MTG Arena Bugs & Product Suggestions
This page is for reporting bugs and submitting product suggestions. If you are experiencing issues with your account, with an order, or otherwise need customer support, please click here.
How to report a bug
1. Give us the steps to reproduce the bug
2. Note which platform you’re using (PC, Steam, Mac, Android, or iOS)
3. Enter the actual results you’re experiencing
4. Enter the expected results of the feature
5. Add any relevant screenshots/videos
6. If you found a workaround, please add workaround steps.
Examples of bugs: Incorrect rules interactions, wrong event rewards, issues with client functions like creating decks
How to submit product suggestions
- Select “Product Suggestion” as the Category for your suggestion
- Enter your feedback
- Add any relevant screenshots/videos
Examples of product suggestions: Feedback on visual effects, recommendations for user interface improvements, new feature requests
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No existing idea results
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3584 results found
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Resolve Player Roping
I'm completely fed up with players ‘roping and making you sit there for the victory. It is ruining the game. There should be “Are you there” prompts that can be instigated to prevent it.
Whatever the solution is, this is a stain on the game. Having to spend 50% of the game time waiting on unresponsive players kills any momentum in the game and often turns a quick game urge into a "why did I bother?"
1 vote -
Possible Bug – Wound Reflection not triggering with Rush of Dread
Hello MTG Arena Support,
I would like to report what appears to be a bug involving the interaction between Wound Reflection and Rush of Dread.
Game situation:
played on windows 11 but also occurred on android phone.
in attach report log.I controlled Wound Reflection on the battlefield.
I cast Rush of Dread targeting my opponent.
Rush of Dread caused my opponent to lose half of their life total, rounded up.
However, Wound Reflection did not appear to recognize that life loss and did not apply its effect accordingly.Based on my understanding of the card texts and rules, the life lost from Rush of Dread should be counted by Wound Reflection. Instead, the opponent only lost the life from Rush of Dread itself.
Could you please verify whether this interaction is working as intended? If not, it may be a bug.
Thank you for your time and assistance.
Best regards
Hello MTG Arena Support,
I would like to report what appears to be a bug involving the interaction between Wound Reflection and Rush of Dread.
Game situation:
played on windows 11 but also occurred on android phone.
in attach report log.I controlled Wound Reflection on the battlefield.
I cast Rush of Dread targeting my opponent.
Rush of Dread caused my opponent to lose half of their life total, rounded up.
However, Wound Reflection did not appear to recognize that life loss and did not apply its effect accordingly.Based on my understanding of the card texts and rules, the…
1 vote -
Possible Bug – Wound Reflection not triggering with Rush of Dread
I would like to report what appears to be a bug involving the interaction between Wound Reflection and Rush of Dread.
Game situation:
play on windows 11 pc but also occurred on android phone.
in attach report log.I controlled Wound Reflection on the battlefield.
I cast Rush of Dread targeting my opponent.
Rush of Dread caused my opponent to lose half of their life total, rounded up.
However, Wound Reflection did not appear to recognize that life loss and did not apply its effect accordingly.Based on my understanding of the card texts and rules, the life lost from Rush of Dread should be counted by Wound Reflection. Instead, the opponent only lost the life from Rush of Dread itself.
Could you please verify whether this interaction is working as intended? If not, it may be a bug.
Thank you for your time and assistance.
Best regards
I would like to report what appears to be a bug involving the interaction between Wound Reflection and Rush of Dread.
Game situation:
play on windows 11 pc but also occurred on android phone.
in attach report log.I controlled Wound Reflection on the battlefield.
I cast Rush of Dread targeting my opponent.
Rush of Dread caused my opponent to lose half of their life total, rounded up.
However, Wound Reflection did not appear to recognize that life loss and did not apply its effect accordingly.Based on my understanding of the card texts and rules, the life lost from…
1 vote -
Cursed recording high noon interaction bug
High noon when controlled by an opponent prevents the spell copying effect of cursed recording. High noon explicitly states you can only cast one spell per turn copying spells do not count as casting so high noon should not prevent this interaction. This is a broken interaction that needs to be fixed.
The only other cards on the board were crystal barricade, delney, and kellan (woe). None would have prevented the copy effect.
1 vote -
Unable to Block Creature because of amount of text
I was unable to click on this creature (screenshot attached) to block it because whenever I put my mouse over it to select it as the target to block there was so much text that popped up that I couldn't click on the creature itself. Very frustrating.
1 vote -
time
My opponent draws several cards while having necropotence in his board. When he moves to clean up step and has to discard, the animation of the discarded cards being moved from graveyard to exile timed me out, even though i had no priority
1 vote -
[Mobile] Timer bar blocks opponent's graveyard when viewing battlefield during BO3 sideboarding
Issue Description:
During a BO3 (Best of Three) match, when I use the "View Battlefield" feature during sideboarding, the remaining time bar (timer) overlaps with the opponent's graveyard. Because of this, I cannot tap or select the opponent's graveyard to check its contents.Device Information:
Screen Size: 6.67 inches
Resolution: 2400 * 1080
(English translation by Gemini)1 vote -
Can't buy welcome pack on steam
I tried to buy the welcome pack on the store. I have linked my steam account on the WotC website, and have $10 CAD in my wallet. This amount should cover the welcome pack's $4.99 USD price. When I click on the $4.99 button, it just brings me back to the main store page, and makes a coins falling noise, but I get no gems or packs. I tried unistallings, and clearing the files in users/username/wizards of the coast on Win10.
