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MTG Arena Bugs & Product Suggestions




This page is for reporting bugs and submitting product suggestions. If you are experiencing issues with your account, with an order, or otherwise need customer support, please click here. 

How to report a bug

1.       Give us the steps to reproduce the bug

2.       Note which platform you’re using (PC, Steam, Mac, Android, or iOS)

3.       Enter the actual results you’re experiencing

4.       Enter the expected results of the feature

5.       Add any relevant screenshots/videos

6.       If you found a workaround, please add workaround steps.

 

Examples of bugs: Incorrect rules interactions, wrong event rewards, issues with client functions like creating decks

 

How to submit product suggestions

  1. Select “Product Suggestion” as the Category for your suggestion
  2. Enter your feedback
  3. Add any relevant screenshots/videos

 

Examples of product suggestions: Feedback on visual effects, recommendations for user interface improvements, new feature requests

 

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10216 results found

  1. Get rid of your stupid matchmaking algorithym.

    Im done playing this until I find that games are randomized.. its bad enough that mtg itself is far removed from its peak because yall continued to add stuff that should simply not exist. Its made the game too convoluted. I.e planeswalkers, or "get a card from outside the game" and "heist" ... so many added facets just so you cant print and sell more cards. Well I get that, but youve ruined MTG.

    2 votes

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  2. Siege dragon not working even if no wall is in play

    I played against a friend that had mostly 3/3's on the board and I had a Siege dragon into play. Before attacking with the Siege dragon and my other créatures, I decided to play Pyroclasm so when I would declare attacks, the Siege dragon would destroy his 3/3's and so would not be able to block. Unfortunately nothing happened.

    1 vote

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    1 comment  ·  Gameplay  ·  Admin →
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  3. Infinite loop

    Only a few round into the game and they played Marauding Blood Priest and Bloodthirsty Conqueror. The limitless bounds for each card makes an unbeatable loop that is game breaking and very much Not Fun.

    2 votes

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  4. Arabella and mobilize

    Arabella and mobilize trigger at start combat. It would be better for the player to let mobilize trigger first so Arabella does more damage and gains more life but that is not how arena 'orders' these things.

    3 votes

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    3 comments  ·  Gameplay  ·  Admin →
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  5. why is Vivi Ornitier not banned yet?

    It's a really bad sign when a good minority of my matches (~30%) end up with an immediate opponent concession when my Vivi Ornitier gets on the battlefield--whether or not it even gets counters.

    Given Vivi's, current, close association with Agatha's Soul Cauldron, many (~12%) of opponents also immediately concede if it hits the board whether or not Vivi is even in my deck.

    Ban this card. It's ruining Standard.

    3 votes

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    0 comments  ·  Gameplay  ·  Admin →
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  6. 2 votes

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    1 comment  ·  Gameplay  ·  Admin →
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  7. Thought Partition does not prevent Phyrexian mana being paid with 2 life

    I cast Thought Partition targeting my opponent. I chose Surgical Extraction in their hand, setting its mana cost (originally {B/P}) to {5}.

    Later, my opponent was able to cast that copy of Surgical Extraction by paying 2 life. This should not have been possible.

    3 votes

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    0 comments  ·  Gameplay  ·  Admin →
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  8. BUG: Playing on Android, my game crashes every single time I cast my commander Muldrotha. Every single time in game

    Playing on Android, my game crashes every single time I cast my commander/brawl Muldrotha. Every single time in-game

    3 votes

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    0 comments  ·  Gameplay  ·  Admin →
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  9. Cannot Purchase Through Store on Mac

    Any time I try to purchase anything through the store I get a spinning wheel and a message saying "waiting for server" that never brings me to the payment screen. Have been trying off and on since August and have not been able to purchase anything. Using the Mac version.

    25 votes

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    5 comments  ·  Store  ·  Admin →
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  10. Newest update edge of eternities crash

    Since the last Update the game crashes directly after entering a match. Starting the match after that leads to another direct crash. No error codes, the game just goes back to normal cell phone screen. Please fix that because I am not able to play.

