MTG Arena Bugs & Product Suggestions
This page is for reporting bugs and submitting product suggestions. If you are experiencing issues with your account, with an order, or otherwise need customer support, please click here.
How to report a bug
1. Give us the steps to reproduce the bug
2. Note which platform you’re using (PC, Steam, Mac, Android, or iOS)
3. Enter the actual results you’re experiencing
4. Enter the expected results of the feature
5. Add any relevant screenshots/videos
6. If you found a workaround, please add workaround steps.
Examples of bugs: Incorrect rules interactions, wrong event rewards, issues with client functions like creating decks
How to submit product suggestions
- Select “Product Suggestion” as the Category for your suggestion
- Enter your feedback
- Add any relevant screenshots/videos
Examples of product suggestions: Feedback on visual effects, recommendations for user interface improvements, new feature requests
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No existing idea results
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3294 results found
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Strixhaven Card Backs and Owlin Mascot Missing Skins
Version 2026.59.0.12460.1270750
As the carousel on the landing page of the game wheels, the Strixhaven card backs as well as the Owlin mascot are missing skins.
1 vote -
graveyard gifts
In multiple games while playing graveyard gifts, discarded creature cards do not appear in the graveyard. This occurred twice, once with Arbiter of Woe, and once with the 9-mana return all creatures card. I played Zombify expecting to find them, and neither could be found. I lost both rounds.
1 vote -
Allow toggling off alternate art styles
Magic is a complex game that taxes working memory heavily. This is compounded by complicated art styles that don’t match the printed cards, especially so when the art is “out of universe” like final fantasy etc. we rely on mental shortcuts like art to quickly identify cards. In my screenshot you can see art for “battle at the big bridge”, which isn’t a magic card. Making it worse is the poor accessibility and readability of the text, especially on mobile. While there is a button that seemingly hides these art styles, it doesn’t seem to work. Please allow us to hide these ugly, immersion breaking card arts that change the name of the card!
Magic is a complex game that taxes working memory heavily. This is compounded by complicated art styles that don’t match the printed cards, especially so when the art is “out of universe” like final fantasy etc. we rely on mental shortcuts like art to quickly identify cards. In my screenshot you can see art for “battle at the big bridge”, which isn’t a magic card. Making it worse is the poor accessibility and readability of the text, especially on mobile. While there is a button that seemingly hides these art styles, it doesn’t seem to work. Please allow us to…
2 votes -
Genemorph Imago + Harmonizer triggers
The system puts the landfall triggers in the wrong order for those two creatures. It is almost always optimal to have the imago trigger resolve first, making it's base power higher, then have the mightform trigger double the power after it has been modified.
1 vote -
BUG-Blight X and Undying not working properly
Scenario Young wolf base power and toughness 1/1 (has Undying keyword) has a +1/+1 counter on it so at 2/2. is hit with Blight 2. according to the rules -1/-1 counter and +1/+1 counters negate each other so the expected result is the wolf ends with a -1/-1 counter and dies goes to the gravyard and undying should trigger returning the wolf with a +1/+1 counter on it.
2 votes -
Continuously crashing
The game keeps crashing and it has been for about 3 days now.. its crashed while I was building decks, playing games, and the crashing even ruined a draft I paid for and made me waste a draft which has left me quite frustrated.
2 votes -
Unable to reconnect during win/loss screen
On Android, when I go to another app on my phone during the win/loss screen, the app is unable to ever reconnect or respond when I focus back on the game, causeing me to have to reboot the app each time
1 vote -
shut the trash head down
Time to shut the servers down permanently. They constantly drop connection. WotC reps seem to think blaming the customer's equipment is the way to go to solve the problem. I assure you WotC, it's not my equipment. Other, much better built games with stable servers maintain connection with my PC with absolutely no problems. It's your pile of trash servers running your pile of trash game. None of the algorithms work correctly. 25 land in a deck and consistent 2 land draws over, let me check my total games played, uh, 3,954 games. Unless the algorithm is designed to cheat, it's not working correctly and hasn't worked correctly in YEARS! Considering how the "support staff" at WotC are the worst and dimmest of the bottom of the barrel, it's hardly a wonder all they can do is send canned responses that are of use to absolutely no one. Oh, another thing, the people that draw out the timer? Ban them. Period. 1st offense, gone for good. We all know no one at WotC is going to do anything about any problem anyone brings up. They're greedy and completely incapable to fixing anything. 33 years of playing Magic and this game put such a bad taste in my mouth that I've gotten rid of every single paper card I owned. I will never buy anything branded WotC or Hasbro again.
