MTG Arena Bugs & Product Suggestions
This page is for reporting bugs and submitting product suggestions. If you are experiencing issues with your account, with an order, or otherwise need customer support, please click here.
How to report a bug
1. Give us the steps to reproduce the bug
2. Note which platform you’re using (PC, Steam, Mac, Android, or iOS)
3. Enter the actual results you’re experiencing
4. Enter the expected results of the feature
5. Add any relevant screenshots/videos
6. If you found a workaround, please add workaround steps.
Examples of bugs: Incorrect rules interactions, wrong event rewards, issues with client functions like creating decks
How to submit product suggestions
- Select “Product Suggestion” as the Category for your suggestion
- Enter your feedback
- Add any relevant screenshots/videos
Examples of product suggestions: Feedback on visual effects, recommendations for user interface improvements, new feature requests
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No existing idea results
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10211 results found
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scury oak
scury oak gains a counter without other cards present to give him the +1/+1 counter. I don't know which combination is triggering this but I had my scury oak, bishop of wings and thunderbond vanguard. as soon a a token is created scury oak gets a counter and creates another token. I would expect this when using cathat's crusade, it was the whole combo idea but that happens even without it being in play.
1 vote -
toxrill
Toxirill placed one ***** counter and then stopped when facing off mono green with an Ouroboroid in play. Played three more turns with only one fetch land in enemy's graveyard and a Vorinclex played. Nothing should have prevented more ***** counters from being placed.
1 vote -
Cast Reanimate on my Grist in the graveyard, it returned my opponent's Questing Beast to the battlefield
I cast Reanimate, it pulls up the Your Graveyard/Opponent's Graveyard options, with the default view to my graveyard. The only option in my graveyard is Grist, which I select, as it's a creature while it's in my graveyard. The spell resolves, and returns my opponent's Questing Beast to the battlefield.
This was especially bad because I had earlier in the turn just Unburial Rites to return my own Questing Beast to the battlefield, forcing me to sacrifice one to the legend rule, and lose 4 life instead of 3, and was no longer able to answer my opponent's Elder Gargaroth token by using Grist, as I should have had a round of priority to activate Grist to sacrifice my Questing Beast using the -2 ability. Instead, when my opponent received priority after I sac'd my second Questing Beast to the legend rule and proceeded to end the turn, he removed it with Parallax Wave, ending the game for me.
I can't say I wouldn't have still lost if it played out correctly, but I certainly had no chance when it played out as it did.
I cast Reanimate, it pulls up the Your Graveyard/Opponent's Graveyard options, with the default view to my graveyard. The only option in my graveyard is Grist, which I select, as it's a creature while it's in my graveyard. The spell resolves, and returns my opponent's Questing Beast to the battlefield.
This was especially bad because I had earlier in the turn just Unburial Rites to return my own Questing Beast to the battlefield, forcing me to sacrifice one to the legend rule, and lose 4 life instead of 3, and was no longer able to answer my opponent's Elder…
2 votes -
Yera and Oski, Weaver and Guide Breaks game / Simulacrum Synthesizer tokens are exiled for no reason
I have 2 bugs to report that have been replicated more than once, both of which make me lose games, one of them being unavoidable.
Yera and Oski, Weaver and Guide, if exiled under something like sheltered by ghosts or Banishing light, when is returned to the battlefield by either bouncing the enchantement to hand or kill the creature holding the aura, it shows the screen to select the non-creature type but without any option to select, it results in automatic loss since you burn all the time until you are flagged as AFK. This incident happened at least 4 times in my account.
2nd huge bug is when you have tapped tokens generated by the simulacrum synthesiser on the battlefield, and you sacrifice a Cryogen Relic for its draw with no tapped target selected. This results in all my tokens being exiled for no reason whatsoever. This only happened once.
Please fix it ASAP!
I have 2 bugs to report that have been replicated more than once, both of which make me lose games, one of them being unavoidable.
Yera and Oski, Weaver and Guide, if exiled under something like sheltered by ghosts or Banishing light, when is returned to the battlefield by either bouncing the enchantement to hand or kill the creature holding the aura, it shows the screen to select the non-creature type but without any option to select, it results in automatic loss since you burn all the time until you are flagged as AFK. This incident happened at least…
1 vote -
Bug report mox ruby LED
Mox ruby played at end of turn hovered on stack for a full round.
In the same game, turn passed automatically without allowing me to sac LED to flip goben.
2 votes -
wrong card rewards
I am getting edge of eternities cards as play rewards, even though I've collected the entire set in full!
2 votes -
pentad prism priority
When i played Pentad Prisim with 2 counters on it, the game acted as if i didnt have any mana to cast spells and passed priority skipping the remainder of my turn. I lost a game due to this. Is it possible to get a refund?
2 votes -
Companions Screen crashes game
When opening the companions section of the store, the app crashes on my galaxy s24 ultra. This also includes when trying to select an already owned, new companion for any deck.
