MTG Arena Bugs & Product Suggestions
This page is for reporting bugs and submitting product suggestions. If you are experiencing issues with your account, with an order, or otherwise need customer support, please click here.
How to report a bug
1. Give us the steps to reproduce the bug
2. Note which platform you’re using (PC, Steam, Mac, Android, or iOS)
3. Enter the actual results you’re experiencing
4. Enter the expected results of the feature
5. Add any relevant screenshots/videos
6. If you found a workaround, please add workaround steps.
Examples of bugs: Incorrect rules interactions, wrong event rewards, issues with client functions like creating decks
How to submit product suggestions
- Select “Product Suggestion” as the Category for your suggestion
- Enter your feedback
- Add any relevant screenshots/videos
Examples of product suggestions: Feedback on visual effects, recommendations for user interface improvements, new feature requests
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609 results found
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Avatar Jump In - obsessed with swamps
Twice I have joined into Jump Start (using tokens) and twice I have received unnecessary swamps
2 votes -
Zurgo stormrender not allowing draw card
When mobilize tokens are sacificed, I’m not allowed to draw card. Only opponent gets hit with 1 damage.
2 votes -
Witch’s Mark Bug
Witch’s Mark: the text states I may discard then draw 2 cards, THEN it states I may attach a wicked role token to target creature, however in gameplay it attempts to resolve the second effect before the first effect, which can’t be right. When an instant destroys my target creature before the wicked role is attached, the entire spell fizzles. I claim the first effect should be completed prior to the wicked role and potential fizzle effect.
2 votes -
Simulacrum Synthesizer bug
Opponent casted united battlefront and brought on 2 Simulacrum Synthesizers. They scried twice, which is fine, but then made 2 of the creature tokens. Should have been only 1.
2 votes -
Game Lagging/Crashing (possibly) Because of Infinitely Spawning +1/+1 counter tokens
How to Produce the Bug: Put a +1/+1 counter on any creature
Platform: PC
When a +1/+1 is put onto a creature, it makes an infinite amount of them, which lags the game to the point of it being unplayable.
When I put a +1/+1, it doesn't lag the game horrifically.
No workaround possible
1 vote -
Wastescape Battlemage Wrong Indicators on Screen
During one of my Arena Direct runs I cast Wastescape Battlemage with double kicker. It was the perfect card at the right time against my opponent Eken. He is one of the best limited players on 17lands so I was being extra careful in my plays. He had a Artifact creature(Wurmcoil Larva) and a 3/3 zombie token from Mindless Conscription. On the screen the green kicker was Highlighted and I chose The Wurmcoil Larva to exile. Then the blue kicker was highlighted on stack but said to target an artifact or enchantment to exile. I double and triple checked and…
2 votes -
Broken Interaction - Multiple Tinybones and Momentum Breaker
Sorry for not capturing a log, I wanted to finish the game out of courtesy to my opponent.
I was playing a modified Villains of Darkness deck from the Final Fantasy starter kit. I had added some cards, including Tinybones, The Pickpocket and Imposter Syndrome. My opponent had indestructible and hexproof creatures out, including a Herald of Eternal Dawn, and had earlier played 4 Momentum Breakers and sacrificed them so they were in the graveyard. I had, among others, Tinybones, the Pickpocket out, along with two token copies of him from Imposter Syndrome. I hit my opponent with all three…
1 vote -
Bug Report – “Sigarda’s Summons” not consistently applying to Earthbent non-creatures
Hi,
I’d like to report a bug involving Sigarda’s Summons.It seems that the card does not consistently work with non-creature permanents that have been turned into creatures via Earthbend. The behavior is very inconsistent:
Sometimes the Earthbent non-creatures become 4/4 Angels with flying, as they should.
Sometimes they only gain flying, but do not become 4/4.
And sometimes they gain no benefits at all from Sigarda’s Summons.
I’ve tested this across multiple matches and the results appear random. It looks like Sigarda’s Summons doesn’t always recognize Earthbent non-creatures as valid targets for the replacement effect.
Could this…
2 votes -
Infinite combos should not time out their opponents.
I have nothing against infinite combos, but they should not time out their opponents while the combo is cycling, especially when the combo is based on an effect that can only be played as a sorcery.
