MTG Arena Bugs & Product Suggestions
This page is for reporting bugs and submitting product suggestions. If you are experiencing issues with your account, with an order, or otherwise need customer support, please click here.
How to report a bug
1. Give us the steps to reproduce the bug
2. Note which platform you’re using (PC, Steam, Mac, Android, or iOS)
3. Enter the actual results you’re experiencing
4. Enter the expected results of the feature
5. Add any relevant screenshots/videos
6. If you found a workaround, please add workaround steps.
Examples of bugs: Incorrect rules interactions, wrong event rewards, issues with client functions like creating decks
How to submit product suggestions
- Select “Product Suggestion” as the Category for your suggestion
- Enter your feedback
- Add any relevant screenshots/videos
Examples of product suggestions: Feedback on visual effects, recommendations for user interface improvements, new feature requests
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No existing idea results
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3281 results found
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Rare wild card bug
Open enough packs to earn a rare wildcard, open final pack and little wheel turns over and resets, went to look for the wild card so I could use it and nothing, closed and reloaded game and nothing. This has happened multiple times to me now and it's BS cuz this is suppose to be the game play loop of this whole game, and it's broken. Please fix now.
1 vote -
(Crimes/Fury) interaction bug
If you use fury (with, for example Marchesa, Dealer of Death), the crime effect will trigger 3 times.
0 votes -
companion covering cards
Some of the companions can cover attacking cards if the game state is wide enough. This causes enough confusing to cause miss plays.
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Give us the steps to reproduce the bugHave a wide game state with the horse companion and have everyone attack. From the defender side card on the side will be hidden.
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Note which platform you’re using (PC, Steam, Mac, Android, or iOS)PC
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Enter the actual results you’re experiencingCard attacking being hidden
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Enter the expected results of the featureCards attacking be displayed so they can be blocked
Add any relevant screenshots/videos-
If you found a workaround, please add workaround steps.No workaround found
Some of the companions can cover attacking cards if the game state is wide enough. This causes enough confusing to cause miss plays.
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Give us the steps to reproduce the bugHave a wide game state with the horse companion and have everyone attack. From the defender side card on the side will be hidden.
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Note which platform you’re using (PC, Steam, Mac, Android, or iOS)PC
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Enter the actual results you’re experiencingCard attacking being hidden
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Enter the expected results of the featureCards attacking be displayed so they can be blocked
Add any relevant screenshots/videos-
…If you found
1 vote -
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Cosmetics selection menu reappears after seasonal reward menu
I'm using Steam on my PC.
To reproduce the bug :
1.Go to profile page
2. Click on any of the cosmetics selection menu on the bottom rigth (Titles, Emotes, Card Sleeves, Compagnons, Avatars)
3. Go back to the profile page using the arrow
4. Check on the seasonal reward for constructed or for Limited or your set completion using the menus on the left
5. Go back to the profile page using the arrowExpected outcome : we are brougth back to the profile page
Experienced outcome : we are brought back to the last visited cosmetic menu1 vote -
Bug Draft
Good morning, during a Premier Draft the game stopped working and closed. Afterwards I was no longer able to enter the game. As a result, I lost the match. I kindly request a refund of 1500 gems. Thank you and have a good day.
1 vote -
Avatar selection appears after season reward details
I'm using steam to run MTGA on PC.
Steps to reproduce the bug :
1. Go to profile
2. Open the avatar selection
3. Come back to profile using the arrow
4. Click on the season reward details
5. Come back to the profile using the arrow
Expected result :
We are brought back to the profile page.
Experienced result :
We are brought back to the avartar selection page.1 vote -
OS COMUNICADOS SEMANAIS DO ARENA
NÃO EXISTE COMUNICADOS EM PORTUGUES, QUANDO EU CLICO SEMPRE ME LEVAM PARA O SITE AONDE SÓ EXISTEM OS COMUNICADOS EM INGLES, É MELHOR EU PARAR DE RECEBER ESSES COMUNICADOS EU NAO VOU QUERO RECEBER UM COMUNICADO QUE NAO ESTÁ NA MINHA LINGUA E NEM APARECE, SE VOCE COLOCA EM PT BR AS NOTICIAS DO MAGIC RECENTES NAO APARECEM
1 vote -
Better Matchmaking and see what your opponent is playing before you accept
I would like to be able to see what my opponent is playing before i begin a match. Consider if I'm playing in the real world. If i know a player only plays one kind of deck and consistently stomps me, Am i going to want to play with that player? Or if i know someone is playing a deck with mostly counter spells designed to keep me from doing anything. Im also tired of being matched against decks that have a perfect counter to what im trying to do. I play this game and i dont want to have to swap decks every match just because YOUR matchmaking is trash.
