MTG Arena Bugs & Product Suggestions
This page is for reporting bugs and submitting product suggestions. If you are experiencing issues with your account, with an order, or otherwise need customer support, please click here.
How to report a bug
1. Give us the steps to reproduce the bug
2. Note which platform you’re using (PC, Steam, Mac, Android, or iOS)
3. Enter the actual results you’re experiencing
4. Enter the expected results of the feature
5. Add any relevant screenshots/videos
6. If you found a workaround, please add workaround steps.
Examples of bugs: Incorrect rules interactions, wrong event rewards, issues with client functions like creating decks
How to submit product suggestions
- Select “Product Suggestion” as the Category for your suggestion
- Enter your feedback
- Add any relevant screenshots/videos
Examples of product suggestions: Feedback on visual effects, recommendations for user interface improvements, new feature requests
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No existing idea results
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4097 results found
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Sideboarding not possible in Standard BO3 since Lorwyn
Since Lorwyn update (20/1/26) BO3 Standard games do not let me sideboard.
Game 1 ends, I expect to be able to sideboard, but my screen immediately progresses to the waiting screen while my opponent sideboards. “Ready” appears next to my name.
Happens repeatedly despite restart, multiple games. iOS fully updated.1 vote -
Some cards are hard to read in the powered cube, because they use obscure prints
The card arts chosen for some of the cards in powered cube are really hard to read. I'm talking especially about the Breaking News prosperity showcase arts that you use for e.g. Mana Drain and Pest Infestation. Fractured Identity too. The card art is so busy and cluttered it strains my eyes to read it, and the font is so stylized it barely registers as English text.
Yes, I know that if you hover over the card, it will show properly legible text. But this is an arena draft, where you have very limited time to look at the cards. You need to be able to rapidly recognize them by just looking at them in order to have time to make a decision. If I have to spend 3-5 seconds trying to figure out the card I'm looking at, then I get really screwed toward the end of a pack, when you only have like 5 seconds to make a pick.
I don't know if there is some motivation behind using these arts, like maybe you automatically use the most recently printed version that exists on Arena, or maybe whoever assembled the cube just picked these versions because they liked them. I don't think these card arts look good, and it's common to see people complain about it on YouTube (for example LSV complained about it in a video of his own draft, and it was clear he almost failed to pick a Mana Drain because he didn't recognize it at first).
I think for draft/sealed events, you should have a policy of always using the most legible, standard version of the card. And there should not be cards in Arena that only exist in these highly illegible, weird looking special arts. This is the case with some cards, like some of the “borderless source material cards” from TLE. There is no standard version of the card, and I hate to say it but these cards are extremely ugly and often hard to read. Thankfully they aren't used in the powered cube, but I thought I'd point it out that it's a bad situation where you want to use a card in your deck, but the only print available is a barely legible 720p screenshot from an old TV show.
This is the case with multiple cards I think, but I remember this happening to me with Valakut. Like, can't you just scan in the normal version of Valakut? Even the Expedition version would be fine. Attached is an image of the only version of the card available on Arena. It's not the ugliest source material card, but it's one you're basically forced to use if you want to play a red landfall deck in Brawl. You'd be handicapping yourself by not playing it. But it's just so ugly and blurry! It looks like it's been badly upscaled or something. I guess Nickelodeon/Paramount didn't have the high res mattes, so these cards are screenshots from a low res, highly compressed video. I don't expect these card arts to be fixed, but it would be nice if the standard versions of these cards were available.
But draft is where being able to quickly recognize a card really matters. Using an obscure, illegible card art creates “feels bad” moments where you run out of time or make a bad pick. It gives certain players (e.g. players with dyslexia, or players who can't use input devices to aim at and hover a card very quickly) a disadvantage when they otherwise would have a fair chance. They're not necessarily bad at Magic - the game doesn't normally present any challenges for their difficulties/disabilities. But using these weird prints makes it so now the game does pose a challenge that puts them at a disadvantage, and one that isn't really related to what we consider the core of the game.
