MTG Arena Bugs & Product Suggestions
This page is for reporting bugs and submitting product suggestions. If you are experiencing issues with your account, with an order, or otherwise need customer support, please click here.
How to report a bug
1. Give us the steps to reproduce the bug
2. Note which platform you’re using (PC, Steam, Mac, Android, or iOS)
3. Enter the actual results you’re experiencing
4. Enter the expected results of the feature
5. Add any relevant screenshots/videos
6. If you found a workaround, please add workaround steps.
Examples of bugs: Incorrect rules interactions, wrong event rewards, issues with client functions like creating decks
How to submit product suggestions
- Select “Product Suggestion” as the Category for your suggestion
- Enter your feedback
- Add any relevant screenshots/videos
Examples of product suggestions: Feedback on visual effects, recommendations for user interface improvements, new feature requests
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9183 results found
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"Waiting for the Server..." crashes on MacOS Sequoia
After the latest Arena update from the Duskmourn release, I have been experiencing a persistent issue where the "Waiting for Server..." screen appears for extended periods of time in the middle of gameplay.
The disconnection happens at seemingly random intervals and can last for several seconds to indefinitely. Restarting the client will get the game started again but with a misrepresented board state.
MacBook Pro M1, macOS Sequoia 15.0
I have attached game logs of right after a client restart, as well as a log during gameplay (coincidentally right before one of these crashes took place)
8 votes -
deep cavern bat
deep cavern bat did not return my card when I killed it.
13 votes -
Lands lands lands and more lands….
In what world is this ok? This is infuriating fix your godamn game.
2 votes -
Alchemy card appeared in Standard
Alchemy marked card appeared in standard
2 votes -
FDN Set Collection Incorrect Totals
In the Set Collection tab, Foundation is showing 60 Rares to collect, and 20 Mythics. There are 129 Rares in MTGA for FDN, and 34 Mythics.
(It may be that you are only including collector numbers up to 271, and not the FDN cards with collector numbers > 442, which are also part of the set.)5 votes -
Brawl deck full of Hare Apparent
I just played a brawl game against a guy with a deck full of Hare Apparent and the commander Delney, streetwise lookout. Basically infinite tokens unblockable tokens. I even stole a card from his hand and it was also a Hare Apparent. I tried making a brawl deck like it and it allowed me to put in as many Hare Apparents as i wanted to (not just like, like it does with other cards).
3 votes -
Feedback
You want feedback? Figure out how many dollar bills it would take to stop a falling knife.
1 vote -
Matching to a specific opponent will cause a crash, is this some kind of hacking or cheating?
I have encountered three problems recently. There is always has special opponent, and when I connect and enter the game, my game immediately crashes, and I can't even see his ID and avatar. Moreover, even after reconnecting to the game, I still crash upon entering the match. Why is this happening? Is this some kind of cheating?! I hope this issue can be resolved as soon as possible
1 vote -
Immerstrum predator
Immerstrum predator isn't able to correctly sac multiple creatures in one turn while being tapped, please correct
1 vote -
Display bug
I have a problem with dragonhawk style,
It is distorted in deck visualization,4 votes -
Game Freezing when trying to open packs
Game freezes when trying to open the Store and now, since yesterday's update, Also freezes when trying to open the packs screen.
8 votes -
I did not receive all of my pre-order packs
I bought both preorder packs, but I only received the items in the 50 pack pre-order.
2 votes -
Scr
Can you fix the scripted games in limited that makes people lose?
In real Life this things don't happen, the way you put lands on top of deck is scripted, the game is not funny the way it Is2 votes -
Name Change
Please let me change my username in game. That's all. I just want a different username without having to go through support. But please don't make it cost currency, the game is already very expensive if you like playing lots of different decks that are rare/mythic card heavy.
2 votes -
Disconnection causing immediate concession without an opportunity to reconnect
Disconnecting momentarily is causing me to instantly lose games. Normally when I disconnect I can restart the client and reconnect before the game times me out. At the moment, however, my normal laptop is out of commission due to a fan failure and I'm playing on a remarkably old ASUS machine. That machine is a couple of wi-fi standards behind, which means it's abysmally slow without a hardwire. However, its ethernet port is also loose because it's an old, battered machine, and if I shift slightly there's a chance of the cord disconnecting. All of that's relevant because while normally when I have a wi-fi failure I can reconnect, but when this happens and I reconnect it kicks me back to the homescreen with no evidence there was ever a game at all and no way to get back into it. This has happened twice, once in standard and once during a draft. In the draft, it initially didn't show a loss (I was at 0) but after playing the next game it was registered as a loss (I went from 0 to 2), which means this is effectively causing a concession when it should be allowing me to reconnect to the match.
This won't affect me specifically any further because I have learned to simply not play arena with the cable, and I'm not expecting compensation because the disconnect was on my end, but any bug capable of forcing a game loss demands immediate attention.
