MTG Arena Bugs & Product Suggestions
This page is for reporting bugs and submitting product suggestions. If you are experiencing issues with your account, with an order, or otherwise need customer support, please click here.
How to report a bug
1. Give us the steps to reproduce the bug
2. Note which platform you’re using (PC, Steam, Mac, Android, or iOS)
3. Enter the actual results you’re experiencing
4. Enter the expected results of the feature
5. Add any relevant screenshots/videos
6. If you found a workaround, please add workaround steps.
Examples of bugs: Incorrect rules interactions, wrong event rewards, issues with client functions like creating decks
How to submit product suggestions
- Select “Product Suggestion” as the Category for your suggestion
- Enter your feedback
- Add any relevant screenshots/videos
Examples of product suggestions: Feedback on visual effects, recommendations for user interface improvements, new feature requests
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No existing idea results
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4184 results found
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Hello, Magic! My name is Celina, and I'm 7! I wish you had these three card collections: Wicked, Hello Kitty and friends and SuperMario
Hello, Magic!
Hello, Wizards of the Coast!
My name is Celina, and I'm 7!
I wish you had these three card collections.
The first one is from Wicked.
Hello Kitty and friends.
And Super Mario.
Bye!1 vote -
Resolution setting not saving on MacOS
Steps to reproduce: On a Mac with an external monitor (this is an M1 Macbook Air plugged through a hub into a 4k display over HDMI), launch the game. Go into Settings -> Graphics and change the resolution. Enter any match. Leave the match by winning or conceding.
Platform: Steam on MacOS 26. Game version 2026.55.0.4094.1225076.
Actual results: The resolution resets itself to the default (5120x2880) whenever the game changes scenes, ie entering or leaving a duel. It also resets when quitting and re-launching the game.
Expected results: The resolution setting, once set, stays the same across scenes and game launches.
Other notes: On this specific machine, the game does not run at an acceptable framerate at maximum resolution, but it runs just fine at 1440p. This bug makes it necessary to constantly go into settings and adjust the rendering resolution.
Please note this seems distinct from other resolution/fullscreen bugs other Mac users have reported, probably because I'm using an external monitor with a 16:9 aspect ratio. The game launches in fullscreen and displays correctly, it just renders at a resolution that's too high to run at an acceptable framerate; but once the resolution setting is adjusted, it runs fine.
Steps to reproduce: On a Mac with an external monitor (this is an M1 Macbook Air plugged through a hub into a 4k display over HDMI), launch the game. Go into Settings -> Graphics and change the resolution. Enter any match. Leave the match by winning or conceding.
Platform: Steam on MacOS 26. Game version 2026.55.0.4094.1225076.
Actual results: The resolution resets itself to the default (5120x2880) whenever the game changes scenes, ie entering or leaving a duel. It also resets when quitting and re-launching the game.
Expected results: The resolution setting, once set, stays the same across scenes and game…
1 vote -
bug
I can't buy the pack bundle from the store. I get the attached error message
1 vote -
I can't buy anything
Nothing happens, steam overlay is enabled, have balance, accounts are linked, idk. Hit the button, and I get a purchase noise, but nothing happens. Can't press the change payment hyperlink at the bottom either, just doesn't work.
1 vote -
Entity Tracker Triggering Shrines when it's not a shrine.
For some reason when you play Entity Tracker, it is triggering as if a shrine has entered. It wasn't copied into a shrine, it was just a copy of itself and was triggering shrine triggers. I think it's a loophole that needs to be fixed as it doesn't make sense and is frustrating in competitive to be losing to fake triggers.
1 vote -
Automatic stops for self-harming triggers when you have a Stifle effect in hand.
Hi Arena.
Hopefully a pretty simple one, and I think for some triggers you may have already implemented this - but, for any trigger that's potentially self-harmful, could you please make the card/trigger apply an automatic stop - I think it would make sense to have it as a blanket "all the time" scenario just in case a player could draw into a stifle effect (or if the stifle effect may not be obvious to Arena, like Sundial Of The Infinite), but otherwise, at least if they have something like Stifle or Consign To Memory in hand (ie. something that can target the ability).