The card arts chosen for some of the cards in powered cube are really hard to read. I'm talking especially about the Breaking News prosperity showcase arts that you use for e.g. Mana Drain and Pest Infestation. Fractured Identity too. The card art is so busy and cluttered it strains my eyes to read it, and the font is so stylized it barely registers as English text.
Yes, I know that if you hover over the card, it will show properly legible text. But this is an arena draft, where you have very limited time to look at the cards.…
1 vote -
Display Entry Cost in Event Selection Menu
Please display the entry cost in the event selection menu.
I don't have the entry cost of each event memorized. When I click on an event to see what the entry cost is and then hit the "return" button I'm no longer on the same menu. This means that I have to dive through multiple menues to determine the cost of each event. This could be simplified for users by adding the cost in the corner of the image so users don't have to click into the event to see the cost.
1 vote -
add timeless play unranked
Add Timeless Unranked BO3 queue. I don't take this format seriously and I don't want to play against people who do. And I don't want to play BO1 either, I want to play decks that can have 15 card sideboards, not 7. The fact that Timeless has been around for like 3 years and we STILL don't have BO3 unranked really makes it seem like you don't care about the format at all.
1 vote -
iOS connection
Often times on my iOS devices, I will lose signal with the game and force me to restart it upon getting back into the game my opponent will have had five turns and I will have nothing on top of which in my most recent restart my screen bugged out to the tutorial screen but extremely broken.
1 vote -
Can’t counter own noncreature spells with glen elendra guardian
Basically the title, just lost a draft game in which I needed a single point of damage for lethal so I played cinder strike and I got no priority to counter that spell with glen elendra (encountered on iOS version, not sure if it’s the same on pc)
1 vote -
Mystic confluence bug
Playing the premier cube draft, casted a narset and opponent cast mystic confluence in response for me to pay 3 twice and draw a card, paid 3 twice but spell still got countered, resulting in loss of game.
2 votes -
1 vote
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Draft bug
Buonasera,
ho avviato un draft ma durante il draft è uscito il messaggio della perdita della connessione (nonostante la mia connessione fosse attiva e funzionante.
è avvenuto intorno alle 21.50 cet. Posso ricevere indietro il draft token usato?
Grazie!
1 vote -
Trinket mage erroneously marked as illegal from timeless format
Trinket mage is marked as banned in the timeless format. Constructing a deck with it results in "deck invalid" popups from the client.
1 vote -
Sealed
Being forced into 2 colors before opening sealed product is taking away deck building freedom. The amount of cards in the other 3 colors can be detrimental to being able to play what colors you want to and or what rares and or mythics you pull. I usually play 6 plus sealed, but since the forced stuff starting in Avatar, I will not play anymore then the tokens that I paid for. Stop taking away deck building freedom. Its is foundational to this game.
1 vote -
Hello, Magic! My name is Celina, and I'm 7! I wish you had these three card collections: Wicked, Hello Kitty and friends and SuperMario
Hello, Magic!
Hello, Wizards of the Coast!
My name is Celina, and I'm 7!
I wish you had these three card collections.
The first one is from Wicked.
Hello Kitty and friends.
And Super Mario.
Bye!1 vote -
Resolution setting not saving on MacOS
Steps to reproduce: On a Mac with an external monitor (this is an M1 Macbook Air plugged through a hub into a 4k display over HDMI), launch the game. Go into Settings -> Graphics and change the resolution. Enter any match. Leave the match by winning or conceding.
Platform: Steam on MacOS 26. Game version 2026.55.0.4094.1225076.
Actual results: The resolution resets itself to the default (5120x2880) whenever the game changes scenes, ie entering or leaving a duel. It also resets when quitting and re-launching the game.
Expected results: The resolution setting, once set, stays the same across scenes and game launches.
