MTG Arena Bugs & Product Suggestions
This page is for reporting bugs and submitting product suggestions. If you are experiencing issues with your account, with an order, or otherwise need customer support, please click here.
How to report a bug
1. Give us the steps to reproduce the bug
2. Note which platform you’re using (PC, Steam, Mac, Android, or iOS)
3. Enter the actual results you’re experiencing
4. Enter the expected results of the feature
5. Add any relevant screenshots/videos
6. If you found a workaround, please add workaround steps.
Examples of bugs: Incorrect rules interactions, wrong event rewards, issues with client functions like creating decks
How to submit product suggestions
- Select “Product Suggestion” as the Category for your suggestion
- Enter your feedback
- Add any relevant screenshots/videos
Examples of product suggestions: Feedback on visual effects, recommendations for user interface improvements, new feature requests
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5582 results found
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[bug] trigger order
with "enduring innocence" in play I cast "fear of missing out" and it resolve.
actual behavior: it's always "enduring innocence" trigger first then the one of "fear of missing out"
expected behavior: both triggers happen on "when ... enters" so from what I understand I should be able to choose the trigger order.1 vote -
1000 gold on Through the Omen Paths first win
Hi, back again for avatar and what do u know? First game on I played I got a phantom 1000 gold. This time I included a screenshot, and a theory that since I played a very very long game with simic I completed one 500 gold quest and the next one automatically came through and I completed that too without ever seeing it.
However, the only problem is I played 1 hour after when the quests usually refreshes it seems. So anyway you guys might have a bug or something?2 votes -
Unintended Instant-Win? Game Breaker?
The cards Bloodthirsty Conquer and Marauding Blight-Priest seem to have an unintended synergy. One grants player life gain on opponent life loss and the other grants opponent life loss on player life gain. This creates a loop that will (practically) end the game instantly. Unless you already have an instant and enough mana to resolve this exploit, their respective abilities trigger endlessly until the game ends. It's this a mechanic or an unfortunate combination?
1 vote -
Bug Cause of gateway express
I have Tectonic Giant on play, oponent plays Case of the Gateway Express and makes the target of the damage the Tectonic Giant, and there is no trigger for the tectonic Giant. In the CotGE it specifically says "choose targe creature you don't control" so to me it seem as at least CotGE is targetting TG once, I don't think it is targetting each time for each creature, but it targets it once!
2025.53.20.10544.12096531 vote -
bug?
opponent had toph the first metal bender i cast eaten by piranhas enchanting toph making it loose all abilities but new artifacts cast by opponent were still entering as lands even thou toph lost all abilities when they should only enter as artifacts
1 vote -
Bug: Lost to a trample creature with deathtouch after blocking with more creatures than the enemy's creature's power
I just lost after being attacked by a 63/63 trample/deathtouch creature even though I blocked with 2 40/40 creatures.
The only possible conclusion I can come up with is that the 63/63 creature hit my first creature, kill it, dealt the extra damage to me, then hit the second creature and dealt extra damage again.
I must precise that this creature did NOT have double strike and visually hit my 2 creatures in a row and THEN hit me.
Expected behavior :
When blocking a creature that doesn't have first or double strike with 2 creature whose power and endurance…1 vote -
Azure Beastbinder
Azure Beastbinder is able to block creatures with flying. It does not have Reach.
1 vote -
Angelic Destiny not returning to hand
While playing, my creature that was enchanted with Angelic Destiny was killed by a red spell (during enemy's turn), but Angelic Destiny didn't return to my hand. It instead went to my graveyard.
1 vote -
Elspeth adding tokens keeps creating copies of perilous snare
In this game the player was adding tokens, but in that process it kept triggering Perilous Snare to make a copy and create extra tokens thus removing creatures. Pretty sure this isn't the intended effect.
