MTG Arena Bugs & Product Suggestions
This page is for reporting bugs and submitting product suggestions. If you are experiencing issues with your account, with an order, or otherwise need customer support, please click here.
How to report a bug
1. Give us the steps to reproduce the bug
2. Note which platform you’re using (PC, Steam, Mac, Android, or iOS)
3. Enter the actual results you’re experiencing
4. Enter the expected results of the feature
5. Add any relevant screenshots/videos
6. If you found a workaround, please add workaround steps.
Examples of bugs: Incorrect rules interactions, wrong event rewards, issues with client functions like creating decks
How to submit product suggestions
- Select “Product Suggestion” as the Category for your suggestion
- Enter your feedback
- Add any relevant screenshots/videos
Examples of product suggestions: Feedback on visual effects, recommendations for user interface improvements, new feature requests
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No existing idea results
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4694 results found
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BUG: Dies to Doom Blade achievement no longer progressing
After it had progressed to 159/250, the Dies to Doom Blade achievement is not longer progressing. I had noticed it a few days ago, but thought it might straighten itself out. Tried again today because I had the Daily Quest that tracks creatures killed and thought this would provide better evidence.
Over 3 games (2 captured in the logs, I think), I destroyed 6 creatures using damage that counted towards the Daily Quest (red and red / white damage spells).
Steps:
- Note Daily quest / Dies to Doom Blade achievement progress
- Load into matchmade game
- Destroy opponent's creatures (note the amount)
- After game, return to main menu and note Daily quest and achievement progressResult:
- Progress is not counted towards the Dies to Doom Blade achievement (but is counted to wards the Daily quest)Expected:
- Progress is correctly counted towards both the achievement and questAfter it had progressed to 159/250, the Dies to Doom Blade achievement is not longer progressing. I had noticed it a few days ago, but thought it might straighten itself out. Tried again today because I had the Daily Quest that tracks creatures killed and thought this would provide better evidence.
Over 3 games (2 captured in the logs, I think), I destroyed 6 creatures using damage that counted towards the Daily Quest (red and red / white damage spells).
Steps:
- Note Daily quest / Dies to Doom Blade achievement progress
- Load into matchmade game
- Destroy opponent's…2 votes -
Blockers can't be selected but other inputs work
During a draft event BO1 game, I was unable to declare blockers to defend against lethal damage, despite having blockers available and there being no effects that would prevent blocking. This caused a game loss as I timed out while trying to select blockers
5 votes -
standard
I seem to be confused about something. I read an article that said Standard was flourishing. It seems degenerate and abusive. I'm curious if this abusive and degenerate playstyle is intentional and if I should change my definition of flourishing. It seems as though the cost of entry to play what I am accustomed to being the cheapest format is now prohibitive. And the format's meta changes so rapidly that I must now spend more than I am willing to remain competitive. And my cards lose value in random and chaotic ways. I was told these changes to the standard would revitalize the format, but this all must be a bug.
I seem to be confused about something. I read an article that said Standard was flourishing. It seems degenerate and abusive. I'm curious if this abusive and degenerate playstyle is intentional and if I should change my definition of flourishing. It seems as though the cost of entry to play what I am accustomed to being the cheapest format is now prohibitive. And the format's meta changes so rapidly that I must now spend more than I am willing to remain competitive. And my cards lose value in random and chaotic ways. I was told these changes to the standard…
3 votes -
Season of the Burrow and other multi-target spells - not reporting which function is targetting which target
Season of the Burrow has the capacity to exile targets, as well with multiple other cards that contain multiple effects. At the moment, after the spells targets have been chosen, it applies a different target arrow to each target, also provides a tooltip saying which targets are being targetted, but doesn't explain which effect is being applied to which target. This can dramatically change the outcome of the spell after protections such as hexproof is applied. For instance, if one creature was being exiled and the other is getting a -1/-1 counter, hexproofing the creature getting the counter is probably not the right move.
I request that when targets are being declared, the tooltip should include which effect is being applied to which target. At the moment
Season of the Burrow has the capacity to exile targets, as well with multiple other cards that contain multiple effects. At the moment, after the spells targets have been chosen, it applies a different target arrow to each target, also provides a tooltip saying which targets are being targetted, but doesn't explain which effect is being applied to which target. This can dramatically change the outcome of the spell after protections such as hexproof is applied. For instance, if one creature was being exiled and the other is getting a -1/-1 counter, hexproofing the creature getting the counter is probably…
2 votes -
Crash
Since the last update, any Game I attempt to start in any format crashes the game once you connect to an opponent. I can reload in now after a few minutes and continue the match and just be behind on time sometimes miss a turn. Im on android, but its making arena basically unplayable right now
2 votes -
Ouroboroid
Ban it. It’s ridiculous.
