MTG Arena Bugs & Product Suggestions
This page is for reporting bugs and submitting product suggestions. If you are experiencing issues with your account, with an order, or otherwise need customer support, please click here.
How to report a bug
1. Give us the steps to reproduce the bug
2. Note which platform you’re using (PC, Steam, Mac, Android, or iOS)
3. Enter the actual results you’re experiencing
4. Enter the expected results of the feature
5. Add any relevant screenshots/videos
6. If you found a workaround, please add workaround steps.
Examples of bugs: Incorrect rules interactions, wrong event rewards, issues with client functions like creating decks
How to submit product suggestions
- Select “Product Suggestion” as the Category for your suggestion
- Enter your feedback
- Add any relevant screenshots/videos
Examples of product suggestions: Feedback on visual effects, recommendations for user interface improvements, new feature requests
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10210 results found
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Katara the Fearless missing alternate skin
Katara the Fearless missing alternate skin shown on game's title screen. This one: steam://openurl/https://steamcommunity.com/sharedfiles/filedetails/?id=3609151367
1 vote -
Using Treasure Tokens - Animation TOO LONG causing me to TIME OUT
Using Treasure Tokens - Animation TOO LONG causing me to TIME OUT in games. Something changed with this in the last update. With many treasure tokens, the time it takes to use them because of the animation makes you time out.
1 vote -
Avatar Jump-in manabases
Jump-in packs based on paper products should match the paper lists as closely as possible and the manabases should not be left completely to the auto add lands function because it doesn't accurately view Hybrid mana. I picked the Reinforced and Azula packs which basically gives you a monoblack list. The client auto filled the lands with 6 forests and mountains on top of 2 tap duals and 2 thriving moors. This makes the deck almost unplayable. I had to Swampcycle for my first Swamp in a monoblack list...
1 vote -
WHY DO I NEVER GO FIRST?
Like the title suggests, why do I only go first like one in every 50 games? Seems pretty unbalanced like I should get to go first a few ******* times. Pretty unfair
1 vote -
Missing Card Styles
Premium card styles that I paid for are now missing. My suggestion is that you fix the bug.
1 vote -
Match Fixing by Arena...
I've reported this problem multiple times. It happens far too frequently to be an inadvertent bug and is punishing to those of us who play certain decks. In 26 games I was on the draw 18 times. This isn't the first time this happened and is a nasty and cheesy way for MTG to fix its meta problems.
At this time, Arena is unusable to me due to this nasty problem. I keep trying to come back and hope that you've decided that such a nasty cheat is so obvious and so many people have complained about it that you've fixed it. Obviously that isn't the case.
If this happened once or twice, one might hand wave it away as randomness. It happens waaaay to often for that as I've reported previously.
I've reported this problem multiple times. It happens far too frequently to be an inadvertent bug and is punishing to those of us who play certain decks. In 26 games I was on the draw 18 times. This isn't the first time this happened and is a nasty and cheesy way for MTG to fix its meta problems.
At this time, Arena is unusable to me due to this nasty problem. I keep trying to come back and hope that you've decided that such a nasty cheat is so obvious and so many people have complained about it that…
1 vote -
CHEATER - FISCHII
Plays the same cards every single game cheater bot
1 vote -
Bolt Bend
Pretty sure bolt bend is bugged, as its not operating howbthe card reads, and is currently the worst counter card I've ever seen, and the most expensive if you dont meet the condition that i remember.
The card text states "Change the target of target spell or ability with a single target", it notably does state "the owner of target spell or ability changes the target of soell or ability with a single target", but thats how its functioning, i don't get to redirect the spell, the person who originally used it does.
1 vote -
Crash
Game will crash repeatedly throughout a match. It is possible to rejoin but will inevitably crash again. This isn’t every game however but is across different game formats. Using iOS
1 vote -
Sign In failure - unable to access game
Sign In on linux based distributions always produces the "Connection Lost" dialog box (see attachment).
I have periodically tried signing in over the past 2 years, at some point it still worked, but in more recent times it just always produces the dialog box in the screenshot, no matter how many times you reconnect/sign in, check the ports on network, it doesn't seem to care. Ironically the android one works fine, but editing a deck on that platform inspires thoughts of arson related to the WoTC headquarters. So, I ask with tears in my eyes, what is it that makes it so ******* dangerous to allow someone on linux to simulate cardboard battles against other people?Sign In on linux based distributions always produces the "Connection Lost" dialog box (see attachment).