Time to shut the servers down permanently. They constantly drop connection. WotC reps seem to think blaming the customer's equipment is the way to go to solve the problem. I assure you WotC, it's not my equipment. Other, much better built games with stable servers maintain connection with my PC with absolutely no problems. It's your pile of trash servers running your pile of trash game. None of the algorithms work correctly. 25 land in a deck and consistent 2 land draws over, let me check my total games played, uh, 3,954 games. Unless the algorithm is designed to cheat,…
1 vote -
Conspiracy Unravel Combo Bug
I play a Brawl deck with Mimeoplasm as my Commander, i try to mill myself with cut your losses (using the casuality option) after that i mill half my deck twice, than i let mimeoplasm enter as a copy of unravel, than i cast muldrotha or lier to cast my whole Deck but all the interactions are bugged, i could not play my whole deck twice today because i either cant use evidence together with lier and muldrotha or what happened aswell was that i could not play anything from my graveyard, how is this possible? Please fix this as this one of my fust fun decks. Thanks
I play a Brawl deck with Mimeoplasm as my Commander, i try to mill myself with cut your losses (using the casuality option) after that i mill half my deck twice, than i let mimeoplasm enter as a copy of unravel, than i cast muldrotha or lier to cast my whole Deck but all the interactions are bugged, i could not play my whole deck twice today because i either cant use evidence together with lier and muldrotha or what happened aswell was that i could not play anything from my graveyard, how is this possible? Please fix this as…
1 vote -
Quelqu'un pourrai m'expliquer
Comment en mode classement, je peux redescendre du niveau Diamant 1 au niveau Diamand 4 avec le même deck depuis le début, j'étais à 2 victoires de passer Mythique et là, défaites sur défaites, avec des méthodes qui me semble plus que sucpecte:
Bloquer avec que 2 terrains jusqu'à ce que mon adversaire gagne
un artefact en 4 éxemplaires sur 70 cartes de mon deck et qui fait patie intégrante de la stratégie de mon deck et que je ne reçois jamais.
Des adversaires avec des decks à 250 cartes qui plie un combat en 4 tours.
Des adversaires qui piochent la seule carte qui'il faut à chaque tour pour contrer mon deck.
Je suis vraiment surpris qu'un jeux puisse faire cela, si quelqu'un aurai une piste pour me guider afin de trouver des réponses à cette situation, je serai ravi de vous lire.
Comment en mode classement, je peux redescendre du niveau Diamant 1 au niveau Diamand 4 avec le même deck depuis le début, j'étais à 2 victoires de passer Mythique et là, défaites sur défaites, avec des méthodes qui me semble plus que sucpecte:
Bloquer avec que 2 terrains jusqu'à ce que mon adversaire gagne
un artefact en 4 éxemplaires sur 70 cartes de mon deck et qui fait patie intégrante de la stratégie de mon deck et que je ne reçois jamais.
Des adversaires avec des decks à 250 cartes qui plie un combat en 4 tours.
Des adversaires qui…
1 vote -
Enduring Tenacity/Bloodthirsty Conqueror endless loop broken gameplay.
Hopeless, endless, game breaking loop. One or both cards need to be banned as the cycle never ends and keeps triggering until you lose all your life. Cheap, simple and sh*t gameplay tbh. Endless loops need to be banned as they are just broken. Limited cost, limited skill and unlimited wins with this combo as you only have to get it to trigger once and it is game over. Ruins any chance of a balanced match at all.