Case in point, I had two hourglass tokens when my opponent started an infinite combo using Chitinous Crawler and Marketback Walker (being cast repeatedly with X equal 0) and I had to keep clicking to let stuff resolve (wasting my hourglass tokens) while they cycled through the combo to find their kill card.
They eventually found the card they were after and…
2 votes -
Devastating Onslaught Bug
I was playing MTG Arena on the PC in sealed limited. When I used Devastating Onslaught on my main phase it created the two tokens appropriately but they immediately disappeared without getting to attack. Cost me a game.
2 votes -
Doubling Season interacting with Doppelgang major issues
I am trying to play simic in standard, and play around interactions with Doubling Season and ways to duplicate it such as Doppelgang and Oko planeswalker -5, and you would think this is the perfect kind of deck to play online virtually, since we are creating a silly amount of tokens a lot of the time, you would think. However deeply disappointing at the climax of this deck's potential, when large amounts of triggers are on the stack and are being duplicated by doubling season such as Overlord of the Hauntwoods and Spelunking giving about 500 untapped mana, or…
3 votes -
omniscience bug
Omniscience effect seemed to still be working after the card was returned to the users hand. Infnite looped into a bunch of tokens (face down cards I guess?), that didn't have haste but still swung that turn.
3 votes -
My cards stay on the screen, obstructing my view of the board
I'm having this problem with a bug, where the cards get stuck on my magic arena screen, causing me to not be able to see the screen, the creatures don't go to the table, they stay on the stack, tokens don't appear, etc
2 votes -
Dark Depths Trigger & Consign to Memory
I encountered an issue with Dark Depths while playing on Arena. Here is the detailed sequence:
The opponent has Dark Depths on the battlefield with ice counters.
The opponent activates Vampire Hexmage → removes all counters from Dark Depths.
The Dark Depths trigger is generated (“sacrifice → create Marit Lage”).
I cast Consign to Memory targeting the trigger.
The trigger is successfully neutralized → the stack resolves, no token is created.
The opponent taps Dark Depths for mana and creates a 20/20 Marit Lage (they could tap for mana because they had Urborg).
2 votes -
Mono red bug
Mono red killed me turn 2. So stupid they cast 6 spells with 2 mountains. They cash 2 creatures and 4 enchantments all by turn 2.... why is this allowed?
They cast a mono red creature with prowess turn 1, then 2 cmc creaturewith flying, then proceeded to cash 4 other mono red spells for free and hit me for 20 damage. So stupid do the developers even play this game?
2 votes -
Disable meta-decks from Standart ranking
Perhaps Wizards of Coast would consider in Free-to-Play - players could have competive Ranked play, by disabling use of meta-decks (relaying on Planewalkers/Artifact-cycling/Firebending/new bending builds/Life gain-loss etc) completely moving them in to separate section in whole as Meta-play or Pro-play tier or something like this.
It leaves, those tho would enjoy free-to-play in position to play versus overwhelming decks, which they have no chance to compete with.
Along with Planewalker's should have "Indestructibe" flag removed - some of them appear to be close to impossible to get off of table. Not be only "exiled" and deathtouch should work on them…
1 vote -
1 vote
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The aetherspark
The aetherspark is not supposed to be able to be attacked while equipped to a creature. Enemies still can attack it, but only with the tokens that are created by creatures with the “mobilize” ability. I’m on android, and this problem has been a recurring problem since I started using the aetherspark, over 3 weeks ago.
2 votes -
"Show and Tell"
Ok, the card "Show and Tell" and the ability to put a card into play with NO COST, is broken. I don't usually complain. Just play through it. But, in ALL of Magic's past, Any card that does something for free... much less InTo Play.. oh come on. Broken and abusable. Who came up with that card? Let me guess they came up with another 10 over powered "cool" cards. They don't "get it', the true game of Magic. If I am correct with my guess. sadly change their ways, or fired. Not the right fit for the job. NO…
1 vote -
Syncopate bug
I attempted to counter an opponent's spell using Syncopate in the Omnsicience Draft event, using mana from the emblem and a treasure token for X=5, exiling my opponent's Sorceress's Schemes. The game automatically chose X=0 even though I had floating mana, enough to counter the spell as they only had four available. This directly lost me the game for my third loss. Syncopate and other X cost spells should give you the option to pay despite the Omniscience emblem. Otherwise they are broken and should not be draftable (except maybe choco comet I suppose).
9 votes
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