MTG Arena Bugs & Product Suggestions
This page is for reporting bugs and submitting product suggestions. If you are experiencing issues with your account, with an order, or otherwise need customer support, please click here.
How to report a bug
1. Give us the steps to reproduce the bug
2. Note which platform you’re using (PC, Steam, Mac, Android, or iOS)
3. Enter the actual results you’re experiencing
4. Enter the expected results of the feature
5. Add any relevant screenshots/videos
6. If you found a workaround, please add workaround steps.
Examples of bugs: Incorrect rules interactions, wrong event rewards, issues with client functions like creating decks
How to submit product suggestions
- Select “Product Suggestion” as the Category for your suggestion
- Enter your feedback
- Add any relevant screenshots/videos
Examples of product suggestions: Feedback on visual effects, recommendations for user interface improvements, new feature requests
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4022 results found
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Aziza can't copy Molten Note
The new SOS card Aziza can't copy Molten Note in Magic Arena.
Seems to be a bug.
0 votes -
start
The game does not enter the account and then is starts compiling files and then it just shows this messagge! Whenever I start a match whatever it is!! It Stops the game and gets out of the match.
1 vote -
order of nylea search then shuffle isnt working
when order of nylea activates to search for land the shuffle isnt working. it doesnt shuffle the deck. i was playing with the traveling chocobo and i could see the top of my library and it didnt shuffle. i had the same card on the top of my library. this was on magic arena
1 vote -
Error link payment
I try to buy gems, but the link to the payment site is broke :(
1 vote -
ギルドの印鑑シリーズがタイムレスで使用不可になっている
ギルドの印鑑(アズリウスの印鑑など)がタイムレスで使用不可になっている。
デッキ構築画面で検索をしても表示されず、既に入れているデッキは使用出来なくなっている。
禁止制限リストには該当カードは無い。
半年近く待っているが改善される気配は無い。
使えるようにする気が無いのであれば、アリーナアンソロジー1を購入した者に対する補償をしてほしい。1 vote -
repartee
Repartee is not explained on the card, and the normal side text found when hovering over a card does not include an entry for Repartee. I literally just found this while opening packs for the new set, so unsure if this is exclusive to checking cards while openning a pack.
0 votes -
Visual Bug - Layer order incorrect on deck builder
The layer order is incorrect on the card text/quantity in deck number indicator.
1 vote -
Control Magic triggers "Invalid Deck" in Timeless
Cannot use Control Magic in Timeless without getting an "Invalid Deck" error.
1 vote -
Homonuclus Horde does not produce a copy of itself when I draw my second card on my turn, I've play tested this 4 times
Homonuclus Horde does not produce a copy of itself when I draw my second card on my turn, I've play tested this 4 times
1 vote -
Grim Tutor
In my last two games I needed something from my deck so I used "Grim Tutor" but it returns the wrong card (not the one I picked but specifically Ugin, the Spirit Dragon which I think was the last pick I made when Grim Tutor was working). I am running on Windows platform and cannot imagine what in the world would cause this. The first time I thought it was a fluke, but in back to back games I needed something (was looking at four cost cards like "Wrath of God" and clicked on "Wrath of God" only to come back with Ugin. Nice card but I straight up lost both times because I needed a board wipe).
In my last two games I needed something from my deck so I used "Grim Tutor" but it returns the wrong card (not the one I picked but specifically Ugin, the Spirit Dragon which I think was the last pick I made when Grim Tutor was working). I am running on Windows platform and cannot imagine what in the world would cause this. The first time I thought it was a fluke, but in back to back games I needed something (was looking at four cost cards like "Wrath of God" and clicked on "Wrath of God" only to come…
1 vote -
Draft : no name et mana cost
During my entire Lorwyn draft i didn't have cards names and cards mana cost.
Pendant mon draft Lorwyn je n'avais pas le nom ni le coût de mana des cartes.2 votes -
sword of war and peace
BUG: Was playing alchemy and lost to a card called Sword of War and Peace. Tried to add it to my own alchemy and standard decks and this card was not allowed. Why did I have to play against it in an alchemy match if it's not legal?
1 vote -
game freezes after completion of any game and i have to restart
after every game no matter what format i am playing the game freezes and i have to restart the application
2 votes -
Yarok the Desecrated and Oasis of Renewal
Yarok the Desecrated should cause the effects of Oasis of Renewal to trigger twice since it is a "when {} enters" text.