2 votes -
Timer isues
My “idea” is to fix the timer issues in online play. I was just playing a game of life gain (my deck) vs landfall (opponent). He got to use all his timers full out for like 6 minutes for his turn. I didn’t even get enough time to declare blockers in response or choose targets for my triggers. Upon it becoming my turn, my timer started at half way, and again i was forced into combat without even being able to activate a single ability, choose any targets, and then promptly died right after. When in fact I was slated to win the game based on my field state and my graveyard (I had just sacrificed the case that lets me play creatures from my graveyard, but was unable to cast any before “time” ran out). This is not the first time this has happened and im sick of it. Please, DO SOMETHING.
My “idea” is to fix the timer issues in online play. I was just playing a game of life gain (my deck) vs landfall (opponent). He got to use all his timers full out for like 6 minutes for his turn. I didn’t even get enough time to declare blockers in response or choose targets for my triggers. Upon it becoming my turn, my timer started at half way, and again i was forced into combat without even being able to activate a single ability, choose any targets, and then promptly died right after. When in fact I was…
2 votes -
Animations Running Slower than Normal
Animations are running slower than usual. This is happening at all points in the client, including the menu and within a match. It makes games impossible, as the timer starts counting down while I'm waiting for animations. I have since stopped playing for the last month waiting for it to get fixed, but still it hasn't so reporting a bug. I attempted to attach a video but it kept failing. Feel free to reach out to procure the screen capture.
2 votes -
Tumbleweed Rising Bug
I drafted in the premier OTJ draft a Tumbleweed Rising. I plotted in turn 3, and two different times I played a creature and my turn passed immediately. The spell costs 0 mana... never had the opportunity to play it.
To reproduce:
1. Plot Tumbleweed rising.
2. Have no other playable cards in your hand other than a creature and the plotted Tumbleweed Rising.
3. Don't enter full control mode.My plan on my turn 5 was to play Dance of the Tumbleweeds (5 lands) into my plotted Tumbleweed Rising, but after playing my Dance, my turn just immediately passed. No opportunity to play my 0 cost Tumbleweed rising. It was my first main phase.
I drafted in the premier OTJ draft a Tumbleweed Rising. I plotted in turn 3, and two different times I played a creature and my turn passed immediately. The spell costs 0 mana... never had the opportunity to play it.
To reproduce:
1. Plot Tumbleweed rising.
2. Have no other playable cards in your hand other than a creature and the plotted Tumbleweed Rising.
3. Don't enter full control mode.My plan on my turn 5 was to play Dance of the Tumbleweeds (5 lands) into my plotted Tumbleweed Rising, but after playing my Dance, my turn just immediately passed.…
1 vote -
animate dead exiled my creature
I cast animate dead on my overlord of the balemurk during my main phase 2 and instead of overlord entering and triggering etc it simply was exiled and animate dead when to my graveyard.
1 vote -
Start actually punishing players for stalling
At least 40% of matches in the no-stakes games like Midweek Magic are like this. Half of the remaining games where the opponent shows up they rope most turns and if they start to lose they rope every phase and use up every timeout. Makes the game completely un-fun, but still WotC does NOTHING about it.
5 votes -
Adagia, Windswept Bastion not interacting with rooms correctly
The planet is producing tokens that simply don't follow the rules of magic when a room… or at least Surgical suite//Hospital room is the target. I can produce multiple legendary tokens without the legend rule coming into effect and eerie triggers don't work they ETB or when unlocking the room tokens. There is likely a lot more wrong with the rooms interaction, but this was my first encounter with it.
2 votes -
Devastating Onslaught Bug
I was playing MTG Arena on the PC in sealed limited. When I used Devastating Onslaught on my main phase it created the two tokens appropriately but they immediately disappeared without getting to attack. Cost me a game.
2 votes -
Unban Abuelo's Awakening. Ban Omniscience instead
Reanimation was never the problem in any format. It is always the targets of Reanimation which are the problem.
4 votes -
Attacking Mobilized creatures don't count in attack with x creatures quest.
Attacking Mobilized creatures don't count in attack with x creatures quest.
3 votes -
crumbling vestige
You added Pioneer to the mtg arena format but still missing some cards like Crumbling vestige... Add it please, it could be usefull for some strategy.
5 votes -
Quina, Qu Gourmet - Frogs gets 1+1 counters when created
I lost a match in Mtg Arena Premier Draft against an opponent who had a Quina, Qu Gourmet on the battlefield and then played the Zanarkand, Ancient Metropolis Adventure side to get a token with 1+1 counters on it for each they control. Doing this should just create a 1/1 frog token but they got a frog with identical 1+1 counters on it, mimicking the land token. They then attacked, i had to block, they then returned the land to their hand, did it again and the same problem occurred.
4 votes -
20 lands
If I have at least 20 lands but most of the time over 20 lands in my deck how can I go seven turns without drawing a land like I just did?
4 votes
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