MTG Arena Bugs & Product Suggestions
This page is for reporting bugs and submitting product suggestions. If you are experiencing issues with your account, with an order, or otherwise need customer support, please click here.
How to report a bug
1. Give us the steps to reproduce the bug
2. Note which platform you’re using (PC, Steam, Mac, Android, or iOS)
3. Enter the actual results you’re experiencing
4. Enter the expected results of the feature
5. Add any relevant screenshots/videos
6. If you found a workaround, please add workaround steps.
Examples of bugs: Incorrect rules interactions, wrong event rewards, issues with client functions like creating decks
How to submit product suggestions
- Select “Product Suggestion” as the Category for your suggestion
- Enter your feedback
- Add any relevant screenshots/videos
Examples of product suggestions: Feedback on visual effects, recommendations for user interface improvements, new feature requests
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3464 results found
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The game dont freeze but dont go to next step in combat
No more than the title, on android
4 votes -
Quick Draft Builder Deck Panael Name Deck BUG
(NOT FIXED - Still bugged makes quick draft unplayable!!!) When playing a draft in Quick Draft, on IOS, when you are in the deck builder and when you click on the deck details page to see the deck stats, if you don't precisely click the arrow to exit out of the builder details, the deck panel prompts the user to Name the Deck, and the user is unable to exit out without restarting the entire application. I have even tried naming the deck but in remains stuck in the deck details panel . Very frustrating and makes me not want to draft.
(NOT FIXED - Still bugged makes quick draft unplayable!!!) When playing a draft in Quick Draft, on IOS, when you are in the deck builder and when you click on the deck details page to see the deck stats, if you don't precisely click the arrow to exit out of the builder details, the deck panel prompts the user to Name the Deck, and the user is unable to exit out without restarting the entire application. I have even tried naming the deck but in remains stuck in the deck details panel . Very frustrating and makes me not want…
3 votes -
Card name, type, and creature power not showing correctly
After the latest update, the font for the card name, type, and create power/toughness seems to be missing. Can't create a deck or play properly if you can't see the cards.
2 votes -
Important card and game data broken/missing after last update
Since the last update, to get ready for Teenage Mutant Ninja Turtles, Arena on Android is practically unplayable as important game data is blocked out, like players life totals, and card power and toughness. Card names are even replaced with nonsense characters.
I'm a daily player and now Arena is unplayable... Please fix this? I am grinding coins for the TNMT release but if this is how Arena is, it's unplayable and I will have to miss out. I see someone on iOS has the same issue... Does nobody really play this game for this bug to just be left out there for days with no emergency update? Is it really just a few streamers on Twitch? Playing on PC?
Since the last update, to get ready for Teenage Mutant Ninja Turtles, Arena on Android is practically unplayable as important game data is blocked out, like players life totals, and card power and toughness. Card names are even replaced with nonsense characters.
I'm a daily player and now Arena is unplayable... Please fix this? I am grinding coins for the TNMT release but if this is how Arena is, it's unplayable and I will have to miss out. I see someone on iOS has the same issue... Does nobody really play this game for this bug to just be left…
3 votes -
I had a creature with hexproof get targeted!
I was playing in standard brawl. I had my commander out and casted snakeskin veil. It resolves and then they casted nowhere to run and they were still able to target my creature while it had the hexproof sigil on the creature! the spell had resolved and my creature was still targeted!
2 votes -
fix the shuffler and other bugs
Any hope of you guys fixing anything? Last 23 games had to mulligan no less then twice, and still get mana screwed or flooded, And i keep getting new players to join up but between the shuffler and other bugs they don't stay. So far the count is upto 16 players you have driven off, the last one saw a deck concept they thought looked cool spent all their wildcards to build it only to discover that the vanille/fand l'cie combo doesn't work so they quit. MTG was made by epic game play, this power creep/speed seck **** will only work for so long as games are getting boring and last time the devs did this they almost killed the game. You should maybe focus on player retention and less about recruitment especially when you tone down they powercreep ( which you will have to do eventually ) alot of them will leave and you have already lost alot of the die hards that would have stayed upon the correction. Hopefully you have enough players left when the purge happens or just run it into the ground =. You do realize that powercreep only ends one way, you will have to make a land that auto wins when played. Make MTG great again and bring back great game play, which means games that last more then 4-5 turns as short games are borig and players will leave because of it, and the ones that stay are only there fo the easy wins which you will have to split between them but they will lave because of that. And you guys do know that most people think you have the worst customer service on the entire internet.
Any hope of you guys fixing anything? Last 23 games had to mulligan no less then twice, and still get mana screwed or flooded, And i keep getting new players to join up but between the shuffler and other bugs they don't stay. So far the count is upto 16 players you have driven off, the last one saw a deck concept they thought looked cool spent all their wildcards to build it only to discover that the vanille/fand l'cie combo doesn't work so they quit. MTG was made by epic game play, this power creep/speed seck **** will only…
3 votes -
Client Crash when 'Suggest Lands'. OS: Mac
As it sounds. In powered cube draft deckbuilding. (all i ever play on this platform). Bug happened repeatedly on same action: suggest lands.
3 votes -
Daily Wins, No Reset each 24h
For the past few weeks, my daily win progression hasn't reset (as it should every 24 hours). I thought it was a game update and that the daily rewards had worsened. But I checked with my friends, and they said everything is normal on their accounts and that it might be a bug on my account or something like that.
