MTG Arena Bugs & Product Suggestions
This page is for reporting bugs and submitting product suggestions. If you are experiencing issues with your account, with an order, or otherwise need customer support, please click here.
How to report a bug
1. Give us the steps to reproduce the bug
2. Note which platform you’re using (PC, Steam, Mac, Android, or iOS)
3. Enter the actual results you’re experiencing
4. Enter the expected results of the feature
5. Add any relevant screenshots/videos
6. If you found a workaround, please add workaround steps.
Examples of bugs: Incorrect rules interactions, wrong event rewards, issues with client functions like creating decks
How to submit product suggestions
- Select “Product Suggestion” as the Category for your suggestion
- Enter your feedback
- Add any relevant screenshots/videos
Examples of product suggestions: Feedback on visual effects, recommendations for user interface improvements, new feature requests
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No existing idea results
- ~ No ideas found ~
2872 results found
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Can we have "no card styles mode/filter" added?
Can we have a mode where you don't have to see your opponents stylized card art. Some of them are incredibly difficult to actually read or know what it even is, or mix it up with another card. Just about all of them have some card they're a reprint of is is far more identifiable. That is, if your opponent casts a stylized card, instead of you seeing the stylized version, you just see the basic version.
Just because my opponent wants to look flashy, doesn't mean it should materially impact gameplay itself and that i should have to zoom in on the card to be able to read it with a timer ticking.
Can we have a mode where you don't have to see your opponents stylized card art. Some of them are incredibly difficult to actually read or know what it even is, or mix it up with another card. Just about all of them have some card they're a reprint of is is far more identifiable. That is, if your opponent casts a stylized card, instead of you seeing the stylized version, you just see the basic version.
Just because my opponent wants to look flashy, doesn't mean it should materially impact gameplay itself and that i should have to zoom…
1 vote -
-4/-4 no die
"killed" an indestructible 3/4 with a -4/-4 spell and it didn't die
1 vote -
Leyline Axe effects break when disguised card is turned face up
I equipped Leyline Axe on a disguised Sanguine Savior, but when I turned Sanguine Savior face up, the Leyline Axe only gave double strike and trample. The +1/+1 effect wasn't given, but the numbers on Sanguine Savior appeared blue as if they were increased.
1 vote -
Ward applying to creature spells on stack
Had a scenario when attempting to counter Oildeep Gearhulk where the ward ability was triggered and countered the counter. This is not how that particular interaction works, as the creature was not a permanent when the counterspell would resolve. 17lands replay attached to see line, look in turn 7
https://www.17lands.com/user/game_replay/20260625/df204ef669a447a0b769ab3cd1e33a5c/01 vote -
I'm quitting playing Brawl until they remove Alchemy cards
As usual the gameplay of a popular format is ruined by Alchemy cards. They are way more overpowered than their real world equivalents. I am not saying drop it as there must be some players that love it (not me) but why do I have to play in a format I don't want to. I mostly play standard (cos I don't have to play against brawl cards). For pities sake let us choose what formats we want to play and remove Brawl (or at least let us toggle it so we don't play decks with brawl cards.
1 vote -
MSH Jump In
For some reason I have a 44 card deck with 20 lands for the Jump Into Marvel event instead of a 40 card deck. The mana base for the Fantastic pack is also horrible and I'm not sure if that's a bug or an oversight but please do better if you're going to offer packs that are more than two colors. Why on earth is Farseek in the pack for "fixing" if I can't even realistically cast Farseek in the first place? There are only three (four if I'm being generous and counting Baxter Building) green lands.
Edit: Even worse, Farseek and Terramorphic Expanse literally only get me a plains or an island because there are no basic forests or mountains.
For some reason I have a 44 card deck with 20 lands for the Jump Into Marvel event instead of a 40 card deck. The mana base for the Fantastic pack is also horrible and I'm not sure if that's a bug or an oversight but please do better if you're going to offer packs that are more than two colors. Why on earth is Farseek in the pack for "fixing" if I can't even realistically cast Farseek in the first place? There are only three (four if I'm being generous and counting Baxter Building) green lands.
Edit: Even worse,…
1 vote -
one ring bearer attack draw doesn't trigger
in midweek brawl when my ring bearer attacked it did not get the card draw
1 vote -
Overlay Translation
Hello,
It would be interesting to allow (as an option) an ovelay of the translation of the cards name in a second language. In this way it should be able to keep, for example, the cards name in english and, if needed, read the translation in the own language without changing the language every time.
It should also be a way to make the game as a way to learn new words in a foreign language.
The softwere has already the translations, so it should be very easy. Just a suggestion anway!
1 vote -
Bug con Titania
He utilizado una descarga de rayos contra Titania porque le quedaban tres puntos de golpe y no se ha muerto. No se ha resuelto el daño. Simplemente ha pasado al turno del oponente. No sé si ha sido un bug o es que el otro jugador tenía algún tipo de truco o algo. Esto me ha hecho perder una partida de Draft Premiere de Marvel Super Heroes
1 vote -
Problem with opening new packs
Problem with opening new packs, I've open 5 packs of MARVEL HEROES, then Ive lost connection. When I relog, I've not more the packs and the card doesn't add to my collection!!!!
I'm sure because now in this moment Ive less card of MARVEL HEROES then total of 5 pacs....
How can I do?????
Do you have my data login?
