MTG Arena Bugs & Product Suggestions
This page is for reporting bugs and submitting product suggestions. If you are experiencing issues with your account, with an order, or otherwise need customer support, please click here.
How to report a bug
1. Give us the steps to reproduce the bug
2. Note which platform you’re using (PC, Steam, Mac, Android, or iOS)
3. Enter the actual results you’re experiencing
4. Enter the expected results of the feature
5. Add any relevant screenshots/videos
6. If you found a workaround, please add workaround steps.
Examples of bugs: Incorrect rules interactions, wrong event rewards, issues with client functions like creating decks
How to submit product suggestions
- Select “Product Suggestion” as the Category for your suggestion
- Enter your feedback
- Add any relevant screenshots/videos
Examples of product suggestions: Feedback on visual effects, recommendations for user interface improvements, new feature requests
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No existing idea results
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10223 results found
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black screen
Will see loading screen on start up, but afterwards, will see black screen.
Mac os Sonoma 14.5
13 votes -
Pauper format
I open the suggestion few years ago about adding Pauper format into Arena. They game has already many many sets, explorer legal and historic as well with tons and tons of pauper cards. Please.... Add the format into the game along with more common Wildcards. Thank you
4 votes -
Opponents Infinite Loop Causes You to Rope
Opponent had over 250 Extravagant Replications in play and while they were creating over 200+ tokens, I ended up losing due to my timeouts being used during the opponents turn. This happened during a ranked match. How does an opponent making selections cause my timeouts to be used up?
6 votes -
Infinite Loop with Omniscience, Invasion of Arcavios
I just played a match where my opponent had Omniscience on the field, and they played Invasion of Arcavios, tutored Season of Weaving, bounced the Invasion to their hand, cast Invasion again, and proceeded to repeat the loop. The opponent was not taking actions to win the game, and there was no timer penalty on their behalf to show they were taking too long. I left the game to report the issue, and I ended up losing that game. I don't think this is fair for myself or others to suffer while the opponent abuses this without a time penalty. Please help fix this issue. Thank you!
I just played a match where my opponent had Omniscience on the field, and they played Invasion of Arcavios, tutored Season of Weaving, bounced the Invasion to their hand, cast Invasion again, and proceeded to repeat the loop. The opponent was not taking actions to win the game, and there was no timer penalty on their behalf to show they were taking too long. I left the game to report the issue, and I ended up losing that game. I don't think this is fair for myself or others to suffer while the opponent abuses this without a time penalty.…
7 votes -
Option to get priority at normal stops even if I don't have a game action when I have mana
Currently, the game checks whether or not you have an instant or an activated ability and skips your priority at the normal stop points (opponent playing a spell, new main phase, etc.).
This means that the opponent can easily tell whether or not you have an instant in hand and can even tell what instant it is based on how much mana you have and when the stops occur.
Full control is not a solution because adds a massive number of priority steps that don't normally occur even if you have instant speed abilities.
My proposed solution is an option to treat mana abilities the same way other activated abilities are treated. If I have mana and an opponent plays a spell, it should pause so they don't get a guarantee that I have no instants in hand.
This is extremely important when we are playing in arena opens where $500-$1000 can be riding on each game action of an important match.
Currently, the game checks whether or not you have an instant or an activated ability and skips your priority at the normal stop points (opponent playing a spell, new main phase, etc.).
This means that the opponent can easily tell whether or not you have an instant in hand and can even tell what instant it is based on how much mana you have and when the stops occur.
Full control is not a solution because adds a massive number of priority steps that don't normally occur even if you have instant speed abilities.
My proposed solution is an option…
2 votes -
game crashing mid match
Game has been crashing mid match. issue occurs randomly. at first it was happening after the 1st or 2nd action of the match (playing a land and such). the game would freeze then say it was reconnecting to the server before exiting the match. restarting the client didn't help. after 3 such crashes i used the repair option and it seemed to resolve the bug. not long after, the issue occurred again but much later in the match.
3 votes -
Use realistic Shuffler that actually mimics human shuffling methods. not a soul on earth can truly randomize their deck.
Like the title says, upgrade the software to more realistically mimic REAL LIFE MAGIC.
it's pretty simple really, no human on earth can "true randomize" their deck, so why is it used on MTGA?
