MTG Arena Bugs & Product Suggestions
This page is for reporting bugs and submitting product suggestions. If you are experiencing issues with your account, with an order, or otherwise need customer support, please click here.
How to report a bug
1. Give us the steps to reproduce the bug
2. Note which platform you’re using (PC, Steam, Mac, Android, or iOS)
3. Enter the actual results you’re experiencing
4. Enter the expected results of the feature
5. Add any relevant screenshots/videos
6. If you found a workaround, please add workaround steps.
Examples of bugs: Incorrect rules interactions, wrong event rewards, issues with client functions like creating decks
How to submit product suggestions
- Select “Product Suggestion” as the Category for your suggestion
- Enter your feedback
- Add any relevant screenshots/videos
Examples of product suggestions: Feedback on visual effects, recommendations for user interface improvements, new feature requests
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No existing idea results
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8949 results found
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I've got a complete jump in event 3x task and after completing (victory) these are not added and it' stuck on 2/3 - any suggestions please?
0 votes -
Mass-delete deck option
I often iterate on decks and like to retain some semblance of version control. And sometimes formats rotate and require deleting large swaths of old, irrelevant decks.
This may not seem like a huge issue, and in some ways it is not. But atm you are enforcing a time penalty on the most engaged users who wish to churn through deck slots quickly. It is an active impedance (and often deterrence) to how often I use this program.
Have us type in DELETE in all caps or whatever—but let us delete multiple decks at a time.
PS: I am aware multiple folks have posted similar suggestions in the past. But their efforts have not yet resulted in a change so I am posting it yet again and will continue to do so.
I often iterate on decks and like to retain some semblance of version control. And sometimes formats rotate and require deleting large swaths of old, irrelevant decks.
This may not seem like a huge issue, and in some ways it is not. But atm you are enforcing a time penalty on the most engaged users who wish to churn through deck slots quickly. It is an active impedance (and often deterrence) to how often I use this program.
Have us type in DELETE in all caps or whatever—but let us delete multiple decks at a time.
PS: I am…
4 votes -
Unable to purchase wildcards
I'm unable to purchase wildcards. I keep getting a duplicate transaction message trying to purchase 4 rate wildcards.
2 votes -
Buster Sword kills own creatures when transferring it.
When transferring Buster Sword from one creature to another, it frequently kills the creature it leaves. I have not been able to find any effect text on the card that says this should keep happening. Is there a reason creatures keep dying when I unequip the sword?
1 vote -
Liliana, Dreadhorde General -9 Ability
Liliana, Dreadhorde General -9 ability activated by opponent made me sacrifice lands, but my opponent did not have to sacrifice any lands. After activation I went down to one Mountain while my opponent kept 5 lands and the mana dork that let them cast it in the first place.
1 vote -
enduring innocence
Enduring Innocence's card draw doesn't trigger if an anthem effect would raise the creature entering above 2.
1 vote -
Title: MTG Arena is Killing the Game We Love
I’ve played Magic: The Gathering for 18 years. I’ve put in thousands of hours and spent more money than I want to admit. Arena is the only way I can play now, and it feels like Wizards is using that against us.
Let’s just be honest. MTG Arena isn’t built to reward skill or time. It’s built to squeeze your wallet.
The economy is trash. You need 20 or more rares and a stack of mythics just to build one real deck. Want to try something new? Too bad. No trading. No dust system. No refunds. Just keep buying packs and hope you pull something usable. In paper Magic, at least you could trade or sell. In Arena, you get nothing back. Just digital cards locked behind a paywall.
"It seems pretty difficult to build a card collection." — r/MagicArena
"This game is a money sink with no soul." — Twitter
"The algorithm is awful... it consistently gives you games you have no chance of winning." — MTG Arena feedback forumsClimbing to Mythic is a joke. You grind for hours every month just to get knocked back down and do it all again. There’s no real payoff. The meta is boring. Same decks on repeat. White lifegain. Mono red. Karn. Bolas. The names shift but the decks don’t. You either copy the broken deck or you lose.
Historic used to be creative. Alchemy ruined it. Now it’s just digital-only junk cards, overpowered garbage, and zero balance. No bans. No fixes. Just more broken mechanics shoved in to push new product.
This isn’t just me. A 2024 study by 1337.games ranked Arena the most unplayable game on Reddit. Out of all gaming communities, Arena had the highest number of complaints. Almost 30 percent of all posts on r/MagicArena called the game unplayable.
They made over 1.08 billion dollars last year. A huge chunk of that came from Arena. That money came from us. The players. And in return, we got a broken platform, a rigged ladder, and an economy that feels like a trap.
