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MTG Arena Bugs & Product Suggestions




This page is for reporting bugs and submitting product suggestions. If you are experiencing issues with your account, with an order, or otherwise need customer support, please click here. 

How to report a bug

1.       Give us the steps to reproduce the bug

2.       Note which platform you’re using (PC, Steam, Mac, Android, or iOS)

3.       Enter the actual results you’re experiencing

4.       Enter the expected results of the feature

5.       Add any relevant screenshots/videos

6.       If you found a workaround, please add workaround steps.

 

Examples of bugs: Incorrect rules interactions, wrong event rewards, issues with client functions like creating decks

 

How to submit product suggestions

  1. Select “Product Suggestion” as the Category for your suggestion
  2. Enter your feedback
  3. Add any relevant screenshots/videos

 

Examples of product suggestions: Feedback on visual effects, recommendations for user interface improvements, new feature requests

 

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1552 results found

  1. -3 life and player still alive

    Player reached -3 life points and the game kept going. The game only ended when my life reached zero.

    2 votes

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  2. Can't target Ghost Vacuum to Timeline Culler in the graveyard, which was about to be cast as a warp spell.

     Hi, I'm a MtGA player on iOS (iPad).

     I probably found a bug related to the warp spell on "Edge of Eternities".
     Now these two was the problem I faced.

    1. As on the title, I couldn't target Ghost Vacuum to Timeline Culler in the graveyard, which was about to be cast as a warp spell.
    2. I was available to target Ghost Vacuum to Timeline Culler when it was in the exiled area, as it had been exiled by the result of warp.

     I wanted to prevent the opponent from casting it in the graveyard, but then I failed. And after…

    2 votes

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    0 comments  ·  Gameplay  ·  Admin →
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  3. Stasis Snare/Get Lost interaction didn't exile target

    Opponent attacked with Elenda, I cast Stasis Snare, Opp Cast Get Lost targeting Stasis Snare. Stasis snare has to resolve onto the battlefield for Get lost to target it, but Elenda never left play and was able to complete the attack as if Stasis snare never entered. it should have exiled her regardless for a moment and put her back in summon sick/untapped. instead she was able to flow through as if Stasis Snare was counterspelled. this is incorrect operations.

    2 votes

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    1 comment  ·  Gameplay  ·  Admin →
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  4. Shoot the Sheriff being able to target creatures with Hexproof

    Shoot The Sheriff is currently being able to target creatures with Hexproof. Happened many times, namely with creatures that had the Swiftfoot Boots equipped.

    I believe that players are catching up to this, because now I'm seeing much more Shoot The Sheriff than before and they are casting this and selecting the hexproof creature and casting its your only creature on the field and even though they see the boots and the hexproof symbol on the creature card. Please fix it. Thank you.

    2 votes

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    2 comments  ·  Gameplay  ·  Admin →
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  5. Sunset Saboteur did not force opponent to discard to target and destroy it.

    Sunset Saboteur did not force opponent to discard to target and destroy it.

    1 vote

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    0 comments  ·  Gameplay  ·  Admin →
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  6. Enable banning players that abuse rope

    Some players abuse the roping system, clearly to annoy the opponent. It's extremely detrimental to the experience and to the community. Yes, you can report players but frankly no one know if anything happens at all after that.

    There should be a feature that if a player ropes every single priority more than 10 times on a game it allows you to ban that player so you don't ever play against that player again.

    18 votes

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    1 comment  ·  Gameplay  ·  Admin →
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  7. Assassins Trophy unable to target Syr Vondam, Sunstar Exemplar

    by time Vondam was a 5/5 i was waiting for combat to kill it with assassins trophy. even under full control (and having the available mana to cast *** trophy) there was no stop halt to target before the damage step. This happened multiple turns.

    1 vote

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    1 comment  ·  Gameplay  ·  Admin →
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  8. Veil of Summer / Sublime Ephiphany bug. Opponent still able to target

    Veil of Summer already resolved, omniscience on the board. Sublime Ephiphany was still able to target my omniscience on the board and return it to hand.

