MTG Arena Bugs & Product Suggestions
This page is for reporting bugs and submitting product suggestions. If you are experiencing issues with your account, with an order, or otherwise need customer support, please click here.
How to report a bug
1. Give us the steps to reproduce the bug
2. Note which platform you’re using (PC, Steam, Mac, Android, or iOS)
3. Enter the actual results you’re experiencing
4. Enter the expected results of the feature
5. Add any relevant screenshots/videos
6. If you found a workaround, please add workaround steps.
Examples of bugs: Incorrect rules interactions, wrong event rewards, issues with client functions like creating decks
How to submit product suggestions
- Select “Product Suggestion” as the Category for your suggestion
- Enter your feedback
- Add any relevant screenshots/videos
Examples of product suggestions: Feedback on visual effects, recommendations for user interface improvements, new feature requests
--------------
If you receive an error message that your attachment did not upload, please check to make sure it is smaller than 50 MB.
- or
No existing idea results
- ~ No ideas found ~
9039 results found
-
shoot the f
Whenever you try to activate Shoot the Sheriff with available mana and a valid target, it says to target a non-Outlaw. Too bad the creatures were from Duskmoon and Bloomburrow.
1 vote -
Emerge mechanic not working.
In this Brawl battle I was unable to cast creatures from my hand for their emerge cost, as Herigast normally allows you to do. Normally, cityscape leveler would have a 0 cost option that would allow me to sacrifice Herigast to pay for 9 generic mana of CL's casting cost, rendering it a free spell (so to speak). I don't see anything on the battlefield that prevents alternate costs or anything. My opponent is has the following cards on the field:
Battlefly swarm
Unscrupulous agent
Gix, Yawgmoth Praetor
Massacre Girl, known killer
Aclaszots, Deepest BetrayelThanks!
2 votes -
Gravitic Herald warp effect
Gravitic Herald, the A25 card, as worded, gives the permanent it seeks the warp ability until end of turn. However that doesn't happen - once the card is warped in it loses the ability, even though its only meant to lose the ability at end of turn. This matters because, as worded, it should be a 1 card combo with Acererak the Archlich, as it bounces itself immediately, and so shouldn't lose the ability. Please fix this or reword the card so it explains how it works - like for example other alchemy cards of this format give a perpetual ability, and they lose the perpetual ability as they etb. thanks
Gravitic Herald, the A25 card, as worded, gives the permanent it seeks the warp ability until end of turn. However that doesn't happen - once the card is warped in it loses the ability, even though its only meant to lose the ability at end of turn. This matters because, as worded, it should be a 1 card combo with Acererak the Archlich, as it bounces itself immediately, and so shouldn't lose the ability. Please fix this or reword the card so it explains how it works - like for example other alchemy cards of this format give a perpetual…
1 vote -
Omniscience in Standard
I was just playing a game of BO1 Standard and my opponent played a Kona/Omniscience deck. Last I checked, Omniscience is banned in Standard.
0 votes -
mwm
When I played the Jump In! event in MTG Arena and chose the "Kyodai" set, my deck ended up with 28 lands included. Isn't this a mistake? Normally, each half-deck should only add enough basic lands to bring the total to 40 cards. Please check if there is a bug with the land distribution for this set.
1 vote -
I used coins to redeem 3 of the Avatar packs, and I only received a single Avatar pack
I used 3000 coins to redeem 3 Avatar packs, and I only received 1 pack. I also cannot see the 3 packs I was supposed to get for this set upon login
1 vote -
Harmonize failing to discount the spell when tapping a creature
When casting Natures Rhythm, tapping a creature did not reduce the cost of the spell. Included is a screenshot of the game state at the time of the bug. The creature being tapped was Cloud, midgar mercenary.
1 vote -
in the midweek magic jump in avatar the last airbender, there were numerous bugs
First, when I tried to destroy creatures with spells, they just weren't destroyed, and then I couldn't drag any spells or cards in my graveyard to play them, and I couldn't surveil. It was the worst bug I ever encountered. I was just frozen at my opponents mercy, hoping that they would either freeze up with me and concede, or just hope the bug would end.
1 vote -
Avatar Premium Draft rewards not received
I completed a Avatar Premium draft going 3-3 and after the game was done I was returned to the main screen instead of the draft screen to claim my rewards. Paying 1500 gems for the event, and I should have received whatever the 3 wins prize gems and packs were.
1 vote -
Draft Win Not Counted
I won a draft game, but I did not receive any rank points or draft progress. I was able to complete the draft, but I didn't get all of the rewards I would have received if all of my wins were counted.
Is there a way to either get the proper draft payout or get a refund for the draft?
