MTG Arena Bugs & Product Suggestions
This page is for reporting bugs and submitting product suggestions. If you are experiencing issues with your account, with an order, or otherwise need customer support, please click here.
How to report a bug
1. Give us the steps to reproduce the bug
2. Note which platform you’re using (PC, Steam, Mac, Android, or iOS)
3. Enter the actual results you’re experiencing
4. Enter the expected results of the feature
5. Add any relevant screenshots/videos
6. If you found a workaround, please add workaround steps.
Examples of bugs: Incorrect rules interactions, wrong event rewards, issues with client functions like creating decks
How to submit product suggestions
- Select “Product Suggestion” as the Category for your suggestion
- Enter your feedback
- Add any relevant screenshots/videos
Examples of product suggestions: Feedback on visual effects, recommendations for user interface improvements, new feature requests
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No existing idea results
- ~ No ideas found ~
4201 results found
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Replace "Decline" and "Take Action" with appropriate command names.
Get rid of "Take Action" when prompting actions, put specific actions in the big orange letters.
Example: When prompting to return to command zone, it's very easy to accidentally choose "take action" when you use an ability that would return them to play. You wouldn't make that decision in real life, why would you do it here?
If you play a card that says "when creature dies, return it to the battlefield.". Ideally, it shouldn't prompt you to return it to the command zone if you're the one that cast it. It makes zero sense that you would even accidentally do that ever in any way if you purposely cast a spell which has the sole purpose of not putting it in the command zone.
Same with Airbending things. If you pick something that says "Airbend target creature", the opponent wouldn't put it in the command zone likely, it should give two options. One: "Airbend" or "Command Zone" both lit up the same color, not one grey and one orange."
This system is very frustrating for mechanic heavy decks.
Get rid of "Take Action" when prompting actions, put specific actions in the big orange letters.
Example: When prompting to return to command zone, it's very easy to accidentally choose "take action" when you use an ability that would return them to play. You wouldn't make that decision in real life, why would you do it here?
If you play a card that says "when creature dies, return it to the battlefield.". Ideally, it shouldn't prompt you to return it to the command zone if you're the one that cast it. It makes zero sense that you would even accidentally…
1 vote -
タートルズピックツードラフト、カード無表示
タートルズピックツードラフトで、2周ほどカードが表示されず、オートピックのみとなってしまった。
1 vote -
Event loss on cancelling matchmaking
Cancelled match making immediately after starting and was assigned a match loss.
Details:
I was playing a quick draft on my iphone of the Aetherdrift set. I completed deck creation and went to start matchmaking. I immediately canceled because I needed to do something before playing matches. I then went back in to event which showed 0 wins and 0 losses. I played one match which I lost and after wards saw I had 2 registered losses. For obvious reasons, I would expect only one match loss since the original match making never changed prompts from searching for a match.9 votes -
Ponder
I found a bug while using the Ponder card. After playing it, the top three cards of the deck are revealed. After I choose which card will stay on top, I activate the option to buy the card, but the card that comes to my hand is neither the one I chose nor any of the three previous options.
1 vote -
Draft with friends
Please add a draft with friends option. There's already a constructed with friends option. Why not add a draft with friends option. Just base it on the current mtga draft calender. It would bring quite a few of my friends to arena.
2 votes -
Firebender Ascension and the Earth King
Firebender Ascension does not trigger when you attack with a creature power 4 or greater while the Earth King is on your battlefield, which should as it is an attack that triggers an ability. It seems Firebender Ascension correctly triggers when an attacking creature triggers its own ability, but not when it triggers the ability of a different creature.
0 votes -
Achivment count a best of three match as a singel game. It takes up to three times longer to get an achivment in Bo3 vs Bo1
Achivment count a best of three match as a singel game. That means it takes up to three times longer to get an achivment in Bo3 vs Bo1. The game should count each game as a game when counting how many games one has played in each format.
