MTG Arena Bugs & Product Suggestions
This page is for reporting bugs and submitting product suggestions. If you are experiencing issues with your account, with an order, or otherwise need customer support, please click here.
How to report a bug
1. Give us the steps to reproduce the bug
2. Note which platform you’re using (PC, Steam, Mac, Android, or iOS)
3. Enter the actual results you’re experiencing
4. Enter the expected results of the feature
5. Add any relevant screenshots/videos
6. If you found a workaround, please add workaround steps.
Examples of bugs: Incorrect rules interactions, wrong event rewards, issues with client functions like creating decks
How to submit product suggestions
- Select “Product Suggestion” as the Category for your suggestion
- Enter your feedback
- Add any relevant screenshots/videos
Examples of product suggestions: Feedback on visual effects, recommendations for user interface improvements, new feature requests
--------------
If you receive an error message that your attachment did not upload, please check to make sure it is smaller than 50 MB.
- or
No existing idea results
- ~ No ideas found ~
4135 results found
-
Draft Loss after canceling queue
So, I had an emergency where I had to leave and, as I was queueing, I managed to click Cancel before I got paired up in a game. But on my screen, the game actually managed to pair me with someone, although I wasn't transported to a game because I clicked just in time. Now that I'm playing it again, I noticed I got a loss because of it, and I figured it was because of that one match pairing I had to cancel in a hurry. Rather me losing 6 - 3 or winning 7 - 1 or 7 - 2, I just wanted to report that incident, in order to not have people actually losing random matches because they had the same incident as I, which can only be considered as "super unlucky" because of the game actually pairing me before I left to the main menu.
So, I had an emergency where I had to leave and, as I was queueing, I managed to click Cancel before I got paired up in a game. But on my screen, the game actually managed to pair me with someone, although I wasn't transported to a game because I clicked just in time. Now that I'm playing it again, I noticed I got a loss because of it, and I figured it was because of that one match pairing I had to cancel in a hurry. Rather me losing 6 - 3 or winning 7 - 1 or 7…
9 votes -
Game takes you back to main menu during match
During a match on Android 15, august security patch, during opponents turn, he triggers an ability, screen goes black and client Tooks you to main screen, you can navigate as it's no active match, when try to find a new match I was reconnect losing turn, actions and the game (was ranked match). Tried to capture log file but the button doesn't work either.
2 votes -
Remove the Rope Function from MTG Arena
Remove the rope function from MTGA, it is destroying the game. Time to go back to chess clocks, like on MTGO. Turns end in the middle of game-winning actions, particularly when playing combo decks, even when playing at a decent pace. Underworld breach combo, for example, is basically unplayable as a result of the MTGA rope.
1 vote -
menu UI is white
menu tabs turn white and the sideboard also becomes unreadable after a game. No idea what triggers it but happens every so often.
5 votes -
Colorless Lands activating abilities for the wrong amount of mana
Colorless lands, such as Blast Zone or Fountainport, activate abilities for 1 less mana than expected. Playing from PC, Windows. This already happened in several games and there's even footage on the internet (youtube) from a content creator. Experienced this in a few matches where my opponents were able to sacrifice a token to fountainport despite having only 1 Fountainport and 1 Plains untapped. Saw balst zone getting counters on for X instead of XX. Other opponents were able to play a 4 drop, tap Fountainport and sacrifice 2 Map Tokens to buff their creatures, despite having only 5 lands on the field. That's a huge discount, makes difference between winning and losing games.
Colorless lands, such as Blast Zone or Fountainport, activate abilities for 1 less mana than expected. Playing from PC, Windows. This already happened in several games and there's even footage on the internet (youtube) from a content creator. Experienced this in a few matches where my opponents were able to sacrifice a token to fountainport despite having only 1 Fountainport and 1 Plains untapped. Saw balst zone getting counters on for X instead of XX. Other opponents were able to play a 4 drop, tap Fountainport and sacrifice 2 Map Tokens to buff their creatures, despite having only 5 lands…
3 votes -
Dollmaker's Shop isnt triggering
Could you please check the interaction with Dollmaker's Shop and Overwhelming Splendor. I had Dollmaker's shop unlocked and was attacking with nontoys but not getting the 1/1 toy from the shop.
Didnt take a screenshot of the board state. But checking one creature that attacked, it was a cat but had no other creature types (like "All" or toy in the line)
This seems to be bugged as of 21 July 2025 version.
3 votes -
Gev, Scaled Scorch Persist Combo does not work
Gev, Putrid goblin, and sac outlet on the battlefield.
Sac putrid, persist trigger.
Putrid to the battlefield.
Gev gives +1 and persist gives -1 canceling out allowing loop.Gev did not trigger on entry.
attached is a screenshot of the battlefield.
I will continue to try this to see if it is a one time thing.
3 votes -
Manually assigning damage
It is impossible to assign 2000+damage using only the arrows. You have to click them 2000 times, which is impossible to do within the given time. So I die because timer runs out. Please make an inputfield or make it possible to count below zero to reach highest damage fast. Game on iphone.
4 votes -
Bug with Cyclonic rift
Cyclonic Rift is bugged on Arena. No permanents leave the battlefield after Cyclonic Rift is cast.
2 votes -
Not receiving gems for excess copies of cards
I'm not receiving gems for copies beyond four of the identical card. This has happened in Jump In, when I get a 5th copy of a card or more, in Quick Draft, when I draft copies of a card that put me beyond four copies, and when rewarded a card that I already have 4 copies of.
2 votes -
Can’t read cards
Can’t read card titles, life total, or anything but the text on the card. It’s just that. Everything else is greyed out. Makes the game practically unplayable.
2 votes -
store purchase failed unknown
I can't purchase gems due to 'Store purchase failed unknown'
4 votes -
Limited loss after cancelling queue
I queued up for a FF premier draft and after the drafted entered the match queue. Before being matched, I cancelled the queue. I exited the client and the next time I entered into the premiere draft screen I had 1 loss despite never having played a game with the fresh deck and only having cancelled the queue before being matched.
3 votes -
Mobile Graphic/Interface Bug on Cards and Decks
The images of the cards,decks cover and others items are blurry and not visible
2 votes -
7 votes
-
purchased card wasn't standard legal without pre-warning
Purchased Treasure Hunt from store, but it never told me it wasn't compatible with standard format. When craft cards from wildcards it shows this info, why doesn't it in store? I don't, nor ever will, play historic... very shady
On PC/Steam0 votes -
Dropped to the main menu in the middle of a match
On PC (Steam). Spontaneously dropped back to the main menu in the middle of a Historic match.
2 votes -
Gain life/lose life bug
"Whenever you gain life, opponent loses life" stuck on a loop and is an immediate loss.
7 votes -
Bloodletter of Aclazotz / Underworld Dreams
Opponents are only receiving 1 damage from Underworld Dreams per card draw (rather than 2) when Bloodletter of Aclazotz is on the battlefield. Just lost a tight game because this didn't work.
1 vote -
Ratadabik and Relic of legends combo broken
Ratadabik is supposed to remove the legendary status from a creature.
However, Relic of legends doesn't recognize the token copy as not legendary.
Therefore, if they use gollum (which pays 1Black to return from grave to battlefield) they can infinitely loop any sac outlet with Relic of legends by tapping the "non-legendary" token for 1 black and returning the original to hand. Then re-playing it.Long story short, Ratadabik doesn't remove the legendary status. Or at least Relic doesn't recognize that it's been removed, because it still allowed the token gollum to be tapped for mana
3 votes
- Don't see your idea?