MTG Arena Bugs & Product Suggestions
This page is for reporting bugs and submitting product suggestions. If you are experiencing issues with your account, with an order, or otherwise need customer support, please click here.
How to report a bug
1. Give us the steps to reproduce the bug
2. Note which platform you’re using (PC, Steam, Mac, Android, or iOS)
3. Enter the actual results you’re experiencing
4. Enter the expected results of the feature
5. Add any relevant screenshots/videos
6. If you found a workaround, please add workaround steps.
Examples of bugs: Incorrect rules interactions, wrong event rewards, issues with client functions like creating decks
How to submit product suggestions
- Select “Product Suggestion” as the Category for your suggestion
- Enter your feedback
- Add any relevant screenshots/videos
Examples of product suggestions: Feedback on visual effects, recommendations for user interface improvements, new feature requests
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No existing idea results
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3055 results found
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planeswalker ability not working
Options for Davriel, Soul Broker's -2 ability show up, but aren't able to be selected. When they are displayed, the button top right says view browser. When I click it, the abilities hide, and the button then says View battlefield. Something is broken.
4 votes -
館への鍵で部屋選択時に対象の部屋を選択できない。
以前は問題なくできていたが、
館への鍵で対象のカードを選択したのち、開放する部屋を選択しようとしても、選択できない。
戻ることもできず、ゲームを中断するしかなくなる。
手元の再現性は100%。4 votes -
pc
Quando jogo a carta frostcliff siege eu não consigo escolher entre jeskai ou temur, o jogo simplesmente trava.
4 votes -
Not
I cast Outpost Siege and the game won't let me choose the mode. I'm on Android and it started happening recently. Idk if it's affected other cards with choosing modes.
4 votes -
New Update Problem
Continual timeouts on iPhone while trying to update
4 votes -
Server problem
While playing a ranked match, the game started lagging, most likely due to server issues. At one point, I played a card and then lost my entire turn. Because of this, I lost the match. It happened live on stream, and you can see it at https://www.twitch.tv/sakeops.
3 votes -
UNBEATABLE OPPONENTS
Why do you incessantly force me to play against people who play exactly the same cards? Every game have exactly the right card every time they need it and there's absolutely no possible way that I could ever win this game so they're either cheating or you're forcing me to lose. I don't appreciate it having my time wasted.
3 votes -
Emrakul is OP
Pls ban Emrakul the Aeons Thorn! There are only 1 card the can destroy it in the game! Pls print more Emrakul hate cards ! 🙏
2 votes -
milling does not work
whenever i play a card with a mill effect, the mill was ignored and the clock was automatically running out while the other effects resolved normally. very brutal gameplay bug.
3 votes -
Barrensteepesiege
Game gets stuck when card is played
4 votes -
Daretti doens't let you choose. It frozes at the 3 option, and you have to wait for timeout.
Daretti doens't let you choose. It frozes at the 3 option, and you have to wait for timeout.
4 votes -
Turn Ending Immediately After Casting Food Chain
In two separate games, after casting food chain in my main phase 1 and having multiple creatures on the field to sacrifice to make mana (one being my commander Rocco, Caberetti Caterer) the turn just ends on it's own without allowing me to combo. Neither time did I click pass/or enter (I'm on PC win11) to pass priority or end the turn.
3 votes -
Discard to hand size selection did not work. Instead of keeping the cards i selected it kept the cards that were in my hand the longest
Using Arena through steam on my mac.
After drawing 43 cards with Necrodominance in competitive brawl I was prompted to discard to handsize and select 5 cards to keep (something ive done often). Instead of keeping the 5 cards i selected it kept the 5 cards that were in my hand at the start of the turn and discarded the 43 cards i just drew in my endstep into exile. Only one of those 5 cards that stayed in my hand was one that i selected.1 vote -
Dwarf/Chocobos are so LOUD
Please make the dwarf minion shut up or be quieter. The chocobos, too. They're so constantly loud.
3 votes -
Mixed Up Draft Pack unpickable
During a mixed up draft Pack two pick three roughly the pack selection was locked in place at the last card. This threw the draft.
Log captured directly after the draft ended.
2 votes -
Companion Mechanic Not Working
I have encountered a bug involving the Companion mechanic in MTG Arena.
My deck fully satisfies all the Companion requirements, and the game allows me to select the card as my Companion before the match starts. However, once the game begins, I am unable to cast or use my Companion as expected.
Steps to reproduce:
Build a deck that meets all Companion requirements.
Select the Companion.
Start a match.
During the game, attempt to use the Companion.
Expected result:
I should be able to pay {3} to put the Companion into my hand and then cast it normally according to the current Companion rules.Actual result:
The Companion cannot be cast or used, even though the deck meets all the required conditions.Platform:
AndroidThis appears to be a rules or gameplay bug related to the Companion mechanic.
I have encountered a bug involving the Companion mechanic in MTG Arena.
My deck fully satisfies all the Companion requirements, and the game allows me to select the card as my Companion before the match starts. However, once the game begins, I am unable to cast or use my Companion as expected.
Steps to reproduce:
Build a deck that meets all Companion requirements.
Select the Companion.
Start a match.
During the game, attempt to use the Companion.
Expected result:
I should be able to pay {3} to put the Companion into my hand and then cast it normally according to…4 votes -
Improve Arena Rewards & Economy: Bigger Orb Rewards, Wildcard Trading, and Better Arena Direct Prizes
Hi MTG Arena Team,
I have three product suggestions that I think would make Arena significantly more enjoyable, especially for players who play a lot and work toward completing sets.
