MTG Arena Bugs & Product Suggestions
This page is for reporting bugs and submitting product suggestions. If you are experiencing issues with your account, with an order, or otherwise need customer support, please click here.
How to report a bug
1. Give us the steps to reproduce the bug
2. Note which platform you’re using (PC, Steam, Mac, Android, or iOS)
3. Enter the actual results you’re experiencing
4. Enter the expected results of the feature
5. Add any relevant screenshots/videos
6. If you found a workaround, please add workaround steps.
Examples of bugs: Incorrect rules interactions, wrong event rewards, issues with client functions like creating decks
How to submit product suggestions
- Select “Product Suggestion” as the Category for your suggestion
- Enter your feedback
- Add any relevant screenshots/videos
Examples of product suggestions: Feedback on visual effects, recommendations for user interface improvements, new feature requests
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No existing idea results
- ~ No ideas found ~
3378 results found
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Bristly Bill, Spine sower should be limited
Bristly Bill, Spine Sower should only be able to activate the ability once per turn.
2 votes -
Grouping Is Missing (For Large Board States)
In paper we organise permanent to make it easier to understand the game state. Maybe I start to place summon sick creatures to the right and nonsick creatures to the left.
By this same token, when I attack, I move all of the attackers together. To attack as one group than to try to hide that a creature is attacking.
You can see by the images, how the attackers are spread out. Imagine if opponent had to make several blocks and had to be clicking the buttons to see more and more attacking creatures.
Yes this is a monowhite player and they are getting owned (I'm ok with this). But we need to understand when the board state is fairer, the opponent should be able to clearly see who are attacking with fewest clicks possible. There are ONLY 5 creatures attacking (if opponent had not been attacked and stayed at 25 life, then there are only 5 creatures attacking, by my spreadsheet math). It is quite possible to just show 5 creatures who are attacking.
Maybe players should be able to consent to grouping creatures. Maybe you ask to minimise tapped creatures. Some players would also choose to minimise summon sick creatures, especially if you move into combat with sick creatures (that they cannot get a haste trigger).
Do place a block of text saying these are ‘X quantity of tapped creatures’. However if you are running an untap strategy, please allow players to designate if a creature shouldn’t be grouped this way. (This could be set up pregame.)
In paper we organise permanent to make it easier to understand the game state. Maybe I start to place summon sick creatures to the right and nonsick creatures to the left.
By this same token, when I attack, I move all of the attackers together. To attack as one group than to try to hide that a creature is attacking.
You can see by the images, how the attackers are spread out. Imagine if opponent had to make several blocks and had to be clicking the buttons to see more and more attacking creatures.
Yes this is a monowhite player…
1 vote -
I tried to float this idea before but I wanted to Float Some **** Mana - And Couldnt Do This Legal Game Action
As you can see this is in my main phase. Opponent has just resolved Rift. I had some untapped elves in play that could have added mana (up to 3 mana could have been floated, before Rift resolved).
However the client didnt see floating mana in response as a legal game action and just resolved Rift. (In paper, it is legal to do so.)
I hate having to hold full control for every game but it comes down to it when you cannot code generically for this interaction.
"opponent draws their own card" is very different than 'return target nonland permanent opponent controls'. (This should be something you can generically code. I have even provided some greater details about this problem in my other feedback; recently.)
As you can see this is in my main phase. Opponent has just resolved Rift. I had some untapped elves in play that could have added mana (up to 3 mana could have been floated, before Rift resolved).
However the client didnt see floating mana in response as a legal game action and just resolved Rift. (In paper, it is legal to do so.)
I hate having to hold full control for every game but it comes down to it when you cannot code generically for this interaction.
"opponent draws their own card" is very different than 'return target nonland…
1 vote -
SL Feedback but also posting it here cause customer service continues to reference you as the go to
I think Vince says it best:
https://www.youtube.com/watch?v=88HIeo42SucBut really, if you squeeze something too hard, it will hurt you back. The community will only take so much abuse. I have stopped buying SL cause how dumb it has gotten. Not even caring to search up that page any more.
1 vote -
Not leveling to mythic despite winning last diamond match
I reached the penultimate pip in Diamond 1 ranked play today and upon winning did not level to mythic. I repeated this 3 times and no dice. My daily win counter also stopped advancing for each win at the penultimate pip. I closed and reopened the game, no change. I "repaired" the game file, no change.
I opened the game on my tablet. No change. I played another hand and lost, it reduced my level. Upon winning again I regained my pip and had the win count against daily. upon winning again, still no level into mythic, still nor recording the win for daily.
Upon the win that should be letting me level to mythic I get a "victor" display, but no avatar (or diamond rank badge/ animation). I made sure I was in standard ranked for these wins.
After multiple wins that should have leveled me (and stuck at 14/15 recorded wins for the day), I switched to Standard. I played, won, and got credit for the 15th daily win. Switched back to standard ranked, won, no level to mythic.
Please resolve this issue so I can enter mythic having won the requisite number of Diamond matches.I reached the penultimate pip in Diamond 1 ranked play today and upon winning did not level to mythic. I repeated this 3 times and no dice. My daily win counter also stopped advancing for each win at the penultimate pip. I closed and reopened the game, no change. I "repaired" the game file, no change.