Thanks.1 vote -
draft defeat while in que
I was just drafting a Premier Draft Marvel Super Heroes I had 3 wins and 2 losses I then que'd for my next match and with out being put into a game while still waiting for an opponent the defeat window popped up and I was demoted a rank. In astonishment i clicked and did not get a screenshot and it spit me back out to the draft landing page now only offering for me to claim my rewards for 3 losses. Look if I pay for a draft I want to actually play all the games afforded to me this is pretty dis pointing to have happen
I was just drafting a Premier Draft Marvel Super Heroes I had 3 wins and 2 losses I then que'd for my next match and with out being put into a game while still waiting for an opponent the defeat window popped up and I was demoted a rank. In astonishment i clicked and did not get a screenshot and it spit me back out to the draft landing page now only offering for me to claim my rewards for 3 losses. Look if I pay for a draft I want to actually play all the games afforded to me…
1 vote -
Please adjust/revert collection search changes.
A recent patch introduced changes to collection search functionality when combining search terms/filters for quantity owned (collected/not collected, q<4, q=1, etc.) and set version (e:sos, e:msh, etc.) so that the number set specific printings are displayed.
This has the presumably unintended consequence of greatly degrading quantity searches that include reprints, since you will only ever own 1 copy of a specific printing of a card if you already owned 3+ copies in different printings before collecting the new version.
See an example in my screenshots. I own 4 copies of Thwip!, originally printed in SPM. When I search for common cards I own fewer than 4 copies of in MSH (q<4 r:c e:msh) it includes Thwip! despite the fact that I own 4 copies of the card INCLUDING the MSH version. When I adjust that search to be for cards I own exactly 4 copies of (q=4) Thwip! no longer appears because I technically own 1 copy.
The problem is not exclusive to quantity+set searches. Cards I technically own more than 4 copies of through reprints are EXCLUDED from a simple "q=4" search.
Quantity owned of a specific printing only has deckbuilding relevance when that number is exactly 0, so that is the only exception case that should be reflected in quantity searches. Allowing this background data in when it cannot possibly be relevant to the player is a mistake and has degraded search functionality.
A recent patch introduced changes to collection search functionality when combining search terms/filters for quantity owned (collected/not collected, q<4, q=1, etc.) and set version (e:sos, e:msh, etc.) so that the number set specific printings are displayed.
This has the presumably unintended consequence of greatly degrading quantity searches that include reprints, since you will only ever own 1 copy of a specific printing of a card if you already owned 3+ copies in different printings before collecting the new version.
See an example in my screenshots. I own 4 copies of Thwip!, originally printed in SPM. When I search for common…
1 vote -
best of 3
Ok it's been like 3 years for that "screen goes to white" bug on best-of-three matches. It's SO annoying. I get that resources are limited, I get that bugs take time to fix, but it's been YEARS.
1 vote -
Fatal Push causes MTG Arena client to crash when the spell successfully resolves
When Fatal Push resolves successfully and destroys the target creature, the MTG Arena client crashes/closes unexpectedly. This occurs during resolution, not during targeting. The log shows:
"The file 'archive:/CAB-09f52efc92902f895425c0d8db27a245/...' is corrupted! Remove it and launch unity again!"
and "[Position out of bounds!]".1 vote -
Limit Bloodthirsty Conqueror and all of its combo pieces
Bloodthirsty conqueror ruins tok many games for casual players. It, and all of the combo pieces with it, should be limited to once per turn. End the insufferable loop of life drain/gain and make only once per turn.
1 vote -
Kingpin's enforcers
Kingpins enforcers doesnt appear to be recognised as a villain, at least by Crossbones. I played the enforcers before combat and Crossbones didnt trigger. But played another villain after combat and he triggered.
1 vote -
Cloak and Dagger UI is too confusing
After casting Cloak and Dagger on three separate occasions, I still have no idea how to exile the target creature on the battlefield. The creature selection is easy enough. The hand selection is bad. I cannot Submit 0, I can only Decline or Submit 1. Even after submitting 1 from the hand, I still can click Decline afterwards (as would seem prudent give the previous step was hand selection) and then nothing will happen. This unintuitive design likely cost me an entire draft worth of games. Please make it more clear. This is a terrible experience for user.
1 vote -
tutorial brawl deck fail
My account hit Silver 4 during the tutorial. The tutorial quest disappeared, and I received empty 'Example Brawl Decks' with 0 cards. Please manually grant the Starter Deck card packages to my account.
1 vote -
CTD and Stability
Constant CTD and Load Freeze Issues. I've tried repairing the files from the report a bug menu and I've uninstalled with Revo and reinstalled. Still happens. It's unplayable in the current state.
2 votes -
Deletion of offensive cards
Arena needs new features to allow players to delete cards from their collection and also to decline to open offensive booster packs sometimes given as rewards.
There are now a rapidly growing number of unwanted cards and sets on Arena, which lacks the ability to opt out of adding these to your collection. There are several ways arena could support removal of this problem.
1) give players the ability to permanently delete cards and packs they don’t want.
2) better: let players blacklist sets with offensive (to them) content preventing them from seeing it in deck design and even suppressing card arts, pets and portraits their opponents use (assuming alternatives exist)
3) best: both of the above and add a feature to casual matchmaking inc. brawl where this flag blocks matching with players with blacklisted cards in their deck. This would reduce the frequent concessions one gets in brawl.Seeing what people actually blacklist would give valuable feedback on card design and surface hard data about the damage to the magic brand being done by ill considered UB partnerships.
As an aside the intersection of standard window, fire design and UB means an in universe only format with a shorter rolling window would also be popular as there are now no slow low power formats.
Arena needs new features to allow players to delete cards from their collection and also to decline to open offensive booster packs sometimes given as rewards.
There are now a rapidly growing number of unwanted cards and sets on Arena, which lacks the ability to opt out of adding these to your collection. There are several ways arena could support removal of this problem.
1) give players the ability to permanently delete cards and packs they don’t want.
2) better: let players blacklist sets with offensive (to them) content preventing them from seeing it in deck design and even suppressing…1 vote
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