I have periodically tried signing in over the past 2 years, at some point it still worked, but in more recent times it just always produces the dialog box in the screenshot, no matter how many times you reconnect/sign in, check the ports on network, it doesn't seem to care. Ironically the android one works fine, but editing a deck on that platform inspires thoughts of arson related to the WoTC headquarters. So, I ask with tears in my eyes, what is it that makes…1 vote -
Auto-resolution on the stack and presentation of combos to streamline games
As I am writing this, I am essentially being held ******* in a brawl match where my opponent is abusing landfall triggers primarily occuring with Scute Swarm but also earthbending Fabled Passage with Toph, The First Metalbender and other landfall staples. My first suggestion is that when auto-resolving/passing priority on the stack, timeout usage should be charged against the player generating the overwhelming number of triggered abilities on the stack. I understand that the game recognizes that technically I must resolve the triggers for it to happen but if I am auto-resolving the triggers on the stack, I pass priority on the whole stack, therefore, the player creating the significant amount of dead time within the match should be punished and charged with using their timeouts. Personally, I may be biased against landfall decks as they are a cop out way for lower skilled players to cheat out a win, however, if they are playing to abuse the stack and their opponent’s timeout usage due to their inability to resolve +1000 triggers per instance of landfall, then I should be entitled to wait until the game crashes and the match to be drawn; however, this is not conducive to a healthy game environment. My second suggestion is to add a mechanic to the game to present “infinites” in order to shortcut/streamline combos as win-cons. Although it may seem almost hypocritical, I feel like comboing for X life, X tokens, drawing X cards, or adding X mana is different from abusing triggered abilities on the stack as it is not dead time within the match for both players as usually the active player is continuously performing game actions to generate their combo and present a win. I believe most negativity surrounding players perfoming combos are a result of time consumption, therefore, by adding this game mechanic, it helps to shorten drawn out games, it will reduce time players sit staring at a screen as their opponents perform repeated game actions, and it will ease the stigma around performing combos and enable players to be more creative with deck building and building win-cons.
As I am writing this, I am essentially being held ******* in a brawl match where my opponent is abusing landfall triggers primarily occuring with Scute Swarm but also earthbending Fabled Passage with Toph, The First Metalbender and other landfall staples. My first suggestion is that when auto-resolving/passing priority on the stack, timeout usage should be charged against the player generating the overwhelming number of triggered abilities on the stack. I understand that the game recognizes that technically I must resolve the triggers for it to happen but if I am auto-resolving the triggers on the stack, I pass priority…
1 vote -
Standard events missing
“Standard Event” and “Traditional Standard Event” are missing from Arena. Why is this? When will they be back? I can’t find any indication that WOTC is even aware of this.
1 vote -
Card styles during draft are not applying after draft (Regression Bug - Steps to Reproduce)
There has been a regression bug with paralax / alternative card styles not being applied in draft after the card is removed from the deck and added back.
Steps to reproduce:
1. Own the "Lightning Strike" paralax style from Dominaria United (DMU)
2. Heart the "Lightning Strike" paralax style from DMU (so it is the preferred printing
3. Do a draft of Avatar
4. Draft "Lightning Strike" (which should show up as the DMU paralax style)
5. Remove "Lightning Strike" from the main deck
6. See that the only version available is the Avatar version, not the paralax DMU version
7. Try to add "Lightning Strike" back, but it will only add the Avatar version. Additionally, there is no "Apply Styles" button like there usually isThis was done on Mobile (Android)
There has been a regression bug with paralax / alternative card styles not being applied in draft after the card is removed from the deck and added back.
Steps to reproduce:
1. Own the "Lightning Strike" paralax style from Dominaria United (DMU)
2. Heart the "Lightning Strike" paralax style from DMU (so it is the preferred printing
3. Do a draft of Avatar
4. Draft "Lightning Strike" (which should show up as the DMU paralax style)
5. Remove "Lightning Strike" from the main deck
6. See that the only version available is the Avatar version, not the paralax DMU version…1 vote -
glassworks room enchantment
When Glassworks entered it was supposed to deal 4 damage to targeted creature, it killed a 6/6 creature with no previous damage applied to it
1 vote -
Bug
During the midweek magic event I selected Revelling Firebenders and the deck ended up in multicolor instead of red and had 27 lands and only 13 spells. This could be a tough way for a new player and looking at the deck lists online should not include half of the cards in the deck. Since this was midweek magic for jump in there was no cost or loss to me but wanted to make you aware.
1 vote -
Network Error Unable to Join Queue
Why am I getting this error constantly before every game? It came with an update on mid FF.
How do I get this fixed?
1 vote -
Set Collection bug in Profile
In my Profile section, it says that I have 52/54 of the rare cards in Throne of Eldraine. But when I go to my Collection, and select the "Throne of Eldraine", "Rare" and "Not Collected" filters, there are 15 cards listed. Clearly, something is wrong.
3 votes -
Warleader's callis double triggering for no reason.
The card warleader's call is ddouble triggering fo no reason i triple checked all effects on the field there was no reason for the double triggering to occur. Everyone i know who plays online agreed with me we and decided to not spending 1 cent on this gane till you properly resolve all of the 20+ on-going bugs on mtg arena.
2 votes -
Complaint
Hello, id like to complain about your daily deals in the store. I'd recommend removing or specifying more clearly you buy all for one single bar towards a gold pack. I assumed by the wording it was one per so you buy useless commons not actual packs and save 100 gold, I assumed thats how it worked by the wording and am now 8.1k gold short and will no longer use your predatory shop.
2 votes -
Android crash
On the latest update: 2025.50.4.4340 whenever a game completes, weather it is by concession or a normal win or loss, the app crashes. I've also had random intermittent crashes during a game and they always seem to be when a spell is cast but not resolved.
I've never had an issue playing this game on these devices and have been playing on them for over 3 years
Google Pixel 6
Google Pixel Tablet3 votes
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