I would like to be able to see what my opponent is playing before i begin a match. Consider if I'm playing in the real world. If i know a player only plays one kind of deck and consistently stomps me, Am i going to want to play with that player? Or if i know someone is playing a deck with mostly counter spells designed to keep me from doing anything. Im also tired of being matched against decks that have a perfect counter to what im trying to do. I play this game and i dont want to have…
1 vote -
spyglass
I played a game of Standard Brawl on Arena this morning. My opponent cast Sorcerous Spyglass, which is supposed to be banned in Brawl. So it doesn't appear that that ban has been implemented correctly.
1 vote -
Bitterbloom bearer + Tyshana's Tidebinder interaction bug
The game doesn't let me respond to my own Bitterbloom Bearer triggered ability using my Tyshana's Tidebinder in order to disable that ability. It directly resolves without letting me do nothing.
1 vote -
Bug with Mythos of Nethroi not allowing alternative cost to be paid
When casting mythos of nethroi, it sometimes won't allow you to pay the alternative cost and target a noncreature permanent. Has happened both on android and PC when targeting enchantments? This seems to be an intermittent issue as it does not happen all the time. (Not due to hexproofing or whatever, normal legal plays.)
1 vote -
Worldly Tutor not working after TNMT
I have played Worldly Tutor three times since the new update, and it has not worked any time. Each time I have played it, I searched for a Mossborn Hydra twice and an Ochre Jelly once, but every time I drew my next card it was a completely different card. At first I thought I missed a shuffle trigger, but I focussed for the next two times and it was the same outcome. Worldly Tutor has not been in my opening hand for any of these so I don't know if that affects the result
1 vote -
Unholy Annex/Ritual Chamber bug.
I just finished playing this game where my opponent cast the black room card Unholy Annex/Ritual Chamber. They cast the Ritual chamber side first and I killed the token during the same turn with 2 copies of scorching dragonfire. They later unlocked the Unholy Annex side and had no creatures in play for several turns after that. During each of those turns they drew a card and gained 2 life instead of losing 2 life.
1 vote -
Fehler
Als ich gegen den Spieler neo spielte, ist der gesammte Bildschirm eingefroren und nur mit X raus kam!
1 vote -
Bloomburrow battleground Bug
The day side of Bloomburrow battleground is low quality after TMNT update. I have tried Verify game files in Steam, Repair Game Files, re-install game and high quality graphic setting.
- Give us the steps to reproduce the bug - just run game with the battleground in any format
- Note which platform you’re using - Mac
- Enter the actual results you’re experiencing - the day side always in low quality like 360p as screenshot attached
- Enter the expected results of the feature - the day side high quality as it was before TMNT update and like it's night side
- Add any relevant screenshots/videos - done
- If you found a workaround, please add workaround steps - no
The day side of Bloomburrow battleground is low quality after TMNT update. I have tried Verify game files in Steam, Repair Game Files, re-install game and high quality graphic setting.
- Give us the steps to reproduce the bug - just run game with the battleground in any format
- Note which platform you’re using - Mac
- Enter the actual results you’re experiencing - the day side always in low quality like 360p as screenshot attached
- Enter the expected results of the feature - the day side high quality as it was before TMNT update and like it's night side
- Add any…
1 vote -
Glicko-2
There are 3 key features to MMR:
-Rating (skill level)
-Rating Deviation (confidence in rating)
-Volatility (consistency)I am rather good at magic, i played a lot. Rating would be high.
I have been playing MTGA a lot. Deviation would be low.
I make a lot of custom decks. Volatility is high.I would like to complain about my MMR. It doesn't move fast enough for my new decks. Not only is deviation not moving my MMR, the system updates in 24 hours to a week. Volatility is not high enough for my playstyle.
The only way i have to fix this, is to quit the game for a while to loosen my deviation.
I should not have to manipulate my MMR.
TLDR: Fix MMR Volatility.
There are 3 key features to MMR:
-Rating (skill level)
-Rating Deviation (confidence in rating)
-Volatility (consistency)I am rather good at magic, i played a lot. Rating would be high.
I have been playing MTGA a lot. Deviation would be low.
I make a lot of custom decks. Volatility is high.I would like to complain about my MMR. It doesn't move fast enough for my new decks. Not only is deviation not moving my MMR, the system updates in 24 hours to a week. Volatility is not high enough for my playstyle.
The only way i have to…
1 vote -
Mythweaver Poq is a problem
Mythweaver Pow is clearly causing a lot of problems. Just ban him already. He's broken and causes incredibly one sided games that are incredibly unfun.
