MTG Arena Bugs & Product Suggestions
This page is for reporting bugs and submitting product suggestions. If you are experiencing issues with your account, with an order, or otherwise need customer support, please click here.
How to report a bug
1. Give us the steps to reproduce the bug
2. Note which platform you’re using (PC, Steam, Mac, Android, or iOS)
3. Enter the actual results you’re experiencing
4. Enter the expected results of the feature
5. Add any relevant screenshots/videos
6. If you found a workaround, please add workaround steps.
Examples of bugs: Incorrect rules interactions, wrong event rewards, issues with client functions like creating decks
How to submit product suggestions
- Select “Product Suggestion” as the Category for your suggestion
- Enter your feedback
- Add any relevant screenshots/videos
Examples of product suggestions: Feedback on visual effects, recommendations for user interface improvements, new feature requests
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No existing idea results
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3866 results found
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bots to be banned and scripting to be disabled.
If to look in to game Enhanched Player logs - there is a enormous amount generated names, which are used, while decks in those bot-scripts used are overpowered combinations, giving the decks uneven win chances as computer-driven game is more steady than human making a mistake here or there.
So my question is - will WoTC do anything in near future to disable scripting and use of bots - along with officially denounce - WoTC using bots by himself.
According to AI analysis - BOTS use millisecond precision in actions, where as human reaction time most cases is 200ms or more.
According same AI analysis from my yesterday from 26 games a 20 games were played possibly vs bots - which is definitely not a dream of human players.If to look in to game Enhanched Player logs - there is a enormous amount generated names, which are used, while decks in those bot-scripts used are overpowered combinations, giving the decks uneven win chances as computer-driven game is more steady than human making a mistake here or there.
So my question is - will WoTC do anything in near future to disable scripting and use of bots - along with officially denounce - WoTC using bots by himself.
According to AI analysis - BOTS use millisecond precision in actions, where as human reaction time most cases is 200ms or…
2 votes -
Bug: Cyclonic Rift gets around ward
My opponent played Cyclonic Rift and paid the Overload cost to return all of my cards to my hand, but most of the cards had a ward cost that they could not have paid. Cyclonic Rift targets permanents, not me the player, so they should have to pay the ward cost for each of the permanents they want returned to my hand.
1 vote -
Double strike damage WITHOUT TRAMPLE is carrying over to player.
I'll post a video here shortly when it happens again (has happened multiple times)
Creature warrior, collosus hammer, creature giving equiped warriors double strike.. THE BUG!!: NO TRAMPLE.
Attacker with double strike is blocked
(USUALLY the 1st attack doesn't have the excess damage carry over to the player.. then ALWAYS the 2nd attack has any excess damage carry over to the player.I thought excess damage can only carry over if the attacking creature has trample
2 votes -
Banditäs Talent / Liliana, Deadhorde General and Rise of Rozin
Anything of those 3 should be banned, it is abnormal , that deck dominates over anything, even versus other black decks.
It does not allow me upload full combat log - but once again i get "Opponent" with full meta deck as it is, And as usual denial and refusal of Wizard side - to prove it is real human behind .1 vote -
play draw
I've played 9 games so far today. I had the draw 8 times. This seems horribly rigged to me. I would expect the play / draw to be a coin toss, but the odds of getting heads 8 times is .0175, so I have to assume this is either a bug or im intentionally being screwed.
1 vote -
The draw algorithm can't be this bad
Just another Premier draft where I go 0-3 where in each game I
- Go second every game
- Draw 3 of same land each turn for 3 draws in a 3 land deck
- Do not see a 1 or 2 cost card in the initial hand or 2 draws despite my deck being 25% of those cards
- Am forced to mulligan every game because I get all of the same land or 1 land or fewer.
Meanwhile my opponents always curve perfectly with 3+ land types. This exact thing has happened to me in 3 or 4 premier drafts in this set. Something is wrong.
