MTG Arena Bugs & Product Suggestions
This page is for reporting bugs and submitting product suggestions. If you are experiencing issues with your account, with an order, or otherwise need customer support, please click here.
How to report a bug
1. Give us the steps to reproduce the bug
2. Note which platform you’re using (PC, Steam, Mac, Android, or iOS)
3. Enter the actual results you’re experiencing
4. Enter the expected results of the feature
5. Add any relevant screenshots/videos
6. If you found a workaround, please add workaround steps.
Examples of bugs: Incorrect rules interactions, wrong event rewards, issues with client functions like creating decks
How to submit product suggestions
- Select “Product Suggestion” as the Category for your suggestion
- Enter your feedback
- Add any relevant screenshots/videos
Examples of product suggestions: Feedback on visual effects, recommendations for user interface improvements, new feature requests
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No existing idea results
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3484 results found
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2 votes
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Ultima Extra Mana Bug\
Just played a brawl game on Arena against an Ultima Deck. For some reason they were tapping for 4x colorless mana with each waste they used. The card Ultima says it add ONE EXTRA colorless mana... There were no other cards on the battlefield stating otherwise. I'm going to drop the game log below if anyone can help me understand how this was possible or if it's a bug.
2 votes -
System crash
Crash in-game due to a "big" stack...
And i was about to play wrath of god i'd lost the chance to generate opponent frustration ^^ and also make him smile because the play should be crazy...
Maybe you can send him a message for me with my screen shot 🤣
Anyway, I was so sad to wasn’t able to finish this game...2 votes -
Doll
When attempting to play doll maker’s shop the game crashes. iOS. Tried twice during one turn, the round timed out. Tried again after on the next turn and crashed again. Did not get to choose between either side of the card. Loading screen looked off as well
2 votes -
Death in the Family
The card, death in the family, instant two mana wasn't able to exile an opponent's creature whom are mana value 3 or less.
3 votes -
SEJIRI SHELTER
Casted Sejiri Shelter in response to a Blue mass effect bounce spell. I selected protection from Blue. The Blue sorcery still bounced my targeted creature to my hand. Unless i'm misunderstanding the mechanic, the creature I selected to be protected from Blue should have been immune to the Blue bounce speel effect.
1 vote -
Bug Report: Common cards require Rare Wildcard to craft (Pyretic Ritual & Culling the Weak)
I would like to report a bug affecting the cards Pyretic Ritual and Culling the Weak on MTG Arena.
Both cards have never been printed at any rarity higher than Common in any physical Magic: The Gathering set. However, on MTG Arena they currently require a Rare Wildcard to craft, which is clearly inconsistent with their actual printed rarity.
Please review this issue and adjust the crafting cost to correctly reflect their Common rarity.
Additionally, I would like to request that all players who have already crafted either of these cards using a Rare Wildcard receive a full refund of the incorrectly spent wildcard. Players should not be penalized for a bug on Arena's side, as they may have been misled into spending a scarce resource they would not have used had the correct rarity been displayed from the start.I would like to report a bug affecting the cards Pyretic Ritual and Culling the Weak on MTG Arena.
Both cards have never been printed at any rarity higher than Common in any physical Magic: The Gathering set. However, on MTG Arena they currently require a Rare Wildcard to craft, which is clearly inconsistent with their actual printed rarity.
Please review this issue and adjust the crafting cost to correctly reflect their Common rarity.
Additionally, I would like to request that all players who have already crafted either of these cards using a Rare Wildcard receive a full refund…1 vote -
countered uncountarable spells
hexing squelcher is not working properly on kappa cannoneer, the ward protection on kappa is protecting him and countering the fury trigger although it's supposed to be uncountarable
1 vote -
Counter Target Creature spell resolution.
The issue is with the counter target creature spell. What happens is my opponent plays a creature. I attempt to counter it with "counter target creature spell" my opponent then plays "counter target creature spell" and his creature comes onto the battlefield. "Counter target creature spell" is an instant, not a creature spell, therefore my opponent should not be able to target it with"counter target creature spell". Please fix this bug.
2 votes -
Sewer veilance cam
During a game, Sewer veilance cam didnt tap a creature I clicked to tap
3 votes -
Seam Rip
Seam Rip didn't exile a token from the cloning of super shredder. Didn't even show it as an option.
2 votes -
BUG (or UX/UI issue?): Indestructible targets not dying to -X/X AFTER taking damage
Reporting a bug OR a potential UX/UI-issue, if this is some weird nyance of the rules.
-X/-X is supposed to kill indestructible targets as soon as their toughness hits 0.
Indestructible targets take damage normally, they just don't get destroyed when their toughness hits 0 through damage.
However, if you have damaged an indestructible target first and then cast -X/-X on it, it will not die to the -X/-X even though even the client shows it's toughness as 0.
