MTG Arena Bugs & Product Suggestions
This page is for reporting bugs and submitting product suggestions. If you are experiencing issues with your account, with an order, or otherwise need customer support, please click here.
How to report a bug
1. Give us the steps to reproduce the bug
2. Note which platform you’re using (PC, Steam, Mac, Android, or iOS)
3. Enter the actual results you’re experiencing
4. Enter the expected results of the feature
5. Add any relevant screenshots/videos
6. If you found a workaround, please add workaround steps.
Examples of bugs: Incorrect rules interactions, wrong event rewards, issues with client functions like creating decks
How to submit product suggestions
- Select “Product Suggestion” as the Category for your suggestion
- Enter your feedback
- Add any relevant screenshots/videos
Examples of product suggestions: Feedback on visual effects, recommendations for user interface improvements, new feature requests
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No existing idea results
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10193 results found
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win registered as loss
In a premier draft of WOE my opponent conceded but Arena registered it as my third loss of the draft
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Log20240226_134929.log 17446 KB -
Bug.png 4081 KB -
Log20231229_005854.log 32900 KB -
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Log20231027_144745.log 146 KB -
Player.log 2 KB -
スクリーンショット 2023-09-09 114601.png 32 KB -
Log20230909_113514.log 26622 KB -
Log20230908_193636.log 26116 KB -
Screenshot 2023-08-06 120242.png 85 KB -
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Log20201012_191837.log 453 KB
274 votes -
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Ozai Mana Tracking Bug
On 29/11/2025, I had a [Ozai, Phoenix King] with 4 red mana in my mana pool from the Firebending ability. I cast [The Last Agni Kai], having Ozai fight the opponent's [Walltop Sentries].
What I think should have happened: I spent 2 mana to cast Agni Kai, leaving 2 in the pool with the spell on the stack. Ozai fights the Sentries, I get 4 additional red mana; when Agni Kai finishes resolving and state-based actions are checked, I should have 6 red mana in their pool, so Ozai's static ability would give it indestructible and flying as SBAs are checked and so it shouldn't die to the Sentries' deathtouch.
What Arena did: Resolved the fight, gave me a single red mana in their mana pool, leaving mewith 3 mana, Ozai died. I then go on to lose the game due to this interaction.
On 29/11/2025, I had a [Ozai, Phoenix King] with 4 red mana in my mana pool from the Firebending ability. I cast [The Last Agni Kai], having Ozai fight the opponent's [Walltop Sentries].
What I think should have happened: I spent 2 mana to cast Agni Kai, leaving 2 in the pool with the spell on the stack. Ozai fights the Sentries, I get 4 additional red mana; when Agni Kai finishes resolving and state-based actions are checked, I should have 6 red mana in their pool, so Ozai's static ability would give it indestructible and flying as SBAs are…
1 vote -
Had my turn skipped due to opponents triggers
Turn skipped due to opponents triggers, I was playing brawl opponent had burgeoning and scute swarm i play a land on my turn and he put a land that got doubled into two and the triggers despite clicking resolve all took up my entire turn and i couldn't cast a spell as it ran my turn timer down and skipped straight back to him after resolving all the triggers I know scute swarm has been an issue in the past, just don't have triggers penalize another player or get rid of the card when is anyone ever going to need more than 100 tokens?
Turn skipped due to opponents triggers, I was playing brawl opponent had burgeoning and scute swarm i play a land on my turn and he put a land that got doubled into two and the triggers despite clicking resolve all took up my entire turn and i couldn't cast a spell as it ran my turn timer down and skipped straight back to him after resolving all the triggers I know scute swarm has been an issue in the past, just don't have triggers penalize another player or get rid of the card when is anyone ever going to need…
1 vote -
Haktos Protection vs The Great Work
Haktos had Protection from everything except MV 2, but was dealt 3 damage by The Great Work (which has MV 4 based on its front face).
1 vote -
incorrect rules interaction
When Benevolent River Spirit is face down in play (via a "manifest dread" effect), it should be 2 mana to flip it back up. When attempting to flip it up, the game prompts you to pay the waterbend 5, which is should not.
1 vote -
Hofri Ghostforge + Token Doubler Gamecrash
Whenever the token created by Hofri Ghostforge (STX 192) would be doubled, such as with Anointed Procession, the game server crashes. Play cannot proceed, nor can players concede, though the client is still fully interactive.
1 vote -
Bug login
Bug Description:
I am constantly getting the error “Error updating data. Please check your connection and try again.” when trying to log in on PC.