Just another Premier draft where I go 0-3 where in each game I
- Go second every game
- Draw 3 of same land each turn for 3 draws in a 3 land deck
- Do not see a 1 or 2 cost card in the initial hand or 2 draws despite my deck being 25% of those cards
- Am forced to mulligan every game because I get all of the same land or 1 land or fewer.
Meanwhile my opponents always curve perfectly with 3+ land types. This exact thing has happened to me in 3 or 4 premier drafts in this…
3 votes -
Arvad, Weatherlight Smuggler does not trigger when decayed Zombies from Jadar die in combat in brawl
Description:
Arvad, Weatherlight Smuggler does not trigger at the beginning of the end step when a decayed Zombie token created by Jadar, Ghoulcaller of Nephalia is sacrificed at end of combat after attacking.Expected Result:
Arvad’s ability should trigger at the beginning of the end step because a creature died this turn.1 vote -
Koya, Death from Above
During today's qualifier, I attempted to destroy "Koya, Death from Above."
My opponent cast "Pain 101," and Koya returned to his control tapped.
Koya's ability exiled one of my flying creatures, which would have won the match. Strangely, my opponent didn't pay the mana to permanently exile my flying creature.
At the end of the turn, I expected it to return to my control and I would have won the game thanks to it, but instead, it returned to his control! It was my card!2 votes -
draft bug
estava jogando um quick draft e o aplicativo fechou, demorou a reiniciar e depois começou a carregar uma atualização...
2 votes -
Issue with Complete the circuit card
Today during my March of the Machine: Aftermath premier draft, I cast Complete the Circuit on my opponent's turn, holding up enough mana for a Rat's Reinforcements, the copying of which would allow me to block lethal damage. Instead, my spell was not granted flash even though Complete the Circuit grants flash. The spell was labelled “flash” in blue on the card, but I wasn't able to cast it. I dragged the card up to cast it, but nothing happened. This issue led me to lose the game due to impending lethal damage.
2 votes -
Could not crew Turtle Blimp
Hello, I copied a Turtle Blimp in combat using Chrome Dome, regularly had the token, regularly crewed the copy but could not crew the original Turtle Blimp.
2 votes -
no basic lands
I started the game and there were no basic lands in my deck, so I lost the game without being able to play.
2 votes -
Im not exactly sure of the card's name but its close to xenagos god of revels .
This card is producing it's creature effect while still being an enchantment. The card specifically stated it's not a creature while it's an enchantment yet it's giving other creatures haste and toughgness and power equal to its own .
1 vote -
During Best of 3 (BO3) sideboarding sometimes top UI menu crashes to white
When sideboarding in BO3 sometimes UI will "crash to white". The top bar becoming nigh-unreadable.
The effect will remain until the next restart of the game.
3 votes -
Earthbending Completely bypasses Barrow-Blade
The card isn't interacting correctly with this ability.
1 vote -
mill issues
when i copy kitsune technique with cursed recording the library doesnt go down and hudred of cards are in the graveyard at times
1 vote -
Bug: Cannot counter spell in TLA Omniscience quick draft
Cannot counter spell in TLA Omniscience quick draft
My opponent could cast spells without me having the chance to counter them using Sokka's Haiku in my hand (for 0 Mana).
Happened consistently. Yet to find out if other counter spells are affected as well.
3 votes -
Changeling interactions are not being considered in the game
The game is not considering creatures with changeling as a creature of the type Shrine. I have played during a game the card " Sanctum of stone fangs" which should generate the following effect: "At the beginning of my first main phase, each opponent should lose X life and I should gain X life, where X is the number os Shrines I control".
I played the card with several creatures with changeling under my control and the effect did not considered them. Since there are creatures like Go-Shintai of ancient wars, which is a Legendary Enchantment CREATURE of the Shrine type, I believe that creatures with changeling should be considered a creature of the Shrine type and should interact with effects that depend on the number of Shrines I control.
The game is not considering creatures with changeling as a creature of the type Shrine. I have played during a game the card " Sanctum of stone fangs" which should generate the following effect: "At the beginning of my first main phase, each opponent should lose X life and I should gain X life, where X is the number os Shrines I control".
