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MTG Arena Bugs & Product Suggestions




This page is for reporting bugs and submitting product suggestions. If you are experiencing issues with your account, with an order, or otherwise need customer support, please click here. 

How to report a bug

1.       Give us the steps to reproduce the bug

2.       Note which platform you’re using (PC, Steam, Mac, Android, or iOS)

3.       Enter the actual results you’re experiencing

4.       Enter the expected results of the feature

5.       Add any relevant screenshots/videos

6.       If you found a workaround, please add workaround steps.

 

Examples of bugs: Incorrect rules interactions, wrong event rewards, issues with client functions like creating decks

 

How to submit product suggestions

  1. Select “Product Suggestion” as the Category for your suggestion
  2. Enter your feedback
  3. Add any relevant screenshots/videos

 

Examples of product suggestions: Feedback on visual effects, recommendations for user interface improvements, new feature requests

 

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13643 results found

  1. Game play auto timer problems

    I have two major glitches first off when the auto timer expires it very rarely properly returns the game to the last legal game state this is anything from a spell or ability sitting on the stack for multiple turns to not refunding permanents that were tapped oe sacrificed for the use in any way. The next problem is that unfortunately players are able to somehow take up to eight turns in a row without running out their timer while the player who is waiting to take their next turn has their timer completely run out and the player who…

    1 vote

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  2. Dailies not counted

    Nothing I do in regular games counts towards goals of daily quests, both "attack with X creatures" and "play X cards of Y color"

    Using PC, this started happening since last minor patch

    1 vote

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  3. デッキを変更してもプレイモードを変えないで欲しい

    デッキを変えるとモードが変わるのをやめてほしい。
    スタンダードで遊びたいのに、アルケミーに変わっているなど煩わしいです。

    ユーザーが変更しない限り、最後にプレイしたモードを維持するように仕様を変更してください。

    1 vote

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  4. Harald Unites The Elves Bug

    Harald United The Elves currently has a bug on mobile where it enters the battlefield infinitely, creating a 3 mana win condition with Thassas Oracle and Tyvar, Jubilant Brawler.
    This is currently being abused in the Explorer ranked ladder.

    Experienced on: 2023.25.10.1904.1000649

    1 vote

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  5. Deathtouch and firststrike did not work

    black first strike with deathtouch blocks 12/12 white cat, both die, but wrong, otherwise wouldn't given my creature deathtouch

    1 vote

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  6. Frozen Match in Draft

    My game was frozen, lost a matc of BO3 beacuse of that. There are anyway I could get a compensation for that(question mark).

    1 vote

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  7. Gix, Yawgmoth Praetor / Ninja bug?

    Was facing a blue/black ninja deck. Used Gix, Yawgmoth Praetor’s activated ability to discard 6 cards, and exile the top 6 cards of my opponent’s library. Of the six cards, 5 had a ninjutsu ability and 1 was a Hero’s Downfall. However, the game only seemed to recognize the hero’s downfall as castable? It wouldn’t let me cast the ninjas. Is the presence of a ninjitsu ability somehow throwing off the program? I’ve been using Gix for a while and never had this happen…

    1 vote

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  8. Blocked creature dealt damage as though blocked and unblocked

    I blocked three out of four attacking creatures with three creatures that would all trade, but two of the blocked creatures died and two creatures dealt damage to me despite all three of my blockers dying.

    Note this was after a brief visual skip, but there's no evidence pointing to anything other than the combat step being in error.

    1 vote

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  9. 9 votes

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  10. March of Swirling Mist

    During a sealed event for neon dynasty, the card 'March of Swirling Mist' failed to do anything, costing me a game. I selected a value for x, paid the mana, and it didn't let me pick creatures to phase out.

    25 votes

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    9 comments  ·  Gameplay  ·  Admin →
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  11. Bug: Interaction between Ashiok Dream Render and Oglor, Devoted Assistant

    Ashiok, Dream Render causes a player to first mill four cards, then exile their graveyard.

    Oglor, Devoted Assistant permanently gives cards that enter the graveyard from the library "When this card leaves your graveyard, create a tapped 2/2 black zombie creature token."

    Since Ashiok causes cards to first enter the graveyard from the library, then leave the graveyard, creature cards that are milled in this way should first gain the "create zombie tokens" trait, then leave the graveyard, triggering the creation of zombie tokens. However, in my game today this interaction occurred several times, never creating zombie tokens.

    3 votes

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    1 comment  ·  Gameplay  ·  Admin →
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  12. Game Engine Screwed Up regarding lands/shuffling

    The game engine is super screwed up. I'll either draw 10 straight lands or 0 lands for 7-10 straight cards. All of my decks have 40% lands, yet I repeatedly get these extreme outcomes, which makes the game completely unplayable.

    I'll get things several standard deviations outside the expected results, like drawing lands on 9/11 cards to open a game, or going 6-8 straight draws with no lands. The mulligan feature is especially bad... if you mulligan a draw for having either too many or too few lands, 100% of the time the next draw will have the opposite problem.

    19 votes

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    1 comment  ·  Gameplay  ·  Admin →
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  13. Alchemy Cards

    MAKE A BRAWL FORMAT THAT I DONT HAVE TO PLAY AGAINST THESE ****** ******* CARDS.
    I don't know what dumb **** got a wild hair up their *** that these kinds of cards were good for the format but they need to be fired. These cards make the game unnecessarily frustrating in a game where oppressively broken cards already exist and now I have to put up with **** that literally puts the POWER ******* NINE in your deck. I just want to play Psuedo-Commander because I don't have the option to play in person with my schedule being what…

    3 votes

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  14. Bug Urza's Rebuff can't tap up to target creature

    Bug Urza's Rebuff can't tap up to target creature

    3 votes

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  15. Random Defeat w/ No Explanation

    I was playing a match in Explorer and with no rhyme or reason, I received a "defeat". I looked at every card in the opponents discard, exile, and on the field, and not one card had a "win the game" condition. We both had plenty of life to continue the game. This is not the first time I have received a random defeat. Its especially aggravating because we play to earn each of our ranked levels, so to have one taken away for no reason is absurd. The picture below is the battlefield when I received the "defeat" message.

    1 vote

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    1 comment  ·  Gameplay  ·  Admin →
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  16. Kenrith’s transformation doesn’t remove Legendary card type

    The card says enchanted creature becomes a green elk and loses all other card and creature types, however it keeps the Legendary type which can prevent that creature being cast again, or it gaining invincibility from Hajar

    1 vote

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  17. Indestructible not working?

    When untapped creatures protected as indestructible by Sarynn, direct damage by Siege Dragon still able to destroy them.

    2 votes

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  18. Saga didnt triggered on entering the battlefield

    Context : historic brawl
    Deck : Gitrog monster

    Actions :
    - Cast "timeless witness" to get back "binding the old gods" from cemetery
    - Cast "binding the old gods", didnt triggered, lore counter has not been added and effect didn't resolved

    Consequences :
    - Lost the game :D

    Unfortunately I couldn't take a screenshot while playing

    1 vote

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    1 comment  ·  Gameplay  ·  Admin →
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  19. bushwhack does not take double strike into account

    When someone casts bushwhack and fights another creature that has double strike, the double strike does not happen. It is a fight, so I would think first strike and second strike should happen.

    1 vote

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  20. 波の巨人、クルシアス使用時の挙動

    1
    波の巨人、クルシアスの誘発時大きいマナ総量を選択する。

    2 PC

    3 同コストorコストの小さいカードを抽出する場合がある。

    4 動作の改善

    6 なし

    2 votes

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