MTG Arena Bugs & Product Suggestions
This page is for reporting bugs and submitting product suggestions. If you are experiencing issues with your account, with an order, or otherwise need customer support, please click here.
How to report a bug
1. Give us the steps to reproduce the bug
2. Note which platform you’re using (PC, Steam, Mac, Android, or iOS)
3. Enter the actual results you’re experiencing
4. Enter the expected results of the feature
5. Add any relevant screenshots/videos
6. If you found a workaround, please add workaround steps.
Examples of bugs: Incorrect rules interactions, wrong event rewards, issues with client functions like creating decks
How to submit product suggestions
- Select “Product Suggestion” as the Category for your suggestion
- Enter your feedback
- Add any relevant screenshots/videos
Examples of product suggestions: Feedback on visual effects, recommendations for user interface improvements, new feature requests
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4129 results found
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Unable to join event 2 hours from its end
Unable to join event - Quick Draft Aetherdrift
Would like my gems back2 votes -
Brawl: Matchmaking leaves a lot to be desired
I dont have an amazing combo in my Vorinclex list. I have some basic creatures, that maybe on the play I can ramp hard.
However I refuse to play against 4 and 5 colour commanders with a fair deck that plays in the 3s. Really a 4 and 5 colour deck, they should get to play other 3 to 5 colour opponents.
I’m not monoblue. And I don’t have a combo.
By all metrics, they have far more tools at their fingers; at far greater quality than I will ever have. It is a waste of my time, their time and your time as you read this.
I dont have an amazing combo in my Vorinclex list. I have some basic creatures, that maybe on the play I can ramp hard.
However I refuse to play against 4 and 5 colour commanders with a fair deck that plays in the 3s. Really a 4 and 5 colour deck, they should get to play other 3 to 5 colour opponents.
I’m not monoblue. And I don’t have a combo.
By all metrics, they have far more tools at their fingers; at far greater quality than I will ever have. It is a waste of my time, their time…
1 vote -
skipped my turn
skipped my turn. The guy put an enchantment that makes me lose 2 life when i draw a card and he gains 2 life when he draws a card. Anyway it gives him an extra turn. All i did was hit resolve and it skipped my turn, then i got a turn after he got his second turn in a row. Then again, i clicked resolve and he got two turns in a row.
5 votes -
Companion Sideboard Count
When using a companion in the sideboard, I thought my deck was okay for BO3 when my sideboard said it had 15 cards in the deck builder. It turns out I could not use my sideboard the entire event because I actually had 16 cards. The deck builder should include the companion in the sideboard count. Otherwise, a warning along with big red text should be generated.
4 votes -
Cropping occurs on 16:10 screen resolutions (on macOS after 2024.40.30 update)
I’m thrilled to see that the new 2024.40.30 update has finally resolved a longstanding issue where MTGA was forced to display in the lowest resolution on macOS when in full screen mode.
It isn’t perfect however, as on my MacBook Pro M1 Pro, which has a built-in 16:10 display (3456 x 2234 resolution), several UI elements on the very left and right edges of the UI get cropped (e.g. the companions and stack partly appear off-screen).
Can you please update the in-game UI to ensure that everything fits within a standard 16:10 aspect ratio? Or in the interim, add an option for us to select how we’d like the image to be displayed when full-screen: cropped or letterboxed (as per the aspect ratio options on most TVs).
FYI: this workaround lets us override the MTGA screen resolution to 16:9: https://gist.github.com/april/ef679cf5719cc5a2ba6a55da20869ffa
I’m thrilled to see that the new 2024.40.30 update has finally resolved a longstanding issue where MTGA was forced to display in the lowest resolution on macOS when in full screen mode.
It isn’t perfect however, as on my MacBook Pro M1 Pro, which has a built-in 16:10 display (3456 x 2234 resolution), several UI elements on the very left and right edges of the UI get cropped (e.g. the companions and stack partly appear off-screen).
Can you please update the in-game UI to ensure that everything fits within a standard 16:10 aspect ratio? Or in the interim, add an…
19 votes -
Sparky is Turned Around
Sparky is very Turned Around in their event. He's casting Knight's Pledges on My Creatures, and Pacifisms on there's.
Can you teach them how to cast Enchant Creatures correctly?
3 votes -
Mind Flayer Does not return control after leaving field MTGA oniOS
Mind Flayer Does not return control after leaving field MTGA oniOS
4 votes -
Disconnect during game, did not reconnect to existing game
I was playing in a premier draft with two losses and my connection dropped. I was able to reconnect before much time had passed, but instead of sending me back to my current game I was sent to the screen showing my current record and allowing me to start matchmaking for another game. I started a new game, which I won, but on exiting that game I saw I had received my third game loss (which I assume was from the game I hadn't been able to reconnect to).