1 vote -
Vanille and Fang Interaction
I gained a Token copy of Vanille and Fang and the prompt asking if I wanted to meld showed up. I melded, and they both went to exile with no Ragnorock appearing. Dunno if intended or not
4 votes -
CHEATER BOT
Literally making me play user "HYT" 3 EFFING TIMES JUST THIS MORNING.
THEY DO NOT PLAY THE ACTUAL GAME!!!!???
2 votes -
Goro Rel Bug
During Qualifier play in, there was a bug with the card "Goro Rel".
I couldn't activate the capacity for 6 manas and I lost the game.2 votes -
Players that start matches and don't actually play the game constantly making me play these people
HYT for the sixth time just today this guy doesn't play. The game starts matches and never plays
3 votes -
WOTC doesn't give a f#ck anymore
WOTC just doesn't give a f#ck anymore, MTGA has tons of bugs and issues. Requested features like turning off hover have gone ignored for years and years. And even this entire page is filled with bots advertising spam and phishing links. WOTC officially doesn't give a f#ck.
4 votes -
Handling Players Who Intentionally Delay Gameplay
Players who intentionally delay the game lower the overall satisfaction for everyone. Systematically excluding them benefits all honest players.
Therefore, I propose implementing the following two specifications:If a player exhausts their time limit while reviewing their starting hand, they lose immediately.
Reduce the additional time to approximately two-thirds of the current amount.
Ideally, accounts of players who repeatedly engage in malicious delay tactics would be appropriately frozen, but this is not realistic due to resource constraints.
I hope this issue improves even slightly.
(Please excuse any awkward phrasing as I used a translation site.)
3 votes -
Game freezing/lagging
The game is freezing/lagging thus unplayable
6 votes -
Creature tokens are not spawning
Creature tokens do not spawn in the tutorial when I am playing against the fourth opponent with a swamp deck. I've played the card called confront the assault which is supposed to give me three white creature tokens with flying after I play this card no creature tokens spawn anywhere on the battlefield and then the creature that I was forced to attack with cuz the game will not allow me not to attack cannot block because it's tapped and I'm supposed to block or I'm going to lose and there's nothing I can freaking do.
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3 votes -
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Creature tokens are not spawning
Creature tokens do not spawn in the tutorial when I am playing against the fourth opponent with a swamp deck. I've played the card called confront the assault which is supposed to give me three white creature tokens with flying after I play this card no creature tokens spawn anywhere on the battlefield and then the creature that I was forced to attack with cuz the game will not allow me not to attack cannot block because it's tapped and I'm supposed to block or I'm going to lose and there's nothing I can freaking do.
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Screenshot_20251006-113151.Magic.png 2397 KB -
Screenshot_20251006-113438.Magic.png 2399 KB -
Screenshot_20251006-113517.Magic.png 2227 KB -
Screenshot_20251006-113528.Magic.png 2290 KB -
Screenshot_20251006-113537.Magic.png 2295 KB -
Screenshot_20251006-113528.Magic.png 2290 KB -
Screenshot_20251006-113537.Magic.png 2295 KB -
Screenshot_20251006-113545.Magic.png 2253 KB -
Screenshot_20251006-113602.Magic.png 2267 KB -
Screenshot_20251006-113634.Magic.png 2262 KB -
Screenshot_20251006-113724.Magic.png 2234 KB -
Screenshot_20251011-113434.Magic.png 2190 KB
3 votes -
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Orim's Chant Bug
I have not been able to cast this as an instant spell prior to the start of an opponents turn for multiple games. Review game logs and fix
4 votes -
infinite loop progenitus, sphinx’s tutelage
Ending up losing as both players timed out but I got the short straw.
I had The Water Crystal (not needed but hastens the result) and Sphinx’s Tutelage in Play. Opponent had 3 (2 is all that’s needed for the loop) Progenitus in their library.
I milled them out, and they moved Progenitus back into their library as they were milled. Got to a point where they had only the 3 Progenitus in their library, and Tutelage, still going, just milled those three cards, they were shuffled back, they were milled… then the opponent timed out and finished their turn,…
3 votes
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