Also it's pretty scummy that you guys punish players for not being new.Say you're new to magic= 6x jump in tokens and a quick draft token
Say you're a loyal customer that knows how to play magic= Nothing at all.Why does everything need to rotate also? is there a decent reason we can't ALWAYS have a cube draft?
3 votes -
Broken game Mechanics
continual mechanics that remove one player from participating in the match should be removed, endless loops on add it, take it back ,grow +1/+1, and repeat 16 times . This should be fixed with cant be cast more than 2 times each turn.
1 vote -
サイクリング持ちカードをプレイすると効果選択時に進行不可になる
召喚とサイクリングなど、カードのプレイ時に選択をする必要がある際に選択もキャンセルもできず進行不可になる。そのまま時間切れとなりカードは消失する。
1 vote -
Tifa triggered 3 times from a single landfall?
While playing Standard Ranked, Tifa triggered 3 times from a single land dropping?
1 vote -
Tutorial
Terrible glitching causes cards to stay on stack side or hover wherever you drop them. I've been playing Magic since the 90s and this is by far the worst experience I've had with Magic, or any game I've played
1 vote -
Starfall
Starfall Invocation it's doesn't work.
The gift was promised but no creature returned to the battlefield.1 vote -
Nur 250 Spielsteine werden erzeugt aber eine Kreatur Kann ohne Probleme 1024/1024 haben
Aufgrund der Tatsache dass der Client öfters abgestürzt ist wurde das Spielsteinkreatur Limit auf 250 gesetzt. Ich finde es sollte Wieder angehoben werden da die meisten Effekt verdoppeln Combos nur ein Bruchteil ihres Potenzial entfalten. Abkömmling der sterne, Spiegelsaal Splitter Reich ergibt Zehn Abkömmling der sterne tokens. Tap Mandant krenko der Boss erhält man lediglich 250 tokens. Dies reicht nicht mal Um eine 1024 Hydra zu traden.
Etwas unbalanced zumal die Hardware und Software in der Lage sein sollte Seit 2020( Limitierung auf 250 Token) in der Lage sein komplexere Kompost zu verrechnen. Da da man durch die Verdopplung von Marken Schnell auf 1024 Schaden kommt sollte das Token Limit ebenfalls angeglichen werden.Aufgrund der Tatsache dass der Client öfters abgestürzt ist wurde das Spielsteinkreatur Limit auf 250 gesetzt. Ich finde es sollte Wieder angehoben werden da die meisten Effekt verdoppeln Combos nur ein Bruchteil ihres Potenzial entfalten. Abkömmling der sterne, Spiegelsaal Splitter Reich ergibt Zehn Abkömmling der sterne tokens. Tap Mandant krenko der Boss erhält man lediglich 250 tokens. Dies reicht nicht mal Um eine 1024 Hydra zu traden.
Etwas unbalanced zumal die Hardware und Software in der Lage sein sollte Seit 2020( Limitierung auf 250 Token) in der Lage sein komplexere Kompost…1 vote -
Interrogation sur le mode Classement
Bonjour la communauté,
je m'interroge sur le mode classement, voilà la situation, je me suis engager dans le classement avec un deck que j'ai construit depuis un moment, qui me donne satisfaction et distraction quand je joue avec et qui a un pourcentage de gagne de 50%, j'ai atteint le niveau "Diamant" du classement assez rapidement mais depuis plus de 3 semaines, je suis bloqué au niveau Diamant 4, ma progression dans le classement s'est arrêté net, non pas que mon deck ne soit pas compétitif mais simplement parce que les parties sont constatment à l'avantage de mes adversaires par ces raisons:
-Nombre insufisant de terrain ou inondation de terrain.
-Pioche des cartes de mon l'adversaire dans un ordre en totale adéquation avec la synergie de son deck.
-Pioche de la carte exact qui va contré mon deck à chaque tour.
-Rencontre contre le même joueur plusieur fois en trés peu de temps qui utilise un deck parfait pour contrer le mien.
Et j'ai remarqué aussi que la plupart de ces situations se produisent contre des joueurs qui arborent un avatar ou des décorations qui font reconnaître que ce joueur a fait des achat sur ce jeux alors que ma part, cela fait plus de 4 années que je joue sans avoir dégourser le moindre dollar et que je peux maintenant drafter n'importe quel deck par les piéces d'or accumulées.
