MTG Arena Bugs & Product Suggestions
This page is for reporting bugs and submitting product suggestions. If you are experiencing issues with your account, with an order, or otherwise need customer support, please click here.
How to report a bug
1. Give us the steps to reproduce the bug
2. Note which platform you’re using (PC, Steam, Mac, Android, or iOS)
3. Enter the actual results you’re experiencing
4. Enter the expected results of the feature
5. Add any relevant screenshots/videos
6. If you found a workaround, please add workaround steps.
Examples of bugs: Incorrect rules interactions, wrong event rewards, issues with client functions like creating decks
How to submit product suggestions
- Select “Product Suggestion” as the Category for your suggestion
- Enter your feedback
- Add any relevant screenshots/videos
Examples of product suggestions: Feedback on visual effects, recommendations for user interface improvements, new feature requests
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No existing idea results
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10231 results found
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Targets of spells and abilities on the stack no longer showing
It seems like the targets of spell/abilities on the stack are no longer being shown when you tap or tap and hold them. This is repeatedly causing issues with effects that double triggers, such as travelling chocobo, when you want to target 2 separate identical creatures. Don't know if this is limited to mobile or impacting all platforms.
1 vote -
Shuffler
2 lands in first 13 draws, it never happen in paper Magic. Fix it, it's so frustrating lose games this way
1 vote -
goblin making 2 tokens instead of 1
Had 1 Sear Slicer Goblin in play. End of turn 2 tokens where made. Was playing on PC.
1 vote -
Stiltzikin bug
Opponent activate stiltzikin, I do not gain control of any of his permanente but he still draw a card!
2 votes -
Escape Tunnel bugged
When I played in this qualifier when I played escape tunnel it would automatically take me to combat and I would lose priority of ever going into my main phase until I sacrificed the land or played another spell. I had a game where I played it on turn 2 and not able to play my 3 mana spell with my mana creature because it would automatically send me to combat phase and then EOT without letting me go into main phase. This specifically made me lose the game. Please refund and fix the bug with this card.
2 votes -
Spring-Loaded Sawblade BUG
I was unable to play Spring-Loaded Sawblade despite it having flash and having the correct mana available via untapped lands. This cost me the game.
2 votes -
Perpetual debuff vanished in brawl
While my opponent had alesha who laughs at fate as their commander penregon beseiged had triggered and perpetually debuffed alesha twice. when opponent used alesha as an additional cost to cast annihilating glare, and then moved alesha to the command zone, the perpetual debuffs vanished.
1 vote -
Undercity Scrounger not making treasure
I had an undercity scrounger (without summoning sickness) on the battlefield. I proceeded to kill the opponent's forest enchanted with Harmonious Emergence and it went to the graveyard. Even though it was a creature when it died, I was not able to activate the Undercity Scrounger after to make a treasure, which I really needed to play the turn as planned. On “normal” creatures it appeared to work fine, but in this situation I couldn't activate.
3 votes -
Approach of Second Sun Countered?
Approach of the Second Sun states that once the card is “cast” from your hand, its effects take place. This means that even if it is countered, its effects should still take place; the effects do not begin to take place once it is on the battlefield, only when it’s initially cast. My card was counterspelled, I was playing on iOS.
1 vote -
Slow Players
All players that take 5 seconds or longer on average to play need to be grouped up together and the rest of the people that are experienced and know how to play within a reasonable time can be grouped together. Seriously considering leaving the game over waiting for slow players.
4 votes -
Mythic Pack
I just bought a Mythic Tarkir Pack and received a rare wild card instead of a Mythic. Id like the Mythic or my coins returned
6 votes -
Curse of Silence not Working with Bouncing
Curse of Silence should tax the cursed player (2) whenever they cast the named card. However, when you bounce the named card from the field to the player's hand, Curse of Silence tax doesn't look like it's proccing. This is occurring in Brawl.
Steps to reproduce:- Target opponent with Curse of Silence and name their commander. If the commander has not been cast yet, observe the Mana Value reflecting the (2) tax. For example, the first time casting Bristly Bill, Spine Sower would cost 2GG instead of GG. The tax is permanent for as long as Curse of Silence is on the field targeting the player, so if Bristly Bill returns to the commander zone, the second time casting him will cost 4GG . +2 for commander tax and +2 for Curse of Silence.
- Target opponent either plays their commander or already has the commander on the field.
- Play a spell that returns the commander to their hand, such as Into the Roil or Bottomless Pool.
- Observe the state of the named card. Ordinarily, with Curse of Silence on the field, the named card will show an additional (2) cost added. When bounced to hand, it does not reflect the tax.
- Observe the opponent play the card at cost, without Curse of Silence tax.
Curse of Silence should tax the cursed player (2) whenever they cast the named card. However, when you bounce the named card from the field to the player's hand, Curse of Silence tax doesn't look like it's proccing. This is occurring in Brawl.
Steps to reproduce:- Target opponent with Curse of Silence and name their commander. If the commander has not been cast yet, observe the Mana Value reflecting the (2) tax. For example, the first time casting Bristly Bill, Spine Sower would cost 2GG instead of GG. The tax is permanent for as long as Curse of Silence is…
1 vote -
Anim Pakal creating tokens without any counters on her
Anim Pakal was creating tokens even though she had a -1/-1 counter on her from attacking Tasha after activating her first ability:
"Until your next turn, whenever a creature attacks you or Tasha, put a -1/-1 counter on that creature."
