MTG Arena Bugs & Product Suggestions
This page is for reporting bugs and submitting product suggestions. If you are experiencing issues with your account, with an order, or otherwise need customer support, please click here.
How to report a bug
1. Give us the steps to reproduce the bug
2. Note which platform you’re using (PC, Steam, Mac, Android, or iOS)
3. Enter the actual results you’re experiencing
4. Enter the expected results of the feature
5. Add any relevant screenshots/videos
6. If you found a workaround, please add workaround steps.
Examples of bugs: Incorrect rules interactions, wrong event rewards, issues with client functions like creating decks
How to submit product suggestions
- Select “Product Suggestion” as the Category for your suggestion
- Enter your feedback
- Add any relevant screenshots/videos
Examples of product suggestions: Feedback on visual effects, recommendations for user interface improvements, new feature requests
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No existing idea results
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5763 results found
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Eldrazi temple with blast zone
I was playing in ranked historic, my opponent had a blast zone with 1 counter, a forest and an Eldrazi temple on the ground, and activated the blast zone for 1. How did he do that? The Eldrazi temple shouldn't have given 2 mana since the blast zone isn't an Eldrazi ability.
2 votes -
Simian Sling is not triggering Virulent Silencer - Not Appropriately Triggering effect
Simian Sling is not triggering the
Virulent Silencer posion counters when it is being blocked.0 votes -
Large hand size view bug
Couldn't scroll through my hand. Had 30+ cards in hand and couldnt see them all. When in the zoomed in hand view I couldn't scroll side to side to find the card I wanted to play, or scroll to my commander. Am on mobile
2 votes -
Beseech the Mirror Grabbing Wrong Card
Gamemode - Brawl
1. Bargain Beseech the Mirror
2. Search for Sheoldred, the Apocalypse
3. Mountain ends up in my handSince cards are organized based on CMC, lands were really far from my selected card. I did not even scroll so far back that I would see land cards in my library.
2 votes -
Agadeem's Awakening and God-Eternal Rohas don't work
Here are the 2 bugs i discovered. 1. Agadeem's Awakening only allows you to return 1 creature of mana value x instead of as many as I want. 2. God-Eternal Rohas goes directly into the graveyard instead of back to the library
1 vote -
App closes
Mobile app on android will not open. Loads the start sceen but as soon as it gets to the home screen it foreses itself closed. It happend after the last update around 12-10-25.
2 votes -
snakeskin veil vs rides end
snakeskin veils doesnt protect /hexproof) my creature from a rides end ( exile target creature )
look ar the graveyard on pic i send... not much other ways i can show you this....
1 vote -
Poison
In Commander, players start with 40 life, but the poison counter loss condition is still only 10. This feels unbalanced compared to other win conditions, since poison strategies can eliminate players much faster than regular damage-based decks.
I suggest raising the poison counter limit in Commander to 21, similar to the commander damage rule. This change would make poison mechanics fairer and better aligned with the pace and spirit of the format.
Thank you for considering this adjustment!
1 vote -
Enduring Innocence costing rare wild cards
Trying to finish a deck with 2x Enduring Innocence missing results in an error saying I don't have enough RARE wildcards, but the card itself is MYTHIC. (I currently have 0 rare wildcards and 7 mythic ones, and therefore should be able to craft them.)
2 votes -
Why can’t we go infinite?
We need a fix for infinite combos. We should keep the rope, but my suggestion is if the systems sees us using the so loop of sequence “x” times then we are prompted to pick a number of times to repeat the action. Ie if I make an infinite life loop I should be able to just pick 1million life, and then move on with the game.
3 votes -
Fails to manifest assets
Fails to manifest assets and when asked to login, gives this error code: - 1
3 votes -
Band players that start matches and then don't play
*Tsuge" is the player's name. The you make me play this guy like 10 times a day and he never he's never there. The player is not there. They don't play the game. They just start matches and don't play ban people that do this reduce Mulligan time to like 10 seconds to avoid these stupid players. It's annoying. It's destroying the game pointless useless. Fix your problems
3 votes -
Sideboard not showing
I am playing Pioneer, and every time after a game is finished, I only get access to 7 of my 15 cards (Companion plus six cards) as if I'm playing Best of one instead of Best of three. I've tried duplicating the deck, reinstalling the game, and changing the deck from Traditional Pioneer to Pioneer and back, as well as attempting to see if I had the issue on Mobile, but I still did.
EDIT: The issue was the 16-card Sideboard. However, this is an issue that should still be addressed.
7 votes -
Erro na conexão do MTGA
Quando o jogo está fazendo o carregamento, o jogo não inicia e a tela fica preta como se houvesse uma desconexão.
Jogo no PC, pela plataforma Steam.
Se clico em reconectar todo o processo se inicia e, após a solicitação de formato de dados, dá o mesmo erro.2 votes -
Play defaults to events and no longer shows decks and last played as default after last update12/09/25.
Play button defaults to events instead of showing decks and last played. It does this first launch and then functions correctly after since last update. 12/09/25 It should default to find a match.
1 vote -
Find match CRASH
Game crashes when clicking FIND MATCH
2 votes -
Shuffler
Please fix your shuffler. I've tried and tried again to tell you this but i should not be beating statistical odds every single day. I shouldn't be seeing over half my mana base in the top 20 cards of my deck when I only run 20-21 lands. On such a consistent basis. And my opponents see a 3- full playset of their liliana of the veil in their top 12. It just doesn't seem like the shuffler is programed to randomize your deck at all. But either forces your win or loss.
15 votes -
Eldrazi in Historic should be nerfed
Nerf Eldrazi in Historic
Wizards of the Coast repeatedly talked about how they try to "cure" Historic in three ways:
1) keeping fast mana out of the format;
2) limiting land hate;
3) not permitting free spells in historic.
Well, Eldrazi decks explicitly broke the first two points:
1) They have access to 2 different "sol lands", Eldrazi Temple and Ugin's Labyrinth, which allow them (and only them) to access free mana in the first turns to speed up their game plan;
2) They have Sowing Mycospaw (a card banned in legacy) to ramp themselves (and only them), looking for the lands listed in point one, and to slow down their opponents. That usually happens in turn three, destroying every possible other strategy in opponents' decks. Since it is an ability that triggers on the cast, it isn't easy to interact with if you don't have the exact response. Therefore, everyone is obliged to hard-mulligan in order to search for a single card. That's unfair, as you can comprehend. Worst of all, this card ramps while destroying opponents' lands, creating a great disadvantage.
In conclusion, it's clear that this deck plays another format, and if you play the format, it' very clear that Eldrazi decks have n necessity to interact with other decks. They just go on playing their own solitaire.Nerf Eldrazi in Historic
Wizards of the Coast repeatedly talked about how they try to "cure" Historic in three ways:
1) keeping fast mana out of the format;
2) limiting land hate;
3) not permitting free spells in historic.
Well, Eldrazi decks explicitly broke the first two points:
1) They have access to 2 different "sol lands", Eldrazi Temple and Ugin's Labyrinth, which allow them (and only them) to access free mana in the first turns to speed up their game plan;
2) They have Sowing Mycospaw (a card banned in legacy) to ramp themselves (and only them), looking for…3 votes -
Shocking Bug
I received lately more then a few times a shock card . The system keeps telling me that it is a new card.
1 vote -
Buying any pack in the store counts to golden pack
Many times I reconsider buying older packs due to the reward of golden packs. I think for Wizards buying only the standard set does not matter so much.
3 votes
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