I played the card with several creatures with changeling under my control and the effect did not considered them. Since there are creatures like Go-Shintai of ancient wars, which is a Legendary Enchantment CREATURE of the Shrine…
1 vote -
Feedback: Event Payouts, Wildcard Conversion, and Mastery Orb Rewards
Hi MTG Arena Team,
I wanted to share a few ideas that I think would improve the Arena experience and make some of the systems feel even better for players.
First, I’d love to see some adjustments to event payouts, especially in higher-stakes events like Arena Direct. One thing that feels really good in formats like Premier Draft is that even a 0-win result still gives you something back and softens the cost of entry. That structure makes it easier to keep playing and feels much better as a player.
In Arena Direct specifically, it feels a little awkward to “win a box” but receive no Gems. In practice, that can create a small incentive to stop before hitting the box threshold just to take the Gems and keep playing. I’d love to see box-level rewards also include some amount of Gems, ideally something closer to the entry amount, similar to how Premier Draft helps offset continued play. I’d even be open to a higher gem entry cost if that kind of payout structure were included.
Second, I think wildcard conversion would be a great addition. It would be really helpful to convert wildcards across rarities. For example, something like 10 commons into 1 uncommon, 10 uncommons into 1 rare, and 10 rares into 1 mythic, with the option to go the other direction as well. That would make collections feel more flexible and let extra wildcards stay useful over time.
Lastly, I like the Mastery Pass overall, but I usually end up not spending my orbs because the available rewards don’t feel very compelling to me. I think a lot of players are already motivated by Gems and Gold, so simply adding those might help a little, but it still may not be the most exciting use of orbs. Something like using orbs for a free event entry, or saving up a larger number of orbs for a more meaningful reward, would be much more appealing.
I’d personally rather spend 10 orbs or even all of them at once on something I really want than spend them 2 at a time on rewards I’m not very interested in. Right now, I mostly just don’t use them. I’d also be open to paying a bit more for the Mastery Pass if it included more engaging orb redemption options.
Thanks for all the work you put into Arena. I really enjoy the game and wanted to share these ideas because I think they would make the experience even better.
Best, Christopher
Hi MTG Arena Team,
I wanted to share a few ideas that I think would improve the Arena experience and make some of the systems feel even better for players.
First, I’d love to see some adjustments to event payouts, especially in higher-stakes events like Arena Direct. One thing that feels really good in formats like Premier Draft is that even a 0-win result still gives you something back and softens the cost of entry. That structure makes it easier to keep playing and feels much better as a player.
In Arena Direct specifically, it feels a little awkward to…
2 votes -
Advanced Card Search Tools
Can we possibly add some more functionality for the deck builder tools? I have a few short suggestions that could make deck building a little more enjoyable and easier.
1-right now if you want to search for cards with a certain combination of words you can type those words in and get hits for any card that has one of those words or even a word that contains that word. my suggestion is that you add functionality that we can use to force only cards with those specific words in it to pop up. I believe old web searches used to use the "+" for this. so like if i wanted all cards that read "when an artifact enters under your control" then i could put in +artifact +enters +under +your +control and only cards with all 4 of those cards would pop up. that would make it so much easier when you're trying to build a deck with specific combos.
2-can we get the reverse of the functions that are currently included? maybe by using a "-" or another specific word to exclude whatever it is that you don't want in there. so like if i was looking for any cards that could let me search for land, but i did not want sorceries i could put in my normal query and then throw in -t:sorcery or something like that. These would really add quality of life to your deck building (which is honestly one of my favorite things to do and I'm sure I'm not the minority) and seems to me that it would be fairly easy to do, though I'm no programmer.Thanks for your consideration <3
-PerisshCan we possibly add some more functionality for the deck builder tools? I have a few short suggestions that could make deck building a little more enjoyable and easier.
1-right now if you want to search for cards with a certain combination of words you can type those words in and get hits for any card that has one of those words or even a word that contains that word. my suggestion is that you add functionality that we can use to force only cards with those specific words in it to pop up. I believe old web searches used…2 votes
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