2 votes -
Última actualización
La última actualización no deja jugar, no deja abrir sobres, no deja crear mazos, no funciona. Antes de actualizar hay que comprobar las versiones. Los datatester no han funcionado.
1 vote -
Heliod Sun-Crowned
1) When an oppoent plays Heliod, Sun-Crowned the arena client closes as Heliod enters the battlefiled.
2) Playing on Android Phone
3) Client closes. If I try to restart it works fine until it searches for an existing match and then it closes again.
This is 100% repeatable and has been for several months.
(Im not sure if it matters but I am usually playing in the Brawl format)
I am unable to get back into arena for a few minutes.
(It seems like as long as that match is still active the client is going to close when is finds the match with Heliod in play).
4) I expect the game to not crash
5) Cant add a screen shot because it would just be my phone without the game running
6) Unfortunately the only workaround is to wait 4-5 minutes (I assume until the match has ended beacause all of the timers ran out)1) When an oppoent plays Heliod, Sun-Crowned the arena client closes as Heliod enters the battlefiled.
2) Playing on Android Phone
3) Client closes. If I try to restart it works fine until it searches for an existing match and then it closes again.
This is 100% repeatable and has been for several months.
(Im not sure if it matters but I am usually playing in the Brawl format)
I am unable to get back into arena for a few minutes.
(It seems like as long as that match is still active the client is going to close when is…2 votes -
Product suggestion
The shuffling algorithm needs to be fixed ASAP! How do I not draw any 2 drops, but my opponent draws ALL of their 2 drops. Running 22 lands, oh wait can never find em, or completely flooded, no in-between. I am getting highly dissatisfied with gameplay due to this shuffling algorithm, makes me question whether im a decent player or can build a decent deck and its just the algorithm. I have lost entire Paid events due to what I believe is this shuffling algorithm. I may just switch back to paper magic altogether. Just another bucket that hasbro wants your money in anyway.
The shuffling algorithm needs to be fixed ASAP! How do I not draw any 2 drops, but my opponent draws ALL of their 2 drops. Running 22 lands, oh wait can never find em, or completely flooded, no in-between. I am getting highly dissatisfied with gameplay due to this shuffling algorithm, makes me question whether im a decent player or can build a decent deck and its just the algorithm. I have lost entire Paid events due to what I believe is this shuffling algorithm. I may just switch back to paper magic altogether. Just another bucket that hasbro wants…
2 votes -
Freezing after update
The game became unplayable after the most recent update (today 20.02.2026).
On android:
loading screen and homescreen act normally, but the frame rate drops to 1-2 frames per minute as soon as I click any button ("play", "decks", "shop"..).On windows:
long wait times for matchmaking and 2-3 disconnects per match.worked fine on both platforms before the update.
2 votes -
Ygra, Eater of All receives a bonus (but no counters?) when Summon: Esper Maduin die-exiles
To reproduce the bug, flash Esper Origins back (from the graveyard). Let it resolve and return to the battlefield as Summon: Esper Maduin. The next turn, play Ygra, Eater of All. Summon: Esper Maduin now is an Artifact Enchantment Creature — Saga Food with two Lore counters and one Finality counter (so far, so good).
Finally, the next turn, Summon: Esper Maduin's last chapter triggers. Let it resolve without activating the food ability. Summon: Esper Maduin sacrifices itself (because it's out of chapters) to the exile zone (because of the Finality counter). Ygra, Eater of All shouldn't trigger, because the Food didn't die. Indeed, no counters are placed on Ygra.
But Ygra displays as an 8/8 with pow/tou in blue (i.e., it got a +2/+2 layer). I think that's incorrect; it should still be an unmodified 6/6. I can't tell if the problem was purely in the UI because my opponent scooped before Ygra's stats ever became relevant.
Log attached in case it helps.
To reproduce the bug, flash Esper Origins back (from the graveyard). Let it resolve and return to the battlefield as Summon: Esper Maduin. The next turn, play Ygra, Eater of All. Summon: Esper Maduin now is an Artifact Enchantment Creature — Saga Food with two Lore counters and one Finality counter (so far, so good).
Finally, the next turn, Summon: Esper Maduin's last chapter triggers. Let it resolve without activating the food ability. Summon: Esper Maduin sacrifices itself (because it's out of chapters) to the exile zone (because of the Finality counter). Ygra, Eater of All shouldn't trigger, because the…
1 vote -
Demonic Pact is not working correctly
Just played a game against an opponent who kept playing Demonic Pacts to delay losing the game. They would get the benefit from one and then play another. When upkeep came around, they were able to choose ONE effect (any that were still available on a single card) and that was it.