Since it was my opponent's turn, her ability would be placed on the stack first, and THEN mine would go on top. So technically Anim would never have had a +1/+1 counter placed on her because as a state based action they would both be removed and then it would recheck the triggered ability.
See Rule 122.3:
If a permanent has both a +1/+1 counter and a -1/-1 counter on it, N +1/+1 and N -1/-1 counters
are removed from it as a state-based action, where N is the smaller of the number of +1/+1 and -1/-1
counters on it. See rule 704.
and Rule 704.3 (edited to the specific section of the rule):
If any state-based actions are performed as a result of a check, the
check is repeated; otherwise all triggered abilities that are waiting to be put on the stack are put on
the stack, then the check is repeated. Once no more state-based actions have been performed as the
result of a check and no triggered abilities are waiting to be put on the stack, the appropriate player
gets priority.
and rule 704.5q:
If a permanent has both a +1/+1 counter and a -1/-1 counter on it, N +1/+1 and N -1/-1
counters are removed from it, where N is the smaller of the number of +1/+1 and -1/-1 counters
on it.
She should not have created any tokens, because the triggering event would be rechecked after removing both types of counters.Anim Pakal was creating tokens even though she had a -1/-1 counter on her from attacking Tasha after activating her first ability:
"Until your next turn, whenever a creature attacks you or Tasha, put a -1/-1 counter on that creature."
Since it was my opponent's turn, her ability would be placed on the stack first, and THEN mine would go on top. So technically Anim would never have had a +1/+1 counter placed on her because as a state based action they would both be removed and then it would recheck the triggered ability.
See Rule 122.3:
If a permanent…1 vote -
Entire Deck in hand, nearly impossible to play them
I'm playing a "combo" Sheoldred, the Apocalypse Brawl deck which has methods of drawing the entire deck in a single turn (and also winning the game because of this) but its frequently extremely difficult to sort through and actually play the cards when I have 80+ cards in my hand I wish there was a way to adjust the UI when 50+ cards are in hand to use something like a search bar or popout menu. the same would be greatly helpful when needing to pay 50 cards after activating aetherflux reservoir while lich's mastery is on the field
2 votes -
Entire Deck in hand, nearly impossible to play them
I'm playing a "combo" Sheoldred, the Apocalypse Brawl deck which has methods of drawing the entire deck in a single turn (and also winning the game because of this) but its frequently extremely difficult to sort through and actually play the cards when I have 80+ cards in my hand I wish there was a way to adjust the UI when 50+ cards are in hand to use something like a search bar or popout menu. the same would be greatly helpful when needing to pay 50 cards after activating aetherflux reservoir while lich's mastery is on the field
2 votes -
timeless achievement not advancing
I just finished winning 2 games of timeless and I did not get any credit/advancement in the timeless mage achievement. This is very frustrating.
2 votes -
Priority passed
I was playing against a mono black deck and the opponent cast a duress on my two open mana and i had and instant spell which i wanted to use against my opponents creature. Instead of giving me priority to choose whether to cast it the game simply passed priority and my opponent duressed my instant.
2 votes -
Game crash
Platform Android
Game crashes on loading
Game crashes during gameplay for various reasons
Losing games/gems/gold from thisPlease reimburse my account. Not like it costs wotc anything
1 vote -
MAGIC ARENA : missing card + combo bug
Here are 2 points that aren't normal on Magic Arena :
The card “ Consulate Dreadnought “ should be available on Magic Arena when ”Pioneer" format is selected during deck building…that's not the case.
Bug report : the combo " Storm Herald + Burning Anger + Colossification " is impossible to play.
In fact, when Colossification and Burning Anger are in the graveyard, we should cast Storm Herald, bring back Colossification and Burning Anger from graveyard, with the tap trigger on the stack, activate Burning Anger and deal 23 to the opponent. The problem is that the tap trigger never come.
Here are 2 points that aren't normal on Magic Arena :
The card “ Consulate Dreadnought “ should be available on Magic Arena when ”Pioneer" format is selected during deck building…that's not the case.
Bug report : the combo " Storm Herald + Burning Anger + Colossification " is impossible to play.
In fact, when Colossification and Burning Anger are in the graveyard, we should cast Storm Herald, bring back Colossification and Burning Anger from graveyard, with the tap trigger on the stack, activate Burning Anger and deal 23 to the opponent. The problem is that the tap trigger never…
1 vote -
Incorrect card styles are used on copied spells and tokens
If you have something that copies your spells (e.g. Echoes of Eternity), the copy that's added to the stack and/or the battlefield doesn't use the correct card style (i.e. it's different to the original/copied card that's in my deck).
For example, in the attached screenshots, note that the cards in my deck are both using the depth art card style (which I have also set as the default/favourite style by clicking the heart underneath, just for good measure), however when these spells are copied, they both appear on the stack/battlefield using the card style on the very right — which I don't even own!
If you have something that copies your spells (e.g. Echoes of Eternity), the copy that's added to the stack and/or the battlefield doesn't use the correct card style (i.e. it's different to the original/copied card that's in my deck).
For example, in the attached screenshots, note that the cards in my deck are both using the depth art card style (which I have also set as the default/favourite style by clicking the heart underneath, just for good measure), however when these spells are copied, they both appear on the stack/battlefield using the card style on the very right — which…
1 vote
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