MTG Arena Bugs & Product Suggestions
This page is for reporting bugs and submitting product suggestions. If you are experiencing issues with your account, with an order, or otherwise need customer support, please click here.
How to report a bug
1. Give us the steps to reproduce the bug
2. Note which platform you’re using (PC, Steam, Mac, Android, or iOS)
3. Enter the actual results you’re experiencing
4. Enter the expected results of the feature
5. Add any relevant screenshots/videos
6. If you found a workaround, please add workaround steps.
Examples of bugs: Incorrect rules interactions, wrong event rewards, issues with client functions like creating decks
How to submit product suggestions
- Select “Product Suggestion” as the Category for your suggestion
- Enter your feedback
- Add any relevant screenshots/videos
Examples of product suggestions: Feedback on visual effects, recommendations for user interface improvements, new feature requests
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2473 results found
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Bug during gameplay. Not losing mana as steps end.
I attacked with a creature that said that I don't lose mana as steps and phases end until end of turn but it didn't let use that mana after combat to summon my commander which guaranteed that I lost the match.
1 vote -
Mana screwed game over game
How much mana does a person have to put in their deck to not draw only mana but also draw mana regular enough to play a competitive game!!! I’m sick and tired of losing game over game because all of the sudden I can’t draw any mana BUT if I add any more mana to my deck (making up half the deck), then all I draw is mana. This is a basic mechanic problem, why is this still going on! I constantly have to stop playing for periods and then come back to see if the gameplay has been…
3 votes -
Arena should spend colorless mana over colored mana, but it does not
When you have a bunch of mana floating, some colorless and some colored, and then you cast a spell, colorless mana should always be spent first by default. However, the game is not doing that currently.
This often comes into play when casting Scapeshift. For example: I float BBGG and 1 colorless mana (5 total). I then cast Scapeshift (which costs 2GG). The game should leave 1 B mana in my pool. However, the game instead leaves 1 colorless mana. Since black mana is better than colorless mana in almost every situation, this is not what the default behavior…
2 votes -
Mana frustration
It's impossible to enjoy the game if you can get 14 turns with 3 manas and the opponent with 14 Manas and the next game you can have only manas in your hands for turns with the exact number of manas in the deck. It's a digital game! Just don't allow unjustices with the mana to allow people enjoy it! People is losing a lot of time and wasting his time only to lose the game because this. Just don't allow more than 5 turns without mana if your deck have 24 manas or more.…
1 vote -
Opponent cast spell without correct mana available
Opponent cast 3 red spells without any mountains or other red mana sources available
11 votes -
Draft is really bugged with Mana FLOOD!!!
DRAFTING.....MANA FLOODING....EXCITEMENT!!!!
2 votes -
Mana Mind Bomb
"Mana Mind Bomb" new card idea. Artifact or enchantment. 1 mana to cast. On each players turn, add one counter on the bomb. Pay 1 mana for each counter, or it goes boom. tap ability to give it to another player... they pay the mana, or it goes boom. they can pay and add counters.. then give it back even bigger. You can pay or it goes boom.
1 vote -
Mana Flooding EVERY GAME
EVERY GAME I PLAY IS MANA FLOODED. Seriously guys can you not have the game manipulated and let it play fairly. I get it happens sometimes but it is clear that the game is rigged to have constant lands being drawn. Look at this picture. It’s like my deck piled all the lands on the top. Seriously fix this and let draws actually be random like as if it were a real physical deck. It keeps the game fair.
10 votes -
Mana drawing
What is the probability of drawing nine red lands in a 40 card deck with 9R and 8U lands - near zero (lost could not play half my cards).
What is the probability of drawing 5 or 6 lands in a row in 3 of 12 games - near zero. Three more losses.
What is the probability of drawing only 2 lands after 12 draws multiple times in a 40 card deck with 42% lands - at least two more losses.
4 Drafts - at least 6 losses due to either being mana screwed or flooded.
I don't mind losing…
2 votes -
Opponent cast a creature without sufficient mana
Somehow an opponent cast a 4 mana creature with only 3 mana. They had no enchantments in play and had not cast any other spells. I have attached a screen shot of the match.
4 votes -
Tiny ones, Bauble Burglar discarded cards with stash counters requiring specific mana instead of any mana type.
Tinybones, Bauble Burglar discarded cards with stash counters requiring specific mana instead of any mana type.
3 votes -
Not able to cast even with plenty of mana
Playing colorless ugin brawl , even with plenty of mana can’t cast cards throughout multiple games , nothing on the board , graveyard or exile states cost or can’t cast effect. Please fix this bug
2 votes -
bug with Cursecloth Wrappings?
during draft on a PC I tried to embalm Basri, Tomorrow's Champion with the activated ability of Cursecloth Wrappings. I had ample white mana open but when trying to pay the embalm cost, I recieved an error message reading "cannot be completed due to unpayable cost" Did I not take another cost into account or is this a bug in Aetherdrift gameplay?
30 votes -
Waste(colorless) Mana not working on new FF cards
I use a White/Waste(colorless) mana deck, and i noticed that the Enchantment Creatures new in Final Fantasy are not tapping waste mana at all(Bahamut and Knights of the Round).It's mostly for the Planeswalker Karn, Living Legacy and the Mightstone and Weakstone Artifact.. Kinda annoying really, but it might be for other cards as well. Hope it helps, and i hope i can get my deck working after this bug is fixed. Laters.
2 votes -
Bug that allows card to be cheated out with mana cost
The past few gameplay sessions I have continuously encountered gameplay to where cards where being played with out enough mana being spent to cast them. Also when I attacked the attacker died when it was blocked when the blocker did not have abilities to kill attacking creatures or deathtouch or power.
3 votes -
Consistent mana issues
I know there are a chance to get issues with your mana every now and then. I would still say that it is very unlikely that you draw to mana from splash color in first hand in to new hand with one land first match, then double mulligan due to first hand no land and second hand one land and second game is a go and then no land first hand and two lands from splash color in second hand. Went ofc 0-3.
Second draft forcing two color deck and had three tap lands. Five mulligans and 0-3.
Not really…
3 votes -
tome of the infinite "mana of any type" can be used to cast this spell isn't working.
SEveral times now I've tried to use the spells from Tome of the infinite where "mana of any type can be used to cast this spell" and the game won't let me because I have the wrong type of mana. Please fix this bug!
2 votes -
Unfair mana draw
It seems whenever I put money on arena so I can draft, which is my favorite format. I draft twice a week in real life. However when I draft on here it seems like **** near every time I get mana flooded to an unwinnable amount, Or mana screwed drawing none at all. The frequency is not even possible. I have tried counter acting this by running heavy decks more cards than recommended for example 45 or 50 card decks. But will still get over flooded with mana.happena most often when drafting, biggest issue is the only way to…
1 vote -
Cast Impossible even though enough Mana
I have five white mana, but I can't cast "Smile at Death". One of the five mana comes from the legendary creature "Giada".
1 vote -
Dark Petition Failing to Give Extra Mana on Cast
BUG REPORT (2025.52.10.9946.1188538) [Steam/PC]
Steps:
Cast dark petition w/ Reanimate in hand & Kefka, Court Mage on battlefield using minimum required black mana of 2. If i recall correctly I had around 10 instants/sorceriers in grave to trigger the 3 extra black mana on cast.
Tutor Niv-Mizzet Parun into hand
Attack w/ Kefka to discard Niv-Mizzet Parun
Attempt to play reanimate to put Parun on the field, but unable to as dark petition failed to give me the 3 extra black mana on cast when cast w/ 2 or more instants or sorceries in grave.
1 vote
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