    4 votes

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    0 comments  ·  Gameplay  ·  Admin →
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  11. Card stuck in the air in training

    When playing the 3rd round of training the cards I play don't land the table. The first land card and fighter go to the right spot but everything after is just floating and covering the play area. I restarted the game and it is still happening.

    3 votes

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    1 comment  ·  Gameplay  ·  Admin →
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  12. Jumbo Cactuar can't assign damage with Diamond Weapon blocking

    I know it's already reported but neeed to be fixed as oon as possible. Can't assign 10K damages by clicking so it instantly makes you lose while you should win...

    5 votes

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    0 comments  ·  Gameplay  ·  Admin →
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  13. Helm of the Host is Rare instead of Mythic when crafting with wildcard

    When filtering on cards and selecting only "Mythic" cards, Helm of the Host is in the list. When adding it to my deck and crafting it while i have 1 mythic wildcard and 0 rare wildcards, i get the message that i need 1 rare wildcard to complete the action.

    I expect i can craft Helm of the Host with just a mythic wildcard.

    I am on Android.

    1 vote

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  14. Into the Floodmaw and Swiftfoot Boots

    While playing landfall against an opponent I had a Sazh's Chocobo equipped with Swiftfoot Boots. My opponent cast Into the Floodmaw and targeted my Sazh's Chocobo despite the Swiftfoot Boots giving Hexproof. This happened on Android playing Standard. It may be a small bug but it has a huge impact of user experience when such a pivotal and powerful effect like Hexproof is made useless by a clear glitch.

    1 vote

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    1 comment  ·  Gameplay  ·  Admin →
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  15. How about yall stop putting your "mythic" wizards of the coast employees in the prize-winning competitions? NORMIES CANT COMPETE

    HOW ABOUT LETTING NON EMPLOYEES COMPETE FOR THE FARKING PRIZES? THIS IS EXACTLY WHY MOST ARENT ENJOYING THE GAME. If you continuously make your spending players play a nochance situation, they will say *** it and stop spending. Do yall want a bunch of card collectors like pokemon? thats what ive personally felt like i am, simply because you keep pitting me against mythic plkayers who never lose. they bring bombs to a knife fight and the self disappointment kills the game. ive literaaly had friends not be able to get through the tutorial due to playing mythics. YOURE LOSING…

    2 votes

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    0 comments  ·  Gameplay  ·  Admin →
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  16. Mtg arena - Unable to cast lightning strike on opponents turn in response despite 4 mana available

    Mtg arena - Unable to cast lightning strike on opponents turn in response despite 4 mana available

    1 vote

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    1 comment  ·  Gameplay  ·  Admin →
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  17. Damage

    Just had a match where damage went through to me and was fatal. I had a total of 6 life left. I also had three 2/2 zombies on the battlefield. He had a creature that was 10/8 on the battlefield with trample. I blocked with all three zombie tokens. So the trample damage should have been 4. I would've been left at 2 life. However, it brought me down to -1 life..... make it make sense.....

    1 vote

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    1 comment  ·  Gameplay  ·  Admin →
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  18. Nine Lives and poison counter.

    When I gained nine poison counters, I lost the game to the effect of Nine Lives when I gained nine incarnation counters.

    1 vote

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    1 comment  ·  Gameplay  ·  Admin →
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  19. Ugin, Eye of the Storms needs an immediate ban in brawl

    One of the most unfun cards to play against. It's the same strategy every game, ramp Ugin out, exile anything that could make a difference. Only way I've beaten Ugin is with a deck practically designed to shut him down. This is game is no fun when as soon as you see the opponent's commander you know it will be an awful game.

    5 votes

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    3 comments  ·  Gameplay  ·  Admin →
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  20. Client passes normal damage priority during first strike if first strike creatures removed before damage

    This report is in relation to passing priority after first strike damage after the first strike creatures are removed.

    The client is Mac OS X.

    This happened during the final match of the draft on 9/1 at 12:57 am. I've attached the log files which I've just exported about 15 hours after the match. It occurred during my attack phase on turn 5.

    How to reproduce:

    1. Active player (AP) attacks with multiple creatures, including one with first strike. AP has interaction available with a legal target and mana to cast it. Non-active player (NAP) also has removal they can cast…
    1 vote

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