MTG Arena Bugs & Product Suggestions
This page is for reporting bugs and submitting product suggestions. If you are experiencing issues with your account, with an order, or otherwise need customer support, please click here.
How to report a bug
1. Give us the steps to reproduce the bug
2. Note which platform you’re using (PC, Steam, Mac, Android, or iOS)
3. Enter the actual results you’re experiencing
4. Enter the expected results of the feature
5. Add any relevant screenshots/videos
6. If you found a workaround, please add workaround steps.
Examples of bugs: Incorrect rules interactions, wrong event rewards, issues with client functions like creating decks
How to submit product suggestions
- Select “Product Suggestion” as the Category for your suggestion
- Enter your feedback
- Add any relevant screenshots/videos
Examples of product suggestions: Feedback on visual effects, recommendations for user interface improvements, new feature requests
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10215 results found
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bug
Platform: PC
Incorrect rules interaction
Cards: Narset Parter Of Veils and Palantir Of Orthanc
Opponent played Palantir, I have Narset on the battlefield, opponent went to the end step, Palantir triggered. The game didn't give me the option to choose whether i want them to draw or mill, it just automatically let them mill and Palantir dealt damage to me.
This should not have happened since i would've chosen for them to draw, leading to Narset cancelling their draw and blanking the effect of Palantir, therefore not milling nor drawing for them.
Instead the game automatically on 4 different turns automatically milled them and had Palantir burn me, once Narset was removed by the opponent i was finally granted the option to let them draw or mill.
Please fix this.Platform: PC
Incorrect rules interaction
Cards: Narset Parter Of Veils and Palantir Of Orthanc
Opponent played Palantir, I have Narset on the battlefield, opponent went to the end step, Palantir triggered. The game didn't give me the option to choose whether i want them to draw or mill, it just automatically let them mill and Palantir dealt damage to me.
This should not have happened since i would've chosen for them to draw, leading to Narset cancelling their draw and blanking the effect of Palantir, therefore not milling nor drawing for them.
Instead the game automatically on 4 different turns…1 vote -
Owned Full Art Basic Land not showing
I purchased the Full Art Basic Lands 1 bundle for the current Final Fantasy set, however it is not showing up in my collections and cannot set it to my favourites. I considered just repurchasing it, but since I bout it already it's no longer in the store.
6 votes -
Draft extra loss
I just won a game in my draft of tarkir but it now shows I have 2 losses? Earlier in the draft there was an issue where it randomly sent me back to the loading screen but I’m not sure if that’s relevant?
10 votes -
herald+perennation+tragic trajectory
My herald of Eternal Dawn had hexproof and indestructible from perennation. Opponent's Tragic Trajectory auto-targeted it to give it -10/-10 even though it had hexproof, costing me the game
1 vote -
Cards disappearing during draft
This is a bug report, not a product suggestion. Whether or not you want the product to do this, I am unable to replicate it thus far.
Steps/description:
During a through the omenpaths pick 2 draft, pack 2 pick 2 I selected two cards. Shortly before time ran out, the selected cards disappeared and two other cards were autoselected for me. I am unsure if all of the cards disappeared and were replaced with other cards or if the selected cards disappeared and two of the remaining cards were autoselected, as time was very short, leaving me stuck with two irrelevant cards. The rest of the draft appeared to proceed as normal.Platform: iOS
Actual results: cards selected but not yet picked during draft disappeared.
Expected results: cards will remain for selection until picks are made.
No screenshots; no workaround.
This is a bug report, not a product suggestion. Whether or not you want the product to do this, I am unable to replicate it thus far.
Steps/description:
During a through the omenpaths pick 2 draft, pack 2 pick 2 I selected two cards. Shortly before time ran out, the selected cards disappeared and two other cards were autoselected for me. I am unsure if all of the cards disappeared and were replaced with other cards or if the selected cards disappeared and two of the remaining cards were autoselected, as time was very short, leaving me stuck with two…3 votes -
bug pc
Hi
I can't play to mtga.
I have a black windows whit reconnect. but i can't
3 votes -
Card Art Style Not working
I just purchased the Simulacrum Synthesizer card art style in the store.
It shows in my deck that its applied.
In game the old card art applies. I've done anything from remaking my deck to applying the style off and on and nothing that I do gets it to work as intended.
Spent money on this style. Can this be looked at?
3 votes -
Through the Omenpath cards in Gold packs
I opened 3 gold packs at the start of Through the Omenpaths, where most of the cards pulled were from the set, but when I went to make a deck I realized none of the cards from the set that came from those gold packs were received.
3 votes -
Bug Report - Spectral Restitching
The delayed trigger on Spectral Restitching appears to trigger on cleanup rather than EOT. This occurred in my current Omenpath Pick Two draft event. The delayed trigger is supposed to return the exiled creatures at the beginning of the next end step. However, when I cast it in my end step, the exiled creatures were returned immediately. They should have remained exiled until my opponent's next end step. I think it's timed as an "until EOT" effect (duration-driven) instead of "triggers at EOT" (event-driven).
