MTG Arena Bugs & Product Suggestions
This page is for reporting bugs and submitting product suggestions. If you are experiencing issues with your account, with an order, or otherwise need customer support, please click here.
How to report a bug
1. Give us the steps to reproduce the bug
2. Note which platform you’re using (PC, Steam, Mac, Android, or iOS)
3. Enter the actual results you’re experiencing
4. Enter the expected results of the feature
5. Add any relevant screenshots/videos
6. If you found a workaround, please add workaround steps.
Examples of bugs: Incorrect rules interactions, wrong event rewards, issues with client functions like creating decks
How to submit product suggestions
- Select “Product Suggestion” as the Category for your suggestion
- Enter your feedback
- Add any relevant screenshots/videos
Examples of product suggestions: Feedback on visual effects, recommendations for user interface improvements, new feature requests
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No existing idea results
- ~ No ideas found ~
4097 results found
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Sephiroth, Fabled SOLDIER triggered on exiled creature
I was playing a game in which my opponent had Sephiroth, Fabled SOLIDER and Roaming Throne in play. I exiled the Roaming Throne using the evoke ability on Wistfulness, and Sephiroth's triggered ability triggered, despite the throne being exiled and not dying.
1 vote -
Unable to access the card Endwalker to use it except for in formats not legal to use in.
I don't have an idea, I'm not able to access the card Endwalker(Island) to use in my decks, except for in formats that it isn't legal in. It shows up in illegal formats, as a red unusable card, but in legal formats, it doesn't show up at all. I have 3 of them that I would like to use.
1 vote -
When N Triggers are Too Many
Would love ways to run/write automated/custom FOR() and WHILE() loops. This could be first manually implemented and the onus of the player to use this. Setting up FOR() and WHILE() loops for their combos. The only required automation: the client should be able to show you have these pieces in play, would you like to use any of these applicable loops. (Storm like spells would also need to be included in this, especially when they have ‘target’ in their text box.)
The other needed automation: Grouping triggers + Group resolution.
Imagine if I had Vorinclex Monstrous Raider in play and wanted to target it 49 times with instances of +1/+1 counters.
Imagine instead of targeting just one creature, I wanted to spread out N counters over C creatures. When C<N then I should be able to evenly distribute these counters (than having to confirm. Remainder triggers can be prompted or auto distributed.).
Ideally when triggers suddenly stack up >10, try to group these triggers. If opponent is not holding full control and they try to pass through your triggers (or they are prompted to let you pass through your triggers more efficiently). Then let this grouping resolve. The client can show the opponent what is grouped; the opponent can confirm to pass these N triggers.
Would love ways to run/write automated/custom FOR() and WHILE() loops. This could be first manually implemented and the onus of the player to use this. Setting up FOR() and WHILE() loops for their combos. The only required automation: the client should be able to show you have these pieces in play, would you like to use any of these applicable loops. (Storm like spells would also need to be included in this, especially when they have ‘target’ in their text box.)
The other needed automation: Grouping triggers + Group resolution.
Imagine if I had Vorinclex Monstrous Raider in play and…
2 votes -
Manaweft Sliver effect not stacking
Manaweft Sliver effect not stacking. While playing on the mobile app on an Apple device, I played two Manaweft Slivers and written on each Sliver it reads “Add one mana of any color” x2. Yet when I tap a Sliver, each Sliver only taps for one mana of the chosen color. I believe this to be a bug. Attached are some screen shots. Appreciate all you guys do, thank you for listening
1 vote -
Lutri did not copy spell
I cast Lutri from my hand with Heartless Act on the stack (my cast) while in full control. The other player cast ancestral recall on themselves, which resolved. Then Lutri resolved but did NOT copy the heartless act on the stack. Then my original heartless act resolved. This feels wrong to me. Lutri should have copied the spell on the stack, and there was no copy done. I targeted it when in full control.
2 votes -
Emrakul, the World Anew
big bug : Emrakul, the World Anew was captured by an
Agent of Treachery of my opponent2 votes -
Neriv, Crackling Vanguard is not functioning correctly
I am playing arena on steam, on PC.
Neriv, Crackling Vanguard reads that you may play any cards exiled by their ability “during any turn you attacked with a commander.” I have a brawl deck with them as the commander, but I consistently find that if Neriv dies during that attack, those cards are not playable.
As far as I am aware, that clause regarding the cards’ playability should be in effect even if Neriv is dead, as long as Neriv attacked that turn—similar to other permanents that impulse draw and define when those cards may be played, which remains the case whether or not the permanents remain in play. Is this a bug in the client? Not sure if anything else tracks if a commander attacked on a given turn, so maybe that’s an outlier that isn’t managed properly by the client?
to clarify what I’m visually seeing, here’s an example: Neriv attacks with two unique names of tokens in play, trigger resolves and I see the top two cards of my library exiled like with any other impulse draw effect (if one or more is an instant speed card I can play it at this point). Opponent blocks and kills Neriv, and immediately upon Neriv going to the graveyard the two cards vanish into the little exile wormhole. On future turns, I can see these same cards (and more, probably) available to play again when I attack with Neriv. As long as Neriv survives the attack, I can only then play the sorcery speed cards.
