MTG Arena Bugs & Product Suggestions
This page is for reporting bugs and submitting product suggestions. If you are experiencing issues with your account, with an order, or otherwise need customer support, please click here.
How to report a bug
1. Give us the steps to reproduce the bug
2. Note which platform you’re using (PC, Steam, Mac, Android, or iOS)
3. Enter the actual results you’re experiencing
4. Enter the expected results of the feature
5. Add any relevant screenshots/videos
6. If you found a workaround, please add workaround steps.
Examples of bugs: Incorrect rules interactions, wrong event rewards, issues with client functions like creating decks
How to submit product suggestions
- Select “Product Suggestion” as the Category for your suggestion
- Enter your feedback
- Add any relevant screenshots/videos
Examples of product suggestions: Feedback on visual effects, recommendations for user interface improvements, new feature requests
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No existing idea results
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5995 results found
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Screaming nemesis
Please ban screaming nemesis! A shock or little goblin should not be able to shutdown my entire deck forever. Ban it and reprint a card that says a source an opponent controls. Not just shock it for an auto win it's just as bad a Vivi.
1 vote -
Is this player « cheating »?
This player has a glowing number on his creatures. I tried to target them twice with direct damage red cards and the effect just fizzled. No enchantments or protections were in play affecting these creatures to justify this. Also, he had a « ward » symbol around his life total. What gives?
Playing on iOs.1 vote -
Inability to Scroll Through or Access Full Library When Drawing Cards
When activating the -7 ability of Tamiyo, Inquisitive Student or casting the sorcery Enter the Infinite, I am unable to scroll through or access the full set of cards drawn from my library. Specifically:
After activating Tamiyo, Inquisitive Student's -7 ability, which allows me to draw half of my remaining library, the game interface only displays approximately 20 cards at a time. I am unable to scroll through the remaining cards, and cards located at the rear of the drawn set are inaccessible.
The same issue occurs when casting Enter the Infinite, which draws my entire library. The interface does not allow me to scroll through or interact with cards beyond the middle portion of the drawn set.
Device Information:
- Device: Samsung Galaxy S22
- Game Version: 2025.45.10.3510Steps to Reproduce:
1. Activate Tamiyo, Inquisitive Student's -7 ability or cast Enter the Infinite, obviously.
2. Attempt to scroll through the drawn cards to view or interact with them.
3. Observe that only a portion of the cards (approximately 20) is visible, with no ability to scroll or access the remaining cards.Expected Behavior:
The game should allow full scrolling and interaction with all cards drawn from the library, regardless of the number of cards drawn.Additional Notes:
This issue significantly impacts gameplay, as it prevents me from properly managing or utilizing the cards drawn from my library. The problem appears to be related to the game's interface not scaling or adapting to the large number of cards drawn at once.Thank you for your attention to this matter. Please let me know if additional information or clarification is needed.
When activating the -7 ability of Tamiyo, Inquisitive Student or casting the sorcery Enter the Infinite, I am unable to scroll through or access the full set of cards drawn from my library. Specifically:
After activating Tamiyo, Inquisitive Student's -7 ability, which allows me to draw half of my remaining library, the game interface only displays approximately 20 cards at a time. I am unable to scroll through the remaining cards, and cards located at the rear of the drawn set are inaccessible.
The same issue occurs when casting Enter the Infinite, which draws my entire library. The interface does…
5 votes -
Standard event unearned losses
Same bug as others below, when playing a standard event, the server added additional losses to my total, even after wins. This happened on an event every yesterday as well as today. I was therefore cheated out of being able to compete for reasonable prizes for my entry fee.
2 votes -
Skipping Second Main Phase
Routinely for the last few days I've noticed my second main phase getting skipped. It goes right from combat damage to opponents turn. No cards indicating skipping second phase in play. Plenty of untapped mana to use and cards to play. Skip button not pressed. But it just skips to opponents turn right after combat.
11 votes -
I cant get past the tutorial I always get stuck at the IV battle because my three 1/1 cards wont appear.
I cant get past the tutorial I always get stuck at the IV battle because my three 1/1 cards wont appear.