1 vote -
Status effect staying on creature across zones.
I had a creature with the status effect "As long as this creature is on the battlefield, damage isn't removed from it during cleanup steps" applied to it by an opponent. It maintained that effect across zones as it was destroyed and returned to the battlefield in a subsequent step.
1 vote -
Tunnel Rats
I lost in my most recent TMNT Quick draft due to my opponent incorrectly triggering Leader's Talent Level 3 off of returning a Tunnel Rats to play from the graveyard. This should not count as casting a spell.
2 votes -
Card text is misleading/wrong, and the magic ruleset it approaching a point where it will destroy the game.
The text on Northhampton Farm says "exile target creature you own." It does not say "target non-token creature you own." This extra four characters appears on similar rules "oracle" text. The additional characters would not impact card aesthetic or design.
You saved four characters and let anyone who isn't a rules expert watch their token creature disappear.I could laundry list these issues, but that isn't the important thrust of my suggestion and message to MTG developers.
At your current rate of increase in rules complexity, you risk crippling one of the most enduring novel and widely adopted games created in the past half century.I have included some data and graphs to support my assertions. If you have read this far, I am impressed. I'm happy to supply references, but usually adding that doesn't add much and leads to getting ignored. So you can talk to me further if you please.
I hope this is in some way helpful because I did not spend my effort here to insult, and I only hope this game persists as an example of what the genre can be.The rest of my comments and suggestions have been truncated by character limits. The full text it attached.
The text on Northhampton Farm says "exile target creature you own." It does not say "target non-token creature you own." This extra four characters appears on similar rules "oracle" text. The additional characters would not impact card aesthetic or design.
You saved four characters and let anyone who isn't a rules expert watch their token creature disappear.I could laundry list these issues, but that isn't the important thrust of my suggestion and message to MTG developers.
At your current rate of increase in rules complexity, you risk crippling one of the most enduring novel and widely adopted games created…1 vote -
DSK Set not showing as completed
I have just used a devastating amount of around 100 rare wildcards and 50 Mystic wild cards to complete the 4x achievement of finishing a set. The set just finished was duskmourn. However, it did not recognize any completion of the set of in my account and in the achievement section. Why did it not complete the set and give me the achievement?
2 votes -
dual sided lands do not return when earthbent
I played a Burnwillow Clearing, which is the back side of a dual sided land. I then used a Badgermole Cub to earthbend the land. My opponent played an Acidic ***** to destroy the land, but the Burnwillow Clearing did not return to the battlefield like other earthbent lands normally do. Is this the intended interaction with Dual Sided cards, since the front of the card is not the same land that was destroyed?
1 vote -
Spinerock Tyrant and End-Blaze Epiphany
I played an End-Blaze Epiphany while having a Spinerock Tyrant on the board. The End-Blaze Epiphany was copied so I could deal damage to two creatures. Both creatures were destroyed, but no cards were exiled . It should exiled as many cards as the creatues power in 2 piles and let me chose 1 card from each play and play until the end of my next turn.
2 votes -
Color challenge rewards
I am a returning player who beat the color challenge ages ago. I can't remember if there were card arts as rewards, but there are now. It says I have completed each step (beat each opponent) but I don't have the card art rewards. I've tried playing the final match again but still it isn't rewarded.
It is like this for all color challenges.
2 votes -
Vivid doesn't count the lands
Just that, vivid mechanic doesen't count the color of the lands.
Land should count since it is also a permanent with color, but it doesn't...2 votes -
Brigid’s command doesn’t work as it should
I have experienced multiple issues when playing the card “Brigid command”.
When choosing “create a token that’s a copy of a creature” or “create a kithkin”, and then asking a creature to fight another creature, I should have the token/creature created first, which will trigger other creatures’ powers (ex: when another creature enters, this creature gets +1/+1), and only after that have the creature deal damage.
The instance happened multiple times, it is something that should be fixed.2 votes
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