I am playing arena on steam, on PC.
Neriv, Crackling Vanguard reads that you may play any cards exiled by their ability “during any turn you attacked with a commander.” I have a brawl deck with them as the commander, but I consistently find that if Neriv dies during that attack, those cards are not playable.
As far as I am aware, that clause regarding the cards’ playability should be in effect even if Neriv is dead, as long as Neriv attacked that turn—similar to other permanents that impulse draw and define when those cards may be played, which remains…
2 votes -
Evolving Wilds always "new"
Step 1: Acquire a Lorwyn Eclipsed booster which contains a copy of Evolving Wilds, after already opening a pack with Evolving Wilds in (indeed, already having four copies!).
Step 2: Open pack.
Step 3: Note that Evolving Wilds says "New" over it, despite having a full playset of Evolving Wilds.PC (Steam, Linux)
Every time I get a booster with evolving Wilds in, I get "New" over it and I do not get duplicate protection, despite having a full playset. I think I have had 2 or 3 boosters with this happen now, on both phone and PC. It's very demoralising.
I think I am meant to get a wildcard of some kind when I have a full playset already?
N/A
N/A
Step 1: Acquire a Lorwyn Eclipsed booster which contains a copy of Evolving Wilds, after already opening a pack with Evolving Wilds in (indeed, already having four copies!).
Step 2: Open pack.
Step 3: Note that Evolving Wilds says "New" over it, despite having a full playset of Evolving Wilds.PC (Steam, Linux)
Every time I get a booster with evolving Wilds in, I get "New" over it and I do not get duplicate protection, despite having a full playset. I think I have had 2 or 3 boosters with this happen now, on both phone and PC. It's very…
1 vote -
The algorithm constantly chooses the worst opponents
Why do I see the same kind of opponents depending on which deck I play. Surely it should just offer a random player, the fact that it's the same type of opponents means the algorithm chooses and it's choice sucks. FFS just give us random opponents not your broken algorithm's suggestion. I suggest that some players (whales and youtubers) get a bonus in ahe algorithm...that would be rather unfair.
2 votes -
Card abilities not working
Card I use in my deck doesn’t work at all players are still able to active their abilities
1 vote -
-1/-1 Counters to Inconsistent Creature Effect Bug
When playing Bristlebane Battler it spawns in with 5 -1/-1 counters when it does it triggers Nest of Scarabs “Whenever you put one or more -1/-1 counters on a creature, create that many 1/1 black Insect creature tokens.” causing 5 scarabs to appear on the other hand it triggers Hapatra, Vizier of Poisons “Whenever you put one or more -1/-1 counters on a creature, create a 1/1 green Snake creature token with deathtouch.” only once spawning 1 snake token. Additionally, Obelisk Spider only triggers once as well. I feel like all should trigger 5 times but maybe there is something about the rules I don’t get.
I am on version 2026.56.6.3997.1236969.
Thanks!
When playing Bristlebane Battler it spawns in with 5 -1/-1 counters when it does it triggers Nest of Scarabs “Whenever you put one or more -1/-1 counters on a creature, create that many 1/1 black Insect creature tokens.” causing 5 scarabs to appear on the other hand it triggers Hapatra, Vizier of Poisons “Whenever you put one or more -1/-1 counters on a creature, create a 1/1 green Snake creature token with deathtouch.” only once spawning 1 snake token. Additionally, Obelisk Spider only triggers once as well. I feel like all should trigger 5 times but maybe there is something…
0 votes -
Card Visibility
Cards milled by my opponent with "Gathering Stone" as well as cards revealed by using the "behold"-mechanic remained face-down for me as I was playing Premier Draft Lorwyn Eclypsed on 14th Feb.
2 votes -
Booster Tutor
Booster Tutor Bug on Ipad. Pack opens, but I cannot scroll through cards.
2 votes -
Phoenix Fleet Airship Copies of token with art style do not mantain art - Bug
I purchase the bundle where i have the Phoenix Fleet Airship, and whenever i generate the 1st copy of the token i've already generated, it creates a token of this artifact but with the normal art style despite having the altered one, ill try to explain it better:
1) I play Phoenix Fleet Airship with the art style, at the end step it creates a copy (Because i manage to sacrifice something on my board) with the same art style.