So either this is a bug OR UX/UI issue, meaning that the actual toughness to kill the target with -X/-X should be visible at all times.
In this situation indestructible targets taking damage should show the damage as "mini counters", but not touch the toughness.
Reporting a bug OR a potential UX/UI-issue, if this is some weird nyance of the rules.
-X/-X is supposed to kill indestructible targets as soon as their toughness hits 0.
Indestructible targets take damage normally, they just don't get destroyed when their toughness hits 0 through damage.
However, if you have damaged an indestructible target first and then cast -X/-X on it, it will not die to the -X/-X even though even the client shows it's toughness as 0.
So either this is a bug OR UX/UI issue, meaning that the actual toughness to kill the target with -X/-X should…
2 votes -
Arena brawl is pure hot garbage and developers should be ashamed
Literally played nothing but overpowered decks because you can't be bothered to fix match making. Does it make you feel good knowing new players like myself are deleting the game because you're obviously not good enough at your jobs to do anything about it? It is putrid match making. And you should be ashamed you even put your name to such a terrible product. If i could, i would high five you all, in the face with a brick
2 votes -
Crystal Barricade isn't consistent
Crystal Barricade : "Prevent all noncombat damage that would be dealt to other creatures you control".
Technically, this means that the only way to destroy a creature (other than Crystal Barricade) in this case is by using a spell that has the word "destroy" or through combat damage.
A player used the card : "Wick's Patrol" : "When this creature enters, mill three cards. When you do, target creature an opponent controls gets -X/-X until end of turn, where X is the greatest mana value among cards in your graveyard."
The opponent was able to use this card on my Ajani's Pridemate, successfully killing it. However, Wick's Patrol's ability triggers noncombat damage, which should have been blocked by Crystal Barricade.
Crystal Barricade : "Prevent all noncombat damage that would be dealt to other creatures you control".
Technically, this means that the only way to destroy a creature (other than Crystal Barricade) in this case is by using a spell that has the word "destroy" or through combat damage.
A player used the card : "Wick's Patrol" : "When this creature enters, mill three cards. When you do, target creature an opponent controls gets -X/-X until end of turn, where X is the greatest mana value among cards in your graveyard."
The opponent was able to use this card on my…
2 votes -
not anihilate
al castear a emrakul atacando con rafael y mikey la habilidad de aniquilar 6 de emrakul no se dispara, pero al turno siguiente al atacar normal si que se activa.
Esto no deberia pasar ya que la habilidad aniquilar es cuando la criatura ataca, deberia funccionar las dos veces.
Gracias1 vote -
doppelgang on honest work doesnt work - why?
I am making nine copies of opponents honest work aura with Doppelgang and the submit button is greyed out. Why???
I also cannot go back or cancel - and consequently lost the game.
This should be fixed - I was winning and due a silly bug I lost instead.1 vote -
Companion Menu Crash
When trying to access the companion menu on mobile app, game crashes and force shuts down application.
2 votes -
Stirring Hopesinger's ability doesn't activate
I played Stirring Hopesinger and then I played Ethereal Armor, but Stirring Hopesinger's ability didn't activate.
I also have the problem with many other spells, where Stirring Hopesinger's ability doesn't activate.1 vote -
Locked loop when trying to equip Transmogrifant's Crown
When I try to equip Transmogrifant's Crown if open a menu that says Surveil as well as the variable mana cost and it will not do anything nor can the menu window be closed.
Playing on a PC.
Screenshot attached.
2 votes -
MTGA = Absolute Trash
This mobile game feels cheap and poorly made. It's disgustingly rigged so that opponents have perfect answers to your deck, with perfect sequences and draws.
Meanwhile, you, as the FTP player, can only watch them play without being able to interact.
I advise anyone of decent character not to spend any money on it, especially considering the number of bugs they haven't fixed.
Este juego para móviles se siente de mala calidad, a parte, esta asquerosamente trucado para que los oponentes tengan las respuestas perfectas a tu baraja, con la secuencia y robos perfectos.
Mientras tú, como ftp, ves como juegan sin poder interactuar.Aconsejo a cualquier persona de bien que no meta dinero y más teniendo en cuenta la de bugs que no son capaces de arreglar.
This mobile game feels cheap and poorly made. It's disgustingly rigged so that opponents have perfect answers to your deck, with perfect sequences and draws.
Meanwhile, you, as the FTP player, can only watch them play without being able to interact.
I advise anyone of decent character not to spend any money on it, especially considering the number of bugs they haven't fixed.
Este juego para móviles se siente de mala calidad, a parte, esta asquerosamente trucado para que los oponentes tengan las respuestas perfectas a tu baraja, con la secuencia y robos perfectos.
Mientras tú, como ftp, ves como…2 votes
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