MTG Arena Bugs & Product Suggestions
This page is for reporting bugs and submitting product suggestions. If you are experiencing issues with your account, with an order, or otherwise need customer support, please click here.
How to report a bug
1. Give us the steps to reproduce the bug
2. Note which platform you’re using (PC, Steam, Mac, Android, or iOS)
3. Enter the actual results you’re experiencing
4. Enter the expected results of the feature
5. Add any relevant screenshots/videos
6. If you found a workaround, please add workaround steps.
Examples of bugs: Incorrect rules interactions, wrong event rewards, issues with client functions like creating decks
How to submit product suggestions
- Select “Product Suggestion” as the Category for your suggestion
- Enter your feedback
- Add any relevant screenshots/videos
Examples of product suggestions: Feedback on visual effects, recommendations for user interface improvements, new feature requests
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No existing idea results
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2509 results found
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Phyrexian dragon engine and fleem goben’s creation should work together?
Dragon engine says (when this creature enters from the graveyard discard your hand and draw three). fleem gives every card discarded this turn mayhem, and reduces the cost of cards cast from graveyard, so if I have a fleem and discard a dragon engine then cast the three mana side for one mana with mayhem from my graveyard it should do its trigger. Please fix this interaction it doesn’t work on arena
1 vote -
NON STOP PROBLEMS
- Opponents are not getting random cards.
- Opponents get a land every single turn.
- Playing against the same username (eg. Mertcan) 10+ times a day.
- 60 card decks saturating gameplay making nearly impossible to play the game
- Shuffle algorithm deals me 2 lands in 8 turns or 15 lands in a row.
- Repairing Game Files does nothing.
- Large number of opponent's start matches but don't play the game
- Brawl matches 50% if the time against the same 10 commanders.
- THE GAME IS RIGGED.
3 votes -
Auot pay issue
Scenario: I have 4 untapped mana and a creature turned into some sort of token that can be used to get mana by a creature cast by my opponent. If said creature is destroyed my creature would go back to being itself. I cast an instant spell to destroy said opponents creature and choose auto pay. The game then chooses to use my creature that was turned into a token instead of the land for mana. Defeating the purpose of destroying my opponents creature to regain my creature. Seeing as I had 4 untapped land and only needed 3 mana it makes no sense for auto pay to have sacrificed over using the land.
Scenario: I have 4 untapped mana and a creature turned into some sort of token that can be used to get mana by a creature cast by my opponent. If said creature is destroyed my creature would go back to being itself. I cast an instant spell to destroy said opponents creature and choose auto pay. The game then chooses to use my creature that was turned into a token instead of the land for mana. Defeating the purpose of destroying my opponents creature to regain my creature. Seeing as I had 4 untapped land and only needed 3 mana…
3 votes -
Network connectivity
Sometimes during my game, I will have a network pick up and the timeouts are so long that by the time the client realizes it needs to establish a new connection. My timeouts have run and I lose the game. This is so frustrating when I can detect there’s a problem and the fastest solution for me is to force close the application and try to boot it up again and hope I can beat the timeouts. If I can detect there needs to be a reconnection the app should be able to do it much faster. I’m tired of losing rank and games this way. It’s been like this for years.
Sometimes during my game, I will have a network pick up and the timeouts are so long that by the time the client realizes it needs to establish a new connection. My timeouts have run and I lose the game. This is so frustrating when I can detect there’s a problem and the fastest solution for me is to force close the application and try to boot it up again and hope I can beat the timeouts. If I can detect there needs to be a reconnection the app should be able to do it much faster. I’m tired of…
2 votes -
Product Suggestion
-Playing on a Pixel 7 Pro running Android-
I came across this incorrect interaction today.
Issue: I had a Herald of New Dawn on the board, hexproof and indestructible via Perennation. Opponent plays a Floodpits Drowner. They were able to target my Herald and put a stun counter on it. They then targeted it again with Floodpits to send it back into my deck.
Expected Interaction: Herald was hexproofed, therefore should NOT have been able to be targeted by Floodpits's ability.
1 vote -
Valiant emberkin extra looping triggers
Valiant emberkin triggers way more times than intended if I have 4 copies of valiant emberkin out which is easy to do using whiskervale forerunner and target a recruit instructor with a manifold mouse it will create way more 1/1 mouse tokens than intended it should be 5 but it creates more like 30 same will happen if I target a seedglaive mentor it should add 5 +1/+1 counters but will add much more playing on ios
2 votes -
connection lost
I get a connection lost message when trying to launch the game via Steam on Windows 11
1 vote -
Incorrect damage calculation
version: 2026.61.30.13636.1303683
Hi,
I was playing a MSH pick 2 draft game, and I lost the game due to the game incorrectly assigning damage. Please see the attached screenshot. Prior to the attack, I was on 6hp, and after declare attackers step, I cast widow's bite (-2/-2) on captain marvel, which modified it from a 6/5 to a 4/3. But then I took 8 damage, not 4, and I lost the game and my event ended off that. I would appreciate if this bug could be investigated, and if I could be compensated my entry at least for the event, as I was pushing for top 250 for the end of the month, and I lost 600 ranking off this unfair loss and my event has ended.
