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MTG Arena Bugs & Product Suggestions




This page is for reporting bugs and submitting product suggestions. If you are experiencing issues with your account, with an order, or otherwise need customer support, please click here. 

How to report a bug

1.       Give us the steps to reproduce the bug

2.       Note which platform you’re using (PC, Steam, Mac, Android, or iOS)

3.       Enter the actual results you’re experiencing

4.       Enter the expected results of the feature

5.       Add any relevant screenshots/videos

6.       If you found a workaround, please add workaround steps.

 

Examples of bugs: Incorrect rules interactions, wrong event rewards, issues with client functions like creating decks

 

How to submit product suggestions

  1. Select “Product Suggestion” as the Category for your suggestion
  2. Enter your feedback
  3. Add any relevant screenshots/videos

 

Examples of product suggestions: Feedback on visual effects, recommendations for user interface improvements, new feature requests

 

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28860 results found

  1. Typo in loading screen info tip

    Typo in loading screen info tip. Change: they > the

    1 vote

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    0 comments  ·  Text Translation  ·  Admin →
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  2. Fix go blank

    Used go blank on opponent and he was able to keep commit/memory in his hand after spell resolved. He should have discarded it and it been exiled. Pretty lame to lose a game that way

    1 vote

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  3. World Shaper- graveyard to battlefield ability doesn't work

    There is a bug preventing the cards from the graveyard that were milled with World Shaper from going onto the battlefield after it is killed. It is extremely frustrating. I have lost several games this way

    1 vote

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  4. Incorrect rules interaction: Rootha, Mercurial artist activated ability

    Rootha, Mercurial artist (a 1/4) blocked an enemy 3/3. My opponent played an instant boosting their creature to 4/4 and damage instantly resolved killing Rootha, Mercurial artist. I had mana open to use Rootha, Mercurial artist's activated ability to return her to my hand before damage but was not allowed to. This cost me the game. (PC version of arena)

    1 vote

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  5. Crash after color challenge

    After winning a color challenge attempting to immediately leave will result in the game crashing. To get around this I found if you view the battle field then leave it prevents the crash. The crash does not impede progress as the win is still counted to you.

    1 vote

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  6. Add Gameplay Feature: Friendly Play match-up filter

    Add a feature for non-ranked play to filter out match-ups with cards you dont want to play with. Wizards of the Coast may not listen to feedback about which cards need to be banned or restricted but in the real world we can choose to not allow certain things at our private table.

    For example: i would filter out planeswalkers and decks with destroy land cards. This wouldnt affect my rank and would make the game much more enjoyable

    RANT:
    If its not ranked play then why should we be forced to play games that get us ****** off?

    Im…

    1 vote

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  7. Trigers during gameplay

    Allow the players to call out when triggers aren't working correctly and to establish when the triggers are supposed to happen cause I understand that with life gains and counters hit it's whatever but gaining 4 life because of cleric class and 2 spawn life creatures doesn't give your opponent an additional 12 life and that blatantly ruins the game I'm on Android to boot cause I Know how the triggers are supposed to happen I summon one creature with 2 kor aberants out I gain 2 life from one aberant and cleric class and repeat for the second so…

    1 vote

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  8. Spending more mana than you have just results in no action

    Let's say you're using something like Tovolar's second side to pump a creature. Let's say you have RG and 5 other mana. IF you pump for X = 6 in your dialog do you
    1) Get a warning that you don't have that much mana?
    2) Spend for X = 5?
    3) Get no warning, spend for 6 AND get no effect.

    If you answered #1 or #2, you'd be incorrect. If you answered #3, you've probably run into this before and cursed up a storm afterwards.

    The game prevents you from doing so many other things that you can't…

    1 vote

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  9. Remove or modify Necroduality

    Necroduality breaks the game at it's current casting cost. It needs to be banned from play or have it's casting cost doubled.

    1 vote

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    1 comment  ·  Gameplay  ·  Admin →
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  10. Teachings of the Archaics

    Teachings of the Archaics does not count towards the day/night cycle.

    I cast it as my only spell on my turn for 0 cards to keep it Day, yet on my opponent their turn it became night anyway. Lost me the game on the spot.

    1 vote

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    1 comment  ·  Gameplay  ·  Admin →
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  11. Having Oglor and Tymaret Calls the Dead on the board at the same time braks the game.

    When you have Oglor out and Tymaret Calls the Dead triggers the game soflocks in the state you can see in the screenshot attached. You cannot take any actions and the timer does not go down.

    1 vote

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  12. copy

    copys of spells dont go to the graveyard but i just had a match where my opponent was able to exile 4 copys and an original dragons approach for the win pretty upset about this

    1 vote

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  13. Interaction issue with Battle of Frost and Fire

    Cost me the game, Battle of Frost and Fire does not interact with Elite Spellbinder cost increase. When it says play something that costs 5 or higher, if a 3 was picked and turned into a 5 - this does not count towards the cost to for BoFaF

    1 vote

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  14. BUG : Planeswalker Mordenkainen and power of the Hound

    EN

    When I play the planeswalker MORDENKAINEN and activate the ability to create a hound token creature.

    Its health should normally depend on the number of cards I have in my hand except that sometimes it doesn't work and the health power stays stuck at 3 no matter how many cards I have.

    See for example the screenshot

    FR

    Quand je joue le planeswalker MORDENKAINEN et que j'active la capacité de créer une créature jeton molosse.

    Sa santé doit dépendre normalement du nombre de cartes que j'ai entre les mains sauf que cela ne marche pas parfois et la santé…

    1 vote

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    1 comment  ·  Gameplay  ·  Admin →
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  15. 1 vote

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  16. Moonrage Brute / Brutal Cathar Bug

    durante a partida quando virou dia não trigou habilidade do meu brutal cataro
    Ele possuía uma criatura em campo
    poderiam dar uma olhada? conforme disse quando virou dia meu brutal não ativou habilidade com isso não retirei a ficha de campo.

    1 vote

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  17. 1 vote

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  18. 2 Planeswalker abilities?

    I had an opponent play Mordenkainen then put out a dog token and use his Brainstorm ability in one turn.

    1 vote

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  19. glasspool mimic bug

    glass pool mimic can transform into mordenkainen token creature dog but if u do manifestation sage token creature fractal it just doesnt mimic it and just goes direcrly to the ko pile ha i tried it alot vs sparky fairy the pc ha to see it keeps doing it its strange i am pretty sure its supposed to transform if it can do mordenkainen dog creature but its not doing the sage fractal creature not sure if it doesnt think its there or something and it keeps going into the ko pile ha wish could send message to them they…

    1 vote

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  20. Playable graveyard/exiled cards shouldn’t be considered Part of hand

    It is misleading to consider playable cards as cards in hand. There are many cards which rely on opponents/player’s number of cards in hand. To new players when it says “8 cards in hand” it can be confusing and frustrating when a card like [[Teaching of the Archaics]] fizzles if they checked the UI before hand. I understand that foretell/flashback/disturb spells shouldn’t contribute to hand size so why does it in the UI?

    1 vote

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