This allowed them to Chose Damage/gain twice and it only progressed each card once. This effectively let them gain the benefits of Demonic Pact and delay the "lose the game" clause for two turns for every new Pact they played
9 votes -
Critical Bug: Daily Quest Timer Constantly Resets, No Quest Granted Since I started playing the game
"I have restarted the client multiple times."
"I have played multiple games to try and force a refresh."
"I have uninstalled and reinstalled the mobile application."
"I confirmed my local time zone is correct (PST/EST/etc.)."
"I have waited through several full daily resets (3 AM PST/6 AM EST)."I am realizing that I have been playing the game for weeks without any daily quests bc this is always how the timer looks.
I feel silly that I'm just noticing it now but I am also a new player. One who has spent money to try to enjoy the game or and I have missed out on large amounts of gold and experience and I think that is completely unfair.
No one has actually helped solve the issue. I simply get sent here and I'm expected to find a solution to the games. Continually unfair bug, something I am not qualified for.This is not a visual bug on my client. I suspect my account data is flagged on the server as having 3 completed quests, preventing the daily refresh. Please review my server-side quest log and manually force the system to grant my missing daily quests.
Please help with this, the similar posts from multiple years ago with no resolution are not encouraging.
"I have restarted the client multiple times."
"I have played multiple games to try and force a refresh."
"I have uninstalled and reinstalled the mobile application."
"I confirmed my local time zone is correct (PST/EST/etc.)."
"I have waited through several full daily resets (3 AM PST/6 AM EST)."I am realizing that I have been playing the game for weeks without any daily quests bc this is always how the timer looks.
I feel silly that I'm just noticing it now but I am also a new player. One who has spent money to try to enjoy the game or…2 votes -
The game changed my card choices.
The game swapped the cards I chose in the draft. When I saved the deck, it gave an error. I opened it and it had swapped the cards again. I remade a new deck and the card that had disappeared reappeared in the match, but I didn't have hand to play. I won, I lost, I went to change the deck, guess what? The cards disappeared! I closed it, rotated the deck, the cards appeared, but no lands came up. I swapped two hands, tried to play, but it didn't work. I'm only opening this ticket to inform you, and I usually avoid opening complaints, but in the entire history of this vital industry, this has never happened to me, and that's not to say I open a lot of tickets afterward.
The game swapped the cards I chose in the draft. When I saved the deck, it gave an error. I opened it and it had swapped the cards again. I remade a new deck and the card that had disappeared reappeared in the match, but I didn't have hand to play. I won, I lost, I went to change the deck, guess what? The cards disappeared! I closed it, rotated the deck, the cards appeared, but no lands came up. I swapped two hands, tried to play, but it didn't work. I'm only opening this ticket to inform you, and…
4 votes -
Daily quest timer Stuck
My daily quest timer is stuck at around 15h 40m for the past day on both android and pc. I only play standard format, no direct matches or bot matches. I haven't had daily quests for 2 days now. It is not resetting.
4 votes -
Can’t check deck stats on premier draft
When playing on ATLA premier draft on mobile, during deck building I am unable to check my stats. After tapping to see creature/noncreature spell ratios, color ratios, etc., when I attempt to tap the back button the prompt to change my deck name appears and I have to go do a different tab to go back into deckbuilding. It’s extremely frustrating and once back in the deckbuilding, all the cards in the pool are added and you start from scratch.
4 votes -
Lifelink Not working
I had the bat that gain life upon attack. Controlled the opponents creature with the enchantment that takes their creature and provides a +1, 0 and lifelink. I attacked and only got the +1 for the bat's lifelink and nothing for the enchantment effect. Should of gained +3 total.
5 votes -
Eirdu's Convoke Ability Not Removed
My opponent had “Eirdu, Carrier of the Dawn” in play. I resolved a “Curious Colossus”, removing all abilities from my opponent's creatures. However, my opponent's creatures in hand still had convoke, and my opponent was able to play more spells than should have been possible. My opponent had 7 cards in hand, so this ended up allowing them to cast many spells.
I have attached images showing “Eirdu” with its abilities removed, along with my opponent convoking to cast a creature and an image showing a creature on the stack with convoke.
2 votes -
2 votes
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Land total number
Land of total number lands owned by each player. Its hard to count 7+ lands. And hard to see which ones are tapped and untapped. Either change the graphic of tapped or untapped or you need to show us a number of total lands, total untapped lands and total tapped lands on each players board.
1 vote
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