I opened the game on my tablet. No change. I played another hand and lost, it reduced my level. Upon winning again I regained my pip and had the win count against daily. upon winning again, still no level into mythic, still nor recording…1 vote -
Lorwyn Eclipsed incomplete set collection
For some reason the commander decks were added to the set collection for lorwyn eclipsed. Since I did not purchase the Elements deck I cannot currently complete the set collection due to the commander cards no longer being available for purchase. Please either remove the commanders from the base set or allow purchase through gems or wild cards.
1 vote -
1 vote
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CHEATER - HYT
Here we Go again back with the same f****** people that don't play the f****** gamne HYT, THOKKGRIN, TSUGE,
Absolutely f****** ridiculous. Get rid of these f****** people stop wasting my f****** time. I've told you about 6,000 f****** times already about these f****** losers that don't play the f****** game. Fix your f****** game man f*** off. I'm a paying f****** customer. I'm getting really f****** ****** off that you're f****** wasting my f****** time
1 vote -
draft : deconnection & difficulty to join back
Draft didn't work as expected, many bugs when joining and joining back this morning
1 vote -
バグ報告
1ログイン後
2Android
3対戦勝利後のイベント報酬、デイリー報酬が反映されない
4イベント報酬、デイリー報酬のタスクの進行1 vote -
1 vote
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Maske der Verbrennung
Es wird angegeben, dass ein Artefaktkreaturenspielstein erzeugt wird, aber es wird ein Spielstein ohne Artefakt erzeugt.
1 vote -
expel the interlopers
this card has a "flaw" when used it will also destroy "radiant grace" this is a unique glitch that shouldn't happen, but does and will benefit as a bonus for all whom use it.
1 vote -
Sliver Cascade
First Sliver Cascades once then next sliver did not cascade. Also graveshifter did not see my commander in the graveyard when i cast it from hand. Had maskwood nexus out not sure if it effects it.
1 vote -
Infinite loops dopplegang storm chasers talent
My idea is to stop using MY timeouts when the opponent is in an infinite loop. How is that MY fault they are taking a half an hour with dopplegang and stormchasers talent? I lose because they take too long? What kind of system is that?
1 vote -
Daily points have not been updated
It has happened several times now that the daily points have not updated.
How can that be?
I played 2 games today and have won 5 games; that includes yesterday's score.
Here, player Gold that they've earned and invested time in. I'm asking for the Gold to be used for... Today's goals, or points.
2 votes -
arwen
Tidus, Yuna's Guardian Brawl Deck
i had Arwen, Mortal Queen on the battlefield and she had 2 or 3 indestructeble counters on it, because of proliferate.
i also had lost jitte in play with 3 counters on it, so i untapped 2 lands, so i could activate Arwen, Mortal Queen, but there was a bug and i couldnt activate her.
"Arwen enters with an indestructible counter on it.{1}, Remove an indestructible counter from Arwen: Another target creature gains indestructible until end of turn. Put a +1/+1 counter and a lifelink counter on that creature and a +1/+1 counter and a lifelink counter on Arwen."
and it wouldnt let me as far as i know i can trigger her multiple times as long as i can remove indestructible counters from her and have the mana, and she had 3.... but i couldnt.. and i had the mana after i untapped lands with "Lost Jitte" please fix this bug.
this was in my opponents mainstep where i wanted to activate her ability because he wanted to deal 5 dmg to all my creatures so i wanted to activate it in response
i was checking multiple times if there was something that wouldnt let me activate her ability but there wansnt anything.so how you can reproduce the bug,
play tidus, atack with arwen, my tidus trigger happens, she now have 2 industructible counters.
next turn move an indis counter from arwen to tidus, hit with one of em, trigger tidus, proliferate
now both have 2 indistructable counters, then on opponents turn try to activate her.
please fix the bugTidus, Yuna's Guardian Brawl Deck
i had Arwen, Mortal Queen on the battlefield and she had 2 or 3 indestructeble counters on it, because of proliferate.
i also had lost jitte in play with 3 counters on it, so i untapped 2 lands, so i could activate Arwen, Mortal Queen, but there was a bug and i couldnt activate her.
"Arwen enters with an indestructible counter on it.{1}, Remove an indestructible counter from Arwen: Another target creature gains indestructible until end of turn. Put a +1/+1 counter and a lifelink counter on that creature and a +1/+1 counter and…
1 vote -
bloodletter of alcazotz
Bloodletter of Alcazotz's ability is not triggering with combat damage. Please fix - thank you.
1 vote -
Opponent conceded during declare attackers and game won't progress.
During a ranked match I was moving to combat and the opponent conceded. Now I'm stuck on declare attackers. I can't leave the match or continue phases. Turn timer isn't working either.
1 vote -
Deck Type List Blocked in Deck Details
When viewing the deck details, if you click to change the deck type, the drop down menu is appearing behind the panel below it making it impossible to choose a new deck type.
2 votes
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