1 vote -
Arena won't boot past loading screen
I play on android, specifically a galaxy z fold 6, and I have had issues the last couple days with Arena not booting past the loading screen when you open the app. The screen goes black after it says loading values
2 votes -
パスセットを購入したのに反映されない
パスセットを購入したのに反映されません
1 vote -
Window switch to windowed from fullscreen. Hundrets of Bug Reports on this site but no solution.
Window switch to windowed mode, out of fullscreen mode. Since the latest patch. When do you fix that, its annoying as ****.
10 votes -
necromastery
Necromastery achievement is bugged and can't be gotten by any means. i've tried every card that brings a creature back to the field with every mana 8 card i have none work this is really irritating.
2 votes -
Cropping bug on 2560x1600 (16:10) resolution on Windows
I'm recently using a 2560x1600 (16:10) resolution on Windows and the borders of the screen are cropped. Some examples: when I right click on a card on game, I see only part of it, the left part is cropped (shown in a png). In "Recently Played", the first option appears incomplete (left part cropped). In the Quick Draft main screen, the "Resign"button appears cropped as well. If I change the resolution to any 16:9 like 2560x1440, the borders are not cropped any more, but I see a top and bottom black thick borders (shown in the other png). The problem is that I can't bring the mouse to the bottom of the screen to pick or drag the cards in hand into play any more. I need to find where the mouse is, then bring it a bit upwards, then get to where the card (screen) starts, and then I'm able to pick and use the card. It's very annoying and uncomfortable, really. It takes a lot of mental energy and attention, that is taken from the focus on the game. It affects the gameplay and overall performance.
Is there any solution for this? Thanks in advance!I'm recently using a 2560x1600 (16:10) resolution on Windows and the borders of the screen are cropped. Some examples: when I right click on a card on game, I see only part of it, the left part is cropped (shown in a png). In "Recently Played", the first option appears incomplete (left part cropped). In the Quick Draft main screen, the "Resign"button appears cropped as well. If I change the resolution to any 16:9 like 2560x1440, the borders are not cropped any more, but I see a top and bottom black thick borders (shown in the other png). The problem…
2 votes -
Couldn't block attackers for unknown reason
Opponent swung in with a bunch of attackers, I could see no effect in play that would have prevented me from blocking. Only one of the attackers could be blocked. When I selected a blocker, only the one attacker could be chosen.
4 votes -
Mana Problem
Hey guys i wanted to write just to please recommend working on your shuffler. Its always super maddening when you loose a game when ypu got stuck on your second mana for the rest of the game or when you get mana after mana after mana. I feel like theres something very wrong with the mana distribution. I get games with 19 mana decks where i get more mana draws than a 25 mana deck. Explain how in real life that would happen, not even if your a bad shuffler youll grt 4 or 5 straight mana draws in a 19 mana deck. Again please rework the mana situation
Hey guys i wanted to write just to please recommend working on your shuffler. Its always super maddening when you loose a game when ypu got stuck on your second mana for the rest of the game or when you get mana after mana after mana. I feel like theres something very wrong with the mana distribution. I get games with 19 mana decks where i get more mana draws than a 25 mana deck. Explain how in real life that would happen, not even if your a bad shuffler youll grt 4 or 5 straight mana draws in a…
4 votes -
This Company ignores reports. Don't pay any real world money until they respond!
The interface is buggy.
Simple stuff — Some cards do not give you the option of priority when the rules state that you get to have it. Some cards also give you priority when there are no targets, forcing you to pass at every single step (ie Jolted Awake).Less simple stuff — Other players that auto-concede are either disconnecting/disconnected or are running a trainer that force quits. Us legit players will have to sit through it when it gets stuck. These should NEVER turn out to be a "draw". Give the win to the person who showed up and didn't leave.
Hard for people to comprehend stuff — (I have done PvP game modding so don't try to troll or gaslight me, k?) Players are using trainers. The cards highlight white when the other players are looking at it, but only one "section" at a time can highlight at a time. When everything on their board flickers, or their deck skips, you can see that they're using a shuffle trainer, and you can tell they are randomizing their hand by clicking a menu option. It's why every turn they take is an extra 15-20 seconds from a "normal" turn. This is most apparent when they start to run down the timer and then you see their cards flicker 3 times, then they suddenly have a perfect response for everything, and typically they'll either win in the next 2 or 3 turns, or (rarely but I have seen it and, again, I won't be gaslighted) they'll attempt to cast a spell without paying its cost (probably an "untested" option on the trainer that comes with a warning) and they'll auto-concede.