1 vote -
Delighted Halfling mana not being used correctly in combination with Rattleclaw Mystic
I had a Delighted Halfling and a facedown Rattleclaw Mystic in play. I turned Rattleclaw Mystic face-up (the auto-tap used both of my red sources for some reason which is not the issue I'm reporting but still stupid when I had multiple blue and green sources). I then proceeded to cast Loot, the Pathfinder. I wanted to use Loot's red activation (deal 3 damage), so I tapped my Delighted Halfling to pay for the red mana in Loot's casting cost (so the red from Rattleclaw Mystic would still be available after Loot entered). However, no matter how I tried to do it, Arena was automatically using my generic red mana to pay for Loot's casting cost, leaving the conditional red mana from Delighted Halfling in my mana pool -- this would not be able to pay for Loot's red activated ability.
I don't understand why this would happen, and it effectively cost me the game -- both because I wasn't able to make the play that I wanted to make (and should have been able to make) and also because I timed out due to repeatedly trying to get the game to work the way it should. Log file is attached. Please fix your game, it's ridiculous that MTGO, an ancient piece of software, can correctly model the rules of Magic, and Magic Arena can't.
I had a Delighted Halfling and a facedown Rattleclaw Mystic in play. I turned Rattleclaw Mystic face-up (the auto-tap used both of my red sources for some reason which is not the issue I'm reporting but still stupid when I had multiple blue and green sources). I then proceeded to cast Loot, the Pathfinder. I wanted to use Loot's red activation (deal 3 damage), so I tapped my Delighted Halfling to pay for the red mana in Loot's casting cost (so the red from Rattleclaw Mystic would still be available after Loot entered). However, no matter how I tried to…
1 vote -
Turncoat Kunoichi failed to visually return Restless Razorkin to battlefield
During a game of Standard Brawl, opponent exiled my Restless Razorkin with Turncoat Kunoichi without paying the Sneak cost.
I airbent the Turncoat and other creatures with Avatar's Wrath. I didn't see Razorkin return to the battlefield but was able to attack with and trigger the Razorkin on subsequent turns.
Opponent recast Turncoat and I was able to see my tapped Razorkin still attached to the Turncoat as though it was exiled. Opponent also exiled my Haliya with the same turncoat.
I later cast Day of Judgement, killing the Turncoat. My Haliya returned normally but Razorkin was still visibly attached to the Turncoat in the graveyard.Attached is an image of the Turncoat with a "hollow" attached Razorkin.
During a game of Standard Brawl, opponent exiled my Restless Razorkin with Turncoat Kunoichi without paying the Sneak cost.
I airbent the Turncoat and other creatures with Avatar's Wrath. I didn't see Razorkin return to the battlefield but was able to attack with and trigger the Razorkin on subsequent turns.
Opponent recast Turncoat and I was able to see my tapped Razorkin still attached to the Turncoat as though it was exiled. Opponent also exiled my Haliya with the same turncoat.
I later cast Day of Judgement, killing the Turncoat. My Haliya returned normally but Razorkin was still visibly attached…1 vote -
Bug paso asignacion de daño de combate
Después de las últimas actualizaciones note una falla en el paso de asignación de daño de combate.
Es decir, si yo bloqueo con dos criaturas a una, luego de de abrir la ventana para lanzar hechizos, sigue la asignación de daño, ejemplo a cual de las dos criaturas va a dañar primero.
Una vez asignada esa distribución de daño (el juego te posicionaba de izquierda a derecha cual era el orden de criaturas a recibir daño, eso no esta pasando, DEBERÍA abrirse una nueva ventana para responder con hechizos o habilidades, pero eso no esta sucediendo.
El gran problema aca es que me sucedió en un draft premier. Aproximadamente a las 02:10 de hoy 7 de marzo.
Luego de bloquear con dos criaturas, no me las ordenó en la forma que recibirían el daño y no me permitió responder con hechizos, por lo cuál no pude responder con mi truco de combate y termine perdiendo la última vida del draft.
Si hay algun error en mi descargo, quisiera que por favor me despejen las dudas. Desde ya muchas gracias.Después de las últimas actualizaciones note una falla en el paso de asignación de daño de combate.
Es decir, si yo bloqueo con dos criaturas a una, luego de de abrir la ventana para lanzar hechizos, sigue la asignación de daño, ejemplo a cual de las dos criaturas va a dañar primero.
Una vez asignada esa distribución de daño (el juego te posicionaba de izquierda a derecha cual era el orden de criaturas a recibir daño, eso no esta pasando, DEBERÍA abrirse una nueva ventana para responder con hechizos o habilidades, pero eso no esta sucediendo.
El gran problema aca…1 vote
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