MTG Arena Bugs & Product Suggestions
This page is for reporting bugs and submitting product suggestions. If you are experiencing issues with your account, with an order, or otherwise need customer support, please click here.
How to report a bug
1. Give us the steps to reproduce the bug
2. Note which platform you’re using (PC, Steam, Mac, Android, or iOS)
3. Enter the actual results you’re experiencing
4. Enter the expected results of the feature
5. Add any relevant screenshots/videos
6. If you found a workaround, please add workaround steps.
Examples of bugs: Incorrect rules interactions, wrong event rewards, issues with client functions like creating decks
How to submit product suggestions
- Select “Product Suggestion” as the Category for your suggestion
- Enter your feedback
- Add any relevant screenshots/videos
Examples of product suggestions: Feedback on visual effects, recommendations for user interface improvements, new feature requests
--------------
If you receive an error message that your attachment did not upload, please check to make sure it is smaller than 50 MB.
- or
No existing idea results
- ~ No ideas found ~
3919 results found
-
Bug with "Fracture"
Hello! There's a bug in my game with "Fracture" I can't cast it
2 votes -
Paradigm and Conjure = doesnt work
Paradigm and conjure copies dont work like they should. When you get the conjured copy and cast it. it does not have the paradigm affect. It just disappears from the game.
1 vote -
Unable to rejoin draft
I went from a draft back to my home screen to make sure I had 4 crop rotations in my collection. When I went back to the premier draft page I had the start draft option again rather than the option to rejoin draft. The button took me to a draft where my sideboard contained the sideboard cards from draft 1. In the second draft I saw a sundown pass in the pack, wanted to check if I had 4 copies, the same issue occurred where rather than rejoining the draft in progress I only had the start draft button. I am once again pack 1 pick 1 with 4 cards in sideboard.
I got a deck validation error and after that the 4 additional cards were removed from sideboard.
I worry I ruined signaling for the two pods I left, and am left with a less interesting draft deck than drafts 1 or 2 were shaping up to be. Also, this could be exploited to always have great decks by restarting drafts when you brick forcing the people who were in your pod to deal with the autopicker throwing off signaling.
Please fix
I went from a draft back to my home screen to make sure I had 4 crop rotations in my collection. When I went back to the premier draft page I had the start draft option again rather than the option to rejoin draft. The button took me to a draft where my sideboard contained the sideboard cards from draft 1. In the second draft I saw a sundown pass in the pack, wanted to check if I had 4 copies, the same issue occurred where rather than rejoining the draft in progress I only had the start draft button.…
1 vote -
Card loop creating instant win
There are two card loops that seem like they should be nerfed. One is with merfolk where two cards create a loop that just keeps removing your life and another is with black decks where two cards create a loop where one makes you lose life when the opponent gains life while another card makes the opponent gain life when you lose life. In both cases, just the two cards being cast basically wins the game. In the merfolk case, the two cards have a 2-3 mana cost, so it can be over immediately if they’re jn the opening hand. Just seems like an obvious combo to ban.
There are two card loops that seem like they should be nerfed. One is with merfolk where two cards create a loop that just keeps removing your life and another is with black decks where two cards create a loop where one makes you lose life when the opponent gains life while another card makes the opponent gain life when you lose life. In both cases, just the two cards being cast basically wins the game. In the merfolk case, the two cards have a 2-3 mana cost, so it can be over immediately if they’re jn the opening hand.…
2 votes -
bug froze the screen
a bug froze the game and let me reconnect and let me loose automatically
2 votes -
Mystical Tutor Bug
Last night I had a strange occurrence in an Arena Powered Cube game.
During the end step of my opponent's 2nd turn, I resolved a Mystical Tutor and put Time Walk on top of my deck. When my 3rd turn started, the Time Walk went to the graveyard and I drew a new card, despite neither player having done anything. I've outlined the steps of what occurred below in Reproduction Steps.
My T1: Land, pass.
Opp T1: Land, pass.
My T2: Land, pass. (holding up Mystical Tutor).
Opp T2: Land, pass. During end step, I cast Mystical Tutor, and put Time Walk on top.
My T3: Time Walk gets milled???? And I draw a new card (Steel Seraph). Neither player cast anything or had any kind of effect that would've milled a card.Last night I had a strange occurrence in an Arena Powered Cube game.
During the end step of my opponent's 2nd turn, I resolved a Mystical Tutor and put Time Walk on top of my deck. When my 3rd turn started, the Time Walk went to the graveyard and I drew a new card, despite neither player having done anything. I've outlined the steps of what occurred below in Reproduction Steps.
My T1: Land, pass.
Opp T1: Land, pass.
My T2: Land, pass. (holding up Mystical Tutor).
