MTG Arena Bugs & Product Suggestions
This page is for reporting bugs and submitting product suggestions. If you are experiencing issues with your account, with an order, or otherwise need customer support, please click here.
How to report a bug
1. Give us the steps to reproduce the bug
2. Note which platform you’re using (PC, Steam, Mac, Android, or iOS)
3. Enter the actual results you’re experiencing
4. Enter the expected results of the feature
5. Add any relevant screenshots/videos
6. If you found a workaround, please add workaround steps.
Examples of bugs: Incorrect rules interactions, wrong event rewards, issues with client functions like creating decks
How to submit product suggestions
- Select “Product Suggestion” as the Category for your suggestion
- Enter your feedback
- Add any relevant screenshots/videos
Examples of product suggestions: Feedback on visual effects, recommendations for user interface improvements, new feature requests
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1557 results found
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Invoke Despair Bug
Was playing a bot game against sparky, sparky had an Angel of Vitality enchanted with a Knights Pledge and a pacifism on one of my creatures. I played invoke despair: "Target opponent sacrifices a creature of their choice. If they can’t, they lose 2 life and you draw a card. Then repeat this process for an enchantment and a planeswalker." Sparky sacrificed the Angel and the Knights Pledge dropped to the artifact/enchantment zone and Sparky was then able to select the Knights Pledge as the second sacrifice target instead of the pacifism.
Per wording on Invoke Despair the creature…
1 vote -
Missing Option to Select Correct Style (esp for FCA set)
Please let players choose between what style they want. Currently FCA cards have the simplified Magic styling in client (mostly).
I would like to use this styling over the lazy and impossible to read screenshots that were used for the official FCA release. (Not just my opinions on bad design).
1 vote -
Return Creature / Space Craft Bug while Non-Creature
Return single target spells like "Into the Flood of Maw" is able to target and return "Spacecraft" type cards that have NOT yet been stationed or turned into creatures. The Spacecraft at this point are still artifacts.
Please fix this.
Also currenntly Ghalata effect that allows putting into play any number of creature cards is UNABLE to put into play Spacecraft. This proves that Space craft are considered NON-Creature in some cases , while Creature in other cases in their original state. Please fix.
1 vote -
Cut Down after Damage
When I attempt to cast Cut Down on a creature that normally could not be targeted by Cut Down but has taken combat or non combat damage to a point to be targetable by Cut down, It will not allow me to target the creature.
I am on Android1 vote -
exploit
I played against TB_Thedestroyer on mtg arena, and I used judgement bolt on his nova hellkite, and it didn't die.. His creature only had flying, and the player didn't perform any actions when I used judgement bolt. It should've killed nova hellkite with toughness of 5, but it just hit him, and nothing happened. Is this a bug? Or is the player hacking? What's going on?
1 vote -
Actually do something about the roping problem
WOTC, PLEASE do something about this problem! For years this has been ongoing and you have done nothing to improve it. This is the #1 most complained about aspect of MTG Arena and you have been absolutely silent on the matter for YEARS. Reduce the turn time; reduce the amount of timeouts people can save up; add an in-game conduct report feature; BAN players who rope; prevent ability to stall by turning on manual control. DO SOMETHING, ANYTHING, PLEASE! And don't tell me we can report it via Wizard support, I know we can do that, and it's not…
21 votes -
mtg arena is rigged. im tired of fixed matches and game results. its obvious that wizards is cheating its users by rigging game results.
mtg arena is rigged. the matchmaking is rigged, and the random number generation is rigged. its obvious after only a short amount of time that my games are being manipulated in a way to prevent me from winning. im seeing games where the system refuses to give me tools i need, while simultaneously giving me every copy of useless cards. wizards should be ashamed of themselves for rigging their game. quit rigging matches. let players enjoy the game without having their results manipulated.
