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MTG Arena Bugs & Product Suggestions




This page is for reporting bugs and submitting product suggestions. If you are experiencing issues with your account, with an order, or otherwise need customer support, please click here. 

How to report a bug

1.       Give us the steps to reproduce the bug

2.       Note which platform you’re using (PC, Steam, Mac, Android, or iOS)

3.       Enter the actual results you’re experiencing

4.       Enter the expected results of the feature

5.       Add any relevant screenshots/videos

6.       If you found a workaround, please add workaround steps.

 

Examples of bugs: Incorrect rules interactions, wrong event rewards, issues with client functions like creating decks

 

How to submit product suggestions

  1. Select “Product Suggestion” as the Category for your suggestion
  2. Enter your feedback
  3. Add any relevant screenshots/videos

 

Examples of product suggestions: Feedback on visual effects, recommendations for user interface improvements, new feature requests

 

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3181 results found

  1. Duplicate Earthbending Animation

    Steps to reproduce:
    1. Oponnent plays Iroh, tea master, and gives me control of 2 of their lands over 2 turns.
    2. Opponent earthbends one of their own lands with Aang, at the crossroads (transformed).

    Result: Earthbending animation plays on the target land, as well as on the 2 lands now under my control.
    Expected: Earthbending animation plays only on target land.

    Does not affect gameplay, just incorrect animation.
    Experienced bug on Android 16 on a Pixel 7.

    2 votes

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    1 comment  ·  Gameplay  ·  Admin →
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  2. Incorrect set release date

    Currently, on the Profile page, if one is to go to the list of cards collected by set by clicking on the current set progress, there is a bug with the data displayed for the original Ixalan (XLN) set.

    Currently, the expansion shows its release date on September 29, 2018, while the original release date was September 29, 2017 on paper and November 3, 2017 on Arena during the closed beta period.

    While I get it that the open beta period only started on September 27, 2018, other sets that were released during the closed beta period have their dates…

    3 votes

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  3. Opponent activating Northampton Farm causes turn to end

    Playing tmnt limited on iOS. I cast an Anchovy and Banana Pizza during my first main phase, targeting my opponents creature, opponent activated Northampton Farm in response to exile the creature I targeted. When it resolved, my turn was automatically ended pre-combat while I had mana up, cards in hand and creatures on the battlefield.

    1 vote

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  4. Matchmaking is not working properly.

    I'm no longer being matched agaisnt people at the same win/loss as me in limited formats. Must be a big, please fix. Ive lost 4 pick 2 drafts 0-2 in a row. Very frustrating. Give me a refund if you're just gonna match people against higher elo players in round 1. At least the person should know that before purchase.

    1 vote

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  5. Exile face down vs Player hand distinction

    I came here to report a bug becuase I thought my Fell Specter entry effect failed to trigger. Upon further review, I realized that the card I was trying to force my opponent to discard was actually exiled face down by Thief of Sanity. Cards exiled face down should have a very obvious visual effect on them to designate them as such, so as not to be confused with cards in an opponent's hand. This is especially true in cases where the opponent has no cards in hand, as was the case for me.

    1 vote

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  6. Rottenmouth viper

    While attacking with rottenmouth viper my opponent is to sacrifice a non-land permanent. Opponent are sacrificing earth bend lands as a non-land permanent. Land creatures are still land.

    1 vote

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  7. I can't see my opponent's manifested cards after the match

    I can't see my opponent's manifested cards after the match. I attach the screenshot and my log.

    1 vote

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  8. Reveal Bug: card is displayed as revealed when obtained from Planar Genesis with Oracle of Mul Daya out

    Planar Genesis should not reveal the card to the opponent if you choose to put one of the cards into your hand, but the card I chose was revealed.

    Steps to Repro:
    - Have Oracle of Mul Daya on the battlefield
    - Desired card (in this case, Counterspell) is revealed on top of the library
    - Cast Planar Genesis
    - Look at cards, choose to put Counterspell into my hand
    - Counterspell is in my hand and displayed as revealed.

    Expected behavior: Counterspell is unrevealed in my hand. (Opponent does not know I chose Counterspell.)