Opp T2: Land, pass. During end step, I cast Mystical Tutor, and put…2 votes -
Painful Quandary double trigger
I played a game where my opponent cast Painful Quandary, I targeted it with a spell to remove it, then I was hit with two triggers of Painful Quandary bringing me to 10 life (I don't see how else I could have lost that life, it was the first spell I cast that turn)
1 vote -
Glen Elendra Guardian should be able to remove +1 counter to draw a card. But couldn't.
Glen Elendra Guardian should be able to remove +1 counter to draw a card. But couldn't.
1 vote -
Golden Pack Progression
2/13/2026 - Golden pack progression is not recognizing Lorwyn Eclipsed Mythic pack purchases. Tested out with regular pack purchase and that's being recorded.
2 votes -
gameplay animations extremely slow against some opponents
A few months ago i noticed that against some (but not all) opponents, the gameplay animations are running in slow motion. It takes 2-3 seconds for each action to occur. This happens with about 1 in 4 games i play.
1 vote -
"temple of the dead"
Temple of the Dead transformed when I had two cards in hand.
1 vote -
Painter's Servant with removed abilities
When Witness Protection is used on Painter's Servant its printed ability remains in effect, Grindstone still mills the entire deck as if the removed ability is still present on the battlefield.
1 vote -
Saga cards not appearing correctly on the battlefield.
Saga cards on not appearing correctly on the battlefield. I have spent the money/gems to get the nice card styles and they look like doo doo on the battlefield. I'm on Mac, and have troubleshooted this with Chat GPT to no avail. Certain saga cards appear on the battlefield with the text inlay extending down the side of the card beyond the card edge. Instead of showing the card art graphic on the field, the game is trying to show the card as it looks in my hand and compressing it to the aspect ratio of card images that are on the field...the text is just hanging out off the right side of these cards. Looks ridiculous and I'm a bit upset since I paid actual money for the card styles. Please fix this ASAP. Thanks. Notable cards that are failing to appear correctly (it's not all sagas) : [[summon: titan]] [[summon: fenir]]
Saga cards on not appearing correctly on the battlefield. I have spent the money/gems to get the nice card styles and they look like doo doo on the battlefield. I'm on Mac, and have troubleshooted this with Chat GPT to no avail. Certain saga cards appear on the battlefield with the text inlay extending down the side of the card beyond the card edge. Instead of showing the card art graphic on the field, the game is trying to show the card as it looks in my hand and compressing it to the aspect ratio of card images that are…
1 vote -
Deck size
I've had multiple games where I start the match and it shows my opponent with a 200+ card library I don't know if this is some sort of glitch/exploit or a display thing. I'm on mobile if that matters. Forgot to screenshot
1 vote -
Cast Impossible even though enough Mana
I have five white mana, but I can't cast "Smile at Death". One of the five mana comes from the legendary creature "Giada".
1 vote -
missing packs and foundaation dupplicate protection bugs
I did buy 9 foundation packs and when I opened the 6th one I get a 20gem with message "I have all rares of foundation" but I am missing +100 rares
I did exit arena and post it on reddit
when I reconnect arena my last 3 foundation packs are missing/losthttps://www.reddit.com/r/MagicArena/comments/1pwujjp/foundation_packs_not_duplicate_protected/
2 votes -
Not Earning Experience after update to Strikehaven
I am not gaining experience or gold after winning games post strikehaven update... I have the mastery pass which also has not been progressing.
I am using PC through Steam. I have tried restarting the game and logging in and out.
1 vote -
Add a Resync Feature where there are many stacks
when game ends in incorrect Draw due to (not looping) many stacks and time out and issues of client side which is unacceptable. A forced resync can solve this if it is a client issue. They say ALt+F4 and reopen the game can help but most of the time it does not! Since the game was out the problem haven't solved. I noticed they cut the timer shorter and shorter just to reduce the waiting for the client to resolve and now they even let it happen one side - when the time is up and stacks still on resolve the game immediately ends which is dumb way to deal with it.
The feature is when the stacks go too many which number is many I think the devs know better, a Resync happens. Or any time the game struggles, a Resync happens. So no more unfair Draw ever again.when game ends in incorrect Draw due to (not looping) many stacks and time out and issues of client side which is unacceptable. A forced resync can solve this if it is a client issue. They say ALt+F4 and reopen the game can help but most of the time it does not! Since the game was out the problem haven't solved. I noticed they cut the timer shorter and shorter just to reduce the waiting for the client to resolve and now they even let it happen one side - when the time is up and stacks still on resolve…
1 vote -
Draft promlem
I played draft in Secrets of Strixhaven, after picking I can't see and card in building page
When i play, all cards I picked were in my deck.BTW, I play MTGA on PC
1 vote -
BUG: destroyed creatures do not leave the battlefield
strixhaven premier draft. No creatures would leave the battlefield and go to the graveyard. The dead creatures are not functional (can't attack, use abilities etc). But they are not in the graveyard either which matters for the graveyard decks. Attached the log.
1 vote
- Don't see your idea?