MTG Arena Bugs & Product Suggestions
This page is for reporting bugs and submitting product suggestions. If you are experiencing issues with your account, with an order, or otherwise need customer support, please click here.
How to report a bug
1. Give us the steps to reproduce the bug
2. Note which platform you’re using (PC, Steam, Mac, Android, or iOS)
3. Enter the actual results you’re experiencing
4. Enter the expected results of the feature
5. Add any relevant screenshots/videos
6. If you found a workaround, please add workaround steps.
Examples of bugs: Incorrect rules interactions, wrong event rewards, issues with client functions like creating decks
How to submit product suggestions
- Select “Product Suggestion” as the Category for your suggestion
- Enter your feedback
- Add any relevant screenshots/videos
Examples of product suggestions: Feedback on visual effects, recommendations for user interface improvements, new feature requests
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3468 results found
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BUG: Skyknight squire doesnt trigger dollmaker's shop on attack
BUG: Skyknight squire doesnt trigger dollmaker's shop on attack
1 vote -
Pair opponents only of similar rank in Limited matchmaking
When matchmaking for Limited events, only pair opponents who are a few rank levels apart (ie: Silver 2 vs Gold 4 at most). As a Platinum 4 player, I just got paired against Mythic #1 but have also played against Bronze and Silver players. Simply tell players if no similarly ranked players are available to pair. Or have them wait up to a maximum amount of time during matchmaking, quitting if a match can't be found. Matchmaking is often fair so consider improving that performance so it's always fair.
2 votes -
Phase Out and Exile
As late as 10 months ago, phasing out a creature to which Sheltered by Ghosts was attached sent the card exiled by Sheltered by Ghosts to permanent exile. Now the exiled card remains under Sheltered by Ghosts. Is this correct?
(I copied over my screenshot.)
1 vote -
Disappear mechanic bug
I was playing Lord Dregg, insect invader and his disappear mechanic was not working. Despite having tokens leave the battlefield (via dalkoven packbeasts) and warping susurian voidborn, Dreggs mechanic did not trigger in the end step.
2 votes -
spending 10 dollars are your ******** drafts just to watch my opponent be the only one to play the game
spending 10 dollars on your ******** drafts just to watch my opponent be the only one to play the game. Stop making drafts cost so much when you guys blatantly know that your shuffler code is horrid. The type of greed they talk about in the bible. Im literally donating 10 dollars to you guys it feels like because the only part of the draft I get to experience is drafting the cards that i will never draw. more times than not im simply not drawing my lands, or mana screwed and my opponent just gets a free win, and many of my wins are because of this well. You guys make a gross amount of money but can't fix a **** card shuffler. Whatever sorry *** team spends any amount of time "balancing" how cards are drawn need to re evalute their careers because clearly this isn't their strong suite.
spending 10 dollars on your ******** drafts just to watch my opponent be the only one to play the game. Stop making drafts cost so much when you guys blatantly know that your shuffler code is horrid. The type of greed they talk about in the bible. Im literally donating 10 dollars to you guys it feels like because the only part of the draft I get to experience is drafting the cards that i will never draw. more times than not im simply not drawing my lands, or mana screwed and my opponent just gets a free win, and…
3 votes -
Make Ranked (Historic) Brawl permanent!
Make Ranked (Historic) Brawl permanent! As a player of primarily (Historic) brawl on Arena, the Ranked Brawl event was amazing and would be so great if it could be permanent, and offer Brawl-exclusive players a way to easily gain constructed rank!
3 votes -
Rope Gone, No Timer
Opponent Rope is over, But timer disappeared. I am being forced to quit the game and lose. This is an absolute injustice. So frustrated especially because i was going to win.
3 votes -
Game Automatically Passes Priority Ignoring On-Board Activated Abilities
The game’s automated priority system fails to recognize valid plays available via existing on-board activated abilities after a spell resolves.
Normally, the game checks if a player has any possible actions after casting a spell. If no actions are available, it automatically passes priority to the opponent (unless Full Control is enabled). If a spell draws a card or generates mana, the game correctly holds priority because new actions become possible.
However, the system fails to check if the newly cast spell satisfies the costs or conditions of non-triggered/activated abilities already on the battlefield. The engine seems to only check for ETB (Enter the Battlefield) effects or other triggered abilities. If the new permanent enables a static or activated ability on the board (e.g., casting a creature that could immediately be tapped to pay for an existing artifact or creature's activated ability), the game automatically passes priority/ends the turn anyway.
This is a systemic issue occurring across multiple card and spell combinations.
I play on PC, you can work around the problem by using full control.
The game’s automated priority system fails to recognize valid plays available via existing on-board activated abilities after a spell resolves.
Normally, the game checks if a player has any possible actions after casting a spell. If no actions are available, it automatically passes priority to the opponent (unless Full Control is enabled). If a spell draws a card or generates mana, the game correctly holds priority because new actions become possible.
However, the system fails to check if the newly cast spell satisfies the costs or conditions of non-triggered/activated abilities already on the battlefield. The engine seems to only check…
2 votes -
The land draws I am and have been getting are statistically IMPOSSIBLE ... fix the shufffling got 8 forests in 20 cards
I have a 110 card deck with 18 forests , 25 plains and four other lands and got 8 forests in 20 cards ..... seems your programmers are cheating players on land draws and everyone one I talk with says same thing ... do you hate over 60 card decks so ***** players who use them or are players who spend more cash getting better draws .. something is seriously wrong with this and AI says that draw is 1 in 100,000
1 vote -
Menacing Rule not working
I have noticed multiple times in my matches that menacing on the following card specifically is not working properly.