This issue happens every time I open the game on my computer. I have already tried the following steps:
Restarted the game
Updated the app
Uninstalled and reinstalled the game
None of these actions solved the problem. My internet connection is working normally.
Important: I can log in and play normally on mobile (phone) using the same account and the same internet connection. The issue only happens on PC.Because of this error, I am unable to access or update the game on PC.
Bug Description:
I am constantly getting the error “Error updating data. Please check your connection and try again.” when trying to log in on PC.
This issue happens every time I open the game on my computer. I have already tried the following steps:
Restarted the game
Updated the app
Uninstalled and reinstalled the game
None of these actions solved the problem. My internet connection is working normally.
Important: I can log in and play normally on mobile (phone) using the same account and the same internet connection. The issue only happens on PC.Because of this error, I am …
1 vote -
Ban Wash Away
Hi content team! I really appreciate the recent Historic Brawl bans, I appreciate the attention to the format and the resulting quality increase.
However, there's one more card that I think would do a world of good to ban. Wash Away makes for a miserable play experience, bringing fear and anger into the hearts of any who would cast their commander.
Counterspells are an important part of the game, but this one being geared toward countering commanders for a trivial cost in a format where casting your commander is a huge part of the game is terrible.
Thanks!
1 vote -
Make fast mana a separate que in arena.
Hey,
I play a fairly janky and slow muldrotha deck. But i keep being matched against super optimized decks playing cards like dark ritual or vivi - extremely broken cards, that can swing a game on their own. I think there needs to be a separate que where those cards are legal and one, where they aren't. Fast mana changes games so drastically, that they should not be allowed except in **** que. Maybe its time to formalize tiers in arena? And make it apparent what cards are legal in which teir?
1 vote -
Add Match History Replay with Turn-by-Turn Review
It would be extremely helpful if MTG Arena included a built-in match history replay feature. After finishing a game, players could replay the match turn by turn, view card interactions, stack resolutions, and decision points from both sides.
This would be especially useful for learning, improving gameplay, reviewing misplays, and reporting bugs more accurately. Even a limited replay (last 5–10 matches) with basic controls like pause, step forward/backward, and highlight triggered abilities would add a lot of value without impacting live performance. Idea taken from https://nekopoidl.app
1 vote -
store
It is not possible to purchase items in the store on Macbook Air running Tahoe 26.1, either through Epic Games or through Steam. Would really like to be able to give you my money.
1 vote -
Waiting for server bug Deck building
Whenever I try to edit any of my decks, even when it automatically launches into deck builder after a draft, I just get an infinite black screen “waiting for server” and it never loads. I have to close and relaunch the app to get anywhere. I’ve verified files and reinstalled the game entirely. Reinstalling fixed it for a couple hours but it’s back doing the exact same thing again.
1 vote -
Time
I was just in a match where opponent, on his turn, had scute swarm and was able to play enough land effects to completely run my priority timer and make me loose a complete turn which lost me the game. That should be something that happens. The attacking player should not be able to make the defending player have no turn due to effects of cards going off and turn timer being used up. Especially if the defending player had a way to win the game next turn.
1 vote -
Game instantly crashed when "Knight of the Ebon Legion" or "Heliod, Sun Crowned" add a counter.
Game instantly crashed when "Knight of the Ebon Legion" or "Heliod, Sun Crowned" add a counter. this happens every time the effect triggers
1 vote -
Appropriation absconse
Bug card Appropriation absconse, colorless mana does not work correctly, the exiled card asks for the initial mana type of the card.
1 vote -
Archon of Emeria ability still in effect despite being bounced. Played a spell, used Otawara's channel, turn was skipped
Archon of Emeria ability still in effect despite being bounced. Played a draw spell, used Otawara's channel, rest of turn was skipped as if Archon was still in play
1 vote -
Typo in ATLA draft description
G/B archetype description in ATLA draft has a typo "Early Kingdom" rather than Earth kingdom.
1 vote -
1 vote
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Void winnower and Toxic deluge
If Void winnower is on the field, toxic deluge can't be cast for any cost of x that is odd, I assume because the x is being considered as part of the mana cost, and any odd costing X would "make it an even costed spell", regardless of toxic deluge being a 3-mana spell (almost) always
1 vote -
D&D Beyond Sleeve Offer
I signed up for D&D Beyond and purchased the Lorwyn: First Light digital bundle, which should have given a sleeve in Arena. I connected the accounts on December 8th and it indicates delivered but I don't have it in my collection in Arena.
1 vote
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