MTG Arena Bugs & Product Suggestions
This page is for reporting bugs and submitting product suggestions. If you are experiencing issues with your account, with an order, or otherwise need customer support, please click here.
How to report a bug
1. Give us the steps to reproduce the bug
2. Note which platform you’re using (PC, Steam, Mac, Android, or iOS)
3. Enter the actual results you’re experiencing
4. Enter the expected results of the feature
5. Add any relevant screenshots/videos
6. If you found a workaround, please add workaround steps.
Examples of bugs: Incorrect rules interactions, wrong event rewards, issues with client functions like creating decks
How to submit product suggestions
- Select “Product Suggestion” as the Category for your suggestion
- Enter your feedback
- Add any relevant screenshots/videos
Examples of product suggestions: Feedback on visual effects, recommendations for user interface improvements, new feature requests
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4022 results found
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Jubilant Mascot targets even if the support cost is not paid
My opponent had Jubilant Mascot on the battlefield. They also had Gisa, The Hellraiser. When they went to combat they had no mana available. The ability to pay 3W to Support 2 went onto the stack for Jubilant Mascot and they could not pay it. They still got to target my creatures with the Support 2 triggering Gisa. The card does NOT say, "Target two creatures then if you pay 3W..." The Support ability should have never gone onto the stack which meant that nothing should have been targeted and Gisa should not have triggered.
1 vote -
combustion techique dealt incorrect damage
Combustion technique dealt the incorrect damage to my creature. When the spell resolved there were no lesson cards in my opponent's graveyard. The spell destroyed my 4 toughness creature with only two damage.
Please fix. This cost me a best of three match!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
And please correct the outcome of the match because the damage was assigned incorrectly.
2 votes -
Mystic Confluence bug
When casting Mystic Confluence off of a Shelldock Isle trigger, I targeted my opponent's land that had been animated by Nissa, Who Shakes the World to be returned to their hand and for me to draw two cards. They sacrificed their land to Zuran's Orb in response and I didn't draw my two cards. The creature no longer being a valid target should not fizzle my entire spell and I should have still drawn two cards.
1 vote -
Unable to access settings menu mid-match
When playing on mobile I am often unable to access the settings menu mid-match which prevents me from either conceding or toggling "Auto Order Triggered Abilities" on/off. Typically, the client will allow me to access the menu with no problems on my first (and occasionally second) match in a given session, but when I attempt to do so on subsequent matches the UI doesn't register the tap and/or opens my friends menu.
As I tend to play on mobile when I have limited time this creates a very inconvenient situation and has resulted in me simply closing the app mid…
1 vote -
Void Winnower didn't prevent a creature token from blocking in Momir
In a Momir game in the Midweek Magic event, my opponent got Void Winnower.
Its second ability reads: "Your opponents can't block with creatures with even mana values."
In Momir, all creatures are tokens, a token's mana value is always 0, and zero is even.
So, I assumed I couldn't block at all. I despaired.
However, when they attacked, I could block their creatures with my creature tokens.I believe the behavior violates the Void Winnower's ability.
Steps to reproduce the bug
- Play a game in the Midweek Magic Momir event.
- Let your opponent's emblem create a copy token of…
1 vote -
Daily quests not completing
Daily quests are not completing anymore
4 votes -
Ipad hidden cards
On Ipad pro 12'9 cards are not visible when you play in the new update.
6 votes -
Ban Mythweaver in Arena
Now that strip mine is in the game, Mythweaver poq or whatever his name is makes very broken decks especially since any formats are 1v1
6 votes -
Lost a Booster Pack
I had 10 Edge of Eternities booster packs. (6 from prerelease, 3 from the email, and 1 from the mastery track.
I tried to open one. It waited for a while, and then gave me a blank error message. I clicked the button to exit out of that and played a game or two. I returned to the Packs interface. I still had 10 booster packs. I opened one. It was slow, but the pack opened normally. However, after looking at the cards I opened, I only had 8 packs remaining.
4 votes -
Bug with Momo
In a Game where I played against Momo, he was able to get the 2nd time reduction, and copy my doc with mockingbird that should have still costed him more.
2 votes -
Disappointed in the removal of Mastery pass. I can afford $15 and it is the reason I play almost every day. $50 is too steep for me. I wi
Disappointed in the removal of Mastery pass. I can afford $15 and it is the reason I play almost every day. $50 is too steep for me every release. With Mastery pass, I felt compelled to play daily and built a decent collection. I will probably play less now.
2 votes -
Bonusumu etkinleştirmeli miyim?
Bonus etkinleştirilirse ancak oyuncu zamanında kullanmazsa ne olur? Fonlar bloke mi edilir, kazançlar iptal mi edilir yoksa bonusun süresi mi dolar? Ve hoş olmayan sürprizlerden nasıl kaçınabilirsiniz?
1 vote -
Land draw
Take a good ******** look at this screenshot, chink? Make sure those worthless slits, you call ******* eyes, are open just a little wider! That way, you might actually see something other than the inside of your own worthless slanted eyed *** and if that isn't enough information, it means "Get your ******* head out of your ******* , chink!" Hire another Chinese *-up, Hasbro!
1 vote -
Terms of Service link returns 404 during client update agreement flow
I can not read new ToS .
https://magic.wizards.com/ja/mtgarena/terms?utm_medium=product&utm_source=arena
is 404 .2 votes -
Hakoda, Selfless Commander Bug
Hakoda selfless commander isn't allowing me to play allies off the top of my library. They appear blue as if I could play them. I then click it but doesn't let me play the cards. I have enough mana and its during my main phase. It makes it harder for me to win and has caused me to lose in this sealed event.
3 votes -
Earthbender Ascension Bug - Giving Trample Permanently
After Earthbender Ascension has 4+ counters on it, the 'Until End of Turn' trample it's supposed to give actually lasts for the rest of the game.
Steps to replicate:
- Get Earthbender's Ascension to 4 or more counters and add a +1/+1 counter to a creature you control
- The creature will now have trample permanently, beyond the 'Until End of Turn' text when it's supposed to fall off
3 votes -
Avatar Jump-in manabases
Jump-in packs based on paper products should match the paper lists as closely as possible and the manabases should not be left completely to the auto add lands function because it doesn't accurately view Hybrid mana. I picked the Reinforced and Azula packs which basically gives you a monoblack list. The client auto filled the lands with 6 forests and mountains on top of 2 tap duals and 2 thriving moors. This makes the deck almost unplayable. I had to Swampcycle for my first Swamp in a monoblack list...
3 votes -
Not able to cast spell with firebending mana
I could cast Zuko but not Fang, as you can see, I have 4 mountains and 1 mana for having attacked with cadets.
2 votes -
Stop Mid-Turn Concedes . Only Allow Concede on Your Turn
Suggestion: Only Allow Concede During Your Own Turn
I’d like to suggest limiting the Concede action so it can only be used during the player’s own turn.
Right now, opponents can concede instantly during your turn, which cuts off your gameplay mid-action. It’s abrupt, disruptive, and honestly feels disrespectful. A player shouldn’t be able to stop someone else from taking their turn just because they don’t like what’s happening on the board. If someone wants to concede, that’s completely fine, they can do so when their turn begins.
This change would also reduce emotional, rage-quit style instant concedes. Adding a…
1 vote -
Hama, the Bloodbender not triggering legendary rule
Ham the Bloodbender was played twice by opponent (hard cast, no copying or anything) he was allowed to keep both, and thus had an extra 3/3 to attack and win the game.
3 votes
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