MTG Arena Bugs & Product Suggestions
This page is for reporting bugs and submitting product suggestions. If you are experiencing issues with your account, with an order, or otherwise need customer support, please click here.
How to report a bug
1. Give us the steps to reproduce the bug
2. Note which platform you’re using (PC, Steam, Mac, Android, or iOS)
3. Enter the actual results you’re experiencing
4. Enter the expected results of the feature
5. Add any relevant screenshots/videos
6. If you found a workaround, please add workaround steps.
Examples of bugs: Incorrect rules interactions, wrong event rewards, issues with client functions like creating decks
How to submit product suggestions
- Select “Product Suggestion” as the Category for your suggestion
- Enter your feedback
- Add any relevant screenshots/videos
Examples of product suggestions: Feedback on visual effects, recommendations for user interface improvements, new feature requests
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10200 results found
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Fix ******* mobile
Either update the egregious starter decks, or revamp mobile
Im sick and ******* tired of going against dual colored decks when the basic starter deck can barely hold its own against a deck of nothing.
The interface for creating decks isnt the problem its the ability to move around what is by far the worst user interface of any card game ive ever played. And sure that list aint long but it aint that ****** hard.
Why the interface to make your own deck on mobile only option to fight a bot but as soon as i press play with that ******** green white red or black decks and suddenly im against the most syngerstic deck in the ****** game.
You guys seriously have the basic decks going against decks that can win basically any game by turn four or five. Meanwhile those decks are barely getting started at turn and 5. Absolutely zero balance but the ability to
Level the playing field on mobile? Completely non-****-existent.
On mobile the interface should be decks, matchmaking, profile. Like seriously look at my last 5 games against any of the real people and tell me where i need to be to not play **** bots, but not play decks that have 30 cards put down by turn 5. Because if its just standard deci, then it should only play atandards no? Or maybe easily upgraded? Or
Maybe not made so actual *** they can actually compete? ( have you seen that red standard deck win against any deck not put together by an 8 yr old? Or an opposing really really bad hand) no you havent because its **. And black green and white arent much better. So seriously for the love of all people who wanna have a mobile version thats worth keeping on their phone, fix the interface, the matchmaking and just be better. Or download play on your phone tell me how easy and seamless those things are. Got that wack ** **** for a card game. WildEither update the egregious starter decks, or revamp mobile
Im sick and ******* tired of going against dual colored decks when the basic starter deck can barely hold its own against a deck of nothing.
The interface for creating decks isnt the problem its the ability to move around what is by far the worst user interface of any card game ive ever played. And sure that list aint long but it aint that ****** hard.
Why the interface to make your own deck on mobile only option to fight a bot but as soon as i…1 vote -
MTG arena activated abilities bug
Not able to select options while playing MDFCs. The option highlights, but the card eventually disappears after being timed out. Happens on PC build only and also while activating planeswalker abilities
2 votes -
Rickety Gazebo returned cards from Exile which shouldn't happen
Bug: Rickety Gazebo returned cards from Exile. It is supposed to mill cards (which go to graveyard). I had Leyline of the Void in play (which has my opponents cards go into exile instead of the graveyard.) THen Opponent played Rickety Gazebo which mills their deck then they can return 2 cards to hand. But Mill sends cards to the graveyard yet the cards were exiled via the Leyline of the Void, yet opponent was able to return 2 cards to hand from exile. This is wrong as cards that go to exile cannot be accessed as if they were in the graveyard.