2 votes -
impending is not a creature
if the impending ability specifically states that it's not a creature while it has any time counters on it, why is it that it gains the benefits of when you cast your next creature spell put a +1/+1 counter on it? Does Impending count as a creature or not? If not then why does it get counters ? And if it does why can't it be countered by counter target creature spell? You guys really need to get your act together, instead of worrying so much about trying to rope in new whiney players that wont stay when you have no choice but to balance the game, why not focus on retaining players by fixing the **** in the game , like the many cards that don't follow the rules and how bad the shuffler is?
if the impending ability specifically states that it's not a creature while it has any time counters on it, why is it that it gains the benefits of when you cast your next creature spell put a +1/+1 counter on it? Does Impending count as a creature or not? If not then why does it get counters ? And if it does why can't it be countered by counter target creature spell? You guys really need to get your act together, instead of worrying so much about trying to rope in new whiney players that wont stay when you have…
1 vote -
"Choose a different action, or this game will end in a draw" message in a non-loop situation
My opponent appeared playing a "lifegain" deck. When their graveyard became somewhat large, my opponent cast Raise the Past and returned 11 creature cards: 2 Lifecreed Duo, 3 Hinterland Sanctifier, 4 Essence Channeler, and two more. As 5 creatures had "Whenever another creature you control enters, you gain 1 life." trigger, total of 50 such abilities were put on the stack. Ouch!
Then, MTG Arena started to resolve those 50 triggers one-by-one. Resolving one lifegain ability involves 4 abilities of Essence Channeler to be triggered and resolved one-by-one, so it takes some long time. The situation is not a loop, so the stack would become empty once total of 250 abilities were resolved.
However, after a while, MTG Arena showed a message "Choose a different action, or this game will end in a draw." I just chose to do nothing, and perhaps my opponent, too. After seeing the same message three or four (?) times, the game actually ended in a draw.
Considering this is not a loop, the game should have continued (with my opponet having 50 some life total and 4 of Essence Channler that are now 52/51.)
I consider this is a bug of MTG Arena.
Steps to reproduce the bug
- You play a game against an opponet with a deck containing one or more Raise the Past, two or more Lifecreed Duo, three or more Hinterland Sanctifier, four Essence Channeler, and at least two more creatures (with no lifegain-related abilities )
- Let your opponent somehow send the particular 11 creature cards to their graveyard (and no more creature cards).
- Let your opponent cast Raise the Past.
- You and your opponent choose to perform any other action when asked.
Platform and app version
PC (Windows 11 Pro 25H2 build 26200.7462)
2025.54.0.10689.1214342
Actual results
The game ends in a draw.
Expected results
The game continues.
Relevant screenshots/videos
None available.
Workaround
Either of the players concedes.
My opponent appeared playing a "lifegain" deck. When their graveyard became somewhat large, my opponent cast Raise the Past and returned 11 creature cards: 2 Lifecreed Duo, 3 Hinterland Sanctifier, 4 Essence Channeler, and two more. As 5 creatures had "Whenever another creature you control enters, you gain 1 life." trigger, total of 50 such abilities were put on the stack. Ouch!
Then, MTG Arena started to resolve those 50 triggers one-by-one. Resolving one lifegain ability involves 4 abilities of Essence Channeler to be triggered and resolved one-by-one, so it takes some long time. The situation is not a loop,…
2 votes -
Attack damage takes a long time to animate with protection and 10+ creatures
When I block an indestructible creature with 10+ creatures with protection, the animation is very slow. It took a long time for them all to be done and end the turn. Normally, when many creatures are damaged, the animation is much faster.
2 votes -
Game fails to Start up after latest game update.
Game fails to Start up after latest game update.
For several days now after the latest game update I have been unable to play the game. Once I turn the game on it just gets stuck in a verification loop that never ends. It starts by verifying the game assets then comes up with “Asset Error Detected Arena will relaunch to verify asset contents." Click “OK” and after a few seconds it will just say the same thing over and over again.
With that not working I then tried Verifying the integrity of the game files through Steam. It came back saying "1 files failed to validate and will be reacquired" but then nothing happened after. Having no idea what file failed as it dose not show it, I tried reinstalling the game. That failed to fix the issue as well.
