MTG Arena Bugs & Product Suggestions
This page is for reporting bugs and submitting product suggestions. If you are experiencing issues with your account, with an order, or otherwise need customer support, please click here.
How to report a bug
1. Give us the steps to reproduce the bug
2. Note which platform you’re using (PC, Steam, Mac, Android, or iOS)
3. Enter the actual results you’re experiencing
4. Enter the expected results of the feature
5. Add any relevant screenshots/videos
6. If you found a workaround, please add workaround steps.
Examples of bugs: Incorrect rules interactions, wrong event rewards, issues with client functions like creating decks
How to submit product suggestions
- Select “Product Suggestion” as the Category for your suggestion
- Enter your feedback
- Add any relevant screenshots/videos
Examples of product suggestions: Feedback on visual effects, recommendations for user interface improvements, new feature requests
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No existing idea results
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3922 results found
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BUG: Seeing New on opening packs for cards i already have (Run away with me)
I am seeing the card "Run away with me" appear as new each time i pull it from a pack.
1 vote -
Request for 60 FPS Support Option on Mobile Devices
I am writing to request an option to unlock the 60 FPS frame rate for the mobile version of MTG Arena.
Currently, the game is locked at 30 FPS on Android and iOS. While I understand this preserves battery life, many players are now using high-end devices which are more than capable of handling higher frame rates without performance issues.
Playing at 30 FPS on a 120Hz display feels laggy and diminishes the premium experience of Magic. Please consider adding an "Optional" toggle in the Graphics settings to allow users to choose a higher frame rate at their own risk of battery consumption.
Thank you for your hard work and for keeping this game amazing.
I am writing to request an option to unlock the 60 FPS frame rate for the mobile version of MTG Arena.
Currently, the game is locked at 30 FPS on Android and iOS. While I understand this preserves battery life, many players are now using high-end devices which are more than capable of handling higher frame rates without performance issues.
Playing at 30 FPS on a 120Hz display feels laggy and diminishes the premium experience of Magic. Please consider adding an "Optional" toggle in the Graphics settings to allow users to choose a higher frame rate at their own risk…
2 votes -
Bugged Sealed - Can't Select a Deck
I can’t select a deck for the sealed I tried to start. I can’t resign from this sealed, and I can’t start a new one.
2 votes -
Emperor of bones - Bug
When creatures are sacrificed at the beginning of the next end step as stated on emperor of bones, any triggered abilities of their death are not triggering. The creatures do have a finality counter on them. Which would exile the creature if it were to be put into a grave yard. But the creature wasn’t exiled. It was sacrificed as stated by the card. Even if the creature dies in combat the ability should still trigger because the creature died. Then is exiled before entering the graveyard due to finality counter.
2 votes -
Didn't counter spell
1)Opponent has creature "Canopy Tactician" green elf 3/4, with active ability "turn" gave you 3 forest mana. 4 mana cost. I played "Drown in the Loch". B/U instant, with "choose one: Destroy or counter spell with convert mana cost less or equal to the numbers of cards in controllers graveyard". Arena stoped me to not play that card. I was suprised, canseled, cheack his/her graveyard. It got 6 card on it. So i played it again, just for make sure it won't work, and it is. Probobly what may to be, is somehow Arena might think is mana cost and mana ability combine together.
2)Iphone 15
3)Acualy instant wasn't counter the creature
4)Acualy instant should counter the creature1)Opponent has creature "Canopy Tactician" green elf 3/4, with active ability "turn" gave you 3 forest mana. 4 mana cost. I played "Drown in the Loch". B/U instant, with "choose one: Destroy or counter spell with convert mana cost less or equal to the numbers of cards in controllers graveyard". Arena stoped me to not play that card. I was suprised, canseled, cheack his/her graveyard. It got 6 card on it. So i played it again, just for make sure it won't work, and it is. Probobly what may to be, is somehow Arena might think is mana cost and…
1 vote -
Spider Food can target Freya Crescent on opponent’s turn (no flying)
Spider Food can target Freya Crescent on opponent’s turn (no flying)
I ran into what looks like a rules bug involving Spider Food and Freya Crescent in MTG Arena.
According to the card texts:
• Freya Crescent: “Jump — During your turn, Freya Crescent has flying.”