Thanks
version: 2026.61.30.13636.1303683
Hi,
I was playing a MSH pick 2 draft game, and I lost the game due to the game incorrectly assigning damage. Please see the attached screenshot. Prior to the attack, I was on 6hp, and after declare attackers step, I cast widow's bite (-2/-2) on captain marvel, which modified it from a 6/5 to a 4/3. But then I took 8 damage, not 4, and I lost the game and my event ended off that. I would appreciate if this bug could be investigated, and if I could be compensated my entry at least for the event,…
2 votes -
Bug
No se puede usa a kaheera, custodiahuérfanos como compañero en brawl competitivo, en partidas no sale para ponerlo en la mano y no se si pasa con otros compañero(no e poblado si pasa con el resto de compañero) estoy jugando en Android
2 votes -
Redcap Melee
I cast Redcap Melee targeting a nonred creature and was not prompted to sacrifice a land as required. I was playing Pioneer against a mono black player and I targeted their Gifted Aetherborn with my Redcap Melee on my turn 3.
I had three mountains, a Monastery Swiftspear, a Soul-Scar Mage with a +1/+1 counter on it, and a transformed Kumano Faces Kakkazan, and I started on the play. My opponent had played 2 Snow-Covered Swamps and the Aetherborn at that point.
Honestly they were dead on my next turn even if I didnt have the extra land, but I felt so bad about a bug in my favor regardless that I just conceded. I didnt take any screenshots because it didnt cross my mind, I was kind of flabbergasted
I cast Redcap Melee targeting a nonred creature and was not prompted to sacrifice a land as required. I was playing Pioneer against a mono black player and I targeted their Gifted Aetherborn with my Redcap Melee on my turn 3.
I had three mountains, a Monastery Swiftspear, a Soul-Scar Mage with a +1/+1 counter on it, and a transformed Kumano Faces Kakkazan, and I started on the play. My opponent had played 2 Snow-Covered Swamps and the Aetherborn at that point.
Honestly they were dead on my next turn even if I didnt have the extra land, but I…
1 vote -
snapcaster and mine colapse
hi, in my cube event ive played snapcaster mage tar targeting mine collapse, however i was unable to flash back it, can you please check this out. Ive attached lof from the event
2 votes -
Krenko mob boss
It is not adding the correct number of goblins when I use his ability. I had 146 goblins. By using his ability the amount should have doubled.
2 votes -
Pick 2 draft card missing
I did a pick 2 draft and drafted the mythic ‘Earth’s mightiest hero’s’ card. I’m building my deck and there are an odd number of cards drafted, so it got edited out somewhere.
2 votes -
You seem to have an issue where people can perform infinite combos indefinitely
Ban Doc Aurlock grizzled genius from standard, just spent 20 minutes watching someone perform a combo of bouncing their cards from battlefield to airbend just time wasting till I got bored of the game.
2 votes -
No reward after matches
I'm not getting rewards for winning matches since this morning.
1 vote -
Double strike
Can you please fix double strike. It even states that "does not apply when creatures fight." But it is doing it when creatures fight.
1 vote -
Day 2
Day number 2 of my opponents getting all their combo pieces, cards, etc etc. 5-9 in a span of 42 total minutes. I was fighting to stay a top of 4 digits in ranked but noooo, 2 days of arena favoring my opponents killed that momentum now I’m back at down at 93%. This is very very very infuriating. Having to face my worst match up **** near 80% of the time is atrocious let alone the shuffle favoring my opponents consistently is frustrating. Having to face synthesizer decks almost every game when I reach single digits in ranked is very frustrating.
Day number 2 of my opponents getting all their combo pieces, cards, etc etc. 5-9 in a span of 42 total minutes. I was fighting to stay a top of 4 digits in ranked but noooo, 2 days of arena favoring my opponents killed that momentum now I’m back at down at 93%. This is very very very infuriating. Having to face my worst match up **** near 80% of the time is atrocious let alone the shuffle favoring my opponents consistently is frustrating. Having to face synthesizer decks almost every game when I reach single digits in ranked is…
2 votes -
Loops
Please let loops be feasible in Arena. I want to make infinite mana, draw my deck with Thrasios, and play Thassa. I should be able to do that without me and my opponent having to sit through 10 minutes of making mana and flipping through my deck. It's not a good experience for both of us.
2 votes -
Steal the Show
steal the show didnt deal the right damage after i discarded a card to it
2 votes -
bitterblossom
When attempting to craft Bitterblossom as a Mythic wildcard, I receive a notice that it is Rare. Currently, only one of the card styles is considered as Rare, while all of the others display as Mythic. The card also comes up identified as mythic when you filter for mythic via the deck builder. Please correct this error as I am unable to craft it as a mythic wildcard and do not currently have any rare wildcards. I'm finding this bug on iOS.
1 vote
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