MTG Arena Bugs & Product Suggestions
This page is for reporting bugs and submitting product suggestions. If you are experiencing issues with your account, with an order, or otherwise need customer support, please click here.
How to report a bug
1. Give us the steps to reproduce the bug
2. Note which platform you’re using (PC, Steam, Mac, Android, or iOS)
3. Enter the actual results you’re experiencing
4. Enter the expected results of the feature
5. Add any relevant screenshots/videos
6. If you found a workaround, please add workaround steps.
Examples of bugs: Incorrect rules interactions, wrong event rewards, issues with client functions like creating decks
How to submit product suggestions
- Select “Product Suggestion” as the Category for your suggestion
- Enter your feedback
- Add any relevant screenshots/videos
Examples of product suggestions: Feedback on visual effects, recommendations for user interface improvements, new feature requests
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No existing idea results
- ~ No ideas found ~
9153 results found
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Losing game because afk while opponent rosolves his chain (340+) witout possibility of reaction on my part
I'm Losing game because afk while opponent rosolves his chain (340+) witout possibility of reaction on my part
My time is running down while my enemy resolves a 340+ chain instead his time1 vote -
Cards not in my deck are in my deck when playing
I have a “dragon” deck with red/white/blue, no cards exist that can “create” cards into the deck during gameplay. I have had cards with the wrong colors (black/green) appearing in my deck during the game. Totallly bizarre and has cost me a couple of matches
1 vote -
Mac M1 Max – Massive Battery Drain & Overheating on macOS Sequoia
After updating to macOS Sequoia 15.5, MTGA causes extreme battery drain and overheating on my M1 Max MacBook Pro (2021, 32GB RAM). Activity Monitor shows Energy Impact values as high as 2800, even with all graphics settings on low and no other major apps running. Feels like it's going to catch fire.
I’ve verified that I’m using the native (non-Rosetta) version. Other games and apps run normally, so the issue seems specific to MTGA on Sequoia.
I’ve seen older posts from other Mac users requesting native Apple Silicon support and improved optimization.
Continued investment in macOS performance would go a long way in making MTGA feel like a truly inclusive, cross-platform experience. Please advise if optimizations for Apple Silicon and Sequoia are planned.
After updating to macOS Sequoia 15.5, MTGA causes extreme battery drain and overheating on my M1 Max MacBook Pro (2021, 32GB RAM). Activity Monitor shows Energy Impact values as high as 2800, even with all graphics settings on low and no other major apps running. Feels like it's going to catch fire.
I’ve verified that I’m using the native (non-Rosetta) version. Other games and apps run normally, so the issue seems specific to MTGA on Sequoia.
I’ve seen older posts from other Mac users requesting native Apple Silicon support and improved optimization.
Continued investment in macOS performance would go a…
3 votes -
Bug
I Used Cruelclaw's Heist on my opponents Silverback Elder. I then cast the Silverback Elder but i was not able to use any of the cast abilities when the creature entered.
2 votes -
Free Phantom Draft
Draft is the most inclusive way to play Magic. Everybody picks cards from the same limited pool, you can play regardless of how big your collection already is and your opponents, from the newcomer to the veteran, uses the same cards you could have chosen yourself (to some extent). This also allows the skills of each player to emerge and make the difference, more than in Constructed formats.
Yet, on Arena, the most inclusive format to play is not the most inclusive to access: the gold/gem entry fee forces people interested in drafting to play Constructed for days before they can afford just one or two drafts per week. Moreover, drafts radically change from set to set and, most of the time, the available set is the most recent one. After two or three months - therefore after a dozen of drafts, if lucky - players have a totally new draft format to learn from scratches, right after getting good at playing the previous one.
Currently, the only options are either to afford one or two drafts per week, to buy gems with real money or to get good enough to recover the entry fee with the prizes. The last one is extremely difficult with so little events once in a while to practice with. All of these conditions make ranking up the Limited ladder an impossible dream for free to play players and an expensive effort for paying ones.
Some people in other threads have already suggested a solution: free phantom drafts always available. Drafting every day for free (or for little), without getting the cards we draft with, would bring many more players closer to the format and make it effectively inclusive. It'll give new rookies a fair environment to compete, without the frustration of facing unaffordable decks in Constructed over and over again; it'll give Constructed-experts a broader game experience, making them better wizards in multiple formats and letting them manage evenly their in-game resources; it'll give Limited-experts a greater and more enjoyable challenge, since more people would be able to practice, climb the ladder and compete at the highest level. It's a win-win for everybody.
To prevent certain exploits, the system might work the same way as Jump In!: resigning before the end of the card selection would not change the cards you get to find in the boosters. The same small entry fee of 1000 gold / 200 gems may be considered, if it helps discouraging unfairness without compromising on accessibility.
The Final Fantasy set brought so many new people into Magic: The Gathering. A new set is coming and the risk of losing a large majority of fresh players just because they don't have the right cards to have fun playing Constructed is real. We already have phantom drafts once in a while as Midweek Magic events, so the proposal is nothing brand new. It's all about making it a staple instead of an alternative. It's about letting all of us enjoy our favourite game in our favourite way, once per day instead of once per week. Draft deserves more love and our love deserves more drafts.
Draft is the most inclusive way to play Magic. Everybody picks cards from the same limited pool, you can play regardless of how big your collection already is and your opponents, from the newcomer to the veteran, uses the same cards you could have chosen yourself (to some extent). This also allows the skills of each player to emerge and make the difference, more than in Constructed formats.
