation. You select a planeswalker in your graveyard and then the land is just immeadiately sacrificed and the game moves on.
There really should be one of those “Do you really want to do that” prompts when you select a planeswalker using this land’s ability. Otherwise, there should be some way for the user to see what happened to the planeswalker/land - ie, that you messed up. More feedback for the user would make this interaction more enjoyable, and allow for players unfamiliar with this interaction make better decisions.
I tried to use Shifting Woodland’s ability to turn into a planeswalker. Having never played with the card before, I thought intuitively that I could do this. I was dismayed to learn after the game that doing so would have the shifting woodlands transform into a planeswalker with 0 loyalty counters, sacrificing it as a state based action.
The way this appears for the user is as a bug, without any animation or explanation. You select a planeswalker in your graveyard and then the land is just immeadiately sacrificed and the game moves on.
There really should be one of…
1 vote -
Nykthos, Shrine to Nyx and removal of devotion
When playing with Nykthos, Shrine to Nyx (currently in Mono Green Devotion), There are times on my turn (during main phase) where I've just cast a spell (with Nykthos still untapped and other land to active it) and in response my opponent will cast a removal spell that removes an object that was giving me devotion for Nykthos. However, as I had no instants/flash cards in hand, or no abilities I could activate (with the exception of Nykthos, play instantly passes through to my object being destroyed and the devotion gone. If this was being played in paper before the object is destroyed I could activate Nykthos and float the mana for a later spell.
I understand that I could run the game entirely in Full Control, but that slows down the game immensely, and even though I sometimes manage to hit the Control button as I notice my opponent casting a removal spell it does not seem to be fast enough before my opponents spell resolves and I lose my devotion.
This has caused me to lose games and matches that I may not have otherwise if the game was being played in paper.When playing with Nykthos, Shrine to Nyx (currently in Mono Green Devotion), There are times on my turn (during main phase) where I've just cast a spell (with Nykthos still untapped and other land to active it) and in response my opponent will cast a removal spell that removes an object that was giving me devotion for Nykthos. However, as I had no instants/flash cards in hand, or no abilities I could activate (with the exception of Nykthos, play instantly passes through to my object being destroyed and the devotion gone. If this was being played in…
1 vote -
extremely slow
I run MTGA by my HP PC. As I get into the main user interface everything is OK. But when I click "play" “decks” button or try to do anything else that come into other interface, the entire application go into an extremely slow situation. The phrase "wait for the services" appear on the screen and last for minutes and than the program lost its response. I try to restart the computer but it doesn't work. All these happened just after an update in Jan 7th. I am in China and I have to use accelerator to link the services. Please help me, thank you!
I run MTGA by my HP PC. As I get into the main user interface everything is OK. But when I click "play" “decks” button or try to do anything else that come into other interface, the entire application go into an extremely slow situation. The phrase "wait for the services" appear on the screen and last for minutes and than the program lost its response. I try to restart the computer but it doesn't work. All these happened just after an update in Jan 7th. I am in China and I have to use accelerator to link the services.…
1 vote -
Grist Hunger Tide/Vivien Champion of the Wilds
Exiled Grist, the Hunger Tide with Vivien, Champion of the Wilds' -2 ability. Was unable to cast Grist, no permanents or cards in graveyards indicated an interaction like "can't cast from other than hands" effects. Pretty sure it was a bug that treated Grist as a noncreature despite its static ability making him a creature as long as he's not on the battlefield. Wish I had screenshots to add.
1 vote -
Why not a Pioneer Brawl format?
Why can't we have a nonrotating Brawl format, that is free of Alchemy? Why must a fun game of Brawl be ruined by some absolutely broken Alchemy cards? The Brawl format gets polluted more and more with those unfun cards. Alchemy is NOT fun. Even WINNING with Alchemy cards is not fun. You prove that to me Every Single Time an Into the Future Midweek Magic event comes about. From its inception on, win or lose, not a single game of Alchemy was fun.
