MTG Arena Bugs & Product Suggestions
This page is for reporting bugs and submitting product suggestions. If you are experiencing issues with your account, with an order, or otherwise need customer support, please click here.
How to report a bug
1. Give us the steps to reproduce the bug
2. Note which platform you’re using (PC, Steam, Mac, Android, or iOS)
3. Enter the actual results you’re experiencing
4. Enter the expected results of the feature
5. Add any relevant screenshots/videos
6. If you found a workaround, please add workaround steps.
Examples of bugs: Incorrect rules interactions, wrong event rewards, issues with client functions like creating decks
How to submit product suggestions
- Select “Product Suggestion” as the Category for your suggestion
- Enter your feedback
- Add any relevant screenshots/videos
Examples of product suggestions: Feedback on visual effects, recommendations for user interface improvements, new feature requests
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No existing idea results
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4200 results found
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I had cards in exile that should have been able to be played. But they weren’t. I had 7 mana and it would have cost something like 3-4
I had plenty of mana and had cards that were exiled per air bending. I was not allowed to play those cards when it mattered most
1 vote -
Hog-Monkey Rampage
[BUG] Hog-Monkey Rampage does not operate how the card states.
The card stats "Choose target creature you control and target creature an opponent controls. Put a +1/+1 counter on the creature you control if it has power 4 or greater. Then those creatures fight each other."
Enter combat and the opponent has no viable blocker has both their creatures were tapped. I cast Hog-Monkey Rampage and it resolves. I target my 2/2 Firebender Soldier token and their 3/3 Tapped Zuko. As my creature had a power of 3 it should not have fought their Zuko however it did and ended up killing my creature.
I am playing on PC with the latest updates. This took place in the Jump-Start event for the new Avatar set.
As an aside it would have been lethal but instead I lost my creature then lost the match next turn. Neither here nor there but a painful way to discover this bug.
[BUG] Hog-Monkey Rampage does not operate how the card states.
The card stats "Choose target creature you control and target creature an opponent controls. Put a +1/+1 counter on the creature you control if it has power 4 or greater. Then those creatures fight each other."
Enter combat and the opponent has no viable blocker has both their creatures were tapped. I cast Hog-Monkey Rampage and it resolves. I target my 2/2 Firebender Soldier token and their 3/3 Tapped Zuko. As my creature had a power of 3 it should not have fought their Zuko however it did and ended…
1 vote -
please get alchemy out of Timeless
i'm pretty sure i speak for everyone playing timeless. Please for the love of god, seperate timeless from alchemy.
please and thank you2 votes -
Unable to play on the android app.
The app crashes every time I try to play a match. The only way around this is to select recently played to play a match. Still can't select a deck, I have to use the last one before the bug
2 votes -
izzet lessons is bugged
So this is the 2nd time (today) that while playing constructed bo1 against the new izzet lessons standard deck, where all of a sudden, I lost the game/match - despite not being dealt lethal damage, not running out of time, and not going to draw when I have 0 cards lefft in library; just randomly, all of a sudden, while my opponent had multiple artist talents out (might be the bugged card?) and mutliple monuments. Incredibly frustrating to lose a game, instantly, inexplicably, for no discernable reason, multiple times. Please investigate/fix ASAP!!! Standard is already so, UGH, and this makes me want to stop playing.
So this is the 2nd time (today) that while playing constructed bo1 against the new izzet lessons standard deck, where all of a sudden, I lost the game/match - despite not being dealt lethal damage, not running out of time, and not going to draw when I have 0 cards lefft in library; just randomly, all of a sudden, while my opponent had multiple artist talents out (might be the bugged card?) and mutliple monuments. Incredibly frustrating to lose a game, instantly, inexplicably, for no discernable reason, multiple times. Please investigate/fix ASAP!!! Standard is already so, UGH, and this makes…
2 votes -
wouldn’t let me use my card
i’ve had this happen several times in which I could’ve activated an instant on my opponents turn. Arena would just skip that part and let the opponent attack me directly.
2 votes -
Loading screen looping on iOS, cannot play the game
Only when I play on iOS, any time I queue for a game, the loading screen goes on ad infinitum (literally hours if I let it) after showing ‘waiting for opponent’
I am completely unable to queue on the platform, despite having full access to the store, my decks, profile, etc
I have tried the repair game files button to no avail1 vote -
Mastery Pass reward
Did not receive DSK mastery pass level 32 reward
28 votes -
server connection issues
I've a lot of connection to server issues after the last update. During these everything lags. It happens during games and even then crafting cards. My internet appears fine.