1) Add larger Orb Emporium rewards
I’d love to see some larger items in the Orb Emporium that cost significantly more orbs.
For example, instead of spending my orbs across a bunch of 1-orb and 2-orb purchases, I’d much rather have the option to spend 20 or 30 orbs on one larger or more exciting reward.
For me, that would be both more fun and more convenient. It would also make earning and spending orbs feel more meaningful. I like the idea of saving them up for something substantial rather than needing to make a lot of small purchases.
2) Allow Wildcards to be exchanged between rarities
I would love some way to trade lower-rarity Wildcards for higher-rarity Wildcards.
For example:
- 50 Uncommon Wildcards → 1 Rare Wildcard
- 4 Rare Wildcards → 1 Mythic Rare Wildcard
The exact exchange rates could obviously be adjusted for balance, but having some type of conversion system would be incredibly useful.
Right now, I have:
- 945 Common Wildcards
- 866 Uncommon Wildcards
- 0 Rare Wildcards
- 0 Mythic Rare Wildcards
I use my Wildcards primarily to complete set collections, so I continually accumulate huge numbers of Common and Uncommon Wildcards that I have very little use for while constantly running out of Rares and Mythics.
It would feel really good to be able to use those accumulated lower-rarity Wildcards to continue progressing toward set completion, even if the conversion rate were intentionally expensive.
3) Adjust Arena Direct and other high-level event prize structures
For larger tournaments such as Arena Direct, I would actually prefer a slightly higher entry fee if it allowed the prize structure to award something for each win.
Even receiving something small, such as 50 Gems for the first win, feels rewarding. I like how Draft events progressively reward you as you win more games.
I’d especially love to see the 6-win and 7-win Arena Direct rewards include both the physical box prizes and Gems.
Winning a box is obviously a valuable and exciting prize, but it feels strange that reaching the highest win levels can actually leave me with fewer Gems available to enter another event.
As someone who wants to keep playing high-level Magic and winning boxes, my Gems can gradually go down rather than up. It creates a somewhat unusual incentive where stopping around 5 wins can feel like the better outcome if your goal is maximizing Gems.
Ideally, the highest levels of success would also help fund another Arena Direct entry.
I completely understand that physical boxes are already a valuable prize, and I’d be open to a higher entry fee if necessary to support a structure like:
A small Gem reward beginning with the first win
Increasing Gem rewards as wins accumulate
Boxes plus Gems at the highest win thresholds
That would make winning at the highest levels feel even better while encouraging players to keep entering and competing.
Thanks for considering these suggestions. I really enjoy playing MTG Arena, and improvements like these would put the experience over the top for me.
Thanks!
Hi MTG Arena Team,
I have three product suggestions that I think would make Arena significantly more enjoyable, especially for players who play a lot and work toward completing sets.
1) Add larger Orb Emporium rewards
I’d love to see some larger items in the Orb Emporium that cost significantly more orbs.
For example, instead of spending my orbs across a bunch of 1-orb and 2-orb purchases, I’d much rather have the option to spend 20 or 30 orbs on one larger or more exciting reward.
For me, that would be both more fun and more convenient. It would also…
4 votes -
Ajani, Nacatl Avenger
I am playing on PC.
Setup: Ajani, Nacatl Avenger, a red permanent, and a token doubler like Anointed Procession all on the battlefield.
Issue: In the above described scenario, using Ajani's +0 to create a 2/1 cat warrior will create two tokens instead. Based on Ajani's rulings, this should trigger his reflexive trigger twice, allowing you to fling damage equal to your number of creatures twice.
Currently, Ajani is only triggering once, regardless of how many tokens are created, allowing you to fling damage only once.
Here is the wording from Ajani's official rulings showing that Arena is not applying the effect properly.
"In a case where you create more than one Cat Warrior creature token with Ajani, Nacatl Avenger's second ability (for example, because of the effect of Doubling Season), the reflexive ability will trigger once for each Cat Warrior you made this way. If a replacement effect causes you to create different tokens instead (for example, the effect of Divine Visitation), the creation of those tokens won't cause the reflexive ability to trigger."
I am playing on PC.
Setup: Ajani, Nacatl Avenger, a red permanent, and a token doubler like Anointed Procession all on the battlefield.
Issue: In the above described scenario, using Ajani's +0 to create a 2/1 cat warrior will create two tokens instead. Based on Ajani's rulings, this should trigger his reflexive trigger twice, allowing you to fling damage equal to your number of creatures twice.
Currently, Ajani is only triggering once, regardless of how many tokens are created, allowing you to fling damage only once.
Here is the wording from Ajani's official rulings showing that Arena is not applying…
3 votes -
mmnmsf ou quand on en a marre de tomber sur ce genre de partie (vidéo)
On va pas se mentir que l'on a tous raz le bol de ce genre de partie contre des débutants qui savent pas jouer mais que le jeux fait gagner en truquant la pioche, quand tu sort un "Arpenter la trame" et le jeux te sort 4 terrains et que au tour suivant, comme par hasard ce noob pioche un destructeur sort juste au tour d'aprés.
Dans le genre "expérience de jeux" ......il y a beaucoup mieux.
Bon visionnage:
3 votes -
Toxic needs removed
Toxic needs removed from non-competitive queues until you make additional ways to interact with poison counters. It's too oppressive and far too easily abused.
3 votes
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