This is not the Magic we grew up on. It’s not what Richard Garfield created. Magic used to reward creative decks, smart play, and deep strategy. Arena rewards pay-to-win. It punishes innovation. It ignores player feedback. It sells nostalgia and gives you a slot machine.
I’m not writing this because I want a lawsuit or some payout. I’m writing this because I want the game fixed. I want to play a version of Magic that respects my time and money.
Here’s what we deserve:
A fair economy that rewards effort and gameplay
Monthly bans in all formats to shake things up
Real incentives for original decks, not just copying the meta
A better new player experience
Full transparency in matchmaking and the shuffler
If you’re reading this and you’re sick of getting screwed, reach out. I’m organizing. I’m done being quiet.
Email me: noreservations72032@gmail.com
I screenshotted this. If it gets deleted, I’ll post it again. This isn’t just my fight. There are thousands of us who feel the same way. The more of us that speak up, the harder we are to ignore.
We want the game back. The real one.
The one that treated players like people, not paychecks.And yes, I know you can see who posted this. That’s fine. I’m not hiding. I meant every word.
— A ***-off player who still gives a *
I’ve played Magic: The Gathering for 18 years. I’ve put in thousands of hours and spent more money than I want to admit. Arena is the only way I can play now, and it feels like Wizards is using that against us.
Let’s just be honest. MTG Arena isn’t built to reward skill or time. It’s built to squeeze your wallet.
The economy is trash. You need 20 or more rares and a stack of mythics just to build one real deck. Want to try something new? Too bad. No trading. No dust system. No refunds. Just keep buying packs…
6 votes -
Stockpilling Celebrant Bug
I was playing a wilds of eldraine premier draft and while Stockpilling Celebrant entered the abttlefield, i was not able to not target a permanent i controlled to return to my hand, The submit 0 option was not highlighted so i didnt have the chois to not chose a permanent so i had to let all my timer goes down to 0 so it didnt target anything.
2 votes -
hacking and cheating
mtg has horrible cheating / hacking in the game which is evident by the tons of complaints. stop ignoring them. you need an easy way to report players in-game by clicking on their name after the game with a match history. then a report cheating / hacking option with a comment option.
it's obviously cheating when - everytime - we play against the swamp arden / vargsgoth deck, they get a way to discard the card in the first 4 turns. they - always - have a arden or vargsgoth everytime. then they -always- have a zombify 4th turn. it's total ******** cheating / hacking. you need to fix these problems and make a better reporting system.
mtg has horrible cheating / hacking in the game which is evident by the tons of complaints. stop ignoring them. you need an easy way to report players in-game by clicking on their name after the game with a match history. then a report cheating / hacking option with a comment option.
it's obviously cheating when - everytime - we play against the swamp arden / vargsgoth deck, they get a way to discard the card in the first 4 turns. they - always - have a arden or vargsgoth everytime. then they -always- have a zombify 4th turn. it's…
0 votes -
Bug Report: Triggered Ability Did Not Resolve Before Game Loss
During my match, I lost the game when my life total dropped below 0. However, I controlled a creature with the following triggered ability:
"Whenever this creature or another creature you control dies, target opponent loses 1 life and you gain 1 life."
At the moment my life total went below 0, one of my creatures died, which should have triggered this ability. If the ability had resolved correctly, I would have gained life and moved back above 0, preventing me from losing the game.
It seems the game did not account for the triggered ability before declaring me as having lost.
Please review this interaction, as it appears the ability was not properly applied before the game loss check.
This issue creates a significant disadvantage for black decks that rely heavily on these types of life-drain effects.
During my match, I lost the game when my life total dropped below 0. However, I controlled a creature with the following triggered ability:
"Whenever this creature or another creature you control dies, target opponent loses 1 life and you gain 1 life."
At the moment my life total went below 0, one of my creatures died, which should have triggered this ability. If the ability had resolved correctly, I would have gained life and moved back above 0, preventing me from losing the game.
It seems the game did not account for the triggered ability before declaring me as…
2 votes -
Cards Stuck in Air
On IOS, the cards stay in the air! What’s worst is that some cards stay on the stack, making it impossible for me to use them! This makes the tutorial impossible!!!
I am very disappointed at you lack of care! I wanted to play the game, but I can’t!
Go on an iPhone, play through the tutorial, and see what I’m talking about!!!3 votes -
Dacks
I missed having an option to preview card cutscenes when building a deck. Many cards have beautiful visual effects during battles, and it would be great to see them before making a choice.