• Spider Food: “Destroy up to one target artifact, enchantment, or creature with flying. Create a Food token.”Freya should only have flying during my turn. On my opponent’s turn, she should not have flying, so she shouldn’t be a legal target for Spider Food.
However, in my game Arena allowed the following:
• It was my opponent’s turn (I controlled Freya Crescent).
• My opponent cast Spider Food on their turn.
• Arena allowed them to target my Freya Crescent with Spider Food.
• The spell resolved and destroyed Freya, even though it was not my turn and she should not have had flying.From my understanding of the rules, Freya was an illegal target at that time, since its “Jump” ability only grants flying on my turn.
Environment details:
• Platform: macOS
• Game mode: Standard Brawl
• Approximate date/time: 2025-12-19 ~3:45 AM ETI didn't have detailed logging enabled at the time so I don't have a player.log file for this bug.
Thanks!
Spider Food can target Freya Crescent on opponent’s turn (no flying)
I ran into what looks like a rules bug involving Spider Food and Freya Crescent in MTG Arena.
According to the card texts:
• Freya Crescent: “Jump — During your turn, Freya Crescent has flying.”
• Spider Food: “Destroy up to one target artifact, enchantment, or creature with flying. Create a Food token.”Freya should only have flying during my turn. On my opponent’s turn, she should not have flying, so she shouldn’t be a legal target for Spider Food.
However, in my game Arena allowed the following:
•…1 vote -
nowhere to run skipping priority
I have had 2 games today, one on mobile and one on PC, where I was not given priority to cast nowhere to run on my opponents turn. I had mana available to cast it and valid targets. I was never given priority and it switched back to my turn.
1 vote -
Suggest lands crashes on ios
On ios, client crashes every time I try to “suggest lands” in powered cube. It will not change lands in response to deckbuilding, and trying to force a suggestion causes a crash. I see similar reports for other platforms but none for ios yet.
1 vote -
Auto pay function when casting Compulsive Research
2 issues on Compulsive Research:
1. auto pay function uses mana rocks instead of lands to cast this spell
2. it's not possible to tap lands when Compulsive Research is on the stack, forcing mana loss2 votes -
skip stack triggers
Opponent's tokens entering causing 2x soul warden to trigger 100+ times, with single copy of any of the following Leo/AjaniPM/EssenceChanneler/Aerith/VoiceOBlessed/etc on the battlefield causes technical loss for life gain deck. a single soul warden out against a scute swarm/elspeth deck is enough to lose, even if the next turn you're holding a board wipe. too many occurrences at this point. In top #500 constructed ranked play, losing just because I'm running a staple life gain card is silly.
Consolidate the stack [or] ask to stop/claim priority at last iteration or last 5 iterations, etc.
if the soul warden trigger comes up 150+ on the stack, block them into [10x] blocks, so instead of 150 individual triggers its 15, and doesnt waste everyone's time.The system is able to calc that 100 or more tokens entered simultaneously, but life gain is punished for opponents' actions.
Dozen or more complaints about this on this forum, has been like this since mtga's conception, this would not happen is paper magic, its not an infinite combo that can't be broken, just punishing players for no reason. total life can be calculated after first 10 triggers or more.
Opponent's tokens entering causing 2x soul warden to trigger 100+ times, with single copy of any of the following Leo/AjaniPM/EssenceChanneler/Aerith/VoiceOBlessed/etc on the battlefield causes technical loss for life gain deck. a single soul warden out against a scute swarm/elspeth deck is enough to lose, even if the next turn you're holding a board wipe. too many occurrences at this point. In top #500 constructed ranked play, losing just because I'm running a staple life gain card is silly.
Consolidate the stack [or] ask to stop/claim priority at last iteration or last 5 iterations, etc.
if the soul warden trigger comes…1 vote -
Cube draft issues with tamiyo and thran physician
During my cube draft I casted out Tamiyo and he came in tapped due to a function my opponent had. When I casted Ancestral Recall, Tamiyo did not flip. This action actually cost me the win. I’d have gone at least 5-3 instead of 4-3 (maybe more who knows!?) When I used Thran Physician proliferating ability, it did not give me the option to add an oil counter to archfiend of dross. This did not cause me to lose luckily. When targeting myself using Ancestral Recall, it usually takes many attempts to target me, and it’s very frustrating when your timer is counting down through no fault of your own. I am using iOS on a iPhone 13.
