MTG Arena Bugs & Product Suggestions
This page is for reporting bugs and submitting product suggestions. If you are experiencing issues with your account, with an order, or otherwise need customer support, please click here.
How to report a bug
1. Give us the steps to reproduce the bug
2. Note which platform you’re using (PC, Steam, Mac, Android, or iOS)
3. Enter the actual results you’re experiencing
4. Enter the expected results of the feature
5. Add any relevant screenshots/videos
6. If you found a workaround, please add workaround steps.
Examples of bugs: Incorrect rules interactions, wrong event rewards, issues with client functions like creating decks
How to submit product suggestions
- Select “Product Suggestion” as the Category for your suggestion
- Enter your feedback
- Add any relevant screenshots/videos
Examples of product suggestions: Feedback on visual effects, recommendations for user interface improvements, new feature requests
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2896 results found
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cant get full screen
cant see all the card because of the resolution isn't an option that i need and it is very frustrating when i do get full screen, I have to go to setting after and before every match and after i click anything to get full screen it is very annoying and makes me want to quit playing all together ,can i get some real help or will this be looked at and nothing will be done to fix this. i know that i am not the only one with this issue would be nice to have the problem fixed
2 votes -
Matchmaking
Make a separate play list for ranked brawl where your atrocious matchmaking is used and a separate unranked where there is no matchmaking and your playing a complete random player. This would alleviate some of the frustrations casual players are having where they are getting turn 5 loses game after game where they are put against the complete counter to the deck used, and in turn would cause players have a more enjoyable experience.
4 votes -
Starter deck game sucks at the moment
I’ve just played 10 games in a row in the starter deck challenge trying to meet my daily win goal. 10 times in a row I had anywhere from a decent hand to good, and was paired against someone with the perfect synergies hand. WTF. I’m not the best magic player in the world, but ****, how are my card draws awful 70-80 percent of the time, and my opponent has a perfect synergy 70-80 percent of my games. Something has to be corrected in the matchmaking or card draws or something. This is ridiculous, and I’m thinking I’m just…
3 votes -
Return the Favor does not allow you to target spells when casting the redirect Spree choice.
Return's 2nd spree option doesn't work. Unable to use it to re-direct combat tricks to your own creature. Casting it and selecting only the 2nd option just plays the card, doesn't allow you to target a spell, and then immediately resolves.
2 votes -
Player “played a spell” but no spell entered the stack and all my permanents remained but no longer worked
Player “ played a spell” but no spell enter the stack and all my permanents remained but no longer worked. It was like a board wipe but I had enchantments and indestructible creatures. They were not interactive to attack and the enchantments were not effective. My opponents hand still had the same amount of cards. There were no spells in his graveyard that could board wipe at any level or in his exile. No spells went on the stack when it happened. His land tapped and then his turn was just done and I was ineffective. It seemed like a…
3 votes -
When large amounts of spells around the stack and both players past priority resolve stack instantly
When large amounts of spells are on the stack and both players past priority resolve stack instantly
2 votes -
Mischievous Mystic ability not triggering on second card draw.
I had a Dark Confident, allowing me to draw my second card each turn. Despite having two Mischievous Mystics out, they did not trigger on any of my turns despite completing the trigger requirement.
1 vote -
going second more then 6 times in a row
Going second 10 times in a row is a joke and should not be possible there is no true random in coding so this is intentional and could easily be fixed.
1 vote -
When deciding the order of Firebender Ascension’s triggered abilities, the original triggered abilities cannot be checked.
When putting a triggered ability that triggers because another triggered ability triggers, such as Firebender Ascension, onto the stack, it is not possible to check which triggered ability caused that trigger.
This is especially problematic for Firebender Ascension, because which triggered ability is copied changes depending on the order in which Firebender Ascension’s abilities are put onto the stack. This is a critical bug for this card.
Steps to Reproduce
Turn off Auto Order Triggered Abilities in the settings.
Control four creatures that each have a triggered ability that triggers when that creature attacks.
Put Firebender Ascension onto the battlefield.…1 vote -
2 votes
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mana tapping issue with urza lord high artificer
while attempting to quickly (the timer counting down) activate urza lord high artificer to tap many artifacts for mana the client suddenly entered a strange state where I could select items to tap but I was unable to activate any abilities or take any actions. I managed to alt-f4 the client and relaunch in time to continue my turn but ran out of time before I could resolve my entire turn. PLEASE ADD AN OPTION TO TAP MULTIPLE ARTIFACTS WITH URZA
2 votes -
Geist de Saint Traft + Bishop of Wings
When I sacrifice the 4/4 Angel token from Geist of Saint Traft while I control Bishop of Wings, it doesn't create a 1/1 Spirit token.
1 vote -
Flare of Cultivation for Earthbended non-token lands
As I researched, earthbending non-token lands create regular land creatures. Yet, flare of cultivation does not recognize them as non-tokens, so you cannot use the alternative cost to activate the sorcery spell.
1 vote -
Capped Ajani, Caller of the Pride
Based on the cards I had down, and activating Ajani, Caller of the Pride's -8 ability, as well as having Elspeth Storm Slayer who doubles tokens, I should have gotten 1,491,626 tokens but instead I capped out at 173. Instead of flashing cards showing how they resolve, there should just be a base number or something that drops and gets added to reflect the play.
1 vote -
Card details not populating
I just launched a draft of Final Fantasy and had to build the entire draft not seeing card name, type, or power/toughness. Now that I'm out of draft building, I checked and it's every single card I "own"
2 votes -
When I go to craft a deck I see "you don't have enough wildcards" despite having more than enough.
Title says it all
2 votes -
Petrify
The petrify card stops attacking and blocking, but does not stop abilities like the card says. I literally just used it on someone who had Toph as a commander, and they were still able to earthbend at the end of their turn. This isn't the first time I've had this happen either. It needs to be fixed!
1 vote -
Harvestrite Host Bug
Harvestrite Host is not initiating the draw sequence even when the triggered ability resolves twice or more. I even had 3 of them out and still got no draws.
1 vote -
Setting a draw stop doesn't work when the opponent has bolas's citadel out
Set a draw stop on my opp's draw step when they had out bolas's citadel so I could unexpectedly absent something after they draw and it didn't stop. They just proceded to their main phase and played a land off the citadel.
2 votes -
product suggestion
Let me save decks regardless of if they fit the "rules" for the format. I had to move a bunch of cards from the sideboard of a theory craft deck I am working on just to save and leave for the night so I can go to bed. Wasted a lot of time just to be able to keep my research and thoughts for next time I log in. There is already a system in place to prevent me from playing the deck, and warning me that I can't play the deck as is when I save it. Why does…
2 votes
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