"Elenda, Saint of Dusk"
I have had her be blocked in multiple games by only 1 opposing creature, but it is supposed to be at least two to block here.
In my last game she was destroyed because she was blocked by only 1 "Ajani's Pridemate" which was the only creature my opponent had untapped so that should not have been possible.I am playing on android and I tried to capture the logs, but I do not know how to upload them.
I have noticed multiple times in my matches that menacing on the following card specifically is not working properly.
"Elenda, Saint of Dusk"
I have had her be blocked in multiple games by only 1 opposing creature, but it is supposed to be at least two to block here.
In my last game she was destroyed because she was blocked by only 1 "Ajani's Pridemate" which was the only creature my opponent had untapped so that should not have been possible.I am playing on android and I tried to capture the logs, but I do not know how to…
1 vote -
Cat Collector does not produce a cat token on the turn it was summoned while an Uneaten Feast ia active on my battlfield
Cat collector does not produce a cat token on the turn it was summoned while an Uneaten Feast is active on my battlfield. I have to gain life the following turn to get a cat token. My opponents can get their cat tokens on the same turn when they are in the same situation. Im using an Ipad and Iphone
1 vote -
Archon of Emeria
It does not allow me to use my instant card on the opponents turn i have seen this multiple times please check and confirm. The card i was trying to use on the opponents turn was Personify which should work because Archeon of Emeria should not be able to stop from casting 1 card on the opponents turn when I have not cast anything.
1 vote -
When Abilities are not actually removed
When I played Imprisoned by the Moon on Ashaya, Soul of the Wild, the cards were showing that the ability that changes the types to lands on Ashaya's board was removed. I understand that types changes happen on a different layer, but when it says the ability has been removed, that can obviously confuse and frustrate players.
If the rules work against the card, maybe it can show that only one ability was actually removed and cite the rule that explains it. Just a suggestion. I've attached a screenshot of the imprisoned in the moon and Ashaya hover that shows all abilities removed.
Cheers,
Andrew
When I played Imprisoned by the Moon on Ashaya, Soul of the Wild, the cards were showing that the ability that changes the types to lands on Ashaya's board was removed. I understand that types changes happen on a different layer, but when it says the ability has been removed, that can obviously confuse and frustrate players.
If the rules work against the card, maybe it can show that only one ability was actually removed and cite the rule that explains it. Just a suggestion. I've attached a screenshot of the imprisoned in the moon and Ashaya hover that shows…
1 vote -
Subtlety Failed
Subtlety evoked failed to target a creature costing me a loss in a powered cube draft
1 vote -
Color challenge freeze
In the color challenge event. Viewing the selected deck and then hitting the back button causes a hang on the “waiting for server” screen. The only solution is to force quit and restart the app. This happens consistently with every color deck. Leaving the page by selecting from the menu in the top bar however does not cause a hang. Only the back button.
Playing on an iPad Pro on version 2026.57.20.4110.1247675.
4 votes -
無差別の痛めつけ/Pain for All
クリーチャーに「無差別の痛めつけ/Pain for All」をエンチャントしたとき、対象1つにダメージを与える効果が誘発するが、それにスタックして「無差別の痛めつけ/Pain for All」をエンチャントとしたクリーチャーを破壊や追放、バウンスなどで戦場から取り除くと、ダメージが与えられないバグがある。
本来であれば、戦場を離れる前のクリーチャーのパワーを参照してダメージが与えられるはずだ。When you enchant a creature with “Pain for All,” an effect that deals damage to one target is triggered; however, if you remove the creature that was enchanted with “Pain for All” from the battlefield—by destroying, exiling, or bouncing it—while that effect is on the stack, the damage is not dealt.
Normally, the damage should be dealt based on the creature’s power before it leaves the battlefield.Translated with DeepL.com (free version)
3 votes -
Playing on Android, loading is hanging up, darkening screen, and causing the game to disconnect. This has happened multiple times since TMT
Playing on Android, loading is hanging up, darkening screen, and causing the game to disconnect. This has happened multiple times since TMT launched.
2 votes -
Just wrong!!
Rarity is messed up for the real life Money to make. Not for the game play and balance. Wrath of God, Settle the Wreckage, Doomscar... etc. All RARE. black has "Damnation" for the same effect. yet.. YET... mythic status. WHY.. for the players to collect 4 of them for decks.. forcing 4 mythic cards to be gotten one way or another. Draw from physical packs in real life. or use a Arena mythic wild card. For the money, not the game is the issue. Why Mythic?? Bias..
To save Huge time, all artifact cards that sac any creature at any time. Let us sac MULTIPLE creatures at once. Not just One at a time. that takes forever with the mouse scrolling back and forth. Click, click, click on the token pile fast. Sac all at once. Instead of each one a single sac over and over. It's about the timer. fight the timer.. or just play the game. It ruins it.. really really.Rarity is messed up for the real life Money to make. Not for the game play and balance. Wrath of God, Settle the Wreckage, Doomscar... etc. All RARE. black has "Damnation" for the same effect. yet.. YET... mythic status. WHY.. for the players to collect 4 of them for decks.. forcing 4 mythic cards to be gotten one way or another. Draw from physical packs in real life. or use a Arena mythic wild card. For the money, not the game is the issue. Why Mythic?? Bias..
To save Huge time, all artifact cards that sac any creature at any…1 vote -
Moonshadow
Moonshadow ability boes not trigger when sacrificing a treasure token
2 votes -
Ghost vacuum interactions with Valkyries Call
When activating Ghost vacuum, creatures are returned under your control. However, when these creatures die with Valkyries Call out, the creatures respawn for the original owner at full health, ignoring the text of Valkyries call. Is this the intended reaction?
1 vote
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