Unfortunately I can't think of a way to test this any further without negatively affecting other arena players (I have no way of knowing what this looks like on my opponent's end, but I think it's a reasonable assumption that they're staring at my timer burning down while I get kicked back to the home page) so I can't provide any further information.
Disconnecting momentarily is causing me to instantly lose games. Normally when I disconnect I can restart the client and reconnect before the game times me out. At the moment, however, my normal laptop is out of commission due to a fan failure and I'm playing on a remarkably old ASUS machine. That machine is a couple of wi-fi standards behind, which means it's abysmally slow without a hardwire. However, its ethernet port is also loose because it's an old, battered machine, and if I shift slightly there's a chance of the cord disconnecting. All of that's relevant because while normally…
3 votes -
Turn 3~4 wins in standard BO1 concern
Hi! This is a suggestion regarding the current standard BO1 meta, a concern that I have and share with a lot of people I've been reading comments from.
Playing 2 lands and then losing the game, repeatedly, is not fun. Dealing with that by playing some deck that also wins in turn 3 is not fun either, it's not a solution. I play Standard because I know that the other formats are even faster or more frustrating, so, not being able to actually get to play, even in Standard, it's concerning. It takes the fun of the game. So now the fun relies on deck building (that's easily consumed by just building them) and drafting. At least we have drafting. And BO3, of course, but regarding BO1, it's pretty much done, we can't get much fun from it, even in Standard Play. I play Ranked to reach a better place there, but the majority of the games end up in turn 3 or 4 and they depend on who plays first so, the game turned to be almost all about chance, not skill.
And if I built a new fun to play deck and I want to enjoy it, I go to Standard Play and I end up with the same decks... or with some variations like black discard or green toxic (almost equally frustrating).
So I have 3 suggestions:
1) Ban a lot of standard cards, really, a lot. I'd say almost every card in the meta decks. Or, if it's not possible...
2) Give us a new format or way, where we can play the strange decks we build, just to try them, just for fun. Someway where we can play interesting games, full of skilled moves, decisions, with at least 5 or 6 turns, to slowly build our strategies while seeing the opponent's. Not already losing before we could even start building one.
3) Start making cards less powerful or with higher cmc. Heartfire Hero, Sheltered Ghosts, Screaming Nemesis, Emberheart Challenge, Manifold Mouse, , and many more, should be at least 1 cmc higher.
If Lightning Bolt is too great to be in Standard, what are Turn Inside Out and Monstruous Rage doing there?
I hope this helps and will be considered. Thanks!!Hi! This is a suggestion regarding the current standard BO1 meta, a concern that I have and share with a lot of people I've been reading comments from.
Playing 2 lands and then losing the game, repeatedly, is not fun. Dealing with that by playing some deck that also wins in turn 3 is not fun either, it's not a solution. I play Standard because I know that the other formats are even faster or more frustrating, so, not being able to actually get to play, even in Standard, it's concerning. It takes the fun of the game. So now…2 votes -
Heist
Heist should be banned or modified for several reasons:
-Heisted cards do not count against hand total.
-cannot see what was heisted
-overpowered cards:Grave Expectations - 1 mana to steal a hidden card at no discard cost
Triumphant Getaway - 4 mana to steal 2 hidden cards, then use any color to cast them and -2 to opponents if used
Grenzo - completely broken card with ability to cast 1 heisted card for free each turn, and heists upon entering battlefield AND each upkeep.
Other heist cards like Thieving Aven, Impetuous Lootmonger and Weave the Nightmare are more fair, with the exception that WtN should cost 1 extra to do both actions.
Grenzo and Triumphant Getaway should be banned altogether. Grave Expectations should either cost more mana or require a discard. Any heisted cards should count against hand total. And they should be visible. This would make it fun again.
This is by far the most frustrating, broken, overpowered mechanic in the Alchemy format and needs to be modified substantially.
Heist should be banned or modified for several reasons:
-Heisted cards do not count against hand total.
-cannot see what was heisted
-overpowered cards:Grave Expectations - 1 mana to steal a hidden card at no discard cost
Triumphant Getaway - 4 mana to steal 2 hidden cards, then use any color to cast them and -2 to opponents if used
Grenzo - completely broken card with ability to cast 1 heisted card for free each turn, and heists upon entering battlefield AND each upkeep.
Other heist cards like Thieving Aven, Impetuous Lootmonger and Weave the Nightmare are more fair,…
12 votes -
Doll Maker's Workshop not triggering
Doll Maker's Workshop is not triggering to create the toy token when I attack with non-toy creatures like it should.
7 votes -
Reconnection on mobile
The client made me reconnect After an incoming message and After reconnection I was defayed.
3 votes -
Doll House - Bug
Doll House didn’t trigger off of a phyrexian mite token.
In the current meta, if these aren’t fixed, I will be unable to use my deck and will have wasted several gold wild tokens.
2 votes
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