MTG Arena Bugs & Product Suggestions
This page is for reporting bugs and submitting product suggestions. If you are experiencing issues with your account, with an order, or otherwise need customer support, please click here.
How to report a bug
1. Give us the steps to reproduce the bug
2. Note which platform you’re using (PC, Steam, Mac, Android, or iOS)
3. Enter the actual results you’re experiencing
4. Enter the expected results of the feature
5. Add any relevant screenshots/videos
6. If you found a workaround, please add workaround steps.
Examples of bugs: Incorrect rules interactions, wrong event rewards, issues with client functions like creating decks
How to submit product suggestions
- Select “Product Suggestion” as the Category for your suggestion
- Enter your feedback
- Add any relevant screenshots/videos
Examples of product suggestions: Feedback on visual effects, recommendations for user interface improvements, new feature requests
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3065 results found
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Jaya ballard
When sideboarding in BO3, my sideboard always goes to selecting a Jaya Ballard avatar, won’t let me sideboard and times out until the next game starts. Restarting the app doesn’t work. It has been like this for a month. If anyone at arena cares to do their job, that would be amazing.
1 vote -
Bug: Creatures with "Choose one that hasn't been chosen" erroneously stacking
Steps to reproduce:
1. Play 2x Silent Hallcreeper
2. Attack with 1 and choose any of the options
3. Next turn, both Hallcreepers still stack and it is impossible to select them individually (e.g. if you only want to attack with the one that still has all 3 options available)Current results: You can only select the number of Hallcreepers attacking, not specify which specific instances should attack (they differ in which modes are still available, but the game treats them as identical).
Expected results: Identical creatures that differ only in which "Choose one that hasn't been chosen" modes they have still available should be treated as unique entities.
This is on PC.
Steps to reproduce:
1. Play 2x Silent Hallcreeper
2. Attack with 1 and choose any of the options
3. Next turn, both Hallcreepers still stack and it is impossible to select them individually (e.g. if you only want to attack with the one that still has all 3 options available)Current results: You can only select the number of Hallcreepers attacking, not specify which specific instances should attack (they differ in which modes are still available, but the game treats them as identical).
Expected results: Identical creatures that differ only in which "Choose one that hasn't been chosen" modes they…
1 vote -
Bug- Played a land, disconnected, land didnt register, played a second land from my hand. first land doesnt count.
I played a Standard Event Bo1 match, I was 5-1 going to 6-1, at ~6:00pm Mountain Time October 1st, 2026. Playing on an ASUS laptop.
On turn 4, I played a Floodfarm Verge from my hand. I disconnected, came back immediately. I could play a second land Hallowed Fountain from my hand. I tried using the Floodfarm, Springleaf drum and 2 Plains to pay for cost reducted Riddler (2UU). Floodfarm wasnt being registered. So I played Hallowed Fountain from my hand to pay for the Riddler. If I didnt have a 2nd land in my hand, i wouldve been messed up.I played a Standard Event Bo1 match, I was 5-1 going to 6-1, at ~6:00pm Mountain Time October 1st, 2026. Playing on an ASUS laptop.
On turn 4, I played a Floodfarm Verge from my hand. I disconnected, came back immediately. I could play a second land Hallowed Fountain from my hand. I tried using the Floodfarm, Springleaf drum and 2 Plains to pay for cost reducted Riddler (2UU). Floodfarm wasnt being registered. So I played Hallowed Fountain from my hand to pay for the Riddler. If I didnt have a 2nd land in my hand, i wouldve been messed…1 vote -
High Perfect Morcant + Spaceshift bug
High Perfect Morcant and Glorybringer (4/4 with three -1/-1 counters) on the board. I Spaceshift Glorybringer, exiling it and returning it with a +1/+1 counter; exiling it should have removed the -1/-1 counters, leaving it with just the +1/+1 counter. However, when HP Morcant blighted, I put the counter on Glorybringer, and it instantly died, as if it had four -1/-1 counters and no +1/+1 counter.
2 votes -
In game warning prior to server updates
There needs to be an in game warner prior to server updates that make the game unstable. This happens almost every day at unpredictable times, people need to know when it is "safe" to play a game with any stakes
2 votes -
Cat collector bug
I'm playing competitive matches using Ajani's white/black deck called "vampiric hunger" . Some times the trigger ability of "cat collector" card doesn't trigger when I gain life during my turn.This results in not triggering other combos abilities such as "winterland sanctifier" and "Ajani's pridemate" that causes me to not have the advantages those card should give .I play from android smartphone .
1 vote -
Vv'viza, Orbital Overseer It doesn’t interact well with tokens (not trigger, etc)
Vv'viza, Orbital Overseer It doesn’t interact well with tokens. It happened to me yesterday with an Ascension Airbender that was supposed to put counters on itself but didn’t, and today against an opponent who had an Authority of the Consuls, my creatures came in untapped and without my opponent triggering the gain-life effect (whilst other tokens created did work correctly).
1 vote -
Bug Error when selecting a card in a draft
In the Pick 3 phase of Pack 1, the game automatically selects the last card in the pack for me, and I can't choose a different one. I end up losing a good pick.
