MTG Arena Bugs & Product Suggestions
This page is for reporting bugs and submitting product suggestions. If you are experiencing issues with your account, with an order, or otherwise need customer support, please click here.
How to report a bug
1. Give us the steps to reproduce the bug
2. Note which platform you’re using (PC, Steam, Mac, Android, or iOS)
3. Enter the actual results you’re experiencing
4. Enter the expected results of the feature
5. Add any relevant screenshots/videos
6. If you found a workaround, please add workaround steps.
Examples of bugs: Incorrect rules interactions, wrong event rewards, issues with client functions like creating decks
How to submit product suggestions
- Select “Product Suggestion” as the Category for your suggestion
- Enter your feedback
- Add any relevant screenshots/videos
Examples of product suggestions: Feedback on visual effects, recommendations for user interface improvements, new feature requests
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3994 results found
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Please have a way to see mid-game which player went first, and what turn number it is.
Hi hi!
I'm currently playing with Surgical Metamorph in historic (costs 1 less if you're going second), but there are a few other cards like this - Lonely End (person going second gians 3 life when it resolves), Desert Cenote (comes in untapped if you're going second), Unnatural Summons (costs 1 less if you're going second), stuff like that. Even outside of Alchemy, we have stuff like Starting Town - in theory, it's not too hard to remember "is this one of the first three turns" - but the reality is that with ramp and missed land drops, it can actually lead to mistakes that you can't recover from (ie. in a live game, you could ask the opponent what the turn number is - if they tell you 1 to 3, and you drop Starting Town then they go "oh no, it's actually 4", I'm pretty sure even at competitive events you'd be allowed to take it back based on their miscommunication).
In the case of the "costs less" cards, sure, they tell you who the starting player was if you hover over them - the issue is that some of these cards are tutorable. I sometimes have the option of grabbing Metamorph via Enlightened Tutor - and not being able to tell if it costs 3 or 4 can be game-changing if that was my best tutor option at 3 mana but not viable at 4.
Sure, we can track it ourselves - but really, couldn't we just have something in game? Like a little info tab we can pop out that says the turn number and who the starting player was?
Hi hi!
I'm currently playing with Surgical Metamorph in historic (costs 1 less if you're going second), but there are a few other cards like this - Lonely End (person going second gians 3 life when it resolves), Desert Cenote (comes in untapped if you're going second), Unnatural Summons (costs 1 less if you're going second), stuff like that. Even outside of Alchemy, we have stuff like Starting Town - in theory, it's not too hard to remember "is this one of the first three turns" - but the reality is that with ramp and missed land drops, it can…
3 votes -
"Forgotten Caves" reports as common instead of uncommon(correct) rarity in crafting.
"Forgotten Caves" reports as common instead of uncommon(correct) rarity in crafting. The bug occurred while crafting for a Brawl deck on PC.
Finders reward? ;^)
ps.
Game version :
2026.56.10.11392.12382682 votes -
A large number of Badgermole cubs forces a draw when casting a spell
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Give us the steps to reproduce the buga. Have 4 Badgermole cubs, 3 earthbent lands (swamp, forest, island), and one normal land.
b. Cast Doppelgang for X=4, targeting 2 cubs and 2 lands (at least 1 of them a swamp).
c. Resolve the 8 Badgermole cubs onto 8 of the newly copied lands, leaving 1 swamp not Earthbent.
d. Cast a Valgavoth from your hand. -
Note which platform you’re using (PC, Steam, Mac, Android, or iOS)Steam
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Enter the actual results you’re experiencingThe game will flash "WARNING: Please take a different action or the game will end in a draw." for about a second, then immediately draw.
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Enter the expected results of the featureI get a Valgavoth on board, and a bunch of floating mana
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Add any relevant screenshots/videosI did
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If you found a workaround, please add workaround steps.Have less Badgermole cubs?
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Give us the steps to reproduce the buga. Have 4 Badgermole cubs, 3 earthbent lands (swamp, forest, island), and one normal land.
b. Cast Doppelgang for X=4, targeting 2 cubs and 2 lands (at least 1 of them a swamp).
c. Resolve the 8 Badgermole cubs onto 8 of the newly copied lands, leaving 1 swamp not Earthbent.
d. Cast a Valgavoth from your hand. -
Note which platform you’re using (PC, Steam, Mac, Android, or iOS)Steam
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Enter the actual results you’re experiencingThe game will flash "WARNING: Please take a different action or the game will end in…
3 votes -
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Won't load
At the title screen just keeps saying initialization inventory database and won't go oaa that. Never loads up. I have tried waiting 30 minutes and resetting but no change. Started after the stupid new update.