3 votes -
Infinite loop rule 729
Based on your own rule mtg if a player uses infinite unbreakable loop it’s a draw, stop giving them wins for doing unbreakable loops in mtga thats bull that it doesn’t even follow your own rule. You reward players for running them and punish those that want fair gameplay. Get your rules put into your app.
8 votes -
unable to get collection
When I start the client, after 1 minute of loading, I get the error: "Network Error: Unable to get collection." I get the same error on both Windows and Android.
9 votes -
housemeld
"Housemeld" should be changed in brawl to either not effect commanders or be set up so that you can put commander in command zone. currently it makes a creature commanders almost impossible to get back to remove the perpetual effect so the opponent can effectively remove your commander almost permanently
21 votes -
odin
Alternate art for some or all of the Final Fantasy summons (like Summon: Primal Odin) is bugged, and displays the card text, while the card is on board, in the form of a long list that extends past the border of the card and covers half the art.
1 vote -
Arena does not give the player priority correctly
My opponent targeted my Marchesa, Dealer of Death with a removal spell. In response I cast Expensive Taste targeting my opponent. I had an untapped Fabled Passage in play. In response to my Marchesa's trigger ("you may pay 1") I should have received priority, been able to sacrifice Fabled Passage for a basic land, and pay for Marchesa's ability. However, Magic Arena passed my priority and did not give me any opportunity to respond, effectively wasting my trigger. This does not make any sense. Please stop compromising the rules of Magic to try to make the game "easier". I should not have to activate "full control" for routine, common sense situations in every game of Magic. If I should have priority to take a game action, Arena should not skip my turn for no reason. This is not complicated and Magic Online already handles this properly. Thank you
My opponent targeted my Marchesa, Dealer of Death with a removal spell. In response I cast Expensive Taste targeting my opponent. I had an untapped Fabled Passage in play. In response to my Marchesa's trigger ("you may pay 1") I should have received priority, been able to sacrifice Fabled Passage for a basic land, and pay for Marchesa's ability. However, Magic Arena passed my priority and did not give me any opportunity to respond, effectively wasting my trigger. This does not make any sense. Please stop compromising the rules of Magic to try to make the game "easier". I should…
1 vote -
The most insane dark cruelty
Is all I can give you guys credit for
1 vote -
Intolerable cruelty
How does it benefit users or the game? Maybe don't? Maybe fun instead?
1 vote -
Cruelty
Please stop doing it
1 vote -
Change the rules text for "Protection"
I was under the impression that The One Ring gave me virtual invincibility until my next turn after it enters the battlefield (if played), because the text when I hover over it says that a player with Protection from Everything "...can't be... dealt damage...," but apparently that is NOT the case, because apparently Questing Beast craps all over that. That would have been nice to know before I decided to play my copy of The One Ring instead of my Doomskar while my opponent had a Questing Beast in play. You should seriously consider changing the wording of the hover text on cards that give the user Protection from Everything to make it more clear that it "prevents" damage, rather than claiming that damage "can't be dealt," because it's confusing and causes things like what happened to me. I lost my game because I was relying on the hover text and I haven't dug into the minutia of the Oracle in a few decades (when "Protection from Everything" wasn't really a thing).
I was under the impression that The One Ring gave me virtual invincibility until my next turn after it enters the battlefield (if played), because the text when I hover over it says that a player with Protection from Everything "...can't be... dealt damage...," but apparently that is NOT the case, because apparently Questing Beast craps all over that. That would have been nice to know before I decided to play my copy of The One Ring instead of my Doomskar while my opponent had a Questing Beast in play. You should seriously consider changing the wording of…
1 vote -
Seeded Cube Packs
Powered Cube packs shouldn't be seeded it feels like it takes a lot of the fun out of the draft and if there is a "power slot" with the power 9 and sol ring/mana crypt perhaps there are other slots...that's not what cube is about cube packs should be 100% random
1 vote -
山札もライフも残っているのに敗北となった
全般:ピック2プレミアドラフトプレイ中
状態:山札もライフも残っている状態
時点:自分の攻撃フェイズ
状況:投了ボタンを押していないのに、突然敗北となった1 vote
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