2) Next turn i sacrifice another permanent, keeping both the original Phoenix Fleet Airship and the token, however at the end step it creates 2 different tokens: the first token generated comes from the original, so it keeps the art style, the second token comes from the first copy i created on step 1, but this token has the standard art, not the one i purchased on the bundle, and this continues to happen as more copies are generated from this point.
I am not sure if this is suppossed to happen, but i just wanted to make a report since this is my favorite card from the avatar set and i've already purchased the art style and i am saving to buy the rest of them.
I purchase the bundle where i have the Phoenix Fleet Airship, and whenever i generate the 1st copy of the token i've already generated, it creates a token of this artifact but with the normal art style despite having the altered one, ill try to explain it better:
1) I play Phoenix Fleet Airship with the art style, at the end step it creates a copy (Because i manage to sacrifice something on my board) with the same art style.
2) Next turn i sacrifice another permanent, keeping both the original Phoenix Fleet Airship and the token, however at the…
2 votes -
Kick out of game while it was my turn then when I was able to log back in it was my opponents turn and he exiled all my ****.
Im literally tapping mana to go ahead and win, when all of a sudden i was kicked and when I reloaded the game which it wasn’t long enough for my timeouts to expire, it was my opponents turn and he exiled all my ****. Im beyond frustrated.
1 vote -
Playing against sparkly
Sparkly suddenly stops playing and it doesn’t finish the opponent turn.
3 votes -
Game randomly freezes and becomes unplayable
For the past 45 minutes I tried my usual run of daily wins, however I can't play the game as the games either don't load or if they load then seem to disconnect from my side or the opponents during the "keep"/"mulligan" screen or after 1-2 rounds/phases. The "rope"/timer then starts and after it finishes the game freezes. In this state I have to restart the client to get back to the main menu.
Even after "repair game files" the issue is not resolved. Sadly the game can't be played in this state and I can't get my daily wins in to gain gold.
The status page however suggest that all operations are fully functional. What is going on?For the past 45 minutes I tried my usual run of daily wins, however I can't play the game as the games either don't load or if they load then seem to disconnect from my side or the opponents during the "keep"/"mulligan" screen or after 1-2 rounds/phases. The "rope"/timer then starts and after it finishes the game freezes. In this state I have to restart the client to get back to the main menu.
Even after "repair game files" the issue is not resolved. Sadly the game can't be played in this state and I can't get my daily wins…3 votes -
download
Hello,
I'm experiencing a persistent issue after the latest update of MTG Arena. I'm using the Steam version of the game.After the update, the game launches normally the first time, but on the second launch it shows a “Resource Error” and restarts the download of the entire game (~11 GB).
Even after repairing game files via Steam, the same problem occurs: the game is redownloaded entirely but the issue repeats after the next launch.I've already tried uninstalling and reinstalling the game from Steam twice, and also deleted cache and local files manually, but nothing has resolved the issue.
Please advise on how to fix this.
Thank you.
Hello,
I'm experiencing a persistent issue after the latest update of MTG Arena. I'm using the Steam version of the game.After the update, the game launches normally the first time, but on the second launch it shows a “Resource Error” and restarts the download of the entire game (~11 GB).
Even after repairing game files via Steam, the same problem occurs: the game is redownloaded entirely but the issue repeats after the next launch.I've already tried uninstalling and reinstalling the game from Steam twice, and also deleted cache and local files manually, but nothing has resolved the issue.
…
9 votes -
Token is supposed to Crew as if it was power 2 or greater. Didn't tho, not sure if it's the specific card or all Pilot Tokens.
Pilot Token from 'Defend the Rider (G)' failed to Crew 5 for Marshal's Pathcruiser; it did Crew 3 for Thundersteel Colossus Crew 2 Ability.
0 votes -
Elemental Incarnations work incorrectly when convoked
When an elemental incarnation (for example emptiness) is convoked (using eridu) for its evoke cost using a white black creature it is unable to activate one of its modes (in the case of emptiness at least its black mode and maybe its white, though I have not tested it with white). This caused me to lose a game in the arena direct and I would like a refund of my arena direct or to be afforded a win for my last game. My opponent had 2 life and I had eridu, a great forest druid, and a reaping willow on my board. The eridu and great forrest druid did not have summoning sickness. My opponent had 1 flying blocker (a 2/2 merrow skyswimmer). I played the emptiness and paid 2b for emptinesss and neither ability triggered. I then lost the game because I did not have lethal.
When an elemental incarnation (for example emptiness) is convoked (using eridu) for its evoke cost using a white black creature it is unable to activate one of its modes (in the case of emptiness at least its black mode and maybe its white, though I have not tested it with white). This caused me to lose a game in the arena direct and I would like a refund of my arena direct or to be afforded a win for my last game. My opponent had 2 life and I had eridu, a great forest druid, and a reaping willow on…
1 vote
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