3 votes -
Unable to join event
Just finished building a brawl deck and wanted to test it out but every time I try to I get an error that says "unable to join event. Try again later". I closed the app multiple times and even switched to my pc but I'm still getting the error
3 votes -
Rank went backwards from Bronze 3 to Bronze 2 instead Bronze 4
After I won the last ranked game in Bronze 3, instead of progressing to Bronze 4, it went backwards to Bronze 2.
I write software for a living and I don't understand how this even happens - are you rolling back a database to an old snapshot, or something?
0 votes -
Pick 2 TMNT draft
Pick 2 draft disappeared from events. I won a couple of events then went out and came back to finish the games but couldn’t see the event and it’s disappeared and I haven’t gotten my rewards
I use iPad to play
2 votes -
Can't find match and match results not recorded
Yesterday 3/27 night going into today 3/28 Pacific time. The match I finished up in draft wasn't recorded as a loss. Then couldn't find another match in draft with a lot of draws happening. Played some standard and got a couple of matches but 2nd match win wasn't recorded and then could no longer find matches.
3 votes -
Client not pairing for matches
The PC version of Arena is not pairing matches. I have attached the log to assist with any issues. Clearly, this directly impacts gameplay.
2 votes -
Tutorial on every time I open the app and no autofill password
Stupid tutorial fairy on every device every time I log in, the app already doesn't work most of the time and you guys can't even get autofill to work right on android
3 votes -
App crashes on startup (Android)
Steps to reproduce:
- open the appPlatform: Android 16
Expected result: there's a loading screen then the landing page opens
Actual result: after the loading screen displays "Loading initial scene" for a few seconds the app crashes
3 votes -
Please give us a free mulligan for "silly" events
This week's MWM is Golden Pack sealed, which is described by Arena as a "silly" format. Please give us a free mulligan for these casual formats. Brawl has a free mulligan, and this format is even more casual than Brawl! I witnessed multiple games in this MWM where one player just had to scoop because of not enough lands.
3 votes -
Trying to access my account
I tried to login but when I did login it says that I was unable to login
3 votes -
can't play Infinity combo due to timeout
I'm playing Nadu in Timeless no matter how fast i move the equipament there is no time, the rope should wait a time after you take a game action the way it is now there is no way to play combos.
3 votes -
Predatory practices from Wizards of the Coast
the past year, I've felt Arena has become more predatory in its practices. A lot of events cost a lot more for no good reason and physical products are being offered as rewards for extremely expensive events. These events are similar to sealed and draft but made harder to win the prize artificially (usually by reducing the number of losses you're allowed from three to two). A lot of the time, they don't give you anything even if you win some of the games. It's dangerous and it's exploiting people, especially with it's limited time access.
2 votes -
Modular issue
Today during my Remix Draft: Artifacts, I experienced an issue that led me to lose the game. Since the modular ability was very relevant in my deck and appeared several times in my game, the issue that forces me to target my opponent's creatures with the modular ability should I have none of my own was very frustrating. (See below. As you can see, there is no option to not put the counters on my opponent's creatures.) I hope you can help.
2 votes -
Android app startup crash
Since the latest update (Jan 15th?) I can't start the game app - it crashes at the loading screen. It happens always.
Device: OnePlus 15
OS: Oxygen 164 votes -
Doppelgang results in incorrect draw
Using doppelgang causes the game to take way too long caluclating effects, especially if there are multipliers or lifegain effects. This then results in a warning message being shown to take a different action or the game will result in a draw (you can't take a different action). Game then ends incorrectly in a draw. This is causing the rules of the game to not be carried out correctly, which is a massive bug.
4 votes -
Unintended Instant-Win? Game Breaker?
The cards Bloodthirsty Conquer and Marauding Blight-Priest seem to have an unintended synergy. One grants player life gain on opponent life loss and the other grants opponent life loss on player life gain. This creates a loop that will (practically) end the game instantly. Unless you already have an instant and enough mana to resolve this exploit, their respective abilities trigger endlessly until the game ends. It's this a mechanic or an unfortunate combination?
4 votes -
Rocksteady Mutant Marauder searching when it shouldnt search
Please check your calls that Rocksteady Mutant Marauder performs. The text prompt asks if you want to "search" your library but the Marauder doesnt actually read with this keyword.
We can see that Wan Shi Tong does trigger and it shouldnt have.
(See comment for images)
This was a bug from 15 Mar 2026 or older builds.
1 vote
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