6 votes -
Can't cast instants
Multiple instances but most recent was not being able to respond to opponent's removal using Turn Inside Out on my Heartfire Hero. Losing that definitely sways the outcome.
5 votes -
goblin making 2 tokens instead of 1
Had 1 Sear Slicer Goblin in play. End of turn 2 tokens where made. Was playing on PC.
1 vote -
No hand scroll glitch
Fix the bug where you can not scroll your hand to select card when you are forced to pick half your deck leaving you unable to play highlighted cards that are valid counters. It’s an annoying glitch that is being abused to much. FIX IT!!!
3 votes -
Product Suggestion
MTG ARENA I assumed restricted infinite loop combos for a wincon. A player used a 2 card combo to instantly peck me for game with a infinite loop using Marauding Blight Priest and Exquisite Blood.
2 votes -
Perpetual debuff vanished in brawl
While my opponent had alesha who laughs at fate as their commander penregon beseiged had triggered and perpetually debuffed alesha twice. when opponent used alesha as an additional cost to cast annihilating glare, and then moved alesha to the command zone, the perpetual debuffs vanished.
1 vote -
lands
Just play two games on windows arena. After playing Tri-lands, I played dual land that were supposed to come in ply untapped do to having the correct land type on my Tri-land. For some reason, they still came into play tapped.
3 votes -
Mastery pass
I don't get rewards from mastery pass. I payed for this. Pls solve quick or refund!
18 votes -
Cant enter Store
Since last update i cant open ingame shop on my PC (windows 10).
Arena drop to infinity loading loop after pressing shop button.
Store worked only in google-play game version, on Android.3 votes -
My opponent is playing with banned cards in a standard event
My opponent is using banned cards in a standard event
3 votes -
Brawl - Ashaya - Losing abilities
I had enchanted Ashaya with Imprisoned in the Moon. Opponent had 1 creature in play which was enchanted with Eaten By Piranhas. Opponent had no other creatures in play under their control and all lands were tapped. Ashaya was now a non-basic land and had lost all other abilities, totally greyed out.
Go to opponent's turn
Opponent plays a Scute Swarm, and the game reacts as though Scute Swarm was a Forest and triggered itself. Opponent then plays Kona and Scute Swarm reacts again as if Kona was a Forest.
Ashaya is greyed out before these new creature cards are played. Her ability is supposed to be canceled out until the enchantment is removed. This is the point where some other player called Rezzahan#77802 will chime in about layers. I have no idea what these layers are, I only know that when the card is grey'd out it's ongoing abilities are supposed to be negated. So please either fix this bug or explain in non-layer terms why the electronic and paper game are intended to ignore grey-d out ability boxes.
I had enchanted Ashaya with Imprisoned in the Moon. Opponent had 1 creature in play which was enchanted with Eaten By Piranhas. Opponent had no other creatures in play under their control and all lands were tapped. Ashaya was now a non-basic land and had lost all other abilities, totally greyed out.
Go to opponent's turn
Opponent plays a Scute Swarm, and the game reacts as though Scute Swarm was a Forest and triggered itself. Opponent then plays Kona and Scute Swarm reacts again as if Kona was a Forest.
Ashaya is greyed out before these new creature cards are…
4 votes -
Alchemy rebalance of Scute Swarm
Create an Alchemy rebalanced version of Scute Swarm to avoid excess triggers.
"Landfall — Whenever a land you control enters, create a 1/1 green Insect creature token. If you control six or more lands, create a token that's a copy of this creature instead unless you control at least 250 creatures named Scute Swarm."
2 votes -
Can we please have a higher starting life in brawl
With brawl being our closest thing to commander can we please have a starting life total of 40. I have lost far to many games by turn 4 or 5. It's understandable why originally the life total was lowered from 30 to 25, when brawl was pushed in paper before arena and 1v1 was preferred over multi-player. But hundred card brawl deserves the proper life total in my opinion. It's meant to be an enjoyable casual game, but most times it's cringe simply to get over ran by a super aggro deck that kills me before I even get my fourth land out. Also, why is it that My opponent goes first at a far higher percentage than I do? I would say my odds of choosing to go first are less then 20%.
With brawl being our closest thing to commander can we please have a starting life total of 40. I have lost far to many games by turn 4 or 5. It's understandable why originally the life total was lowered from 30 to 25, when brawl was pushed in paper before arena and 1v1 was preferred over multi-player. But hundred card brawl deserves the proper life total in my opinion. It's meant to be an enjoyable casual game, but most times it's cringe simply to get over ran by a super aggro deck that kills me before I even get my…
2 votes
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