During my cube draft I casted out Tamiyo and he came in tapped due to a function my opponent had. When I casted Ancestral Recall, Tamiyo did not flip. This action actually cost me the win. I’d have gone at least 5-3 instead of 4-3 (maybe more who knows!?) When I used Thran Physician proliferating ability, it did not give me the option to add an oil counter to archfiend of dross. This did not cause me to lose luckily. When targeting myself using Ancestral Recall, it usually takes many attempts to target me, and it’s very frustrating when your…
1 vote -
seriously WTF
I have to mulligan down to 4 cards to have to sit through a 10 card land run. You want players to pay for this ****??? If this is what your business model is might as well close the doors now and make off with what you have already scammed out of ppl already
1 vote -
Duplicate error preventing wildcard purchase
Tried to buy rare wildcards from store, got an error message about me already owning the item and duplicate protection. Tried restarting client multiple times, proplem has persisted since shortly after TMNT release
2 votes -
Yera and Oski unable to choose Conspiracy
As Yera and Oski, Weaver and Guide enters the battlefield, you are able to choose a card type other than creature. According to rule 300.1, the full list of card types include artifact, battle, conspiracy, creature, dungeon, enchantment, instant, kindred,
land, phenomenon, plane, planeswalker, scheme, sorcery, and vanguard. All of these can be chosen for Yera and Oski except for creature and conspiracy. This is a bug because conspiracy is a valid card type that is not creature, and thus should be selectable.1 vote -
my timeout used on opponent actions
example opponent scute swarm when verdant sun's avatar is in play burns MY timeout when there is no response required or possible, I am just waiting for their timewasting to pass
1 vote -
挙動への質問。
PC版です。マダムヌルが出ている状態で、仮り栁を出したら勝手に+1/1カウンターと-1/1カウンターが相殺されて消えました。正しい挙動ですか?多分わざとでしょうけど異常なほどわかりにくいこの問い合わせのページは黙れ。そういう意味を持ってますか?
数秒事か、何か別の要因か知りませんが勝手にBOXが閉じるメッセージ欄とか、最初に新規質問であることをわからいにくいチェックで触らないとBOXが出てこない質問用ページとか他で見たことがないですよ?
日本語でも受け付けているのにカテゴリ選択は英語しかない。その辺もどうです?
日本語訳は年単位で誤訳が放置されていたりもしますが、我々は対等な客では無くて、遊ばせてやっている。そんな立ち位置ですか?1 vote -
九つの命が複数戦場に存在するときのダメージ軽減の選択について
自分のコントロールしている「九つの命」が複数あるとき、ダメージ軽減すると、どの「九つの命」で軽減するか選択肢が出るがどの選択肢がどの「九つの命」に対応しているのかわからない。
「九つの命」の具現カウンターを均等に乗せたいときと偏らせて乗せたいときがあるのでわかるようにして欲しい。When you have multiple "Nine Lives" under your control, if you try to mitigate damage, you'll be given a choice of which "Nine Lives" to use for the mitigation, but it's unclear which option corresponds to which "Nine Lives."
There are times when you want to distribute the manifestation counters of the "Nine Lives" evenly, and times when you want to distribute them unevenly, so I'd like this to be made clearer.
1 vote -
九つの命のバウンス時の処理
私の「九つの命」を「切望の隼」の効果で対戦相手にコントロールを渡したあと、対戦相手が「共に逃走」をプレイして「九つの命」を私の手札に戻したが「九つの命」の効果で対戦相手が敗北しなかった。
After I gave control of my "Nine Lives" to my opponent using the effect of "Coveted Falcon" my opponent played "Run Away Together" and returned "Nine Lives" to my hand, but my opponent did not lose due to the effect of "Nine Lives."
1 vote -
Game stuck when opponent quit
My opponent quit the game, and instead of victory or a timer running out, the game is just stuck. I am on PC. I do not know how to reproduce this, the game seems to be frozen.
1 vote -
Verdant command not countering abilities
i tried to cast a verdant command to counter a loyalty ability of a planeswalker but the client would not allow me to cast it targeting the loyalty ability because the planeswalker had hexproof, verdant command reads "counter target loyalty ability of a planeswalker" and therefore does not target the planeswalker but the ability on the stack
1 vote
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