I'm not asking to remove Alchemy from Brawl, but rather I'm asking for a different eternal Brawl format. I would happily take the less expansive card pool of Pioneer, with non-rebalanced versions of cards, for example. I know, from this very platform here, that I'm not alone with my grief over Alchemy cards. Why do you insist on forcing Alchemy on your Brawl players? People who engage in Alchemy already dump their money into it. Those that don't care about Alchemy won't spend any money on it, no matter how hard you push. Until they leave your game completely, not buying anything.
Why can't we have a nonrotating Brawl format, that is free of Alchemy? Why must a fun game of Brawl be ruined by some absolutely broken Alchemy cards? The Brawl format gets polluted more and more with those unfun cards. Alchemy is NOT fun. Even WINNING with Alchemy cards is not fun. You prove that to me Every Single Time an Into the Future Midweek Magic event comes about. From its inception on, win or lose, not a single game of Alchemy was fun.
I'm not asking to remove Alchemy from Brawl, but rather I'm asking for a different eternal…
4 votes -
Second Day of Sideboard issues
As of today, 07/11/2025 this is the second day in a row that MTGA will not let me put more than 7 cards in my sideboard. This is across different new decks, and after multiple game and PC restarts, as well as game updates. I will post screen shots, but I am unable to compete in best of 3 without a proper sideboard and the opportunity cost this is having on me is immense. I am attending SCG orlando in 7 weeks and I cannot properly test. The error message "This deck cannot have more than 15 cards in sideboard" is occuring any time I add more than 7 cards in the sideboard.
As of today, 07/11/2025 this is the second day in a row that MTGA will not let me put more than 7 cards in my sideboard. This is across different new decks, and after multiple game and PC restarts, as well as game updates. I will post screen shots, but I am unable to compete in best of 3 without a proper sideboard and the opportunity cost this is having on me is immense. I am attending SCG orlando in 7 weeks and I cannot properly test. The error message "This deck cannot have more than 15 cards in sideboard"…
4 votes -
Screaming Nemisis - Not working.
Yet another instance of Screaming Nemesis not preventing an opponent from gaining life. Nemesis was played turn 3, dealt damage to opponent. Opponent combos on their turn and leads to gaining 12 life. Opponent continues to gain over 20 more life over the rest of the game. For a card that's text is supposed to prevent this, I'd say this is unacceptable. This card has one job, please fix it.
1 vote -
Fast bond with exploration
Still had a land drop with exploration, fast bond hit me for one
1 vote -
Randomly kicked back to last menu
Happens often that I will be playing a match and the game will either kick me back to the Main Menu or whatever the last game mode launch menu was.
The only way to get back into the match is to kill arena with Task Manager and relaunch the game.
And this will sometimes happen multiple times per match. This has happened in just about every game mode and has been an issue for months. It is very frustrating in general but especially when it happens during a ranked match.2 votes -
Catapult Fodder not working
Catapult Fodder (Catapult Captain transformed) Unable to activate ability (sacrifice a creature) even though I have mana and a creature to sacrifice
1 vote -
Villainous wrath spell will not cast
Villainous wrath spell will not cast - I have 5 mana - (3 black 2 blue using murkwater pathway for black mana) Opponent has many creatures and the sorcery spell will not cast on my turn
1 vote -
Server Error
Hello team,
During a Thunder Junction draft on Magic Arena, which I was playing on my PC for practice, I encountered a server error. It didn’t affect the match outcome, but it did cause a brief delay. I just wanted to report the issue for your awareness.Best regards,
2 votes -
Screaming nemesis
Please ban Screaming nemesis! At least nerf the card. It happened to me 3 games in a row! They just shock screaming nemesis and shut down my deck. It sucks because the games were balanced until they cheese out the win. I invested heavily into my deck. This does not want me to get more cards it makes me want to uninstall. It is just as bad as Vivi and Omniscience. At least make it to where you're opponent has to deal damage not your own spells. This card is rediculous!
1 vote -
+1 on scurry Oak without triggers with Thunderbond Vanguard
Scurry Oak was triggering for +1 counter and making tokens every time they transformed into Thunderbond Vanguard copies in testing with sparky witrh no way of applying +1
1 vote -
Lost a game because I did to much damage
I did over 800 or something damage to my opponent. The game did not end and my opponent became unkillable with over -1000 damage done to him. He then removed my massive creature and hit me for 22 damage and won even though he should be dead.
1 vote
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