1 vote -
Traditional Cube Draft rewards are displayed incorrectly in-client
I have won three matches in Traditional Cube Draft a number of times recently, and I realized that the in-game description of rewards lists three cube prize packs and two other packs. In reality, you get two cube prize packs and three other packs. I assume a cube prize pack is more valuable than a regular pack, so this error is misleading about the value of entering the draft.
Will you be providing the missing cube prize packs to each player for each 3-win draft they completed?
1 vote -
Yenna, doubling season, Inn keepers talent, three blind mice crashed something
Trying out
Yenna, Inn keepers talent level 3 + Doubling Season (or 2 Doubling seasons) and Three blind mice are on the battle field along with a mouse token.Yenna copies 3BM and the copies come in with 4 lore counters if you point one of the copy triggers at a token copy of 3BM you can make more copies of it and keep going and produce a lot of mice as well.
This crashed something (server side I think) while not an infinite loop it is obviously too resource heavy.
I’m not looking to abuse the servers or other players, so I’m wondering if there are any idea on what numbers are acceptable.
Trying out
Yenna, Inn keepers talent level 3 + Doubling Season (or 2 Doubling seasons) and Three blind mice are on the battle field along with a mouse token.Yenna copies 3BM and the copies come in with 4 lore counters if you point one of the copy triggers at a token copy of 3BM you can make more copies of it and keep going and produce a lot of mice as well.
This crashed something (server side I think) while not an infinite loop it is obviously too resource heavy.
I’m not looking to abuse the servers or other…
1 vote -
"Entered this turn" tag not being displayed after update.
After last update game i can't keep track of permanents entering because "Entered this turn" tag is not being displayed. Nowadays long turns with several game actions are common and it's easy to forget if a land was played when you don't have one in hand. Not having the means to check this can deter a player of actively pursuing a land draw, ending the turn with alot of unspent mana because it's safer to guarantee some sort of interaction instead of going for the efficient play hitting your lands and having interaction up not knowing if that land can even be played.
After last update game i can't keep track of permanents entering because "Entered this turn" tag is not being displayed. Nowadays long turns with several game actions are common and it's easy to forget if a land was played when you don't have one in hand. Not having the means to check this can deter a player of actively pursuing a land draw, ending the turn with alot of unspent mana because it's safer to guarantee some sort of interaction instead of going for the efficient play hitting your lands and having interaction up not knowing if that land can…
1 vote -
Fairness and Randomness
Actually make the game fair and random. The algorithm is worse than a digital gambling app. It's so bad that I'm considering to just quit the paper game also. Absolutely worst experience in a game ever.
1 vote -
Bug Report Faulty Random Shuffler
The game seems to have an issue with the random shuffler, as by sheer mathematics it is extremely improbable that I can't seem to draw a 4th land after 9 turns, with a 60 card deck with 24 lands. I have played about 20 games in the last week and since the update there seems to be an issue where it will not work with any Blue & White deck.
1 vote -
Anzeigefehler
Ich spiele am PC mit Windows 11.
Ich habe eine Spiel mit meinem Izzet Lessons Deck gespielt. Im entscheidenden Moment wurde mir angezeigt, dass mein Monument of Endurance noch Treasure produzieren kann (die Fähigkeit war nicht ausgegraut, im Gegensatz zu "draw a card"). Deshalb bin ich davon ausgegangen, dass ich die Fähigkeit noch triggern kann. Als ich dann eine Karte abgeschmissen habe, ist nichts passiert und ich habe deswegen das Spiel verloren und bin aus dem Event geflogen.
Eigentlich hätte ein Treasure produziert werden müssen oder die Anzeige hätte anders sein sollen.1 vote -
Numbers show as blocks
Updated to latest version January 14, 2026 on iOS mobile. All card names, creature types, power/toughness, quest reward amounts, and life totals blurry blocks rather than numbers. Card rules box text still visible. Had to scrape through a draft match guessing at stats and life totals. App is unusable until resolved.
1 vote -
Couldn't activate The fire nation drill in response to Octopus Form getting resolved, causing my removal spell to fizzle
I was targeting a "Fire Nation Cadets" with "Sold Out". In response my opponent cast "Octopus Form" on his "Fire Nation Cadets". I had "The Fire Nation Drill", so I let "Octopus Form" resolves in the stack before I was gonna activate "The Fire Nation Drill" ability, but the game never gave me a chance to do it... It should have let me get the priority between "Octopus Form" getting resolved and "Sold Out" getting resolved.
1 vote
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