1 vote -
Why are commander ban cards in brawl
Why are commander banned cards in brawl on arena. Paradox engine, levold and primeval titan was banned because they’re to oppressive. So what makes these banned cards not oppressive in brawl? If anything they’re more because there is less people to deal with the problem. Also, are y’all ever going to come out with a brawl where we don’t have to play against these magic rules breaking arena only cards? Most of the arena only cards break fundamental mtg rules on several notes. A lot of us hate playing against these rule breakers.
3 votes -
Arena kicked me out of the game and then wouldn't let me perform actions.
Arena kicked me out of the game. When I exited the game and reconnected, I was unable to click anything on the battlefield. I would like to be refunded for this draft.
3 votes -
bug
When I try to add “Koma, Rescue Bestie” to my deck, it says that my deck is invalid in the Brawl format. Also, I can’t change companions.
2026.56.6.11336.12369693 votes -
Force of Negation Historic Bo3
Force of Negation is banned in historic Bo3 after the unbans. It is still playable in Bo1. The banned and restricted announcement made no mention of Bo3/Bo1 differences for the bans so I assume this is a bug.
3 votes -
Yu gi oh is basically the simplified version of magic
"Yu Gi Oh" duel master card game/tv show is basically the same game as Magic. More simplified but the same. Will Wizards of the Coast make a "Arena" digital game just like magic for YU GI OH. Same game engine, just programing in the cards will take forever. Core set and all. Long term big thing that would work. Good for everyone. Fun!! Interactive cards like the old JOKE card set with "Chaos Confetti" as a card. Rip up and scatter on the board. destroy all it touches. With cell phones and touch screens, you can have that easy now. move your finger all over the screen to spread the chunks or other rip up shred variable.. mini machine with spray, you feed in cards. like a wood chipper. Interactive cards?? Digital only/arena. Denim walk is still funny to me. :) Sneak ability is good. abilities with plus OR negative counters is good. will Rampage come back? easy to calculate with cpu and is faster for game players. It's not annoying. it's crowd control for big monsters. Is "Isochron scepter" too dangerous to bring back to arena from old cards? Totally free casting cost, like "Omniscience" blue enchantment is bad/dangerous/Ban maybe.
"Yu Gi Oh" duel master card game/tv show is basically the same game as Magic. More simplified but the same. Will Wizards of the Coast make a "Arena" digital game just like magic for YU GI OH. Same game engine, just programing in the cards will take forever. Core set and all. Long term big thing that would work. Good for everyone. Fun!! Interactive cards like the old JOKE card set with "Chaos Confetti" as a card. Rip up and scatter on the board. destroy all it touches. With cell phones and touch screens, you can have that easy now.…
1 vote -
Timeless legal card unable to be registered
Force of negation is fully legal in Timeless but I am unable to include it in my decks. It is searchable under the format legal: timeless filter and I own a playset, but the client will not let me register it in a deck. It was previously registered in this deck just last week, and I only discovered it was removed when I was attempting to build a new deck. I am on the mobile platform
2 votes -
Stasis Snare timing
I cast a Stasis Snare and targeted a creature to be exiled. My opponent destroyed my Stasis Snare, but the exile effect did not happen. If my Stasis Snare was "in play" enough to be destroyed, why wasn't it "in play" enough to exile the creature?
1 vote -
After victory in ranked point was dedacted instead of granted
Please fix your points granting after victory in ranked standard.
After victory I should have at least one point but instead the one I had was removed.
1 vote -
Liliana
Liliana, Dreadhorde General the trigger when a creature dies is not triggering. This hapens in PC client (at least). On 2026.March.29 was working but on 2026.March.31 it is not.
1 vote -
Westvale abbey
Westvale Abbey is a land with no color pips. I tried to add it to my Brigid deck and was blocked due to color identity mismatch.
This is incorrect as Westvale Abbey has no color identity.1 vote -
My game suddenly froze in the middle of a ranked historic match, and then went back to the main screen with my match just now with absurdum.
Out of nowhere, the game just froze and didn't do anything. Instead, without any mention of error or anything, it brought me back to the main menu and gave me 2 packs for no reason (cool, but why?). After that, I tried to play a game again, and went back to that same game. However, when I did, I was already losing because I probably missed at least a turn or two and lost that match along with some points in my link. I tried to look at the current bugs list but couldn't really find something that was relevant to this...
Out of nowhere, the game just froze and didn't do anything. Instead, without any mention of error or anything, it brought me back to the main menu and gave me 2 packs for no reason (cool, but why?). After that, I tried to play a game again, and went back to that same game. However, when I did, I was already losing because I probably missed at least a turn or two and lost that match along with some points in my link. I tried to look at the current bugs list but couldn't really find something that was relevant…
1 vote -
week 3 of client stuck on "waiting for server" spiel
OS: mac
issue: as per title, after ANY and EVERY match (regardless of type, ranked, unranked, event) the client gets stuck on the good ol' Bu ll sh it "waiting for server" screen. (henceforth WFS) game sounds still perform regularly (quests, rewards, yada, yada...)
ONLY difference with regular client behavior (aside the whole step-sister thing): the loading circle of WFS appears to be double stacked (background greyed out instead of black) and the background wears off when the WFS screen should fu ck of f.
expected behavior: WFS regularly wears off, or better still doesn't show at all (we all know it doesn't take 1-5s to load a main screen after a card game)OS: mac
issue: as per title, after ANY and EVERY match (regardless of type, ranked, unranked, event) the client gets stuck on the good ol' Bu ll sh it "waiting for server" screen. (henceforth WFS) game sounds still perform regularly (quests, rewards, yada, yada...)
ONLY difference with regular client behavior (aside the whole step-sister thing): the loading circle of WFS appears to be double stacked (background greyed out instead of black) and the background wears off when the WFS screen should fu ck of f.
expected behavior: WFS regularly wears off, or better still doesn't show at all (we all know it doesn't take…2 votes
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