19 votes -
Game Loss due to Opponent Combo off
Game timed out for me while opponent combo’ed off, lost when it went to my turn see linked video. I had zero response was on auto pass for opponents turn, timer started timing out for me, opponent finishes combo and turn my turn starts and I can’t respond to anything game auto selects demonic pact trigger targeting myself.
https://cdn.discordapp.com/attachments/690615101321117806/900944404938887238/video0.mp4
17 votes -
Game stuck on a triggered effect
Game stuck on this triggered effect? Why does this keep happening? It's like the other player left, but the game hasn't registered their quit.
1 vote -
Sunmon cards
Whenever a player plays a summon card when im playing Arena on mobile the game crashes and I'm unable to continue playing that game.
1 vote -
Game stuck on a triggered effect
Game stuck on this triggered effect? Why does this keep happening? It's like the other player left, but the game hasn't registered their quit.
1 vote -
Possible unintended damage bug
Leeching Silver has the text: "Whenever a sliver you control attacks, defending player loses 1 life"
That should be 1 life lost per attacking sliver, per leeching sliver on the board. This appears to work as intended if the leeching sliver attacks by itself, or any other slivers attack by themselves. It seems when the leeching sliver attacks along with other slivers, this effect is applied to each attacking sliver resulting in many times more damage.
PC platform
3 votes -
Extremely Rigged part 2
I will add everyday the situations I see that are near impossible that happen in real life.
This time is 9 mana cards for 4 playable cards.
1 vote -
DISABLE/TURN OFF ANIMATIONS !!!!!!
Please allow us to turn off animations. I want to use an older computer to run MTG arena, but it cannot handle the excessive animations, even at the lowest graphic settings.
There is probably some sort of marketing or focus group reason that exists to force players to see animations, because Hasbro thinks that it will foster interest. Or, perhaps employees such as animators are hesitant to allow this due to fears of becoming redundant and losing their jobs. However, this puts hardship upon the users and create a nuisance, please reconsider your course of action.
18 votes -
Embermouth sentinal/ Mishra bauble interaction
Embermouth search for swamp put on top of library, activate mishra bauble target opponent, upkeep did not draw swamp drew restless fortress instead. lost game because i needed the swamp for crux of fate
1 vote -
Authority of the consuls
It is an undercosted card. Fundamentally, if a player can buy a turn every time an opponent brings a creature card out, that card is worth significantly more than 1 mana.
It should be at least two (if not three) for the benefit it gives to the deck playing it.
2 votes -
Just Got Killed By an Infinite Loop (Starscape Cleric and Bloodthirsty Conquerer)
See screenshots. These two cards created an infinite, unbreakable loop and I was forced to watch as all 50-odd of my hp drained away 1 at a time to the other player's hp, unable to exit the game much less regain priority. It was great, I loved it. /sarcasm
15 votes -
Take Alchemy out of Historic Brawl
I use Historic Brawl to playtest REAL cards in a format which is the closest relative to EDH. Separate alchemy from historic brawl! It's hard enough reading a double sided card when you're on a timer let alone a specialize card with 5 different variations. Also Oracle of the Alpha was a mistake, especially in a format with a max deck size. The fact that only blue players can play a card which adds 9 cards to a 100 card limit deck and the fact that those cards are not available to other players in the format unless…
16 votes -
Ban Doc Aurlock in Standard (or at least BO1)
This enablement with airbending leads to extremely lengthy turns with no win condition in sight as a player often times slowly assembles a stack of 1/1 tokens and eventually passes the turn or worse (exploit/glitch?) causes their opponent to timeout and lose the ability to react. The latter occurs if the opponent has a response that they must continuously acknowledge. The airbending player never seems to time out and can perform the loop as frequently as they wish while causing their opponent to timeout (certain circumstances). This playloop is reminiscent of copycat in Kaladesh Standard or in more recent times…
2 votes -
Trample
I had a creature 10/10 double strike and trample. When engaging with the blocking creature it asks me to manually assign damage. It would only let me assign 10 damage even though the defending creature had 3 toughness, I was only able to do 10 damage to player and not 17.
2 votes
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