    1 vote

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  9. Eldrazi ruin the game

    Eldrazi shouldn't be allowed in 1v1 format. They ruin the game and are completely oppressive, especially with how many ways to cheat them out early have increased.

    1 vote

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  10. Ban or errata bloodthirsty conqueror

    These stupid 'opponent loses 1 life you gain 1 life' ad infinitum loops are dumb and completely ruin the game. Bloodthirsty conqueror needs to only happen once per turn or be banned from all formats.

    1 vote

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  11. 1 vote

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  12. Every starting hand has either 4 or 2 lands?

    Either my game is broken or your game is rigged.
    60 card deck, 24 lands, yet every opening hand has either 2 or 4 lands.
    The average is 3, shuffling in real life as well as basic statistics dictates this as fact... yet EVERY SINGLE GAME?
    Obviously rigged and the only fix is to constantly quit until my opening hand has the correct amount.
    I try to report bug and I'm brought to a page littered with people talking about how rigged this game is.

    1 vote

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  13. This product is so utterly bronken it is shocking:

    1. fix the ridiculously poor performance/ui behaviour: 4.3GHz 64GB DDR4 4GB GFX - it's like wading through treacle.
    2. if you're unsure - the animations suck, they take up endless time when trying to build or explore a deck - each click or action takes 30-40s due to ******* animations. people wanna go add, add, remove, scroll, add, remove, scroll - 10secs to do 7 actions for example, quick clicks n moves n selects. bish bash bosh. not ******* 40mins to change 5 cards n build one in a ******* deck.

    my coputer is running full fans overhot and getting slow when…

    1 vote

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    0 comments  ·  User Interface  ·  Admin →
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  14. Game Crashed after randomly losing the server connection

    Game crashed randomly midgame. This was specifically a Jump-In game. It gave me the "Server loading" screen and then exited. There is nothing wrong with my internet connection - I immediately ran an "internet speed test" to ensure this wasn't an issue on my end.

    1 vote

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  15. Game crash: animated cards

    Step to reproduce:
    Play any kind of game. When an opponent plays an animated card, the game crash. If trying to rejoin the game crash again until the game is lost by timeout

    Platform:
    Androïd with a Galaxy A54 5G

    Actual results:
    The game crash and is lost by timeout

    Expected results:
    Game stay stable even if oponent play animated cards

    Screenshot:
    No screenshot

    Workaround:
    No workaround found (possibility to black animation might do it)

    1 vote

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  16. mulligans

    Hoping someone can explain why 9 out of 10 times I have to mulligan 3-4 times because I keep getting pretty much the same hand for the first 2-3? Like seriously I only have 3 lands that are not colored and last 7 games I had to mulligan no less then 3 times to get colored lands, I get the match maker is supposed to ramp up difficulty but outright giving the game is a little much don't you think? If you want my money make a product worth paying for and since I have been with MTG since the…

    1 vote

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  17. Scute swarm

    Scute swarm is maxing out at 247 copies even when you should have a lot more as soon in screen shots provided. Please fix

    1 vote

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    1 comment  ·  Gameplay  ·  Admin →
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  18. Lorwyn Eclipsed horrendous mana bases for jump in packs

    Why on earth would you build a mana base like this for jump in packs?

    And why not allow the player to change it for the event?

    2 votes

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  19. Jump-In broken

    Lorwyn Jump-In Elves Vivid does not give the proper mana base; 3 forests and an Overgrown Tomb for a primarily green deck, and 3 plains when there are no white pips.

    2 votes

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  20. Grapeshot

    I cannot figure out how my opponent played grapeshot twice. They only had one card in hand (going down to 0) when they played it, then it was played again. Not copied, and I died. It happened both games. The first time I didnt know what happened and assumed it was an effect I didnt know of, but the second game I scoured the field to see if I missed anything, and I seemingly did not, yet still died. They didnt have any alchemy cards to "conjure a copy" or whatever. I tried capturing the log, but it didnt work…

    1 vote

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MTG Arena Bugs & Product Suggestions

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