1 vote -
error cuando haces un cambio de cartas en un mazo
estás jugando a clasificatorio standard, decides hacer un cambio en tu mazo, cambias algunas cartas, sales del constructor de mazos, le das a jugar, y APARECES EN UNA PARTIDA DE CLASIFICATORIODE PIONEER O DE CLASIFICATORIO DE INTEMPORAL con to mazo standard :'/
PASA MUCHAS VECES... Y PIERDES MUCHAS PARTIDAS :(1 vote -
auto response
This is not a bug report - I want the option to turn on an auto-response to pleasantries from the avatar. I generaly like that I can do these small chat kind of things from there, but I often forget to GG in response to my opponent, and I want, but forget, to say thanks when my opponent say thanks. So for me not to be rude, id like some kind of auto response
1 vote -
iPad gameplay is broken
I was playing fracture reality limited game and my board looked like on the attached screenshot. My lands on top, creatures on the bottom. Opponent’s lands were in the middle and the creatures underneath their lands.
1 vote -
Pick 2
Had 8 players in pick 2 drafts twice, which I don’t think was correct.
1 vote -
Avatar the last airbender emote voices
My avatar the last airbender emotes are no longer making any sound. “My cabbages!” “It’s the quenchiest!” And “that’s rough buddy.” No longer make any noise which was the entire reason I bought them. Other sound emotes from different sets appear to work fine.
1 vote -
Curse marred demon always discarding tutored card in limited.
Me and my friend have both been playing curse marred demon, and across 5 instances of varying hand sizes, it has always discarded the tutored card.
1 vote -
Gyruda, Doom of Depths locking the game when Progenitus is it's only target
When resolving the Enters the Battlefield ability of Gyruda, Doom of Depths, if the only legal target is Progenitus, the game locks and you are unable to resolve the ability. Presumably this is because Gyruda's ability is not worded as "may," and so it will not allow you to proceed without selecting a target if the game believes there to be a valid target. However, when attempting to select said target, if Progenitus is the only card milled with an even mana value, it is not available to be chosen, presumably due to it's ability shuffling it back into it's owner's library. The game becomes stuck in the sceen to select a target, despite no targets being available to select, and will not allow you to proceed.
When resolving the Enters the Battlefield ability of Gyruda, Doom of Depths, if the only legal target is Progenitus, the game locks and you are unable to resolve the ability. Presumably this is because Gyruda's ability is not worded as "may," and so it will not allow you to proceed without selecting a target if the game believes there to be a valid target. However, when attempting to select said target, if Progenitus is the only card milled with an even mana value, it is not available to be chosen, presumably due to it's ability shuffling it back into it's…
1 vote -
cant connect/log in today at all
1 October lost connection to server in all devices
1 vote -
Remove Quickbeast amulet
This card is ridiculous. Remove it from play. Intensity never should have been made and this card is beyond dumb. It spirals way too quickly and is far too cheap to equip.
1 vote -
proft
Was playing Premier Draft and on opponents attack phase I played Proft, Sinister Mastermind 1b ability to discard and give oppenent's 4/3 unflinching Hortimancer -3/-1 (bringing it to 1/2) against my blocking 2/3 Surveilance Phantasm - It did nothing, and my block creature died.
1 vote -
Draft Unresponsive
During draft I was unable to select cards as clicking the cards wasn't registering despite it showing me hovering over them. Closing the client and reopening did seem to correct the issue.
1 vote -
Nadu, Winged Wisdom Brawl Ban
Please reconsider the blanket ban on Nadu, Winged Wisdom in unranked Brawl, particularly by restoring its previously rebalanced Arena version.
The distinction between the two versions matters. Rebalanced Nadu limited its ability to two triggers total each turn, substantially restricting the explosive scaling of the original card. Banning Nadu when tabletop cards were reverted removed an already restricted commander because of the stronger version’s potential.
New commanders such as Aerid Konstrari highlight why this deserves another look. Aerid generates permanent mana artifacts through entering and dying, rewarding token, sacrifice, copying, and recursion strategies. Its basic ramp requires no additional targeting engine. Rebalanced Nadu, meanwhile, requires targeting spells or abilities to generate value and remains constrained by its shared trigger limit.
This comparison does not prove that Nadu is weaker in every matchup. It does show why powerful synergy alone should not determine legality. The relevant questions are how consistently a deck assembles its engine, how quickly it wins, how much interaction opponents retain, and how long its turns take.
Wizards has already defended keeping Paradox Engine legal based on its actual performance and limited metagame presence. Please apply that same evidence-based approach to rebalanced Nadu: evaluate its win rate, concession rate, turn duration, and performance within appropriate matchmaking bands.
I recognize the concerns about original Nadu’s repetitive play patterns. My request is a monitored return of the restricted Arena version, with appropriate matchmaking and a published explanation of the results. That would preserve a distinctive commander strategy while directly addressing the behavior that made the original problematic.Please reconsider the blanket ban on Nadu, Winged Wisdom in unranked Brawl, particularly by restoring its previously rebalanced Arena version.
The distinction between the two versions matters. Rebalanced Nadu limited its ability to two triggers total each turn, substantially restricting the explosive scaling of the original card. Banning Nadu when tabletop cards were reverted removed an already restricted commander because of the stronger version’s potential.
New commanders such as Aerid Konstrari highlight why this deserves another look. Aerid generates permanent mana artifacts through entering and dying, rewarding token, sacrifice, copying, and recursion strategies. Its basic ramp requires no additional targeting…1 vote
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