1 vote -
You cannot craft or buy Commander cards that are visibly in the game [ post Avatar set ]
So, with the new Avatar set finally coming to MTGA, there are new Commander cards also.
In a attempt to craft them and power my Brawl deck, I got notified that it's impossible to craft said cards with Wildcards. Thought they were Pay 2 Win in a way that you have to buy them in the Shop in order to add them to any deck, checked the Store, and there was nothing there related to said cards.
So there are cards that exists in the game, you can't craft and you can't buy, and there's no in-game clue for how to get them.
So, with the new Avatar set finally coming to MTGA, there are new Commander cards also.
In a attempt to craft them and power my Brawl deck, I got notified that it's impossible to craft said cards with Wildcards. Thought they were Pay 2 Win in a way that you have to buy them in the Shop in order to add them to any deck, checked the Store, and there was nothing there related to said cards.
So there are cards that exists in the game, you can't craft and you can't buy, and there's no in-game clue for how…
1 vote -
Iroh infinite mana bug
The new iroh card states that cards in the graveyard all have flashback. Unfortunately for spells with X to cast they can be given infinite mana infinite times.
1 vote -
HYT TSUGE - RUNNING COUNT
HYT - 15 games vs TSUGE - 6 games (3 day count)
Posting the number of times I am forced to play players that start games aren't actually present. I've complained and complained and complained and complained about these people. Mtg doesn't do anything
1 vote -
Steel Hellkit didn't destroy tokens
I attacked and delt combat damage to my opponent with Steel Hellkite and then payed 0 to destroy tokens. Tokens produced with Ocelot Pride were destroyed, but regular cat tokens stayed.
1 vote -
Unable to interact
Unable to interact or submit a move when resuming the app or reconnecting.
1 vote -
Scavenger Talent Mobilize death does not trigger food token.
Scavenger talent in play.
Use mobilize creature.
Sacrifice by mobilize does NOT trigger food token creation.1 vote -
血の技の秘密にて相手のコントロールを得ているのに土地をタップできない。
血の技の秘密にて相手の戦闘フェイズをコントロールした際に相手の呪文を唱えたり土地をタップできません。修正をお願いします。
1 vote -
デイリー十五勝目を不戦勝で達成したら報酬がもらえませんでした
表示上の問題なのかもしれません?不安です
あと、mwm中にミッションを達成するとゴールド獲得表示が二回表示されます
直前のゴールドを控えてないのでバグなのか表示上の問題なのかわかりません1 vote -
Game crashes with NullReferenceException in TextMeshPro after November 2025 update
Game crashes with NullReferenceException in TextMeshPro after November 2025 update
Platform: PC (Windows 10/11, MTG Arena client)
Steps to Reproduce:
Launch MTG Arena after the November 2025 update.
Play a match normally.
At match end or when UI elements are destroyed/disabled, the client begins stuttering.
Within seconds, the game freezes and the entire computer becomes unresponsive.
Expected Result: Game should close connections and clean up UI/audio objects without crashing or freezing the system.
Actual Result:
Client stutters, then hard-freezes the PC.
Logs show repeated NullReferenceException errors in TMP_SubMeshUI.UpdateMaterial() and UnityEngine.Material.GetFloatImpl.
AudioManager fails to stop UI timer sounds on destroyed objects.
Network connections close normally, but the client terminates with Input System module state changed to: Shutdown.
Relevant Log Snippet:
Code
NullReferenceException
at UnityEngine.Material.GetFloat (System.String name)
at TMPro.TMPSubMeshUI.UpdateMaterial ()
at TMPro.TMPSubMeshUI.SetMaterialDirty ()
at UnityEngine.UI.MaskableGraphic.OnDisable ()
at TMPro.TMP_SubMeshUI.OnDisable ()
Additional Notes:Issue began immediately after the November 2025 Avatar launch patch.
Repairing the client did not resolve the crash.
Suspect regression in Unity/TextMeshPro material handling during UI teardown.
Game crashes with NullReferenceException in TextMeshPro after November 2025 update
Platform: PC (Windows 10/11, MTG Arena client)
Steps to Reproduce:
Launch MTG Arena after the November 2025 update.
Play a match normally.
At match end or when UI elements are destroyed/disabled, the client begins stuttering.
Within seconds, the game freezes and the entire computer becomes unresponsive.
Expected Result: Game should close connections and clean up UI/audio objects without crashing or freezing the system.
Actual Result:
Client stutters, then hard-freezes the PC.
Logs show repeated NullReferenceException errors in TMP_SubMeshUI.UpdateMaterial() and UnityEngine.Material.GetFloatImpl.
AudioManager fails to stop UI timer sounds on destroyed objects.
…
1 vote -
Cant redeem chest
Cant redeem treasure chest
1 vote
- Don't see your idea?