    1 vote

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    0 comments  ·  Gameplay  ·  Admin →
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  9. Unable to target "Jace, Wielder of Mysteries" with "Legions to Ashes"

    Just as the title states, I was unable to target planeswalker "Jace, Wielder of Mysteries" with "Legions to Ashes" and this caused game loss. There was nothing on the field preventing my targeting.

    1 vote

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    0 comments  ·  Gameplay  ·  Admin →
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  10. Bug

    There is an issue with a card ability. Leyline Of Sanctity gives the player hexproof from abilities & spells. Yet I’m still discarding cards, milling cards or still being a target of damage damage spells. Please fix this card.

    12 votes

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    6 comments  ·  Gameplay  ·  Admin →
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  11. Jump in game won't let either player take action

    Jump in game gives both players timers but won't let either player take an action

    1 vote

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    0 comments  ·  Gameplay  ·  Admin →
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  12. Game crashes whenever a non land card is played by either player

    Game crashes 8n historic ranked whenever a player plays a card. Playing on android tablet

    2 votes

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  13. Grievous Wound Didn't Trigger from Sweettooth Witch

    Sweettooth Witch can sacrifice foods to do damage to target player. This didn't trigger Grievous Wound.

    2 votes

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    1 comment  ·  Gameplay  ·  Admin →
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  14. too many players timing out of games

    Too many players are abandoning games by annoyingly letting the timer run all the way down. I firmly suggest a system whereby a player gets three strikes: one strike per game abandonment by timeout. At three strikes, the player is suspended for 2 days, etc. At three suspensions, the player is suspended for a week. Something like that. There needs to be consequences for this, especially because some of it is malicious, but really all of it is a massive waste of time and it will cause player turnover (aka, fewer players around to participate, access products in…

    16 votes

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  15. Imp's Mischief shouldn't be able to target Decisive Denial

    Opponent was able to cast Imp's Mischief targeting my Decisive Denial. I chose the first mode of Decisive Denial and targeted my creature and their creature. Opponent then cast Imp's Mischief targeting the spell, and didn't or wasn't able to change the target. If I've understood the rules correctly they shouldn't be able to cast Mischief targeting Denial to begin with, since it has multiple targets.

    Steps to reproduce: Cast Decisive Denial choosing the first mode. Cast Imp's Mischief.
    Playing on PC.

    1 vote

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    0 comments  ·  Gameplay  ·  Admin →
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  16. Ugin bypassing target creature effect.

    Strictly a bug or unintentional creature interaction. Ugin, eye of the storm seemingly negates the effect of Tectonic Giant. I've never encountered this issue before and it's always free damage if your enemy targets your Tectonic Giant as the effect takes place on the same step instants do. Just played a game where my enemy had 6 health remaining with Tectonic Giant and Calamity Bearer already on the field. Opponent casts Ugin, eye of the storm targeting my Tectonic Giant. Me thinking "wrong move you're about to eat that 6 damage"... nope. Just exiled my card and avoided…

    2 votes

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    15 comments  ·  Gameplay  ·  Admin →
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  17. 2 votes

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    0 comments  ·  Gameplay  ·  Admin →
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  18. Hexproof but still a target

    Burn spells hitting through hexproof.

    Red burn spells on top of the graveyard, sorcery each opponent takes 3 damage.
    Creature on my board all other creatures you etc has hexproof. So why is a spell allowed to be cast at me?

    6 votes

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    4 comments  ·  Gameplay  ·  Admin →
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  19. Game froze after bot player played card riddlemaster sphinx

    Game froze after bot player played card riddlemaster sphinx. before they made a card return to my hand

    1 vote

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    0 comments  ·  Gameplay  ·  Admin →
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  20. Block Players

    It can be hard to keep on top of bugs, exploits, OP'd cards & 'cheat' metas, and toxic player behavior. I'd really love at least the option to block a player and never be paired again with someone spamming 'your go' at me, metagaming with some endless loop instant-win combo, Scute Swarm, or Second Sun, or purposely trying to annoy the opponent into quitting by taking a full timer every single turn. Please give us a block option along with a friendlist that prefers friends in random matches.

    14 votes

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    1 comment  ·  Gameplay  ·  Admin →
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