Examples of the triggers are things like Chance For Glory, Pact Of Negation, Demonic Pact, Alchemist's Gambit etc. When you're playing these cards alongside stifle effects you do typically get used to applying manual stops or full control yourself - mainly because you can't afford not to when Arena's trying its best to kill you - but it'd be a nice ease-of-play improvement if Arena just stopped and gave you a chance to react, rather than killing you despite having the card and mana to save yourself.
Cheers!
Hi Arena.
Hopefully a pretty simple one, and I think for some triggers you may have already implemented this - but, for any trigger that's potentially self-harmful, could you please make the card/trigger apply an automatic stop - I think it would make sense to have it as a blanket "all the time" scenario just in case a player could draw into a stifle effect (or if the stifle effect may not be obvious to Arena, like Sundial Of The Infinite), but otherwise, at least if they have something like Stifle or Consign To Memory in hand (ie. something that…
1 vote -
Undying
combo with Undying Malice and then I used Blasphemous Edict and the card just died and did not come back???
1 vote -
In-game screen resolution changed to 16:10 on macOS after Tarkir Alchemy update (v2025.48)
With today's update (30 Apr 2025), the very left and right edges of the screen are suddenly getting cropped in macOS, when MTGA is in full-screen mode (I have a MacBook M1 Pro, which has a 3456 x 2234 display). For instance, my graveyard and the companions are now only half visible.
We've historically been able to force a "correct" full-screen resolution by entering a custom launch argument in the Epic Games Launcher (e.g. -screen-fullscreen 1 -screen-width 3456 -screen-height 1944), but this is no longer working.
7 votes -
Server drop
I was about to win the last match I was in and the game dropped. Didn't say loss or win. Just waiting for server.
2 votes -
Unable to Send/Receive Friend Requests
cant get friend request/friend request sent does pop up for other player
trying to add friend and we both sent request but it wont pop up on either of our screens to accept
26 votes -
Daily Card reward supersedes Mastery Pass
If a player reaches a daily card reward and a card reward from the Mastery Pass, the daily reward supersedes being able to see your Mastery card rewards -- typically Mythic Rare cards.
This is a very feels bad moment and takes away the excitement of flipping mythic rare cards.
4 votes -
"Desert" land card
The land card"Desert" doesn't allow to target own creatures at the end of combat step. It should, but it doesn't: the game just passes to the second main phase
1 vote -
earthbending
earthbending is not fun to fight and needs to be removed
1 vote -
Card amounts displaying wrong in deckbuilding
I encountered a bug where the amounts of cards are displayed wrong in the deck builder. You can remove cards, but cant add up to three for stock up or more than 2 for nowhere to run. I checked the in depth screen/ breakdown screen and those numbers look to be correct, they are just being displayed wrong on the deck builder screen.
look at stock up in the image
1 vote -
Warn players if they are getting close to drawing out their deck
Its easier to tell in paper magic when you are getting close to drawing out your deck - but easy to ignore / not notice. I just played a game with an izzet deck that plays lots of cantrips and was surprised when I accidentally drew my last card - the same way you get a warning that you'll have to discard to hand size, it would be nice if there was at least a "are you sure" warning popping up when you are within one card of drawing your deck (especially if its on an opponent's turn and presumably you'd want to keep one card on top to protect your draw.)
Its easier to tell in paper magic when you are getting close to drawing out your deck - but easy to ignore / not notice. I just played a game with an izzet deck that plays lots of cantrips and was surprised when I accidentally drew my last card - the same way you get a warning that you'll have to discard to hand size, it would be nice if there was at least a "are you sure" warning popping up when you are within one card of drawing your deck (especially if its on an opponent's turn and presumably…
1 vote -
Glitched animations for Mythic cards
Glitched animations for 'Brazen Borrower' and 'Rankle' from (WOE) They now appear behind the cards on the battlefield.
1 vote -
Tergrid/ Manifest Dread
When turning cards face up with Manifest Dread mechanic. It procks the Tergrid, God of Fright ability even though the description for manifest dread has no mention of a sacrifice to turn the card face up.
1 vote -
Parallax wave bugged
What my opponent sacrificed parallax wave, my creatures remained in exile (they should have been returned to the battlefield)
1 vote -
Parallax wave bugged
When my opponent sacrificed parallax wave, my creatures remained in exile (should have been returned to the battlefield)
1 vote -
Bug
I have no sound in Arena.
This started today. I've uninstalled - reinstalled the client multiple times after restarting my pc, no effect.
I'm on Windows1 vote
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