I've seen this in about 20% of games I play. I am familiar with how scripting works (C++, Angelscript, etc.) and how mods can adjust data through a keypress interface. If you want to know more about how trainers work, GOOGLE THEM. It's VERY EASY to find out what they are. MTGA trainers are not public, because (in case you didn't know) there are locked forums that post links to download things via dark web. I have been in PvP clans before and saw these firsthand, and it's absolutely not a new thing. Even within the locked forums you have to reply with a "Thank you" or upvote their post in order to see their links.
Now that I've explained for the greener folks, I should assume that some the ones who do know also work for the digital game team, and are probably instructed to deny and ignore, because while people are using trainers to win (this is highly likely, so let's just accept that it's worth looking into), they may not be using it to get certain store items for free. Perhaps they're still paying real world money, and I think that's the only reason the dev team is pretending it's not a real issue.
Problem is, your less enfranchised players take up the majority of your customer base. We're the ones who have to constantly put up with losing to people who are probably as abusive and disrespectful in real life (another story; bullying is just wrong) because we simply don't do microtransactions.
This company has to get it together if they want the game to last a while. Some of us who are very capable of collectively impacting things are really starting to get fed up, and I, for one, hate that I even have to think that way.
Maybe do something.
The interface is buggy.
Simple stuff — Some cards do not give you the option of priority when the rules state that you get to have it. Some cards also give you priority when there are no targets, forcing you to pass at every single step (ie Jolted Awake).Less simple stuff — Other players that auto-concede are either disconnecting/disconnected or are running a trainer that force quits. Us legit players will have to sit through it when it gets stuck. These should NEVER turn out to be a "draw". Give the win to the person who showed up and…
4 votes -
The End
The card "The End" did not provide me with the card draw it should have
3 votes -
Mythic pack gave rare instead of mythic
Mythic pack gave me a rare wildcard. I would like a new mythic pack
20 votes -
Game rushed through my second main phase - ignoring the availability of my solved case ability after combat
Game skipped my second main phase after attacks.
My life gain from attacks solved my "Case of the Uneaten feast", but the game immediately skipped to my opponent's draw/upkeep without allowing me to solve the case and cast from my graveyard (untapped lands were available).
Oddly, a permanent of his triggered something at his upkeep and i was able to activate the Solved case as a response to it during their turn's upkeep - but i was not able to cast any cards despite their ghostly presence in my empty hand.
6 votes -
Waiting for Server
After the end of a match, the game stucks on "Waiting for Server" loading screen. I have to restart the app to play another match. I'm playing with an Android device.
15 votes -
American Flag Sleeves Bugged
Why are the american flag sleeves bugged? on mobile, the sleeves are available, and can be seen by at least me, but on my mac/PC and ipad, they are equipable, but not viewable by me or other players.
can someone answer why this is? Ive obviously tried all the easy stuff like restarting and re-installing.
6 votes -
Historic Brawl needs reworking
This format is my preferred to practice Commander/EDH ideas that are decks ideally for multiplayer format, but have to be tuned more to 1v1. The issue in this format is that having only the one option for Historic brawl matchmaking means that you get set against decks that are not enjoyable or honestly even fair to play against in a 1v1. Kotis the Fangkeeper and Ugin, Eye of the Storms are the newest and most prevalent perpetrators of this issue. We need another bracket to go in for more casual play or be able to set up commanders that you do not want to get matched against. It makes doing daily challenges or even just playing the game unbearable at times. I just feel like the evaluation for this function of Arena was not held in the same light as others.
This format is my preferred to practice Commander/EDH ideas that are decks ideally for multiplayer format, but have to be tuned more to 1v1. The issue in this format is that having only the one option for Historic brawl matchmaking means that you get set against decks that are not enjoyable or honestly even fair to play against in a 1v1. Kotis the Fangkeeper and Ugin, Eye of the Storms are the newest and most prevalent perpetrators of this issue. We need another bracket to go in for more casual play or be able to set up commanders that you…
3 votes
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