Bug: Rickety Gazebo returned cards from Exile. It is supposed to mill cards (which go to graveyard). I had Leyline of the Void in play (which has my opponents cards go into exile instead of the graveyard.) THen Opponent played Rickety Gazebo which mills their deck then they can return 2 cards to hand. But Mill sends cards to the graveyard yet the cards were exiled via the Leyline of the Void, yet opponent was able to return 2 cards to hand from exile. This is wrong as cards that go to exile cannot be accessed as if they were…
1 vote -
Color Challenge 2 on Green (vivien reid) opponent never takes turn
Just got the game. Doing the color challenges. When doing the second challenge for green, on the very last turn before ending the game, the computer just never takes their turn. I assume, because it's a bot challenge, the turn timer never runs out either so I couldn't pass the challenge. I attempted the challenge twice with the same card play order and ran into the same problem. (Logs ending in 051 and 009)
Workaround: I did the challenge a third time with a different card play order and it worked fine. I included a log of this third one as well (log ending in 721)
Just got the game. Doing the color challenges. When doing the second challenge for green, on the very last turn before ending the game, the computer just never takes their turn. I assume, because it's a bot challenge, the turn timer never runs out either so I couldn't pass the challenge. I attempted the challenge twice with the same card play order and ran into the same problem. (Logs ending in 051 and 009)
Workaround: I did the challenge a third time with a different card play order and it worked fine. I included a log of…
2 votes -
Emrakul, the Aeons Torn unable to be cast with Enweb
I had Surris Silk tech vanguard out giving legendary cards enweb but I did not get option with Emrakul in my hand
1 vote -
Playing brawl and dealt 22 points of commander damage and opponent was still alive
I was playing arena and trying out my new Tifa Lockhart Brawl deck. I dealt 8 points of commander damage with her the first time i hit the opponent and then another 14 points of commander damage. Last time I checked that is 22 points of commander damage which actually exceeds the 21 points needed to eliminate an opponent. So answer me this: WHY WAS HE STILL ALIVE? Like seriously guys, WTH!
1 vote -
copy/paste decks ruined the game
******** Magic!!! I've been forced to play the same two copy paste decks for the past couple days.
I'm too tired of playing these **** that look up a deck to build then they all build the same *. And then you force me to play these idiots if i want to play Magic. I say *****! and I'll spend the very little free time i have, playing something else.1 vote -
Taigam Bug with Suspend
I was playing in a premier draft with the new set. Taigam has a flurry ability where the spell that is the second you cast is copied and the original exiled. I countered the copy as i wanted to keep my creature but it resolved anyway and the opponent got the original exiled. t
7 votes -
Unable to See Opponent's Life Total
I was one game away from winning the fourth round and proceeding to day two, and suddenly I was unable to see my opponent’s life total for the final two games. I wasn’t keeping a close eye on it at the start of the game and when I realized the total was missing I was basically playing blind
3 votes -
EoE missing 4 alternate skins
4 cards for EoE set missing alternate parallax skins: Weftwalking, Frenzied Baloth, Famished Worldsire, Nova Hellkite. This makes the set imperfect for collector.
3 votes -
Replace Opponent with Sparky on Concede
When an opponent concedes in MTG Arena, the game ends immediately. This creates two problems. First, it can cause lost quest or daily progress. For example, if my daily is “attack with 45 creatures” and I am about to swing with 30 attackers, a concession robs me of that progress. Second, it removes the payoff of watching my deck finish what it was built to do. In paper Magic, conceding doesn’t erase the board state — it just means your opponent isn’t sitting there anymore.
My suggestion is that when an opponent concedes, they are replaced by Sparky AI. Sparky doesn’t need to be smart, just pass priority and assign basic blocks so the game can resolve. This way the conceding player still leaves immediately, but the remaining player gets full quest credit and the closure of finishing the game. It would make Arena feel more consistent, more rewarding, and less frustrating when wins are cut short.
When an opponent concedes in MTG Arena, the game ends immediately. This creates two problems. First, it can cause lost quest or daily progress. For example, if my daily is “attack with 45 creatures” and I am about to swing with 30 attackers, a concession robs me of that progress. Second, it removes the payoff of watching my deck finish what it was built to do. In paper Magic, conceding doesn’t erase the board state — it just means your opponent isn’t sitting there anymore.