Je serai curieux de savoir ce qu'en pense la communauté des utilisateurs de cette version en ligne de ce mythique jeux de carte.
Cordialement.
Bonjour la communauté,
je m'interroge sur le mode classement, voilà la situation, je me suis engager dans le classement avec un deck que j'ai construit depuis un moment, qui me donne satisfaction et distraction quand je joue avec et qui a un pourcentage de gagne de 50%, j'ai atteint le niveau "Diamant" du classement assez rapidement mais depuis plus de 3 semaines, je suis bloqué au niveau Diamant 4, ma progression dans le classement s'est arrêté net, non pas que mon deck ne soit pas compétitif mais simplement parce que les parties sont constatment à l'avantage de mes…
1 vote -
I am reporting a bug.Even if I destroy a creature using Scorching Blood, the creature vanishes and no damage is dealt to the player.
I am reporting a bug.Even if I destroy a creature using Scorching Blood, the creature vanishes and no damage is dealt to the player.
1 vote -
Game “freezes” on my turn and becomes unplayable, but oppenent plays fine.
When I’m playing, my game will suddenly not let me play my cards and will freeze them on the screen even after time runs out. But opponent can take their turn fine. Can’t even concede. Last my draft matches due to this.
1 vote -
Right-click card previews not closing properly on certain maps
On certain game backgrounds (e.g. the Tarkir Dragonstorm and FIN ones), the right-click enlarged card view will not close when clicking on the map.
It seems to be happening specifically on the handful of maps that until recently reacted to taps on both left- and right-click, and the bug appeared in the same patch as the right-click tap interaction disappearing from those boards.
Steps to reproduce:
- Start game on an affected board (Tarkir, Final Fantasy)
- Right-click on a card in play to bring up the enlarged card preview on the left
- Click somewhere else on the game board (not on a card).
Expected behaviour: Card preview should close (and will do so normally on unaffected boards)
Actual behaviour: Card preview will not close when the board is clicked. Only way to close it is to click on another card.On certain game backgrounds (e.g. the Tarkir Dragonstorm and FIN ones), the right-click enlarged card view will not close when clicking on the map.
It seems to be happening specifically on the handful of maps that until recently reacted to taps on both left- and right-click, and the bug appeared in the same patch as the right-click tap interaction disappearing from those boards.
Steps to reproduce:
- Start game on an affected board (Tarkir, Final Fantasy)
- Right-click on a card in play to bring up the enlarged card preview on the left
- Click somewhere else on the game…1 vote -
Severe lag, cant see cards,
After the update today, I can't play the game anymore,
2 votes -
In-game timer game breaking bug!
I have noticed there is a game breaking bug that is ruining the integrity of every single drawn out game I have played (Hundreds of games). In almost every game I have played, my in game timer goes down when it is actually the opponent who is making a move. This doesn't effect the outcome of the majority of games I play because they are over relatively quickly but if any games become drawn out, I will almost 100% lose because the enemy player somehow has the ability to use up my time?
I don't know if people are exploiting a bug purposely to do this or it's just bad coding but the higher rank I climb and the longer my games are drawn out the more I lose because of it.
I first noticed this bug almost 2 years ago and it still hasn't been fixed. The problem also seems to be a lot worse when I play on iphone/IOS but also happens on PC.
Please fix this and bring competitive integrity back to drawn out games.
Also the option to capture your logs on Arena IOS do not work so I am unable to attach any to this ticket but you can easily re-create the bug for yourself by playing online games of arena.
I have noticed there is a game breaking bug that is ruining the integrity of every single drawn out game I have played (Hundreds of games). In almost every game I have played, my in game timer goes down when it is actually the opponent who is making a move. This doesn't effect the outcome of the majority of games I play because they are over relatively quickly but if any games become drawn out, I will almost 100% lose because the enemy player somehow has the ability to use up my time?
I don't know if…
2 votes -
Incorrect mana
In my recent match, I had two tapped forests and two untapped plains and the system highlighted the Earth Crystal card in my hand as though I could play it. It did not let me play the card, but it made it look like it would use the tapped forests to try to pay for the card.
This was on the iPhone app.2 votes
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