3 votes -
Cosmetics with Pioneer or Companions - Invalid Deck
Whenever I try to submit a deck in Pioneer or a deck using a Companion while card cosmetics/styles are applied, MTG Arena tells me the deck submission is invalid.
2 votes -
2 votes
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ENGLISH: Act I - WAR Lore Event - Momir
As shown in the image. The match ended. And I couldn't access it again.
2 votes -
Product Suggestions
Standard Gameplay Feedback — Structural Friction, Interaction, and Long-Term Ecosystem Health
I’ve played Magic on and off for many years depending on life circumstances, and one of the things I’ve always valued most about the game is helping newer players learn concepts like tempo, card advantage, sequencing, and strategic tradeoffs. I hope to continue doing that for many years because I genuinely care about the game and the communities that grow around it.
I want to be clear that I’m not against new ideas or modern design direction. I genuinely love the art, storytelling, accessibility improvements, and many of the exciting gameplay moments modern Magic creates. I also understand that balancing tabletop play, Arena, onboarding newer players, Commander influence, and long-term engagement is an incredibly difficult challenge.
That said, current Standard increasingly feels like many recursive and infrastructure-heavy strategies have too few meaningful vulnerability windows.
A lot of contemporary threats and engines:
- generate immediate value,
- recover quickly after “board wipes,”
- occupy low-opportunity-cost slots like lands or enchantments,
- and continue producing advantage even after traditional interaction is used.
At the same time, many traditional “pressure valve” interactions feel comparatively limited:
- efficient enchantment removal is narrower,
- meaningful land interaction is heavily constrained,
- and some recursive systems diminish the value of exile-based answers.
The cumulative effect is that games can sometimes feel less about identifying and exploiting weaknesses, and more about maintaining continuous engine throughput.
One of Magic’s greatest strengths historically has been what I would describe as “structural friction” — not frustrating non-games or arbitrary punishment, but meaningful constraints and tradeoffs that create tension and strategic identity.
Things like:
- archetypal weaknesses,
- meaningful consequences for greedier strategies,
- meaningful recovery windows,
- resource limitations,
- and interaction that creates real consequences and tradeoffs.
Good gameplay friction is fun because it creates tension, mastery, memorable moments, and long-term attachment to the game and its communities.
If players only wanted constant frictionless stimulation, there are already countless modern entertainment products optimized for that. What made Magic special for many, and continues to make it special is the combination of strategic depth, social identity, meaningful resistance, and the sense that learning the game deeply genuinely mattered.
I am not advocating for oppressive gameplay or the return of constant non-games. I simply hope future Standard environments preserve enough structural friction and meaningful interaction for ecosystem balance, strategic identity, and long-term player attachment to remain healthy.
I still love Magic, still enjoy brewing, and still want to help bring new players into the game. I’m offering this feedback because I care deeply about the long-term future of something that has meant a lot to many people for a very long time.
Standard Gameplay Feedback — Structural Friction, Interaction, and Long-Term Ecosystem Health
I’ve played Magic on and off for many years depending on life circumstances, and one of the things I’ve always valued most about the game is helping newer players learn concepts like tempo, card advantage, sequencing, and strategic tradeoffs. I hope to continue doing that for many years because I genuinely care about the game and the communities that grow around it.
I want to be clear that I’m not against new ideas or modern design direction. I genuinely love the art, storytelling, accessibility improvements, and many of the…
2 votes -
game crash when someone payes Royal Treatment. It does not matter if it is me or them. Has occured 4 times. Once resulting in a game loss on
The game crashes when someone plays
Royal Treatment. It does not matter if it is them or me. Has occurred 4 times. Once, resulting in a game loss in pic two draft.1 vote -
Redeem Card in Master Emporium (Lorehold Historian) failed, card missing or still unowned but lost orb
Orb redeem failed; Today I got orb reward (Pic 1), proceeded to go to Mastery Emporium by clicking spend orbs. Spent orb to redeem Lorehold the Historian Card, purchase done, card no longer in lineup (Pic 2). Check card to include in deck but card is unowned and missing in library despite redeeming with orb (Pic 3). Requesting admin to help fix problem and I'm expecting to get the redeemed card. Using PC to play MTG Arena.
1 vote -
Shoot the Sheriff not working.
Shoot the Sheriff
"Destroy target non-outlaw creature"
It would not target Unstoppable Slasher even though it's not an outlaw.1 vote -
when slecting play format and deck options collide
i selected play and was looking at my decks when i noticed the format where it says best of was colliding with the my deck title
1 vote -
Your game can’t shuffle
Why in the **** do 250 decks almost always win? They have an answer for everything and top deck everything they could ever dream of in a 250 ******** deck. Proof is in the pudding, the last game should NOT have come this close with that many in their deck.
1 vote -
The Reality Chip
The Reality Chip is attached to a creature, I should therefore be able to cast spells from the top of my library which I cannot. Fix it.
1 vote -
Loading interal
2/24-2/25/26 issue i make it to the loading internal files and the game crashes.
4 votes -
Major Graphic issues with latest Android update feb 24, 2026
The fonts are unreadable.. and graphics are missing..like nunbers representing health and power/toughness on cards! This is required to play the game I have put money into...
I highlight the bugs in this video of 1 match.
https://youtu.be/i3pJtJuduskI restarted my phone and then recorded the match above. The issue is not going away.
Please help.
4 votes
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