I'm hoping someone knows how to fix this issue as based on the steam forums I'm not the only person having this problem. If not the I guess I will Try again After the next update…
Thank you for your time.
Game fails to Start up after latest game update.
For several days now after the latest game update I have been unable to play the game. Once I turn the game on it just gets stuck in a verification loop that never ends. It starts by verifying the game assets then comes up with “Asset Error Detected Arena will relaunch to verify asset contents." Click “OK” and after a few seconds it will just say the same thing over and over again.
With that not working I then tried Verifying the integrity of the game files through Steam. It came…
3 votes -
marsh flats
Marsh Flats card style with retro frame is not available for purchase, making it an exception among other fetches. (See screenshot.) This is exceptionally (heh) annoying.
4 votes -
Pay the gems in IOS but not received the gems, the IOS store seems like have a bug.
Pay the gems in IOS but not received the gems, the IOS store seems like have a bug after update.
4 votes -
4 votes
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Regional card sleeves not displaying in matches
As the title suggests, regional card sleeves have been disabled or are bugged in matchmaking
When selecting Japan or Germany flags as my card sleeves in Brawl matches the regular card background is displayed instead.
Other card sleeves work fine3 votes -
companion covering cards
Some of the companions can cover attacking cards if the game state is wide enough. This causes enough confusing to cause miss plays.
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Give us the steps to reproduce the bugHave a wide game state with the horse companion and have everyone attack. From the defender side card on the side will be hidden.
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Note which platform you’re using (PC, Steam, Mac, Android, or iOS)PC
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Enter the actual results you’re experiencingCard attacking being hidden
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Enter the expected results of the featureCards attacking be displayed so they can be blocked
Add any relevant screenshots/videos-
If you found a workaround, please add workaround steps.No workaround found
Some of the companions can cover attacking cards if the game state is wide enough. This causes enough confusing to cause miss plays.
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Give us the steps to reproduce the bugHave a wide game state with the horse companion and have everyone attack. From the defender side card on the side will be hidden.
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Note which platform you’re using (PC, Steam, Mac, Android, or iOS)PC
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Enter the actual results you’re experiencingCard attacking being hidden
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Enter the expected results of the featureCards attacking be displayed so they can be blocked
Add any relevant screenshots/videos-
…If you found
1 vote -
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Cosmetics selection menu reappears after seasonal reward menu
I'm using Steam on my PC.
To reproduce the bug :
1.Go to profile page
2. Click on any of the cosmetics selection menu on the bottom rigth (Titles, Emotes, Card Sleeves, Compagnons, Avatars)
3. Go back to the profile page using the arrow
4. Check on the seasonal reward for constructed or for Limited or your set completion using the menus on the left
5. Go back to the profile page using the arrowExpected outcome : we are brougth back to the profile page
Experienced outcome : we are brought back to the last visited cosmetic menu1 vote -
Bug Draft
Good morning, during a Premier Draft the game stopped working and closed. Afterwards I was no longer able to enter the game. As a result, I lost the match. I kindly request a refund of 1500 gems. Thank you and have a good day.
1 vote -
Avatar selection appears after season reward details
I'm using steam to run MTGA on PC.
Steps to reproduce the bug :
1. Go to profile
2. Open the avatar selection
3. Come back to profile using the arrow
4. Click on the season reward details
5. Come back to the profile using the arrow
Expected result :
We are brought back to the profile page.
Experienced result :
We are brought back to the avartar selection page.1 vote -
Tmnt draft
While playing a match in the pick 2 tmnt draft, the card tenderize would not allow me to pick the escaped zoo animals as a target even though it was highlighted as selectable. It have +1+1 counter on it an I had enough management to pay. Then the card stayed locked in the right and corner and I was not able to select it for about ,2 turns but by then it was too late, ally timeouts were used. Happened in Android device. Had 2 wins, was trying to complete for the 3rd and 4th.
1 vote
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