1 vote -
Unachievable Color Mastery goal
In Color Mastery red section, there is an unachievable goal called No Takebacks, which states that a player must sacrifice a permanent they don't control, which is impossible.
1 vote -
Toxrill plus one clone killed creatures with 3 toughness in one end step.
Opponent had two of Toxrill the Corrosive in play (original + 1 clone). At their end step, both of my 3 toughness creatures died. Two Toxrills should only place two -1/-1 counters, leaving my creatures alive with 1 toughness each.
1 vote -
Fairgrounds warden
Fairgrounds warden ability exiles a critter. if it dies it returns the critter. However if it looses said ability AFTER it has exiled said critter it also no longer has the ability to return it should it die while abilityless. Am i Correct or wrong?
1 vote -
Epic Win Squashed by turn timer
With 3 Vengeful Bloodwitches and hundreds of Phoenix Fleet Airships on my board, my opponent casted Cease and Desist, destroying all the airships and triggering the Bloodwitches. The Bloodwitch loss of life had to aggregate one point at a time, taking quite a while, burning up the turn timer. By the time the stack compiled, and then the loss of life was applied (also one point at a time), the turn timer had long since expired. When the stack's effects were completed, I was at 775 life, and my opponent was at -703, but he didn't die because of his two Heralds of Eternal Dawn, for which I had saved two Eaten Alives to exile the angels with next turn. The only reason I could see why I might have been given the loss upon completion of the stack was the turn timer. I've been playing MTG since Ice Age, and this was one of the coolest interactions I've seen, but it sucked that the turn timer generated a loss here. Lil' help?
With 3 Vengeful Bloodwitches and hundreds of Phoenix Fleet Airships on my board, my opponent casted Cease and Desist, destroying all the airships and triggering the Bloodwitches. The Bloodwitch loss of life had to aggregate one point at a time, taking quite a while, burning up the turn timer. By the time the stack compiled, and then the loss of life was applied (also one point at a time), the turn timer had long since expired. When the stack's effects were completed, I was at 775 life, and my opponent was at -703, but he didn't die because of his…
3 votes -
Banned cards alchemy std
Banned cards still showing up in alchemy ranked...
1 vote -
Time to do all actions are to low. Animations and forced priority passes consumes a lot of time
I'm playing omniscience draft and am experiencing a lot of problems with the timers.
- There are a LOT of game actions in this format
- The board gets cluttered really fast. More sprites = lagging.
- Due to waterbending all players constantly have actions to do, which consumes timer when having to pass on every game action the opponent do. Thus, it is not possible to accumulate additional game timers. Even when autopassing this will not work as for every new action opponent do I still have to actively pass.I have now lost several games due to not being able to perform my game actions. The lag, the cluttered game states and the animations makes the game unplayable. When trying to figure out which permanent is which, the game concludes that my time is up and I have to attack. I literally am trying to waterbend my exiled card (exiled by Hama, the Bloodbender), followed up by playing my Invasion Tactics for the win and suddenly I am in declare attackers. Try desperatly to gain full control in order to respond to the attack triggers (I want to sac clues to grow my attacking creature to Obsessive Pursuit), but triggers resolves and only then the game realizes I want to keep priority, which is of course to late.
Suggested solution:
- Game actions need to add time to the clock. I am not playing slow, I am just doing a lot of things.
- All features causing lag need to be possible to turn off. Especially animations. Stop splashing my screen because I am waterbending, no one cares.
- Time consuming formats need longer timers, especially Omniscience draft.
- The forced priority passes are good, we need them in order to know what we pass on. Some abilities are however constantly on and are tedious. E.g. crew mechanic which is always available (even when the vehicle is a creature). We need a way to be able to play Magic also when these are on the board without all time being consumed.Edit:
I always have issues when I try to add a log file to error reports. Usually it works to update the submitted report and add it then. This time that doesn't work.I'm playing omniscience draft and am experiencing a lot of problems with the timers.
- There are a LOT of game actions in this format
- The board gets cluttered really fast. More sprites = lagging.
- Due to waterbending all players constantly have actions to do, which consumes timer when having to pass on every game action the opponent do. Thus, it is not possible to accumulate additional game timers. Even when autopassing this will not work as for every new action opponent do I still have to actively pass.I have now lost several games due to not…
2 votes
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