Other notes: On this specific machine, the game does not run at an acceptable framerate at maximum resolution, but it runs just fine at 1440p. This bug makes it necessary to constantly go into settings and adjust the rendering resolution.
Please note this seems distinct from other resolution/fullscreen bugs other Mac users have reported, probably because I'm using an external monitor with a 16:9 aspect ratio. The game launches in fullscreen and displays correctly, it just renders at a resolution that's too high to run at an acceptable framerate; but once the resolution setting is adjusted, it runs fine.
Steps to reproduce: On a Mac with an external monitor (this is an M1 Macbook Air plugged through a hub into a 4k display over HDMI), launch the game. Go into Settings -> Graphics and change the resolution. Enter any match. Leave the match by winning or conceding.
Platform: Steam on MacOS 26. Game version 2026.55.0.4094.1225076.
Actual results: The resolution resets itself to the default (5120x2880) whenever the game changes scenes, ie entering or leaving a duel. It also resets when quitting and re-launching the game.
Expected results: The resolution setting, once set, stays the same across scenes and game…
1 vote -
bug
I can't buy the pack bundle from the store. I get the attached error message
1 vote -
I can't buy anything
Nothing happens, steam overlay is enabled, have balance, accounts are linked, idk. Hit the button, and I get a purchase noise, but nothing happens. Can't press the change payment hyperlink at the bottom either, just doesn't work.
1 vote -
Entity Tracker Triggering Shrines when it's not a shrine.
For some reason when you play Entity Tracker, it is triggering as if a shrine has entered. It wasn't copied into a shrine, it was just a copy of itself and was triggering shrine triggers. I think it's a loophole that needs to be fixed as it doesn't make sense and is frustrating in competitive to be losing to fake triggers.
1 vote -
Automatic stops for self-harming triggers when you have a Stifle effect in hand.
Hi Arena.
Hopefully a pretty simple one, and I think for some triggers you may have already implemented this - but, for any trigger that's potentially self-harmful, could you please make the card/trigger apply an automatic stop - I think it would make sense to have it as a blanket "all the time" scenario just in case a player could draw into a stifle effect (or if the stifle effect may not be obvious to Arena, like Sundial Of The Infinite), but otherwise, at least if they have something like Stifle or Consign To Memory in hand (ie. something that can target the ability).
Examples of the triggers are things like Chance For Glory, Pact Of Negation, Demonic Pact, Alchemist's Gambit etc. When you're playing these cards alongside stifle effects you do typically get used to applying manual stops or full control yourself - mainly because you can't afford not to when Arena's trying its best to kill you - but it'd be a nice ease-of-play improvement if Arena just stopped and gave you a chance to react, rather than killing you despite having the card and mana to save yourself.
Cheers!
Hi Arena.
Hopefully a pretty simple one, and I think for some triggers you may have already implemented this - but, for any trigger that's potentially self-harmful, could you please make the card/trigger apply an automatic stop - I think it would make sense to have it as a blanket "all the time" scenario just in case a player could draw into a stifle effect (or if the stifle effect may not be obvious to Arena, like Sundial Of The Infinite), but otherwise, at least if they have something like Stifle or Consign To Memory in hand (ie. something that…
1 vote -
Undying
combo with Undying Malice and then I used Blasphemous Edict and the card just died and did not come back???
1 vote -
In-game screen resolution changed to 16:10 on macOS after Tarkir Alchemy update (v2025.48)
With today's update (30 Apr 2025), the very left and right edges of the screen are suddenly getting cropped in macOS, when MTGA is in full-screen mode (I have a MacBook M1 Pro, which has a 3456 x 2234 display). For instance, my graveyard and the companions are now only half visible.
We've historically been able to force a "correct" full-screen resolution by entering a custom launch argument in the Epic Games Launcher (e.g. -screen-fullscreen 1 -screen-width 3456 -screen-height 1944), but this is no longer working.
7 votes -
Server drop
I was about to win the last match I was in and the game dropped. Didn't say loss or win. Just waiting for server.
2 votes
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