My suggestion is that when an opponent concedes, they are replaced by Sparky AI. Sparky…
3 votes -
Meteor Crater is being tapped for mana without a permanent
Meteor Crater should not tap for any source of mana if there is no permanent for it to choose from. I'm in a game of premier draft and my opponent was able to tap Meteor Crater for mana without having a permanent to choose a color from. Therefore they shouldn't be able to tap meteor crater at all for mana since the card stipulates "Choose a color of a permanent you control. Add one mana of that color." If all they control is land and land are a colorless permanent, then Meteor Crater shouldn't tap at all. I would like a refund for the gems I spent on this draft please. It almost cost me the match and is a bug that needs to be addressed
Meteor Crater should not tap for any source of mana if there is no permanent for it to choose from. I'm in a game of premier draft and my opponent was able to tap Meteor Crater for mana without having a permanent to choose a color from. Therefore they shouldn't be able to tap meteor crater at all for mana since the card stipulates "Choose a color of a permanent you control. Add one mana of that color." If all they control is land and land are a colorless permanent, then Meteor Crater shouldn't tap at all. I would like…
1 vote -
bitter triumph not working as instant
the instant worked in first game, but my second and third game it would not let me cast as instant.
2 votes -
Failing to retrive format data
I cant't get past the "recuesting format data". i guess it's failing to connect to the servers or something and just gives me "an error ocurred" message.
I tried re-instaling the game but the problem persists. Hope it can be solved before the pick 2 draft event goes away.
3 votes -
Land ***** is a pain, fix or give back gems if we can prove we got mana screwed!
There should be an option to submit that you lost because you drew 8 lands in a row in a game that is supposedly a great random shuffler...all lies! You need to fix this, this isn't fun and it is a waste of gems. Give back the gems!
2 votes -
the card "Mistrise Village" is bugged
I lost a match during an event because the card "Mistrise Village" is bugged, and this is a very serious issue since it is part of one of the most commonly used decks in the current metagame. The ability of this land should make the next spell cast by the player who activates that ability uncounterable. However, at the moment, the player controlling the land can cast a spell, pass priority to their opponent (who can respond with a counterspell), and then activate the ability of Mistrise Village, making the spell that is already on the stack uncounterable.
In this specific case, my opponent cast "Abuelo's Awakening" while keeping an Island and Mistrise Village untapped. I responded with "Dispelling Exhale," and afterward, my opponent activated Mistrise Village, making "Abuelo's Awakening" uncounterable while it was already on the stack.
Finally, a personal opinion: it is truly frustrating that players take advantage of bugs like this and create terrible experiences for their opponents, especially during events with paid access.
I lost a match during an event because the card "Mistrise Village" is bugged, and this is a very serious issue since it is part of one of the most commonly used decks in the current metagame. The ability of this land should make the next spell cast by the player who activates that ability uncounterable. However, at the moment, the player controlling the land can cast a spell, pass priority to their opponent (who can respond with a counterspell), and then activate the ability of Mistrise Village, making the spell that is already on the stack uncounterable.
In…
5 votes -
pioneer cannot sideboarding
Pioneer BO3 Both Play and Rank Match can use 15 sideboards, only 7 sideboards can be used
4 votes -
Season of the Bold + Overlord of the Boilerbilges
I played Season of the Bolds and choose to exile four cards from the top of my library. I played every of them, but I cannot play the Overlord of the Boilerbilges. I tried to choose every option I can lot of times but no one was working (neither impending one) and only the message "(Cast with Season of the Bold) Select 1" came out.
I had enough mana for sure (2 from Chandra + 5 treasures), the turn after I tried again with all my lands untapped but I got the same error message.4 votes -
Quest "Play 3 Quick draft" not working with quick draft from FF
Played 10+ game of quick draft for the quest "play 3 quick draft" with 1000 gold to win and unlocking next quests, doesn't work at all (no progress no matter how many game played , won or not)
I'd love to be able to win rewards to unlock cards to play other formats without paying but with bugs like that it's so annoying, it's just wasting my time...
5 votes -
Claim shows Home - can't collect event rewards
Unfortunately, I can't collect the prize because the home button is stuck in the bottom right corner.
2 votes
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