3 votes -
Ban Stormchaser's Talent, Vivi orniter, and Cecil, Dark Knight
These are now the cards actively ruining the format. It's a shame you're so milquetoast about bans that you don't have the courage to ban cards until the game is finally balanced and fun to play. As it is, it's only fun for one person right now and that the guy whose guaranteed to win because he got to draw all his overpowered cards.
5 votes -
Warp/exile animation crash
Game after recent update on Android (Samsung) crashed twice in a row after casting a warp creature.
Happened in premier draft making me skip 2 turns and technically leading me to a "forced loss"
4 votes -
Brawl on iPad does not create a match
When starting a Brawl match on the iPad, the screen shows the counter and ‘waiting for opponent’, yet it keeps on going and never starts a match. With the exact same account and deck on the iPhone, there are no issues at all in starting a Brawl match.
4 votes -
Your algorithms are garbage. I play real time real card games all the time and this game is not right.
The way this game plays is terrible. Not real shuffling, or algorithms are way off! Choosing cards in a draft is bs also. As soon as you start taking one or two colors then it stops giving you those colors. It balances and reduces probibilties that aren't real randomness. I've played with real cards for 30+ years and this site is garbage. I can't figure out any other reason for this nonsense except for nurfing the good players and therefor keeping noobs active. Which all comes down to money. F U and your greedy ways.
4 votes -
No Sideboard in BO3
Playing any format in BO3 on PC through Steam, there is only six cards in my sideboard despite it being filled out to 15 in the deck building screen. I've rebuilt the deck, added and removed different cards. Still, only 6 cards in the sideboard.
6 votes -
New Player Quest Bug
My beginner quests are bugged. Friend told me I'm supposed to have blue quests and slowly unlock content and get rewards while doing quests like jump in tokens and quick draft tokens but my quests are bugged and don't exist. I do have a quest marker on Sparky's challenge but I did it multiple times and it didn't progress.
6 votes -
Ocelot Pride not creating treasure token from Ragavan Nimble Pilferer
Ragavan Nimble Pilferer hit my opponent and made a treasure token, I sacrificed the token to cast Umezawa's Jitte. At the end of the turn, when I had the city's blessing Ocelot Pride didn't create a treasure token for me as it should.
1 vote -
Bug in cube game
Flashing in trumpeting carnosaur doesn't trigger the etb discover effect.
2 votes -
Incorrect Fiend Lash interaction
I've been keeping this a secret as I use it in my deck and it makes for a more powerful combo, not an infinite cheese combo, but an unintentional scaling issue that sometimes wins me games.
I have a red giant deck. One copy of fiends lash. One calamity bearer. Few other giant cards and minotaur mixed in. The issue really is how Fiend Lash does its damage. If the artifact is attached to a creature and that creature is dealt damage the artifact then deals damage equal to the power of your creature to target player. That's true for 95% of cases.
If you have Fiends Lash attached to any creature enhanced by a damage effect like Calamity Bearer it instead does double damage. Even though Calamity Bearers effect is "If a giant source you control does damage to a creature or player it deals double damage".. Fiend Lash is the thing that's supposed to be dealing the damage. Not the giant. So for some reason its counting the artifact as a giant because it's attached to one.
I've been keeping this a secret as I use it in my deck and it makes for a more powerful combo, not an infinite cheese combo, but an unintentional scaling issue that sometimes wins me games.
I have a red giant deck. One copy of fiends lash. One calamity bearer. Few other giant cards and minotaur mixed in. The issue really is how Fiend Lash does its damage. If the artifact is attached to a creature and that creature is dealt damage the artifact then deals damage equal to the power of your creature to target player. That's true for…
1 vote -
Leyline giving bonuses from lifelink before resolution of damages
In game according to the rule if a creature gets damage equal or superior to its toughness, it die.
The white leyline (current standard) allows to give bonuses if the controller have more than a certain number of hp.Right now I just witness an interaction where the leyline gave bonuses to creature that were 0 in toughness before they die. I understand that lifelink triggers in same time as the damages but the bonus from the leyline that is activated by the life gain from the damage should activate AFTER the resolution of the damage. Because if the damage are not resolved the player do not gain life from lifelink. Thus the creatures that reach 0 toughness during the damage step should die not get a +2/+2 instead of dying.
This is a bug in the order of resolution in your engine. It might not seem like much but it is a huge issue rule wise.
Please fix this ASAP.In game according to the rule if a creature gets damage equal or superior to its toughness, it die.
The white leyline (current standard) allows to give bonuses if the controller have more than a certain number of hp.Right now I just witness an interaction where the leyline gave bonuses to creature that were 0 in toughness before they die. I understand that lifelink triggers in same time as the damages but the bonus from the leyline that is activated by the life gain from the damage should activate AFTER the resolution of the damage. Because if the damage…
1 vote -
Folio of Fancies
I was drawing cards with the effect of Folio of Fancies, I had 40 treasure tokens so I drew 20 cards. Usually this is paid instantly, but today it was counting the tokens 1 at a time as it was consuming mana? This wasted a lot of time, causing the play timer bar to run through for me. Is there a fix?
2 votes
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