Yet, on Arena, the most inclusive format to play is not the most inclusive to access: the gold/gem entry fee forces people interested in drafting to play Constructed for days before they…
2 votes -
Crafting a Card Style Steals Wildcards
So, I attempted to click and drag a Card Style of a Mythic Rare (Ugin the Spirit Dragon) and utilize the "craft all" button to finish it. While it did use both of my Mythic Rare wildcards (I attempted it twice before I realized something was wrong), it did not actually give me the card I wanted—neither the original version, nor the Card Style. Would it be possible to get my wildcards back?
I unfortunately do not have any more Mythic Wildcards to demonstrate the glitch, so I repeated it using a Common Alley Evasion card.
2 votes -
combo infinito
combo infinito, morte certa com duas cartas, monoblack, precisa ser banido
2 votes -
Issue with Duplicate cards in Brawl
When building a deck around relentless rats, the game does not recognize the fact that more then one copy is allowed in the deck and invalidates the deck for play.
Playing on PC, not sure about other platforms or gamemodes. This issue has been occurring since the update a few days ago.2 votes -
scratchy crackling audio on mac as of the 2025.49.50 patch
Per the subject, as of the most recent patch I'm experiencing very scratchy audio on macOS Sonoma 14.3 (23D56).
It's consistent throughout all client sessions. This appears to be a resurfacing of a prior Mac audio issue with the Unity engine approximately 2 years ago (circa the 2023.1.0 Unity build).
2 votes -
Website missing format description for Pioneer
https://magic.wizards.com/en/mtgarena/getting-started
On the site, there is no description of the Pioneer format.
1 vote -
Daily Deals purchases
I have purchased 50+ cards in the daily deals over the last few months and still haven’t been credited with the cards. Is there something else I can do besides leaving a comment here?
2 votes -
No Connection to Server
My game is not able to connect to the servers. This error occures for houres...
5 votes -
Sudden draw game glitch possible cheating involved
I bait out his Tyvar's stand so he's tapped out and after attacking have lethal on board. I use sell sword to fling a mouse and finish the match winning 2-0. As burn together resolves, but before the death trigger of Heartfire Hero can even be put on the stack, DRAW appears on screen and the game conclusion music plays. Meanwhile, the trigger resolves and hits for lethal putting opponent at -2 life in the background.
I'm not convinced this is a simple glitch. The timing of conveniently waiting until the trigger that would result in match loss is about to go on the stack is too much of a coincidence. As far as I can tell the ranked match ended in a draw so it's not like it displays one thing but does another.
I bait out his Tyvar's stand so he's tapped out and after attacking have lethal on board. I use sell sword to fling a mouse and finish the match winning 2-0. As burn together resolves, but before the death trigger of Heartfire Hero can even be put on the stack, DRAW appears on screen and the game conclusion music plays. Meanwhile, the trigger resolves and hits for lethal putting opponent at -2 life in the background.
I'm not convinced this is a simple glitch. The timing of conveniently waiting until the trigger that would result in match loss is about…
5 votes -
unnecessary forced draw
i simply played a 'rise of the dark realms' and got a bunch of triggers (4 golden sidekicks and a lot of "when creature enters gain 1 life"). it was literally 3 steps away from finishing the triggers, flashing about a warning to do a different action which i of course cannot, and then forced draw. again there was literally 3 more triggers in the entire stack left, making it a hilarious moment, but surely there's a better way to program this that doesn't just throw away valid games 3 steps away from finishing. thanks.
9 votes -
Prismatic Ending Bugged
Cast Prismatic Ending x=3 on a permanent using WRUB. Added the mana prior to putting Prismatic Ending on the stack. Game produced an error stating it wasn't enough mana requiring a 5th mana to be spent. The permanent would be expected to resolve under the situation when X=3 and 4 different colors of mana were spent.
1 vote -
New additions to arena
Hello. I have a few things I’d like to suggest. First, can you add commander to arena? It’s my favorite format of magic. Second, can you include collabs that you made in physical cards but not in arena (Jurassic Park, Doctor Who, Fallout, etc.) lastly, it is frustrating beacause I want a deck off of Gishath, sun’s avatar but continually don’t get him it LCI packs. Could you add a feature where players can browse, search and buy individual cards. My suggestion for an average price per card is 500 coins or 10 gems. Thanks
1 vote -
Braided Net Stops Syr Vondam, Sunstar Exemplar Death/Exile trigger
There is a bug with Braided Net and Syr Vondam, Sunstar Exemplar. The death trigger is NOT an activated ability and yet braided net stops this interaction.
1 vote -
Wasn't able to respond to a sorcery on the stack with an instant
I was in the middle of a game with more than enough mana to cast a Wrath of God followed by Teferi's Protection. But the moment I cast the Wrath, it instantly resolved without allowing me to respond with my own spell. I did not have full control on, but most times don't need it when priority is passed. Why does it feel like the game will pick and choose when I get to respond without having full control on? It's very annoying, fix your game
1 vote -
Fleeting Flight interaction..
Fleeting Flight states " Put a +1/+1 counter on target creature. It gains flying until end of turn. Prevent all combat damage that would be dealt to it this turn. " If I play this on my attacking creature and it is blocked by a deathtouch creature, since the dt creature is prevented from dealing combat damage, deathtouch shouldn't be applied. Am I missing something? I would love to redact this statement but so far in arena,my creatures are dying to deathtouch
1 vote -
always full control after 9/12
Game insists that I go into full control every time I get priority. I don't see a way to toggle this off, I just have to hit space bar or click every time, taking up time. I like to play combo in standard but I know I can't while having this issue.
1 vote
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