MTG Arena Bugs & Product Suggestions
This page is for reporting bugs and submitting product suggestions. If you are experiencing issues with your account, with an order, or otherwise need customer support, please click here.
How to report a bug
1. Give us the steps to reproduce the bug
2. Note which platform you’re using (PC, Steam, Mac, Android, or iOS)
3. Enter the actual results you’re experiencing
4. Enter the expected results of the feature
5. Add any relevant screenshots/videos
6. If you found a workaround, please add workaround steps.
Examples of bugs: Incorrect rules interactions, wrong event rewards, issues with client functions like creating decks
How to submit product suggestions
- Select “Product Suggestion” as the Category for your suggestion
- Enter your feedback
- Add any relevant screenshots/videos
Examples of product suggestions: Feedback on visual effects, recommendations for user interface improvements, new feature requests
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No existing idea results
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9005 results found
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gifting spree
Gifting Spree achievement stuck at 1
2 votes -
Cards not showing
My cards stopped showing in game on my PC. I repaired files and redonwloaded the game and still nothing.
2 votes -
Free Mulligan in Omniscience Draft
When you only get 3 cards getting a mulligan down to 2 or even 1 card is pointless continuing. At the very least give 1 free mulligan. It's such a fast game you generally lose after the first turn if you are one card down.
2 votes -
Haste not carried into opponents turn.
Haste, is not being honored on opponents turn. Example. I have creatures can tap for any mana color. They enter with haste on my turn. End of my turn they get summoning sickness animation and can not tap them for mana.
1 vote -
suki, kyoshi captain activated ability doesn't add double strike to attacking warriors until end of turn
suki, kyoshi captain activated ability doesn't add double strike to attacking warriors until end of turn, plz fix
1 vote -
Bug Report
Bug... I think.
Playing on Android via app.
The last match i played resulted in a loss, there were no cards stating a win condition on the field. The opponent was at 19 life while I sat at 21. They had milled alot of their deck, down to 15 cards. Then activated a series of land abilities, the last of which seemingly triggered a win for them... I can only provide a screenshot of the board as it ended.
1 vote -
Game freeze when Sparky chooses damage ordering
I block a creature with two 1 1 tokens. Sparky can't decide on damage distribution.
1 vote -
Death by Vanilla not triggering with Lazotep Behemoth
I had that and Yargle, Glutton of Urborg as the only creatures I cast but no achievement when I won.
4 votes -
The death by Vanilla achivment does not work. I won a game with only a vanilla creature and I did not receive the death by Vanilla
Death by Vanilla does not work. I have now achived it twice, first yesterday and now today after you said the bug was fixet. I did neither get the Class of 93 progress either as I dealt damage with Yargle. If an achivment does not work you have to remove it. Now one assumes it works and wast time playing stupid decks.
5 votes -
Karakas & Overlord of the Balemurk
In the powered cube I lost the game because a bug in my opponents favor. With lethal in a turn I attacked with creature and had Karakas to bounce their Overlord of the Balemurk, but Karakas would not activate/target/recognize Balemurk as a Legendary Creature. I assume bug is Karakas sees it as a legendary enchantment vs legendary enchantment creature.
2 votes -
Hola soporte, he visto las prohibiciones de hoy y habéis canjeado los comodines del formato Standard, pero no los del formato Brawl.
Hola soporte, he visto las prohibiciones de hoy y habéis entregado los comodines del formato Standard, pero no los del formato Brawl y para ser justos, al menos, debería entregarse un comodín por cada carta prohibida en este formato. Ídem con el resto de formatos, aunque creo que no tengo ninguna carta en mi inventario de estos otros formatos si ignoramos las infrecuentes... :--(
2 votes -
Mine Collapse bugged
I encounter the following bug. A had a mine collapse in hand and a mountain in play but the system refused to let me cast it during my opponents turn on their Nissan who shakes the world. Other permeants in play were zuran orb, sentinel of the nameless city, a map token, laelia, the blade reforged and inti.
2 votes -
Invoke despair with shelter by ghost
I played invoke despair against an opponent who had a sheltered by ghosts attached to their creature. Instead of the creature leaving then looking for an enchantment the game chose sheltered by ghost for the enchantment. And I only got to draw one card instead of two.
1 vote -
PayPal challenge isn't working
There is a bug with the confirm you are human screen in PayPal, it doesn't matter wich challenge I try, if I reload or if I submit feedback, it won't advance from that screen.
I'm in the store trying to buy the 3.400 gems pack3 votes -
Nia, Skysail Storyteller
In my game of Powered Cube, my opponent played a Nia, Skysail Storyteller. I bounced her with my Teferi, Time Raveler. In a later turn, when he cast it from his hand, it entered the battlefield as Nia, Fabled Skyclimber, when there was absolutely no reason for that to happen and I went on to lose the game
2 votes -
fleem
Had preordered mastery and packs before OM1 launch, still have not received Fleem cosmetics as of Oct 4th.
4 votes -
Solution: Roping (reward based, not punishment based)
Most of the anti roping ideas come back to detecting/punishing the ropers.
I've been starting to realist the solution isn't about the roping player, rather about the other player.
In any non ranked, random queued game add the following well publicised rule:
If you win a game to a roping opponent (an opponent who has roped for >80% of the entire duration of the match and/or has lost to roping timeout) - double your gold and XP track rewards for the game. Make sure both the roping player and the normal player are notified of this bonus at the end of the match.
Roping players aim to 'hurt' their opponent, this reward will skew their desire to harm.
Sure every so often a genuine rope will deliver an extra reward - but wow, once the serial ropers realise they are helping our progress - things will change.
Most of the anti roping ideas come back to detecting/punishing the ropers.
I've been starting to realist the solution isn't about the roping player, rather about the other player.
In any non ranked, random queued game add the following well publicised rule:
If you win a game to a roping opponent (an opponent who has roped for >80% of the entire duration of the match and/or has lost to roping timeout) - double your gold and XP track rewards for the game. Make sure both the roping player and the normal player are notified of this bonus at the end…
4 votes -
opponent stack.
My opponent filled the stack with over 200 triggers so I pushed the resolve all, the game ran through my timers while i was unable to respond to my opponent. using all my timers resulted in the game not allowing me to respond during combat. The game becomes highly abuse-able if some?one can control there opponents timer. If i click auto-pass and have zero control of game actions, how am i using my timer?
4 votes -
mistrise
pls fix the mistrise village bug! omniscience players are abusing it! the card says ' the next spell you cast' not 'target spell'!!!
8 votes -
My set collection section has a mistake
In my "set collection" section there's a mistake, in particular in my Final Fantasy collection I completed the uncommon cards, I have at least 1 copy of the 109 uncommon cards but the summary shows that still 1 card is missing. This should have been an error happening when I crafted the last uncommons that I was missing using my wildcards. Even if I go to the "collection" sub section and I filter Final Fantasy set, uncommons and not collected it shows nothing (images attached as proof) and also if I count the uncommons one by one I have 109. This is very frustrating since I want to complete the set, as I have done will all the previous ones since I started playing arena again last year. Please your support to solve this, thanks in advance.
In my "set collection" section there's a mistake, in particular in my Final Fantasy collection I completed the uncommon cards, I have at least 1 copy of the 109 uncommon cards but the summary shows that still 1 card is missing. This should have been an error happening when I crafted the last uncommons that I was missing using my wildcards. Even if I go to the "collection" sub section and I filter Final Fantasy set, uncommons and not collected it shows nothing (images attached as proof) and also if I count the uncommons one by one I have 109.…
7 votes
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